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Battlefield: Bad Company 2
Bad Company 2 Multiplayer Hands On - There is no I in Squad
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It’s got to be almost every man’s fantasy to drive a huge tank into a building, decimate an entire army and then unleash a volley of missiles from a helicopter, reducing crumbling tenements to rubble, followed by shooting the rubble into dust, then shooting that dust into even finer particles of yet more dust. No? Just us then, I guess.

Battlefield is about as close to realising this twisted fantasy as we’re ever likely to get, being as it has always been: a franchise that has offered one of the most satisfying FPS experiences available, especially in multiplayer. And thanks to DICE’s excellent Frostbite engine, Bad Company was even more fun, letting you almost level entire maps while comfortably ensconced within the impervious innards of a hulking great tank, launching a non-stop barrage of artillery towards anything that moves, or anything that doesn’t for that matter.

In short, Battlefield: Bad Company was pure wish fulfilment, packed with enough military hardware to make Kim Jong Il weep with joy and more loud, loud guns than you can shake a really loud, loud gun at. With a unique tongue-in-cheek humour, Bad Company’s single player campaign might have been the perfect blend of gung-ho military action and pithy dialogue, but it was the game’s multiplayer mode that ultimately left the most lasting impression.

 
As DICE promise a more sombre, serious story for the sequel, it’s likely to be multiplayer once again that proves to be Bad Company’s biggest draw. And so, it was with no small amount of enthusiasm that we approached our hands-on with the game, twitching at the prospect of yet another dose of wanton destruction and reckless mayhem.

With the first game’s unconventional, yet intuitive control system indelibly etched into our brain, it’s not long before we’re able to delve into the sequel’s intense multiplayer action. The controls remain largely unchanged and are still nicely accessible, but the interface is noticeably tighter, meaning that we’re never scratching our head wondering what buttons to press, where BC1 previously had you juggling through items and guns to find a grenade for instance.

At this early stage, Bad Company 2 is feeling very much the same as its predecessor, with the same massive destruction and same great gameplay. During our hands-on session, we completed three Gold Rush matches on the same Arica Harbour map – a dusty, beige warzone consisting of two military instalments at either end and a small town of shelled out houses in between.
 
 
Initial appearances prove deceiving however, as Battlefield: Bad Company 2 has more new stuff going on beneath its surface than you might first imagine. For starters, BC2 utilises a modified version of the Frostbite engine, which incorporates what DICE are calling ‘Destruction 2.0’. In layman’s terms, this essentially means that rather than merely ploughing through walls and toppling trees, you’ll now be able to pound entire structures into the ground or blast a wee hole in cover for you to fire a cheeky bullet through. While all of this might not sound like much, the wealth of new tactical possibilities it unlocks shouldn’t be underestimated.

Four classes of character, each with their own bespoke weapons loadout return from the original too, albeit boasting a broader range of hardware and gadgetry for you to consider before making your choice. All are quite self-explanatory, so Recon, Medic, Engineer and Assault classes pretty much tell you from their names what type of play style you’ll be adopting in the field. Appropriate weaponry and support equipment is assigned to each, but DICE has stated that over 15,000 kit variations can be derived from combinations of the game’s 46 weapons, 15 gadgets and 13 unique class-specific abilities. The upshot of all this is that it may take a great deal of experimentation before you finally settle upon a favourite setup to confidently take into battle.

Despite sinking countless hours into the first Bad Company, we find ourselves completely outgunned when running around Arica Harbour’s more populated areas, so sticking close to your squad is a pretty sound strategy to take. As in BC1, you select your spawn point each time you get torn to pieces in a hail of gunfire, but this time, having the ability to spawn on an active teammate, for us, is the most preferable option. Assault class is easily the best all-rounder, the no-nonsense auto-rifles proving lethal in both long range and close quarter skirmishes. Of course, this doesn’t prevent a ghillie-suited maniac sniping you from afar, but then you can always be that very maniac if you’re suitably skilled enough.
 

Jumping into a tank on the other hand brings the feeling of empowerment that makes Bad Company such enormous fun come rushing back, whereas suddenly being obliterated by several RPG launchers makes the feeling rapidly subside. It seems we’ve forgotten just how riotous Bad Company’s multiplayer fracas can get, with everyone competing for the same targets, snipers concealed in guard towers, helicopters shredding scenery to  ribbons from on high and tanks trampling anyone dumb enough to wander into their path. Things invariably get chaotic, which adds up to one hell of an entertaining multiplayer experience, even if we do say so after playing through just one map.

We’ve yet to sample the new single-player, which supposedly follows a more mature B Company into darker territory, or the new vehicles - the UH-60 transport helicopter and nippy ATV, but based upon several rounds of compulsive multiplayer, we can confidently report that Bad Company 2 is looking very good indeed. While Arica Harbour is a predictably drab, sandy setting, the promise of added variety in the other maps in terms of terrain and gameplay focus puts our mind at ease.

