The Brink Mega Interview, Episode 1: The Background
Written Tuesday, September 29, 2009 By Dan WebbView author's profile
If you haven't heard of Brink by now... where the hell have you been? Seriously, read our E3 preview here and come back when you're done. It's ok, you won't miss anything... we'll wait for you to get back before we start.
Right, up to speed? Doesn't matter either way, because today we kick off the first part of our Brink mega interview with Splash Damage Creative Director, Richard Ham, where we cover everything there is to know about the upcoming spring 2010 shooter.
Episode one looks at the game's background, including story, what we can expect from the setup of the title and more. Not only is the content riveting stuff, but Ham himself has an energy about him that will keep you hooked from beginning to end.
Keep tuned the rest of this week for Episodes 2,3 and 4. You'll absolutely LOVE episode 4. FACT! Of course you'll love 2 and 3 also, but 4 is pretty unique.