Black Tusk's E3 2013 Teaser Was a "Concept Piece," Says Spencer
Written Monday, January 27, 2014 By Richard WalkerView author's profile
With news breaking today that Microsoft has acquired the rights to Gears of War from Epic Games, and tasked Black Tusk with development duties, a big fat question mark hangs over the Black Tusk teaser first revealed during Microsoft's E3 2013 conference.
"The thing we showed at E3 last year, it was something that was done in Unreal and more of a concept piece," Microsoft Studios boss Phil Spencer revealed. He went on to call the footage "an asset" built by the Black Tusk team to kickstart the creative process. It's not a game that's in development at the studio.
"The studio has really been incubating different ideas over the past six to nine months on what they might work on," Spencer added. "But the discussion with Epic obviously didn't start yesterday. We've been in this discussion for a while. The leadership team there has known for a while."
As Black Tusk had been working with the Unreal Engine on Xbox One, the opportunity to bring Gears of War to the studio was "a nice coincidence" according to Spencer, who explained that this had not been part of the plan upon forming the studio.
"I wanted to make sure I had a great internal team, similar to what we did when Bungie moved out and Halo moved to 343 [Industries]," Spencer confirmed.