Child of Light is Ubisoft Montreal's "Playable Painting"
Written Monday, August 19, 2013 By Lee BradleyView author's profile
Ubisoft Montreal has been discussing its upcoming title, Child of Light, at GDC Europe.
Inspired by JRPGs, and specifically Final Fantasy VI, the title is being helmed by Far Cry 3 creative director Patrick Plourde.
Yet to be officially announced, Plourde says the game tells the story of a young girl who “physically and mentally grows up” during her journey. No other story details were revealed.
Created using Rayman Legends’ Ubi-Art Framework engine, the project is being described as a AAA indie title, with just a small team working on the game.
It’s pretty too. Really pretty. All we have to go on so far are some cropped images taken with a mobile device and a Vine vid, but it’s already impressing.
Inspired by artists like Hayao Miyazaki, Yoshitaka Amano and John Bauer, Plourde described the game as a “playable painting.”
Plourde also hinted that Child of Light would get a full, proper announcement in September as part of the publisher’s Digital Day event. The game is due out in Winter 2013.