X10 Interview: Ken Lobb Talks The Xbox Live Arcade... Past, Present & Future
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Chances are if you've been round the site for the past few days, you'll have noticed that we've been featuring a lot of news and quotes from our interview with Microsoft's Ken Lobb from this year's X10.

The final part of our X10 interview with Ken Lobb is now here as we turn our attention to the Xbox Live Arcade service as a whole.

Are you already looking at other games that you really want to bring to the service after Perfect Dark? Games that won’t be plagued with licensing issues...

We love the Rare old IP. There’s definitely a place. We haven’t announced or started any yet to be honest, but we had success with Banjo and Banjo-Tooie, I expect we’ll have similar success – or better – with Perfect Dark, so it makes sense for us to say, “what other games can we pull back from the past?”

Maybe Killer Instinct?

Ahhhh, Killer Instinct, another one of my babies. I have obviously personal feelings about Killer Instinct, but I do think it’s got a place and again it makes that sort of sense... "Let’s bring something that people loved in the past and see how it does on the Live Arcade." Again, we haven’t started anything yet, so don’t freak out, but  Killer Instinct is something that we’re constantly talking about.

What about a true sequel to the title?

Actually after KI2, we started KI3 so there was some early work done on it. Someday, maybe. I think in some ways – again, we don’t have any plans – but if we were going to do a KI3, we’d probably start with KI1 on XBLA, you know to a.) see if everyone is still interested in the IP, but also as a reminder of what it was like. Street Fighter is a great example of that, right? They obviously did Street Fighter 4 last year very successfully, but right before it, Street Fighter HD. It sold very well. I’ve always been a huge fighting game fan so I never really “got out” of Street Fighter, but when Street Fighter HD came out, I played the crap out of it. I was excited to get Street Fighter 4. I think the same thing could work.

Are there any limitations with the Xbox Live Arcade service these days?

Not really. I mean we don’t have a memory limit anymore. You can basically do whatever you want. Try and build something though that obviously doesn’t cost $20 million to make, so I guess you could call that a limitation. At the same time, I think the advantage of Live Arcade is that we get to be a little more experimental. We get to do things that you wouldn’t necessarily green light for disc.
We’re all kinds of experimental with Live Arcade, just look at the two games next to us [Toy Soldiers and Scrap Metal]. They’re both triple A games easily. Look at some of the things we’ve done last year like Splosion Man, Trials, Shadow Complex; all obviously triple A games. We’re super happy that we’re able to make them and the reality is that we can only make those kind of games because of Live Arcade.
Do you think that’s what separates Xbox Live away from the competition?

Yeah I do actually. I mean, I know that PSN had a nice start with a lot of kind of cool, artsy games... you know, I really love Flower, some of the other stuff they’ve done on there is good. WiiWare is a little bit different, there are a couple of decent WiiWare games, but we’re pushing 300 XBLA games now. And we’ve got at least 50 that, you know, as a gamer, I’d say “everybody should be playing these games.” So you know, I think that we really are above and beyond the competition.

I also think that the XBLA, you could say is a peak at the future; it’s an all digital distribution system that’s making a lot of money. So while other people - everyone - is aiming towards some future where content is delivered digitally, we have a digital distribution marketplace that’s succeeding.

Do you think the low entry price is part of the success of the Xbox Live Arcade?

Absolutely. It’s a combination of low entry price, unique content you can’t get anywhere else and I’d also attribute it to trials – not Trials HD. Every game has a trial, and they’re not demos. When you look at a disc, you get a demo, you decide “maybe I’ll buy that” and then you’ve got to get off the couch and go to the store. With XBLA, you play the trial and you’re like, “that’s fun!” Do you want to keep playing? “Yeeeeaaah!” You know, and you push a button and you download the rest of the bits and away you go. Trials definitely help us.

