x360a Review: Tom Clancy's EndWar
Written Tuesday, November 18, 2008 By Dan WebbView author's profile
Wow, haven't we come far in 20 years. In 1988, 2D was the norm and game designer's were only given the choice of a handful of colours to play with. Skip forward 20 years and now we have realistic FMVs, incredible in-game graphics and last but by no means least; voice control. Obviously I'm talking about Clancy's latest console outing and one that relies on a piece of technology that could change the face of gaming. Does it even work though, that is the question?