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Battlefield 4

Battlefield 4 'Top Issues Tracker' Strives to Fix the Game

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DICE has launched a 'Top Issues Tracker' forum page for Battlefield 4 in a bid to get the game's most pressing issues fixed as quickly as possible. The aim is to keep Battlefield 4 users informed concerning the latest updates, with visible status on what DICE is doing with each known issue.

DICE has compiled a list of the issues it's currently working on below, but notes that some smaller fixes are also in the pipeline in addition to these. Each issue has one of three statuses and DICE is committed to fixing all of the issues listed in the Top Issues Tracker.

The developer has suspended work on all Battlefield 4 add-ons while it whips the game into shape. You can take a look at the current list, and head to the Battlefield 4 Top Issues Tracker forum page to keep yourself abreast of the latest developments.

BATTLEFIELD 4 TOP ISSUES TRACKER

  • EDIT DEC 11: EMP Blur effect fix is live on some platforms, and will be live in next patch on remaining platforms. PS4 quit and restart save corruption is live in next PS4 patch
  • Bug accounting for a quarter of the crashes on PS4
    • Platform(s): PS4
    • Status: Fix live
  • EMP blur effect
    • Platform(s): All
    • Status: Fix live/in next patch
  • One-hit kill bug where players sometimes take damage twice from the same bullet
    • Platform(s): All
    • Status: Fix live/in next patch
  • Loss of SP progress that can happen after quit and restart on PS4
    • Platform(s): PS4
    • Status: Fix live in next patch
  • Game Mode ribbons are counted twice
    • Platform(s): All
    • Status: Fixing
  • 4X damage from miniguns when using Defensive specialization
    • Platform(s): All
    • Status: Fixing
  • Players sometimes get stuck in kill cam after revive
    • Platform(s): All
    • Status: Fixing
  • Bug accounting for a majority of crashes on next-gen/PC
    • Platform(s): PC, PS4, X1
    • Status: Fixing
  • Players sometimes become spectators while still alive in Defuse mode
    • Platform(s): All
    • Status: Fixing
  • Players sometimes get stuck in revive screen
    • Platform(s): All
    • Status: Fixing
  • Desynchronized game world where objects have different states for different players
    • Platform(s): All
    • Status: Investigating
  • Join queue disabled on consoles
    • Platform(s): All consoles
    • Status: Investigating
  • Bug accounting for a large amount of crashes on X360
    • Platform(s): X360
    • Status: Investigating
  • Squad spawn sometimes positions you under the terrain
    • Platform(s): All
    • Status: Investigating
  • Hit markers and crosshairs sometimes disappear
    • Platform(s): PC
    • Status: Investigating
  • Rubber banding issues for some players with solid Internet connections
    • Platform(s): All
    • Status: Investigating
  • Some instances of no hit effects and no damage to opponent in your sights
    • Platform(s): All
    • Status: Investigating
  • Damage received is sometimes delayed by a few frames
    • Platform(s): All
    • Status: Investigating
  • Incorrect matchmaking on Xbox One
    • Platform(s): X1
    • Status: Investigating
  • Server browser filters are not fully functioning
    • Platform(s): All
    • Status: Investigating
  • Sudden frame rate drops during certain in-game events
    • Platform(s): All
    • Status: Investigating
  • The "Sound Loop Crash"
    • Platform(s): All
    • Status: Investigating

Statuses explained

  • INVESTIGATING means we are aware of a specific issue and working to reproduce it. Often, getting a solid reproduction is what actually allows us to eliminate a bug in the end.
  • FIXING means that we have been able to reproduce an issue and are working on a fix. This might be a simple line of code or a larger task. Once we have the solution, we code, test and get it live. An issue with the label FIXING is on its way to being resolved.
  • FIX LIVE means that we have fixed the issue in a patch that has already gone live. For example, we had a bug that accounted for a quarter of all crashes on PS4. That issue was fixed in the latest PS4 game update that went live Dec 5. Many other issues are already addressed.



 
 

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Game Info
Developer:
DICE
Publisher:
Electronic Arts
Genre:

Release:

US November 22, 2013
Europe November 22, 2013

HDD Space Required : 34.31 GB
Collection:668
Wishlist:38
 
 
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