The Club - Details of three playing modes.
Written Tuesday, October 09, 2007 By Geoff WhiteView author's profile
The Club mixes the best elements from action shooters with instant accessibility and is the most innovative shooter seen on the next generation of consoles and PCs. Featuring the relentless pace and attention to detail of racing games, with a story structure based on fighting games, players will choose from eight gladiatorial misfit characters to fight in a shadowy underground blood-sport known simply as The Club. Controlled by faceless, obscenely wealthy and an influential elite, each character has their own reason for risking their life to “beat” The Club. Some are driven by greed, some are adrenaline junkies, and some are driven by pure insane bloodlust.
Below are brief descriptions of three of the many modes within The Club:
Run the Gauntlet
A single player mode: "Run the Gauntlet" is exactly how it sounds; a point-to-point run-and-gun race against the clock. Players will sprint through the level chaining together as many combos as possible by blowing away bad guys in stylish and deadly ways. The focus is on sprinting the character towards the exit and trying to finish the level within the time limit, achieving the set score.
Team Skull Shot
A multiplayer mode: This is a team-based game where both teams have coloured skull shot targets scattered throughout a level. The red team must shoot the blue skulls and vice versa. The team who shoots all the opposing team’s skull shots first is the team who wins.
A multiplayer mode: Players are set a score target and must burst into the level and try to achieve it as quickly as possible by taking down the other players and keeping their combos going. It’s all against all and not a place to make friends, but then The Club is all about survival of the fittest, fastest and meanest.
We also have 4 new screenshots, which can be seen here.