We have a huge conversion rate compared to everything else in the world. If you think about successful digital distribution on the PC, the best games will convert at 2% or 3%, we see all kinds of games converting at over 20% and we’ve got some games that are close to 40%. So 40% of the people that download the trial go, “this is fun!” and then they buy.

The other thing that’s great today about the Xbox Live Arcade, as opposed to a few years ago, is that people are becoming more comfortable with digital purchase. We were kind of at the right place, at the right time to help the community and the industry move towards people being okay to spend digital bucks to get access to some fun.

Do you see as we get more advanced and the titles get bigger, that memory storage will become a problem?

Realistically, this game [Perfect Dark] is 200 megabytes. It’ll fit on a memory card. Although we weren’t trying to make it small, that’s just all it is. We’ve got Summer Arcade games that are 600 or 700 megabytes, so if you’ve got a 60 gig drive, you can buy 75 games before you run out of space.

The other thing that’s nice about Live Arcade is, you own the bits, but what you really own is the license. So you can delete it as many times as you want and re-download. You can even take your memory card with your gamertag on it and go to a friend’s house, download the game on to his box and you’re playing it at his house... you own it. You take away your memory card, he’s left with a trial. So he can go and play on his gamertag with a trial and decide if he wants to buy it. It is really the ownership in the sky. It’s another thing where people are heading in the future that we’re doing today.

The XBLA Block Party, can you just tell us a little more about this?

Block Party is our late winter version of Summer of Arcade. Now we love Summer of Arcade. It’s a campaign that’s been successful for us twice, but we just don’t have great games in the summer, we have great games throughout the year, right? We just came to a point where we were like, "we’ve got a set of triple A games, it’s time to do another campaign."

So Block Party starts on March 3rd with Toy Soldiers – phenomenal game – then the next three weeks will be Scrap Metal, Perfect Dark and Game Room. What I also like about Live Arcade is, we like the little, “hey it’s Wednesday, BAM!”

Can we expect a similar campaign in the fall?

We have Summer of Arcade coming – we haven’t announced the games yet – but yeah, I think that this is something that we like doing... take a bundle of great games together and build a campaign around it, so yeah, I wouldn’t be surprised if as we go forward through the next several years that it becomes more than just about, “this time of the year or that time of the year” and more about, “here’s a set of games that we want to advertise together.”

Is the ultimate aim then to have a triple A title released every week then?

Yes. Absolutely. The quality of Xbox Live Arcade games is an interesting conversation because we like the experimental nature of some games. This week is Darwinia + [Ed: It's out now], you know, a fantastic game. Again, it deserves to be on Live Arcade and as we get more and more games like that, yeah, it would be cool to get to the point where it’s, “Wednesday is arcade day, every week is “Week of Arcade”” if you’re a fan.

I urge people just as a hardcore gamer that you should at least every Wednesday go and take a look at the trial. Make the decision yourself, but play the trial. It’s good content, it’s free and you can make a solid decision on your own whether or not you should buy it.

There seems to be a shift from the normal price-point of 800 points for a good title to 1,200 in recent weeks. I presume that reflects the increase in development costs for the higher quality games. Do you think that price shift will continue to rise as we see bigger and better games?

Well, again, I don’t want to make any concrete statements about price-point, but we feel like we’ve settled at the moment with this smaller things at $5 and most games at $10 or $15 based on, partially how much they cost us to make, but also on the value that we think the game offers.


User Comments

Forum Posts: 127
Comment #1 by ~F0RcEx
Saturday, February 27, 2010 @ 03:10:04 PM
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Hello? Rare? Give us Conker's BFD!! And since LIVE service for Xbox Originals is going away, Live and Reloaded isn't a factor. BFD Classic Arcade!! Who's with me!?

Forum Posts: 242
Comment #2 by JustAFriend
Saturday, February 27, 2010 @ 03:18:19 PM
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Best thing about Rare is the Viva Pinata series, bring another one of those out guys!

