Payday 2 Game Director Leaves Overkill To Form Own Indie Studio
Written Monday, July 14, 2014 By Richard WalkerView author's profile
Payday 2 Game Director David Goldfarb has left Overkill Software after almost two years with the developer, choosing to form his own indie studio in Stockholm, Sweden. Goldfarb's experience in the industry stretches back to DICE, working on Mirror's Edge and Battlefield 3, but he's decided now is the time to leave AAA development.
"I have decided to move on," Goldfarb revealed. "It's all on good terms and I think [Overkill] is well positioned to succeed as the last Steam sale seems to indicate. They're doing just fine. It's just one of those things where I've been making games for a long time."
Freed from the shackles of AAA, Goldfarb hopes to have more creative freedom with his own indie outfit, rather than having to "make other people's games". After two years with Overkill, "it just felt like the right time," he says.
"I knew that at some point the thing that I always wanted was to make my own thing. It doesn't matter who I work with: the desire was never to make other people's games, no matter how good they are," he said. "I felt like I had done everything else. Payday 2 was a big success, the team did great. But for me I was like what am I doing here?"
Goldfarb is currently in the embryonic stages of setting up his indie studio, which currently consists of four developers. Early concepts have already been in development for months, but Goldfarb has an idea of what he'd like to do. That means avoiding trends and established gaming archetypes for something new and fresh.
"I'm abandoning AAA. Payday 2 wasn't triple AAA but it had AAA sales. But I just want to find genres that I can subvert. To do that I can't be working for people in the way that I was, I just don't want any of that shit", Goldfarb explained.
"No MOBAs, no comic book styled art, no pixel art. Like, those are things I will not do. And there's nothing wrong with those things, those things are all awesome, I just don't want to do any of them," he continued.
So what kind of a game would Goldfarb like to make then? "I love role-playing games so I will make one."
Hopefully, Goldfarb's (as yet unnamed) indie studio will be bringing its game to consoles. We'll have more as we get it.