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Super Street Fighter IV
Street Fighter V Will Probably Take "Until the Year 2018"
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It turns out that there's a very good reason that Capcom has decided to create Ultra Street Fighter IV (not just money, you old cynics). It's because the wait for Street Fighter V could be a five year one, if comments from Capcom Producer Tomoaki Ayano are to be believed.

“Game development is a long and arduous process. If you look at the history of the series, it took six years to go from Street Fighter II to Street Fighter III, and nine years to go from Street Fighter III to Street Fighter IV," Ayano observed. "Purely based on that it would probably take us until the year 2018 before Street Fighter V comes out. So I hope everyone will play Ultra Street Fighter IV for a long time.”

Ayano-san also noted that Ultra Street Fighter IV additions Elena, Hugo, Poison and Rolento, are not simple character rips from last year's Street Fighter X Tekken, addressing fan concerns that they might be simply ported from that game. That's definitely not the case, according to Ayano.

“Users do not need to worry, because the new characters will definitely not just be copy and pasted from Street Fighter X Tekken," Ayano assured. "If we did that, they would undoubtedly be the strongest characters in the game.

“The reason for this is down to the difference in gameplay systems, most notably Boost Combos. Boost Combos formed the basis of the battle system in Street Fighter X Tekken and do not exist in Street Fighter IV. Besides adjusting the characters for a game engine without Boost Combos, each will need to have many moves added as well, such as Ultra Combos and Super Combos.

“A simple rip wouldn’t allow us to make the necessary changes, so a lot of work is going on behind the scenes.”

As well as adding four existing Street Fighter characters, Ultra Street Fighter IV will also include a fifth, yet to be revealed character who's completely new to the fighting genre. It's hoped that Ultra Street Fighter IV will not just improve the game's balancing and each fighter's tournament potential, but also maintain fight fan's interest in the run up to Street Fighter V, whenever that might be.

Ultra Street Fighter IV is out in early 2014.

[Via VG247]




 
 

User Comments

Forum Posts: 111
Comment #1 by Johan
Monday, August 05, 2013 @ 06:49:53 AM
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I never mind waiting a little for a game but 5 years is not a little.





Forum Posts: 1593
Comment #2 by H0p3sfalL
Monday, August 05, 2013 @ 06:57:59 AM
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With today's technology it shouldn't take 5 years to make a SF game.


Forum Posts: 148
Comment #3 by GOWnage
Monday, August 05, 2013 @ 06:59:28 AM
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Im terrible at them anyway, you can't just mash the buttons lol


Forum Posts: 104
Comment #4 by TSG Dwaggie
Monday, August 05, 2013 @ 07:01:52 AM
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Let me fix that for you.

"It's gonna take five years until we've stopped churning out crappily prefixed and suffixed versions of the same game with extra costumes and crap because we know the street fighter fans are bloody idiots who'll pay full retail price for the same game plus a small amount of extra content."

You're welcome.


Forum Posts: 0
Comment #5 by Maw N Paw
Monday, August 05, 2013 @ 07:16:26 AM
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#4: You're somewhat right, I noticed there's not much difference in fighters now anyways. Fighter genre kind of died for me when they released too many Mortal Kombat games for the Super Nintendo.


Forum Posts: 27
Comment #6 by bobbyhopadop
Monday, August 05, 2013 @ 07:20:56 AM
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Oul Capcom get a lot of hate on here for sure. Personally im happy about this, the SFIV series has been so succesful it is hard to imagine them bettering it with a new engine in SFV.

Most of th DLC is fan demanded and the subsequent retail releases are to give new players a cheap way of starting (with all of the previous DLC included) while existing customers just need the cheaper download.

People complain, justifiable, about day one DLC and complain when a four year old game gets supported with a tonne of new demanded content.

This is what DLC should be used for!!


Forum Posts: 2652
Comment #7 by IEvil IMonkey
Monday, August 05, 2013 @ 07:24:08 AM
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Same characters, same moves Zzzzzzz


Forum Posts: 1191
Comment #8 by gazmaster1
Monday, August 05, 2013 @ 07:31:50 AM
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Of course its going to take 5 years. They need to develops all the dlc before making a new game.


Forum Posts: 213
Comment #9 by lazygammer13
Monday, August 05, 2013 @ 07:32:09 AM
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I don't get why these games take so long to make. It's not like they're crafting entire worlds or anything like GTA or Tomb Raider or something; just stages and character moves. Should all of that really take five years or more and then justify ten re-releases of the same game, albeit slightly different? Somebody correct me if I'm wrong here.


Forum Posts: 27
Comment #10 by bobbyhopadop
Monday, August 05, 2013 @ 07:38:58 AM
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It doesnt take 5 years to create a fighting game. Nowhere above does it say they have actively started to develop it. They have stated in the recent past that they arent working on it though.

Why would they split the series, and userbase, between this and next gen consoles when SFIV is still so popular and the market for next generation users will be limited for the first 2 or so years.

Im sure if SFIV falls of a cliff all of a sudden they will release SFV earlier.


Forum Posts: 15
Comment #11 by DJWonderbraDJ
Monday, August 05, 2013 @ 07:42:11 AM
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@4 Why are you here? You have critiasised every game in every news feed today? Do you need a hug?

