In Star Wars Battlefront You Can (Presumably) Stomp Ewoks in an AT-AT on Endor - Video Interview
17
Saturday, July 04, 2015 @ 11:06 AM
Saturday, July 04, 2015 @ 11:19 AM
Saturday, July 04, 2015 @ 12:30 PM
Saturday, July 04, 2015 @ 03:15 PM
Saturday, July 04, 2015 @ 03:49 PM
Saturday, July 04, 2015 @ 07:01 PM
Saturday, July 04, 2015 @ 07:36 PM
Saturday, July 04, 2015 @ 09:58 PM
Saturday, July 04, 2015 @ 10:48 PM
Sunday, July 05, 2015 @ 10:32 AM
Sunday, July 05, 2015 @ 03:11 PM
Sunday, July 05, 2015 @ 03:20 PM
Sunday, July 05, 2015 @ 06:58 PM
Sunday, July 05, 2015 @ 07:03 PM
Monday, July 06, 2015 @ 12:13 PM
Monday, July 06, 2015 @ 12:17 PM
Monday, July 06, 2015 @ 05:49 PM
Saturday, July 04, 2015
We bloody love Star Wars here at XBA & PST towers, so obviously getting the chance to see and actually play Star Wars: Battlefront was something not to be missed. There's a very good reason it won our E3 Game of the Show award, so clearly, this is a game that warrants closer examination.
To that end, we collared DICE Producer Craig McLeod to talk about all things Star Wars: Battlefront, from the nature of those AT-AT battles that won't just take place on Hoth, but also on Tatooine and Endor (Ewok squishing, ahoy!), to what the absence of space battles means for the game.
We also discover how every player can be a Hero character, meaning anyone can wield a lightsaber as Darth Vader and Luke Skywalker, or blast away as Boba Fett, and we find out why Star Wars: Battlefront is a labour of love for DICE. Check it all out in our E3 video interview below, and keep your Jedi senses primed for our incoming preview.
Star Wars: Battlefront is coming to Xbox One, PS4 and PC from 17th November 2015. May the Force be with you, and so on.