Video Interview: Alien: Isolation is Different Every Time You Play, Explains Creative Assembly
Written Friday, June 20, 2014 By Richard WalkerView author's profile
Alien: Isolation is bloody scary. So terrifying that it made Lee blurt out naughty words when he last played it. Having gone hands-on with the game at E3, I too found the game to be a nerve-shredding experience, with limited resources, constant hiding and frantic chases.
But what about replay value? Developer Creative Assembly has got that covered, according to Lead Designer Gary Napper, who explained to us how the Xenomorph's behaviour ensures that you'll have unique stories to tell each and every time you play the game.
We also get the lowdown on who the hell the Seegson company are, how androids will also prove to be a fly in the ointment, regaining trust following the franchise's chequered video gaming past and creating the ultimate authentic Alien experience.