MCM London Comic Con Games Stage Recap #2 Featuring Phil LaMarr, GRID Autosport & Ultra Street Fighter IV
Written Sunday, June 01, 2014 By Dan WebbView author's profile
Yesterday’s MCM London Comic Con post was a bit of a doozy, right? Superb talent, some great video games and other video game related shenanigans. Well, this post is just as good. Trust me.
Kicking things off in style is the man of many voices, Phil LaMarr, talking about his video game roles and superbly going off-topic in style (his Chris Rock impression is nothing short of awesome) and following that is my first experience at Oculus Rift with the Untold Games devs, Flavio Parenti and Matteo Sosso and their game Loading Human – also coming to Project Morpheus.
Then, in typical Sunday fashion, we went heavy on the multiplayer sessions, grabbing people from the audience and letting them get on stage all in the name of winning swag. We had old and hilarious games like Trials: Fusion and Poleriders, and we even had some unreleased games like GRID Autosport. The pick of the bunch from a competitive perspective was surely Ultra Street Fighter IV, with Capcom Fighting Game Community Manager, David Hindes, taking on newcomer after newcomer, in our Challenge Capcom session.
If that’s not enough, we welcomed indie devs, Steve Stopps, Director of Lumo Deliveries, and Ollie Clarke, Director at Modern Dream, to talk about becoming an indie, as there’s never been an easier time to make your own games.
6 very different sessions, all great for their own reasons. If you’ve not subscribed to our Resero channel on YouTube yet, please do, but in the meantime, enjoy these here treats! Do check back later on for our highlights reel and cosplay (and Games Stage) pics too, they’re all kinds of ace.