Assassin's Creed Syndicate Patch 1.2 Rolls Out For Xbox One and PS4

Assassin's Creed Syndicate Patch 1.2 Rolls Out For Xbox One and PS4

11
Richard Walker

Ubisoft has released a big new patch for Assassin's Creed Syndicate on Xbox One and PlayStation 4, addressing a whole host of issues, including dodgy lip-sync during cinematic sequences, mismatched subtitles, collision detection for carriages and trains, and loads more besides.

There's also overall improvements to performance and stability, as well as fixes for certain achievements/trophies, NPC pop-in issues, balancing, Fight Club missions and other mission objectives that have been rectified with this latest update.

Check out the patch notes for Update 1.2 below, available now for Assassin's Creed Syndicate. The update weighs in at around 700-750MB.

Assassin's Creed Syndicate Update 1.2:

Stability/Crashes/Performance

  • Improved performance and stability

Online

  • Fixed an issue where there was no rating for the final mission
  • Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to "French (Canada)"

Audio

  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren't exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly

Vehicles

  • Fixed some collisions issues for carriages and trains
  • Fixed some spawning issues with the vehicles

AI/NPC

  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the "Artisan" Trophy/Achievement

World/3D/Menu/HUD

  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world

Fight

  • Fixed some issues during fights with NPCs
  • Fixed issues with counter attacks
  • Fixed some camera issues

Mission

  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"

Behaviour

  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map

[Via Ubi Forums]

Comments
11
  • Glad to see they're patching issues quickly. I got 100% in this game without a single issue, but Unity was such a mess that it's good they're more Johnny-on-the-spot this time.
  • Ubisoft your game is a mess. Assassin's Creed Unity and Syndicate are the perfect example of series that need a rest... But we (the gamers) are the real problem. Buying mediocre games like this. I will never buy an assassin's Creed game again.
  • This game is not a mess in fact it was pretty bug free and as far as the game goes it was probably one of the best in the series. It probably does need a bit of a rest in between releases but play something before you slate it.
  • @2 - According to your gamertag, Infected Stray, you haven't even played Unity or Syndicate. How can you comment on games you haven't played?
  • like #1 i 100% the game with no issues other than a bug with the map not recognizing points of interest and marking them on the map
  • I didn't encounter any game-breaking bugs in my playthrough, but there was one issue with one souvneir in the train hideout. It should unlock after one or more train robberies but it hasn't unlocked for me. Looks like this patch will fix it.
  • I know Unity gets a lot of hate and deservedly so but I played it right before Syndicate hit and it played leaps and bounds better then when I started it the beginning of the year. Also I thought Syndicate was the best Creed game since ACII. I thoroughly enjoyed Black Flag as well.
  • I had some issues but overall this game was FAR superior to Unity and the assassination missions were awesome!
  • Its a great game keep making them Ubisoft
  • Thank god, I had a few of these issues. Also, I've had it where Evie was sat in the position of being in a carriage, but the carriage disappeared and she just kept shuffling to the left, so I had to fast travel or quit. Looking forward to the Jack the Ripper DLC, P.S. Don't look at the Secret Achievement in for the DLC! :-)
  • Ive completed the game and seen non of these issues. The only minor one i had was that Uplay items would always show as 'new' in the menu. But that's very minor. All in all its a very solid, fun game. Can't wait for the dlc to come. I have no idea what Comment#2 is on about.
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