Aftermath Effect: BioWare on Mass Effect 2: Ray Muzyka Interview, Part 2
Written Sunday, January 31, 2010 By Dan WebbView author's profile
In the first chapter of our two part Mass Effect 2 interview with BioWare CEO, Ray Muzyka, we focused on the reception and promotional push behind Mass Effect 2.
Today's finale finishes the two-piece interview off in style as we focus on some design choices in Mass Effect 2 before touching upon Mass Effect 2's post-launch support, Mass Effect 3 (and beyond) and also where BioWare stood on the whole multiplayer front with the Mass Effect franchise.
So if you can pull yourself off the console for 10 minutes, check out the final piece of our Mass Effect 2 post release interview below.