Call of Duty: Ghosts' Dedicated Servers Will Be For Both Current and Next-Gen Versions
Written Tuesday, October 08, 2013 By Richard WalkerView author's profile
Having announced that the next-generation versions of Call of Duty: Ghosts will have dedicated servers, Infinity Ward has also recently confirmed that the game will benefit from dedicated servers for the current-gen version too. The studio's Executive Producer Mark Rubin revealed the news via Twitter and TwitLonger with an "online connectivity update" that you can read in full below.
"I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers," Rubin writes.
"So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.”
There you have it then. Infinity Ward wants to keep you connected in Call of Duty: Ghosts, and ensure you have a lovely online experience. That's nice, innit? Call of Duty: Ghosts is out next month for current and next-gen consoles. Read our latest preview here.