E3 2015: Forza Motorsport 6 Preview – Righting the Wrongs of Forza 5
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Thursday, July 02, 2015 @ 07:10 PM
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Thursday, July 02, 2015
I like Forza. It’s been a good Xbox staple for many years now and Turn 10 has proved year after year that it knows what it's doing with the franchise. However, if I’m being completely honest, recently it seems as if the studio has lost its way a bit. First things first: I’m purely talking Motorsport here. Forza Horizon has been a wonderful offspring that continues to excel.
Let me clarify what I mean. Forza Motorsport 5 was light on content, a fairly limited package for the gamer who has been used to getting almost too much content from their Forza franchise; and fundamentally, the franchise that used to be a trendsetter, has fallen behind while other franchises (even those under the Forza umbrella) have pushed forward offering full weather engines and full night/day cycles.
Enter Forza Motorsport 6, Turn 10’s answer to that very issue. Let’s talk content, of which there is a metric fuck ton.
At the core of Forza Motorsport 6 is its career, the aptly dubbed 'Stories of Motorsport', a 70-hour experience that offers players the chance to celebrate the whole 'car passion' that Forza has always been about. The Stories of Motorsport is broken down into five different volumes, which is further broken down into series – think of them like chapters – and that is further broken down into divisions.
What does that mean? Essentially, lots of races, different car classes to jump into, and loads of different race types to tackle. The Forza Horizon 2 prize spinner will also make its way into Forza 6 in what Turn 10 is calling an evolution of that, making it more interactive for players.
On top of all this Forza 6 will also have 'Showcase Events', 80 in all, which are small vignette events with unique cars, things like AutoCross, Endurance events and reliving some of the greatest moments in racing history, all of which will be narrated by drivers and professional enthusiasts. You’ll also be able to apply 'mods' to races too, which challenge the player to perform certain feats (win without rewinds, win from the back of the pack) for more credits and XP.
From a stats perspective, Forza Motorsport 6 is all about the numbers. The game contains 450 Forza Vista cars, 148 unique drivable surfaces – both with properties for wet and dry – 26 race destinations (including the all new Rio De Janeiro, Brands Hatch, and classics like Daytona, Yas Marina, and more) and will of course be delivered in 1080p at 60 frames per second. Your Drivatar will return also, with all your stats carried over from Forza 5 and Horizon 2.
Let’s talk weather and night racing for a second, because that’s clearly this year’s biggest gameplay addition. Let’s get the bad news out the way first, there’s no day to night transitions – like Project CARS – and there are no weather changes mid-race either. Turn 10 wants to deliver a specific experience, as opposed to using dynamic weather and time of day.
You will get to experience what Turn 10 is calling “3D puddles” with aquaplaning, all of which will have accurate drag, and some stunning visuals to boot. You’ll also be able to experience the harrowingly bright highs of the night races at Yas Marina all the way to the terrifyingly dark back stretch of Le Mans like never before… or so we're told.
From a multiplayer perspective, Forza Motorsport 6 introduces what Turn 10 likes to call 'Leagues'. These are ranked, competitive races with strictly enforced divisions based on your temperament and skill, something Turn 10 will be revealing more about this summer.
Previous Forza players will be treated like royalty in Forza 6 too through the Forza Hub. Forza 6 will be looking at past garage sizes, tiers and what not from Forza 2 through to Forza Horizon 2, and will be rewarding players as a result. In fact, players can be rewarded with cars and up to 25 million credits, so past players will be getting a windfall of rewards this coming September. Turn 10 has also promised Logitech and Fanatec steering wheel support too.
With weather effects and night racing, plus a whole slew of other content, Forza Motorsport looks to be back in the race. Sure, it’s not offering the same sort of customisation options as the impressive Project CARS when it comes to weather and time of day, but it’s a start. Baby steps. What’s clear with Forza Motorsport 6 is this: there is a shit ton of content, addressing Forza Motorsport 5’s fundamental downfall.
Forza Motorsport 6 is scheduled for a September 15th release on Xbox One.