The fact that Battlefield: Bad Company 2 is shaping up to be another, slightly heftier dollop of the same stuff that’s already gone before is ultimately not a bad thing at all. DICE appear to be right on track in delivering exactly what players want from a Battlefield sequel - simply more of everything. And then some.

We look forward to seeing how it evolves over the coming months.

Battlefield: Bad Company 2 is pencilled in for a March 2nd and March 5th 2010 launch date in North America and Europe respectively.




 
 

User Comments

Forum Posts: 5
Comment #1 by AKbulldogg
Monday, November 16, 2009 @ 11:57:58 PM
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Still think battlefield 2 for pc is the best one yet


Forum Posts: 0
Comment #3 by asilentboom
Tuesday, November 17, 2009 @ 12:15:34 AM
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I pre-ordered this and still play BFBC and after reading this it sounds like I will be doing the same thing with BFBC2 18 months later.


Forum Posts: 16
Comment #4 by gldnbomb1
Tuesday, November 17, 2009 @ 12:17:30 AM
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@1 I agree I say Battlefield 2 will be the greatest of the franchise until battlefield 3????


Forum Posts: 3438
Comment #5 by Yunder
Tuesday, November 17, 2009 @ 12:18:45 AM
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This is going to be awesome!!


Forum Posts: 156
Comment #6 by CycloKyle
Tuesday, November 17, 2009 @ 12:21:31 AM
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This looks amazing! I can't wait... I'm definitely going to pick this up. The graphics are amazing!


Forum Posts: 865
Comment #7 by SaintKnight
Tuesday, November 17, 2009 @ 12:25:42 AM
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with this game being a surefire buy for me, and the games that are coming out before then (Mass Effect 2, Bioshock 2, Borderlands, MW2, L4D2, AC2) it will make a very interesting first half of the year.


Forum Posts: 16
Comment #8 by tennuy809
Tuesday, November 17, 2009 @ 01:02:47 AM
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I'm loving this game already!!!


Forum Posts: 8
Comment #9 by Toxcity
Tuesday, November 17, 2009 @ 01:23:18 AM
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Well, i am really looking forward to it. :)


Forum Posts: 2
Comment #10 by Tasty Birds
Tuesday, November 17, 2009 @ 03:10:14 AM
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Look good Hopefully more veichles and no glitched awards in this one ;)


Forum Posts: 526
Comment #11 by WonderCaliban
Tuesday, November 17, 2009 @ 03:24:05 AM
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The Original Bad Company made COD4's MP seem dull by comparison. It was that good.

If they've tweaked the MP for the better then this will be Game of the Year 2010 easily.


Forum Posts: 178
Comment #12 by Blue Thunder28
Tuesday, November 17, 2009 @ 03:41:59 AM
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Seriously can't wait for this game.


Forum Posts: 1299
Comment #13 by Chuppernicus
Tuesday, November 17, 2009 @ 06:36:16 AM
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I too felt COD4 multiplayer was boring compared to Bad Company. I didnt mind the story either, it was funny. Really looking forward to this one.


Forum Posts: 152
Comment #14 by DJSeth227
Tuesday, November 17, 2009 @ 07:09:46 AM
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i hope no one minds.
BF:BC2>CoD:MW2


Forum Posts: 10
Comment #15 by lordkain
Tuesday, November 17, 2009 @ 07:21:18 AM
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Looks good, already pre-ordered my LE copy. Be a while before I play the single player when it comes out though, multiplayer looks awesome and need to take full advantage of the bonus multiplayer stuff before everyone achieves the ranks required to get it. :P


Forum Posts: 198
Comment #16 by The Betrayer142
Tuesday, November 17, 2009 @ 07:23:49 AM
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@1 yep I totally agree with you. BF2 all the way :) Although the modern warfare games are definitely the best for xbox. On topic, though, I love all of the battlefield games and will definitely give this one a rent.


Forum Posts: 262
Comment #17 by II M1CK3H II
Tuesday, November 17, 2009 @ 07:26:28 AM
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To all you retards who are saying BF > MW or MW > BF etc.

They are 2 different games. One takes the more realistic approach (Modern Warfare) and the other takes a more light-hearted/arcade approach (BF). Neither of the games are realistic though, unless you play hardcore modes on CoD.

Personally i thought in BF BC and BF 1943 the vehicle balancing was the best in a game yet, unlike the awful World at War multiplayer. Infact BFBC and 1943 are the best WW2 games since CoD 2.

As for CoD 4 being boring, its still a matter of opinion. I find the Battlefield MP to be more boring simply because of the poor aiming system and the fact the maps are generally too big for so few players (on 1943 at least). CoD 4 was a lot smaller and more tactical based, and had a lot of game modes.