Forum Posts: 51
Comment #3 by Horrible Fate
Saturday, February 27, 2010 @ 03:29:08 PM
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Bad Fur Day would be great

Forum Posts: 30
Comment #4 by BooBear824
Saturday, February 27, 2010 @ 03:41:43 PM
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I'm with you on Conker's

Forum Posts: 1386
Comment #5 by Elit3 m0nkey
Saturday, February 27, 2010 @ 03:47:13 PM
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How about getting rid of Microsoft Points system and allowing us to use real money instead or at least allow that option. Cause unless you live in the US you are getting a bum deal with the MSP system. IE: in Canada 800 MSP is a little over $12 so we end up paying an extra $2 on an 800 MSP item (DLC, XBLA etc)

Forum Posts: 4
Comment #6 by Fata1Stryke
Saturday, February 27, 2010 @ 04:00:19 PM
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I couldn't agree more with #5, I live in the U.S. but even so, it's really annoying to pay for $12.50 worth of points when all I want is $10 of content. And there's almost always just a little bit left over that never really gets used.

Forum Posts: 0
Comment #7 by Fyzban
Saturday, February 27, 2010 @ 04:01:06 PM
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In canada a card of 1400 pts cost 20$.I dont have problem with this but Its true games seem to cost higher , most of the time its 1200 now ... so I cant do anything with 200 pts after unless I bought another card . With a game cost of 800 pts I still have 600 pts, not enought to buy a new game but at least I can buy 400 pts game or avatar stuff.

Forum Posts: 268
Comment #8 by Hand of Blood52
Saturday, February 27, 2010 @ 04:12:28 PM
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Conker would be awesome and 1st day buy for me

And i want my joy ride goddammit >____

Forum Posts: 268
Comment #9 by Hand of Blood52
Saturday, February 27, 2010 @ 04:16:44 PM
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@#5 In Mexico 800MSP are around $8 or $9 USD thats why we get 1500 cards instead of 1600 like the US cause they are cheaper here :D

Forum Posts: 663
Comment #10 by Atarii
Saturday, February 27, 2010 @ 04:31:18 PM
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I'd love to see MS get rid of the 'points' system and just get down to using a currency rather than converting it to points to be spent.

Forum Posts: 180
Comment #11 by Lothra
Saturday, February 27, 2010 @ 04:40:45 PM
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75 arcade games on a 60 gb HDD? i think this guy forgot about the simple fact that whatever HDD you buy for the 360 you never actually get the full amount in usable space, i think he should at least know that.

Forum Posts: 7
Comment #12 by Dr Bob
Saturday, February 27, 2010 @ 04:46:25 PM
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Yes, MS points are just annoying.

Buying in instalments of 500 points is redundant and a waste of money.

I would much rather have direct price charge.

Forum Posts: 162
Comment #13 by EletricMafia209...
Saturday, February 27, 2010 @ 04:54:13 PM
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@11 tue 250gb HD came with I think only like 235 of actual memory...but these new games tho seem to look pretty cool..

Forum Posts: 706
Comment #14 by Aqua18
Saturday, February 27, 2010 @ 05:07:41 PM
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@2 Dude I completely agree please Rare new Viva Pinata, Or Banjo Kazooie. Also wouldnt mind a new Conker game or Kameo game. I love Rare but really an old Perfect Dark game is all there doing this year :( i hope well hear about another game soon.

Forum Posts: 239
Comment #15 by SuperWoody64
Saturday, February 27, 2010 @ 05:09:24 PM
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#11, There aren't 75 games that are that big so it doesn't matter yet.
That being said, I love the LIVE arcade and having like 75 games for it means I get an opinion. I think the prices are getting whack. And $15 for a game with 200 achievement points is a little off. It was ok for $5 games but the max points should scale with the initial price of the game.
Deadly premonition just came out and it's $20 new with 1000 achievement points. Meanwhile Shadow complex could have easily had 500 points, even just adding in the developer challenges.

