Damnation Dev Diary Looks at Level Design
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The latest dev diary from out of Blue Omega, the team behind the upcoming Damnation title, focuses on level design and how they as a team, tried to make Damnation become a shooter unlike no other.

“All the environments have multiple paths through them, giving players real freedom in deciding how to go about tackling the enemy,” says Jacob Minkoff, Lead Game Designer. “Some will prefer to run straight at them with their trusty Railroad Spike Gun. Others would prefer to climb and leap right to the top, avoiding direct fire fights by sniping and raining down death from above.”

Damnation will be available throughout Europe on May 22nd.


User Comments

Forum Posts: 22
Comment #1 by CDurrant
Tuesday, April 14, 2009 @ 12:42:38 PM
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looks good, i'll be keeping my eye on this one.

Forum Posts: 105
Comment #2 by Ninjamonkey6493
Tuesday, April 14, 2009 @ 12:49:30 PM
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me too man that looks awesome.

Forum Posts: 509
Comment #3 by spilner100
Tuesday, April 14, 2009 @ 12:50:12 PM
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slow news past couple of days, doesnt look bad i guess

Forum Posts: 1715
Comment #4 by Andrew x360a
Tuesday, April 14, 2009 @ 12:52:38 PM
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I think this might have to be a birthday present for me. I really like the way that this game seems to be developing. Its great to see designers work on using the computing power of today's consoles to expand what we've come to expect from basic gametypes.

Forum Posts: 14795
Comment #5 by Webb [STAFF]
Tuesday, April 14, 2009 @ 12:57:27 PM
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@ Spilner - Well yesterday was a bank holiday, so that's why that was quiet =P

Forum Posts: 162
Comment #6 by IIIII Matt IIIII
Tuesday, April 14, 2009 @ 12:57:47 PM
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This is looking sweet, maybe something that will take ages to complete. Not many games are long enough these days.

Forum Posts: 358
Comment #7 by kizwiz
Tuesday, April 14, 2009 @ 01:03:21 PM
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Forum Posts: 123
Comment #8 by SproOve
Tuesday, April 14, 2009 @ 01:07:33 PM
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the design itself (huge canyon) looks nice. but i dislike the textures of the building, they remind me of lost planet. the trees in the last few seconds look shitty too. well, we'll see :)

Forum Posts: 0
Comment #9 by griftercjn
Tuesday, April 14, 2009 @ 01:40:24 PM
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I guess codemasters will own may 26th with this being released along with Op 2! But I'd have to go with Op2 over this, that game is gonna be a hit, this one may go under some radars...

Forum Posts: 893
Comment #10 by DaChiefOfOwnage
Tuesday, April 14, 2009 @ 01:41:36 PM
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If it looks amazing now, I can't wait to see what it'll look like in a few months!!

This vid blew me away lol!

Forum Posts: 874
Comment #11 by DemonI81
Tuesday, April 14, 2009 @ 01:42:18 PM
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It looks like it could be a great SP game, but the MP videos (on the Codemaster site) look like MP will blow. If they keep the achievements SP only, I'll most likely pick this up, doesn't look good enough for me to have another 50% completion game on my card though.

Forum Posts: 228
Comment #12 by beezelBug
Tuesday, April 14, 2009 @ 02:01:00 PM
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Hope that works out I really do. All I fear is a crystal maze moment "I cant see what I've got to do!" and there you ar stuck not knowing where you can go or should be going.

Forum Posts: 0
Comment #13 by DigitALbuTtoN
Tuesday, April 14, 2009 @ 03:42:50 PM
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I really like badass western games... This one's going to be cool....

Forum Posts: 1068
Comment #14 by The Bum-Mobile
Tuesday, April 14, 2009 @ 04:32:35 PM
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Cult-hit possibly? Looks very original and I'll definitely try it. Long term appeal? We'll see...

Forum Posts: 606
Comment #15 by icypinksmurf
Tuesday, April 14, 2009 @ 06:32:30 PM
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Might have to think about this one. They should release a demo, then I would know whether or not to get this. :P

Forum Posts: 2444
Comment #16 by DENAz666
Tuesday, April 14, 2009 @ 09:17:27 PM
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Shaping up to be a pretty good game, starting to get my hopes up now :)

Forum Posts: 8
Comment #17 by NeotericDope
Wednesday, April 15, 2009 @ 12:49:27 AM
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It may be worth a rent and that's a big long exclamatory maybe. I saw this awhile back and it didn't look worthwhile at all. Poor level design, crappy third person view, a female character that fits all the stereotypes of being unrealistic (come on fake silicone tits popping out of her top in an era where everything is run off steam, crap!!!), the MP looks half rate at best, the vehicle sequences are a rip off, and it's being made by a virtual unknown. I don't know developers are getting really lazy these days and this game looks like it's going to be a product of that laziness. Also a game like this doesn't even need MP, developers need to focus on stronger SP experiences unless you can put your MP and SP in the realm of Halo and Call of Duty.

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Game Info


US May 26, 2009
Europe May 29, 2009

ESRB: Mature
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