Sledgehammer's Call of Duty Game to be a "Next-Gen-First Development"
Written Monday, February 10, 2014 By Richard WalkerView author's profile
With Call of Duty: Ghosts for next-gen consoles being a jazzed-up version of the Xbox 360/PS3 version, Sledgehammer's Call of Duty game (the next in the series) is to be a "next-gen-first development" Activision CEO Eric Hirshberg has confirmed.
“Sledgehammer is approaching this as a next-gen-first development,” Hirshberg revealed. “Obviously in the console-transition year, anyone who developed a cross-generational game last year had to deal with the fact that the technology of the next-gen platforms was still coming into focus and changing quite a bit during the development process…. Now that we have the next-gen hardware out in the marketplace and solid, that is our primary development.”
Details on the next Call of Duty title are thin on the ground at present, but you can rest assured that committing the franchise to a three-year development cycle rather than two years will mean Sledgehammer, Infinity Ward and Treyarch will be able to lavish their full attention on each game.
“On the two-year cycle, with the level of content we were putting in the games, it became a real horse race each and every time to get everything done that we wanted to get done," Hirshberg observed. "We’ve got more capabilities than ever before to play with and we want to make sure our developers have the time to innovate, iterate, to bring the best creative vision and the most possible polish to each and every game.”
"Next-gen-first" is all well and good for Xbox One and PS4 owners, but what of the Xbox 360 and PS3 audience? “There are still a lot of people playing on current gen, and we want to deliver a great experience for them as well," said Hirshberg. "But it will be a next-gen-first production and the current-gen game will be a version of that.”
Sledgehammer's Call of Duty will be out later this year. Expect more details to emerge from E3.