Forum Posts: 311
Comment #16 by xCKJoeh153x
Saturday, February 27, 2010 @ 05:13:41 PM
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I agree with number 5 too. They should release like a reloadable gift card for us to use or attach a MSP account to our gamertag, and we can add as much as we want at our own leisure. Like on just type in how much you want to add onto the card or to your account. Also I think they should incorporate the Wii gift system into it or something similar so you can give your friends an arcade game as a gift or if they're short a couple points you can share them.

Forum Posts: 2099
Comment #17 by mjc0961
Saturday, February 27, 2010 @ 05:26:21 PM
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Jet Force Gemini please! I'd love to play that again, but trying to play it on the N64 with only one joystick is actually rather sad to attempt these days. I used to be able to do it, but now... Can't get the hang of it again.

Forum Posts: 178
Comment #18 by Blue Thunder28
Saturday, February 27, 2010 @ 05:29:37 PM
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I'd love a new Conker's or Viva Pinata. Or Banjo. I love all of Rare's games actually.

Forum Posts: 0
Comment #19 by Acid Mother
Saturday, February 27, 2010 @ 05:38:22 PM
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#19 yeah but if they do that they can't release it way down the line after burning us for odd-point totals on our prepaid cards and those extra 200 points that everyone seems to have.

And when they do release it, they'll market it as "revolutionizing Xbox Live".

To this day I still don't understand why MS uses their own currency.

Forum Posts: 397
Comment #20 by xXx Elite Spartan xXx
Saturday, February 27, 2010 @ 05:45:53 PM
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OMFG If they bring Conkers BFD I will go nuts, i would pay 50 for it, that game was just CLASSIC. If they bring back the original mp not live and reloaded, oh my god.

Forum Posts: 0
Comment #21 by asilent boom
Saturday, February 27, 2010 @ 06:18:19 PM
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I'm wondering if they are keeping Joyride for the summer of arcade. Also, I hope that summer of arcade includes Lead and Gold, i've been waiting for that game a long time.

Forum Posts: 50
Comment #22 by Banana of Doom
Saturday, February 27, 2010 @ 06:49:45 PM
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How about Jet Force Gemini? Where's the love for that?

Forum Posts: 20
Comment #23 by heatedGAZZMAN
Saturday, February 27, 2010 @ 07:15:36 PM
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can we have some news on DOOM 2 and Quake Arena LIVE??

Forum Posts: 140
Comment #24 by Suplemental
Saturday, February 27, 2010 @ 07:17:35 PM
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Just Goldeneye and Killer Instinct will do for me.

Forum Posts: 1386
Comment #25 by Elit3 m0nkey
Saturday, February 27, 2010 @ 07:20:53 PM
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@25 Goldeneye won't be coming out on Xbox Live Arcade (or WiiWare) because there are too many licensing issues. So the only way to play it right now is on the N64.

Forum Posts: 19
Comment #26 by Zeekman LaRude
Saturday, February 27, 2010 @ 08:27:16 PM
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I'd love an updated Rock and Roll Racing with 3D graphics and the original soundtrack playlist with the studio recordings of the songs. Pure WIN.

Forum Posts: 3
Comment #28 by xPRoToTyPE VII
Saturday, February 27, 2010 @ 08:46:02 PM
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Perfect Dark is going to be AMAZING!!! :)

Forum Posts: 42
Comment #29 by twister844
Saturday, February 27, 2010 @ 09:11:14 PM
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@10, 12, 9 and others complaining about MSP

On the zune website you can buy msp in 400 point intervals. Hardly an ideal solution, I know, but better than buying 12.50 worth of points and having a small amount left over.

Forum Posts: 2
Comment #30 by devin the brain
Saturday, February 27, 2010 @ 10:03:33 PM
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if they bring back conkers bad fur day, i think that they should do the 64 one, not the xbox one becasue they edited out all of the cussing in the xbox one and it made it about half less funny.

