Lara Croft "Can't Go Back to the Way She Was," Says Crystal Dynamics

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Lee Bradley

A Tomb Raider sequel is in development and Crystal Dynamics says it will chart "the next chapter" of Lara Croft's development.

That’s according to Brian Horton, senior art director on this year’s reboot. Speaking at last week's Bradford Animation Festival, Horton said, "The Tomb Raider sequel is the next chapter of [Lara's] development."

Refering to Lara's continuing journey from an innocent, vulnerable girl to a strong, capable, treasure-hunting woman, Horton said of the sequel, "Her life is changing. She can't go back to the way she was.”

When quizzed about whether the game would have a smaller budget, due to this year’s reboot failing to live up to Square Enix’s expectations, Horton replied “We don’t talk about our budgets… it’s a well financed game. We’re not spending any more on a sequel than on the original game.”

In July, it was announced that a new comic book, written by Gail Simone and set for release in 2014, would bridge the gap between the events of the reboot and the sequel.

"The biggest difference is, the game told a claustrophobic story in an isolated setting. We are going globetrotting," said Simone. "We start just a few weeks after the end of the game, and this is all in continuity, it will be Tomb Raider canon, and lead DIRECTLY into the sequel. This is what got me excited; we get to be part of Lara Croft history."

Back in March, a US trademark listing for something called Lara Croft: Reflections was unearthed. A European trademark listing has since been revealed. Meanwhile, a proper reveal of Tomb Raider: Definitive Collection for next-gen consoles is promised  in December.

[via Electronic Theatre]

Comments
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  • Really good to see a sequal being made as I really enjoyed the game. But please, drop the multiplayer. ;)
  • I would have to agree, no more MP.
  • I enjoyed the reboot and I agree to drop the MP. Use that time to create a richer and more robust single player campaign, so you don't have to rely on MP to try and prolong the length of your game.
  • Loved the single player, hated the piss poor multiplayer, games like this are not built for multiplayer nor do they need it, same goes for the AC series aswell.
  • @4 Really? You throw in AC with TR MP? Tomb Raider is run of the mill shooting, of which we have dozens. AC on the other hand offers a unique brand of MP that you see nowhere else. @3: I am afraid that is not how the world works. If a game drops the MP, it will in all likelyhood simply have a smaller budget, rather than the budget transferring to SP.
  • I kinda hope to see more of a mythological theme throughout this time, kinda like she sets out for it specifically akin to the PS1 era games. I always loved that in Tomb Raider. The reboot was amazing, would be nice if Pratchett is back as the writer too.
  • If they insist on MP can we have go-karting instead of deathmatches? Go krazy.
  • I don't care about what people think about this new game, it might be great and all, but it'll never beat the originals, and they should do Tomb Raider games just like the first 5.
  • @7 Quad Bike Racing through Indian Jungles like in 3 http://images3.wikia.nocookie.net/__cb20100715175720/laracroft/images/9/9f/India_Location.jpg
  • Leave out the Multiplayer ...
  • Guys stop touting the same old "don't waste time on multiplayer, work on single player." The majority of games that are made are worked on by multiple specialised teams, the people working on the singleplayer are rarely the same people who work on the multiplayer. Similarly, the people bugtesting and patching the game once finished are almost never the same ones working on DLC [DLC that they work on in the months it takes between a game being finished and it's release, hence certain on-disk DLC, day/week one DLC and so on.]
  • Surely they should look at all these games with bad sales and tacked on multiplayers and think; "Hmmm, how can we cut costs?" I KNOW! cut all funding to the worst aspect of your games! THE MULTIPLAYER!
  • I rented it i loved it at the time it was a tie for game of the year with bioshock i was going to buy it until i read that the only dlc was multiplayer, so disapointing, like @1 said no multiplayer please
  • Loved the first game and can't wait for the sequel.
  • @11 - Finally someone who understands the SDLC
  • Regardsless of whether or not MP is outsourced to another studio, the cost is still budget, and space on the disk. Their point is that both could have been used to extend the SP campaing. Even if it was only by 10-15%.
  • I would find the MP fine if they made it into something were you go treasure hunting with a bunch of randomers/friends the way red dead redemption did with its co op missions is what tomb raider needs. And I should probably play the SP in this game as i have had it since day one and still not touched the story
  • @5 Assassins Creed may offer a significantly different brand of multiplayer, but the online populace sure as fuck aren't using it. Everybody runs around in high profile mode getting 100 point kills no matter the mode. Icing on the shit cake is the game lab mode in AC4. My first experience was in something called "Pistolier" where the approach meter was disabled and everything was banned except the pistol. From what I understand, AC developers choose these Game Lab modes to make public. They are clearly acutely aware of the poignant representation of the average multiplayer match.
  • Camilla Luddington is fucking hot so I hope they bring her back
  • I really enjoyed the multiplayer, if you don't like it don't play it, don't take it out though, a lot of people enjoyed it.
  • No online multiplayer please. Bring back some swimming sections in new TR series. Then Crystal, you will be safety and "DON'T RUINED" once again due to poor MP in TR. Just biggest force for single-player campaign and have 20 to 30 hours story campaign, more interests into story plots and new game plus!!!
  • Idiots.
  • Tomb Raider had multiplayer?!!?... I finished the game and tbh i didn't notice.
  • The first one is amazing. Have high hopes for the second one.
  • I agree with 1 and 2. Games like this and Uncharted, and The Last of Us do not need a multiplayer. Keep that crap out and leave it to COD and the like. I'd grab this on for the story not for the multiplayer...even though as another comment-er said, when they lose something like multiplayer their team gets cut a bit and they lose some funding. I just wish publishers wouldn't rush these games out the door.
  • Lets just take multiplayer out of everything.
  • I hope they mean not go back to the reboot, I know some people like that but I grow up with Classic Lara since the Ps1 days, the reboot took away everything that made here unique. The reboot just ended up turning into a uncharted clone with multiplayer that was never asked for.
  • #18: They could remedy a lot of problems with AC's MP if they just made it impossible to kill in Reckless/High Profile mode by having the player get auto-slapped down, this would at least encourage them to build up their approach meter before rushing the last few yards if they wanted to. But it's pretty clear they don't give a shit about the MP on AC, AC4's MP is guilty of the copy & pasting that CoD gets accused of #26: Nah, sometimes you get a diamond that's better than the 'main' game. The Last Of Us for instance. You just need some competent people on the job. Getting the DX:HR studio to do shooting (Tomb Raider's MP) after making a game where no-one cared for the shooting wasn't the smartest teaming I've ever seen.
  • would be an option if ther drop the multiplayer. thats why i didnt played the first one of the remake.
  • Reboot was amazing can't wait for TR 2.
  • The reboot was ok, not much better than that really. The game was way too linear for my liking
  • I didn't think I was going to like the reboot much, how wrong was I! It breathed much needed life into a franchise that was going stagnant, imo. I don't care for MP on games like this, personally but i'm not going to deny myself a good SP because there is MP. Although if there was one thing I'd ask the devs for it's more puzzles/tombs less shooty, bang, bang.
  • "Y'all some crybaby motherfuckers." - God
  • @19 I'm sorry but unless Camilla goes back to her native England and re-gains her British accent, they need to find someone else. her accent has been severely watered down since she's been living here in the states. and that bothered me. they could have used Camilla to model and used (Keely hawes) can't spell her name, to voice.
  • Drop the multiplayer and jam the story full of content and it'll be great.
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