Forum Posts: 152
Comment #18 by DJSeth227
Tuesday, November 17, 2009 @ 07:30:12 AM
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i said i hope no one minds sheesh man chillz out.

meh dont know been playing batttlefield since 1942 and vietnam(the games not the year and event) for the PC and Cod just dosent interest me especially when they gave a new level of hype and it wasnt even that good so i just played it at a friends house and scratched it off my list of games to buy.


Forum Posts: 37
Comment #19 by Alshain
Tuesday, November 17, 2009 @ 07:58:21 AM
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Not real pleased to hear about a more serious and somber story. That's what I liked so much about the first one - it was funny.


Forum Posts: 168
Comment #20 by Elit3Ski11s
Tuesday, November 17, 2009 @ 08:06:16 AM
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LOVE the new destruction, more games need to take advantage of this. It adds so much more to the game. Think about this: you are hiding behind a wall and there is a window above your head. You can slightly see a shadow walking by so you wait for the perfect moment to jump out and knife/shoot the guy. But it was all a trap? How about a new thermal sensor which lets the guy know your behind the wall and with it being more destructive, he goes to plant a c4 on the wall to either kill you or expose you. HOWEVER you thought this might happen so you "pre shot" the wall to expose a "peep" hole for you to spy on. You aim and POP. Now only you can decide the guy killed the other guy about to plant the c4, or if another guy did the same thing you did and got you first...... thats my kind of game.


Forum Posts: 462
Comment #21 by L1E
Tuesday, November 17, 2009 @ 08:57:40 AM
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@14/18

Oh, we mind. I don't see how you can have an opinion that BF:BC2 < MW2, since BC2 isn't out yet. Just sayin'.


Forum Posts: 755
Comment #22 by l.maciver
Tuesday, November 17, 2009 @ 09:05:54 AM
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big hope you play on more maps this time round...


Forum Posts: 5
Comment #23 by Baxx
Tuesday, November 17, 2009 @ 09:06:27 AM
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@17
So freakin' true...


Forum Posts: 152
Comment #24 by DJSeth227
Tuesday, November 17, 2009 @ 09:55:36 AM
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@21 touche.


Forum Posts: 118
Comment #25 by Nitewalkar
Tuesday, November 17, 2009 @ 10:08:31 AM
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cant wait for this one.


Forum Posts: 13
Comment #26 by Mumrikus
Tuesday, November 17, 2009 @ 10:57:32 AM
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Battlefield 1942 and Battlefield Heroes ftw.


Forum Posts: 12
Comment #27 by Californigus
Tuesday, November 17, 2009 @ 01:44:35 PM
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I played the demo, and it looked so similar to MW i may give it a try


Forum Posts: 21
Comment #28 by Forsaken Curse
Tuesday, November 17, 2009 @ 02:24:21 PM
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I can't wait to play this on the i got my beta code for my ps3.
The first one was really fun to play online.


Forum Posts: 41
Comment #29 by WiredHEaDsHoT
Tuesday, November 17, 2009 @ 03:46:47 PM
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hated the 1st one, traded it in on the day i got it


Forum Posts: 9
Comment #30 by waterhead71
Tuesday, November 17, 2009 @ 04:12:09 PM
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I think #17 said CoD:MW is realistic. I would have too disagree. I think Ghost Recon or the Raonbow 6 games are closer to realism.


Forum Posts: 4
Comment #31 by Fata1Stryke
Tuesday, November 17, 2009 @ 05:29:05 PM
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I personally prefer MW, but BFBC was still fun as hell, and I'm looking forward to this one too. But why go the "somber and serious" route? The first one's tongue-in-cheek atmosphere was part of what made it awesome!


Forum Posts: 71
Comment #32 by Bum of Norway
Wednesday, November 18, 2009 @ 12:53:39 PM
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CANT WAIT!! =D love bad company 1 =)


Forum Posts: 67
Comment #33 by ZACHSP8
Wednesday, November 18, 2009 @ 01:33:43 PM
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Beta version is out on PS3 tomorrow.


Forum Posts: 0
Comment #34 by Fyzban
Wednesday, November 18, 2009 @ 01:59:23 PM
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This game will be awesome, I had a ton more fun to play BFBC1 over CoD4.


Forum Posts: 1434
Comment #35 by elephantd
Wednesday, November 18, 2009 @ 04:58:08 PM
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bad company was win and much more enjoyable then cod4. But that's because i was a better player in BC, then cod4.


Forum Posts: 262
Comment #36 by II M1CK3H II
Wednesday, November 18, 2009 @ 07:32:47 PM
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@30

Try actually READING my post.

I said MW2 takes a more "realistic approach", and that "neither games are realistic".

If your attention span is so low that you get bored of reading after the first line, then you really shouldnt be posting here ^^


Forum Posts: 100
Comment #37 by I BlankZ I
Saturday, November 21, 2009 @ 04:35:49 AM
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I'm going to pick it up. idk about you guys..but i sure loved the first battle fields.


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Game Info
Developer:
DICE
Publisher:
EA
Genre:

Release:

US March 02, 2010
Europe March 05, 2010

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