Forum Posts: 1
Comment #31 by Lamboworld
Saturday, February 27, 2010 @ 10:03:41 PM
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Perfect Dark is just 200 MB ?!?! What the **** ?! It very small. I tough the game will be 1 or 2 GB ! Can't wait for PD !! It will be AWSOME !

Forum Posts: 129
Comment #32 by Xx NTAEndar xX
Saturday, February 27, 2010 @ 10:56:25 PM
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More originals! Joust 2!!!!!!!!!!! Joust and Robotron are the best for XBLA, and other cool ones like Time Pilot, Dig Dug, many classics! YYYYYYYYYYYYYYYEAH!

Forum Posts: 493
Comment #33 by D4B0MB1N4T10N
Saturday, February 27, 2010 @ 11:00:04 PM
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thats all i want, got the actual cartridge for mah sega, now i want the xbox live one for enjoyment, updated gaphics, and achieves of course.

Forum Posts: 0
Comment #34 by blackout529
Saturday, February 27, 2010 @ 11:02:46 PM
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PSN lets you buy pre paid $20 cards at the stores.

Forum Posts: 51
Comment #35 by SumHydroponic
Sunday, February 28, 2010 @ 12:15:11 AM
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@1 Add me as a +1 on Conker's Bad Fur Day. Would LOVE it if they brought that to XBLA.

Forum Posts: 471
Comment #36 by Untitled Agent
Sunday, February 28, 2010 @ 12:56:09 AM
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@#32 the original was about 32mb. why would you expect it to be anywhere near 1 gig? its not like there's any fmvs or anything. banjo kazooie and banjo tooie were only 48 and 94mb each.

Forum Posts: 31
Comment #37 by Owen'd
Sunday, February 28, 2010 @ 05:49:54 AM
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Conker's Bad Fur Day on XBLA would be ace.

Forum Posts: 58
Comment #38 by VicRattlehead
Sunday, February 28, 2010 @ 07:12:45 AM
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If I want to play old games I will buy old consoles on eBay (and I'm still doing this XD); if I want to play with some Live Arcades I wanna play new games.

Please stop remake.

Forum Posts: 331
Comment #39 by Its Fooga
Sunday, February 28, 2010 @ 07:22:00 AM
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Wow you guys really love this Ken Lobb guy eh?

Forum Posts: 0
Comment #40 by ALEX IS L33T
Sunday, February 28, 2010 @ 08:35:57 AM
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I'm thinking Donkry Kong 64 for the xbla. that game was awesome.

Forum Posts: 72
Comment #41 by yamiseth
Sunday, February 28, 2010 @ 10:24:29 AM
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i think this block party is lame. summer had sveral games which cost 800 MS, and you got 800 back. this will probably be all games that cost 1200 MS, and you only get 400 back. i guess if theyre all good games though, cant really complain.

Forum Posts: 26
Comment #42 by FlipsiderNick
Sunday, February 28, 2010 @ 10:35:03 AM
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donkey kong would be sick but its owned by nintendo so its not going to happen now whos for some road rash and road rash 2 huh?

Forum Posts: 1398
Comment #43 by linktriforce007
Sunday, February 28, 2010 @ 10:58:51 AM
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how bout umm... Conker's? I've been thinking of that for a while. I'd totally buy it for like...2400 MSP. No lie.

Forum Posts: 1398
Comment #44 by linktriforce007
Sunday, February 28, 2010 @ 10:59:25 AM
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Oh, right. I do believe that's a Triple A game. Definitely.

Forum Posts: 12
Comment #45 by vafreebird
Sunday, February 28, 2010 @ 11:18:16 AM
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re: Ownership

If you can't sell it, you don't own it. I buy plenty from XBOX Live (mostly DLC for disc games), but I'm aware that I'm renting it indefinitely. If MS wants to boast about ownership, there would be a feature to transfer the license to another GamerTag.

re: Points System

I understand why many would prefer to pay exact amounts, but I doubt that a Target would sell a card that said $20 on it for $15. I often get 1600 points for $15 so most of my purchases are with a 25% discount. I'd hate to lose that.

