Left 4 Dead

Left 4 Dead Gets a Versus Update

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Good news for all you Left 4 Dead versus fans, we just got word from valve that today they rolled out an update that should fix a whole heap of issues. Interested in what was changed? Read on my friends, read on:
Fixed Survivors being able to climb surfaces marked for versus infected only 
Fixed a class of SurvivorBot bugs dealing with rescuing downed players 
Players can no longer grab ladders while flying through the air after a Tank punch 
Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises 
Fixed mini-gun physics exploit 
Fixed propane tanks (and other physics objects) causing players to fall through elevators 
Fixed rare achievement bug issues 
Fixed several map exploits 
Versus Changes
Added HUD elements to show status of other infected players 
Fixed instance where a Survivor changing to the infected team would be attacked by infected bots 
Normalized special infected melee damage 
Fixed exploit where infected players could run away and teleport back to gain health 
Players can only change teams once per map 
Players can't change teams while other players are still loading 
Tank spawns at the same % through the map for both teams in versus mode 
Made the Tank and Witch spawn directly on the escape route 
Increased chance of getting the Tank or Witch 
Fixed team swap issue 
Easier to pounce a Survivor who is meleeing 
Increased Minimum damage a Hunter pounce does 
Fixed Smoker tongue tolerance 
Smoker now has to be killed or the tongue destroyed for the tongue to break 
Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging 
Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer 
Fixed cases where the ability timer was not using the correct time 
Fixed case where you could point at a Survivor but not register a tongue hit 
Fixed Smoker tongue not targeting and landing properly through PZ ghosts 
Smoker tongue does damage every second while dragging paralyzed Survivors 
Bashable objects now appear with a red glow 
Tanks hitting a car with an alarm disables the alarm permanently 
Tank frustration timer is only reset by hitting Survivors with rocks or fists 
Reduced autoshotgun damage against Tanks 
Witch spawns at the same % through the map for both teams 
Avoids spawning within a certain % of the tank 
Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors
There you have it my friends, anyone test the new versus mode out? Are the changes noticeable? Or only noticeable for those who made use of the previous exploits?


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Game Info


US November 20, 2008

HDD Space Required : 3.78 GB
Backward compatible on Xbox One: Yes
Price: $19.99USD
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