Ensemble: Halo Wars Will Do to the Console RTS Genre What Halo Did to the Console FPS Genre
Written Monday, November 17, 2008 By Dan WebbView author's profile
Speaking to a packed crowd of journalists last week in London, Associate Producer, Bill Jackson told onlookers that Halo Wars will do to the console RTS genre, exactly what Halo did to the console FPS genre.
Big and brave words from the Dallas studio there and to further elaborate on the point, Lead Designer, Graeme Devine told x360a that the confident statement boiled down to the studios' unfettering confidence in their control system.
He said, in an interview to be published shortly, that they "spent the first year and a half of the project just working on the controls and we took Age of Mythology and looked at just making a joystick control work with that game.".
"You can imagine balance testers at Ensemble studios; some of the best RTS players in the world. Having them say at some point that Age of Mythology was more playable for them with the controller than it was with the mouse and keyboard; when we got them convinced that was possible, we felt we had controls that worked."
Check back later for the full unedited interview.