Forum Posts: 1
Comment #46 by Nightfire36
Sunday, February 28, 2010 @ 12:54:15 PM
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@13..MS never sent out 250GB didnt buy yours through microsoft

Forum Posts: 0
Comment #47 by asilent boom
Sunday, February 28, 2010 @ 01:20:54 PM
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@42 If your going to call something lame get your facts straight 1st. 3 of the summer games last year were 1200pts - Trials HD, Shadow Complex, and Street FighterHD. Turtles in Time RS and Splosion Man were the only 800pt games. Summer of last year you had to spend 5200pts($65) to get 800pts($10) back. The block party games Toy Soldier(1200pts), Scrap Metal(1200pts), and Perfect Dark(800pts) will cost a total of 3200 pts($40) and you get 400pts($5) and 1 month of LIVE($5) back.

So, summer last year you had to spend $65 for $10 dollars back which is 15% of the cost back.
The block party you have to spend $40 for $10 dollars back which 25% of the cost back.

Summer was a good deal but the block party is a good deal to.

Forum Posts: 54
Comment #48 by XxBrahma BullxX
Sunday, February 28, 2010 @ 03:08:22 PM
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Conker!!! :)

Forum Posts: 239
Comment #49 by SuperWoody64
Sunday, February 28, 2010 @ 03:10:24 PM
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#48, block party is a good deal to what?

Forum Posts: 0
Comment #50 by asilent boom
Sunday, February 28, 2010 @ 04:42:10 PM
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@50 what do you mean "a good deal to what?"? #42 was saying the deal is lame. I'm saying the block party is just as good of a deal, if not better, than last summers "summer of arcade" deal was. He can think that the deal is "lame" all he wants as long as he has his facts straight. #42 said all the block party games were 1200pts, they aren't, and that there were several 800 pts games last summer. There were only 2 games that were 800 pts the others were 1200 pts. If he doesn't want any of the games then he can say deal would be lame, but for the people who want the games its a good deal.

Forum Posts: 1788
Comment #51 by newbsicle
Sunday, February 28, 2010 @ 05:57:55 PM
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Great questions and answers! The whole interview left me feeling more optimistic about xbla than ever before.

Forum Posts: 246
Comment #52 by atomic viking54
Sunday, February 28, 2010 @ 05:58:57 PM
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@42 fail

Forum Posts: 1788
Comment #53 by newbsicle
Sunday, February 28, 2010 @ 05:59:13 PM
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And incase nobody noticed, you can switch from paying by points, to paying the exact amount of content. Just press (Y) and it will use your debit card instead.

Forum Posts: 358
Comment #54 by kizwiz
Sunday, February 28, 2010 @ 07:58:51 PM
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@34 - Earthworm Jim is already in development for XBLA I believe.

@41 - Donkey Kong is licensed by Nintendo, so it will appear on Wiiware but not XBLA.

Forum Posts: 9
Comment #55 by t800_courtney
Monday, March 01, 2010 @ 12:31:07 AM
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Um excuse me everyone, what about a revamped BLAST CORPS!! Imagine that with todays graphics

Forum Posts: 5
Comment #56 by DJNightmare
Monday, March 01, 2010 @ 05:49:56 AM
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OMG Killer Instinct best fighting game everrrrrr :D

Forum Posts: 3
Comment #57 by VENOM-ZX
Monday, March 01, 2010 @ 05:59:20 PM
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i would pay full price for a retail disc re-release of the arcade versions of Kiler Instinct 1 and/or 2 on 360 with good online play. freakin awesome games.

Forum Posts: 104
Comment #58 by ALF 133
Sunday, July 18, 2010 @ 02:39:21 AM
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I would pay whatever amount of Microsoft points for the original conkers bad fur day on xbl arcade rare have released perfect dark and the banjo games, why not add cbfd ..... i know for a fact that myself and all my friends would be buying it the day it comes out.

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