OT: @10 spot on , not once have they stated it is in development, it is purely a business plan.


Forum Posts: 289
Comment #12 by davhuit
Monday, August 05, 2013 @ 07:49:12 AM
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20 years ago, 4 new characters were paid at the price of a full game, so now I'm pretty happy to get 4 new characters for only 1/4 of the price of a full game (1/8 if you wait until a deal of the week).

I don't really want a SF V, I don't really see the interest, as SF 4 already have most of the characters of each version.


Forum Posts: 38
Comment #13 by Aussie27Legend
Monday, August 05, 2013 @ 08:15:06 AM
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Half Life 3, Last Guardian or Street Fighter 5 first then?


Forum Posts: 3655
Comment #14 by Akuza
Monday, August 05, 2013 @ 08:28:20 AM
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So basically when we have about 8-9 different editions of street fighter IV?

MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK

That's all I'm hearing from capcom lately....disappointing.


Forum Posts: 8
Comment #15 by SPARTAN 8554
Monday, August 05, 2013 @ 09:19:05 AM
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@4 - that's the bloody truth right there. Capcom won't get a penny from me. I'm guessing there will be at least 2 more versions of SF 4 that come out before SF V. And they know people will jump on it in an instant. What a shame


Forum Posts: 259
Comment #16 by NightReflection
Monday, August 05, 2013 @ 09:52:49 AM
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Street Fighter 2, Street Fighter 2: Champion Edition, Street Fighter 2: Hyper Fighting, Super Street Fighter 2, Super Street Fighter 2 Turbo, Hyper Street Fighter 2 and Super Street Fighter 2 Turbo: HD Remix.

7 variations of the same game doing exactly the same thing, adding new colours to costumes, adding extra characters, adding a turbo function.

Capcom were clearly pulling the wool over our eyes in the early 90's!

Not the first time and again clearly they are going the same route with Street Fighter 4, so far we have had Street Fighter 4, Super Street Fighter 4, Super Street Fighter 4: AE and soon Ultra Street Fighter 4, by my counter we still need 3 more variations, few more characters few more costumes and a turbo function.


Forum Posts: 1802
Comment #17 by CoregBlue1
Monday, August 05, 2013 @ 11:04:16 AM
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@16

apparently you would have prefered it if they called the variations a complete new game, so we would be at SF15 now?

as far as i know, there was now DLC option in the SF2 days so capcom should have just kept the extra content and wait 6 years. the big majority is glad about the ultra release, of course you only hear the moaning wankers, who would prefer to pay 60 bucks for SF5 (which would be the same again with extra content) or 15 for, as i said, the same basically.

if you don´t like, don´t buy it simplemind.


Forum Posts: 242
Comment #18 by WREQUIEM
Monday, August 05, 2013 @ 11:21:33 AM
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@14 too bad your favorite game isn't being "milked" huh?


Forum Posts: 259
Comment #19 by NightReflection
Monday, August 05, 2013 @ 11:25:11 AM
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@17,

Not at all, i would have preferred one complete version than 7 variations of the same game with tweaks, but thats just Capcom for you.

And your right technology was not as advanced back in the early 90's the Super Nintendo's and Sega Megadrives didn't hold capacities of space to fill with the same stuff every 6 - 12 months nor did they have the concepts of DLC, so they released it on a new cartridge and charged you for the privilege to buy it again.

Also im part of the "big majority" that will buy SF5, just like I bought every other variation of every other SF game dating back to Fighting Street.

So how about you get off your high horse and STFU :-)


Forum Posts: 159
Comment #20 by skaghead
Monday, August 05, 2013 @ 12:56:47 PM
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@19 quite a well reasoned reply , articulate and well thought out .Except its all ruined with a childish STFU at the end...


Forum Posts: 259
Comment #21 by NightReflection
Monday, August 05, 2013 @ 02:52:45 PM
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Its how i roll my friend, how i roll.


Forum Posts: 13
Comment #22 by jonboy1977
Monday, August 05, 2013 @ 04:15:44 PM
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SFIV is hugely popular in tournament circles, and you may not think little tweaks and balancing mean much but to the pros it does and Capcom have to be very careful with the balancing.

adding 5 new characters is not just about throwing 5 characters in there, they have to be balanced with the entire existing roster.

adding in a couple of badly balanced characters to an existing tournament fave can destroy a fighting game.


Forum Posts: 103
Comment #23 by Rafie
Monday, August 05, 2013 @ 04:57:21 PM
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@14 Yeah because CoD, EA, Ubisoft (Assassin's Creed) and such aren't "milked" to death. *sigh*


Forum Posts: 115
Comment #24 by Mittens2317
Monday, August 05, 2013 @ 05:41:50 PM
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@1: Try being a Shenmue fan... -_-


Forum Posts: 0
Comment #25 by ajwsmack
Tuesday, August 06, 2013 @ 02:13:38 AM
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Wait,so you're telling me Capcom is going to spend more than half a year actually making a game? That's pretty damn impressive! I didn't think they had it in them to see anything but a big fat green money symbol!

-_-


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Developer:
Capcom
Publisher:
Capcom
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Release:

US April 27, 2010
Europe April 30, 2010

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