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Brink
E3 2010: Brink Hands On Preview - One Step Forward, Two Steps Back
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Boy! What a difference a year (or even a month) can make. Last year Splash Damage and Bethesda’s Brink just so happened to pick up our Surprise of the Show award at E3, and in the space of a year, it’s jumped to the other end of the ship and became our most disappointing title of this year's E3. So what’s changed in those 12 months and how did we come to this sudden change of heart? Well that’s simple, a hands off presentation not only gives the developer the chance to use their console (or PC in this case) of choice to show off their title, but they also have this controlled environment that they can take advantage of. After going hands-on with the title at this year’s E3, we were left with free reign of one of the maps with a couple of co-op buddies and it just so happened to leave us with a sour taste in our mouths. Shame.

The first thing that struck us as odd at this year’s show was how ordinary the game looked as it ran on a PS3 - a far cry from the dazzling visuals that has not only impressed myself and Rich in the last 12 months, but countless others at PAX and other consumer and trade shows. Could it be that the PS3 version is so far behind the 360 version that we had supposedly seen before? Almost definitely not. Splash Damage and Bethesda’s reason to show it off on the PS3 at the show was an obvious indication that it was the stronger code they have at a playable level and that argument is flawed before it’s even brought to the table. Gone are the top of the draw cel-shaded visuals and the visual flair we all had warmed to, and in comes an almost drab and empty environment that feels like we were seeing a different game to what was previously shown before. Obviously that code was on PC despite being told otherwise.

The campaign level that we were thrust into was one called Critical Reaction, where we were playing as the side of the Resistance. It was a multi-staged map – as they all will be – and in order to be successful, teamwork is an absolute must. On the first leg of the level the Engineer in the team can repair the overhead bridge to open up a shortcut, before heading across to hack the ventilator control systems. From there, and after stopping the fan that blocked the route, the team must then fight their way through to the main reactor so that the Soldier can whip out the explosives and blow it up. After you’ve reached the reactor, it’s your team’s job to defend the bomb until the timer runs down. Job’s a good un’.

From a control standpoint, Brink was a delight to play, and with its traditional shooter controls which are incredibly responsive, it’s up there with the best of them. Incidentally, the SMART button works fantastically as well. The problem wasn’t that the controls weren’t up to scratch, far from it, it was that the gameplay felt a little sporadic and I fail to see how Brink as a single player or co-op experience is going to meet the dizzy heights the British developer set out to. Too many times did I find myself sauntering around with no enemies to pump lead into and truth be told, most of the time it felt like I was playing alone.

Splash Damage, namely Richard Ham, gave us a detailed insight into Brink’s class system last year and it works as the Creative Director said it would - and that’s with sublime ease. As the cutscene brings you up to speed at the beginning of the level, you can head into the menus and customise your character and choose what class you want to head into the battlefield as - we chose Medic, because we like to help people… No, we’re being serious…. Okay then, apparently the Medic class gushes XP like BP gushes oil into the ocean, so that was our main reason. You do need to play to the class’ strengths though, so a Medic will get rewarded when he revives and heals teammates - 100XP and 75XP respectively. To try and keep things somewhat balanced though, beware you can’t just keep healing people as you only have a set amount of healing medicine, but that’s more than enough to rack up the XP.

Our objective in the scenario was to protect the Engineer whose job it was to hack the ventilator control system. Of course, your objective depends on what class you select. As a Medic, it was our job to assist, protect and heal when necessary. If you want to change classes, all you need to do is to find one of the hubs in-game and select your new class. Each class has numerous objectives which can all be seen in the objective wheel. If you don’t want to bother with all that, then you don’t have to and can just flick up when you have the objective wheel on screen and it’ll choose the best one for you.

It’s funny to sit here and say, “this works and this is great, but,” but something just doesn’t feel quite right about Brink. It’s probably the sporadic action, sparse environments and the disappointing visuals - it’s a massive step backwards from what we’d seen before. The best news for those eagerly anticipating Splash Damage’s latest title is that the title will now hit sometime in 2011 - that’s a delay of a year now - as it’ll allow Splash Damage to go back to the drawing board and bring the title up to speed. After seeing an amazing amount of shooters at this year’s show, the sad truth is that on this showing, Brink simply wouldn’t be able to keep up with the best of them. Let’s hope the next showing is more positive. We have our fingers crossed that it is.

Brink will be out sometime in 2011.




 
 

User Comments

Forum Posts: 10
Comment #1 by Joshua55
Wednesday, June 23, 2010 @ 01:11:21 PM
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great preview, but ouch for Brink, was looking forward to this, now not so sure :/


Forum Posts: 12
Comment #3 by Epic Gamer Will
Wednesday, June 23, 2010 @ 01:14:34 PM
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This article is full of lies


Forum Posts: 14797
Comment #4 by Webb [STAFF]
Wednesday, June 23, 2010 @ 01:15:24 PM
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@#3 - El. Oh. El. Because you've played it, right? =P


Forum Posts: 148
Comment #5 by Medaking
Wednesday, June 23, 2010 @ 01:15:26 PM
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Wow, I thought I was the only one who didn't see the excitement behind Brink! Interesting read and it'll be interesting to see weather or not it can recover


Forum Posts: 56
Comment #6 by ThingWitch
Wednesday, June 23, 2010 @ 01:20:23 PM
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I'm still looking forward to Brink. Hopefully the extra time will let the team bring the game up to the level of quaility i and others expect.


Forum Posts: 172
Comment #7 by SnowSHOWERS
Wednesday, June 23, 2010 @ 01:21:44 PM
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@3
Um i haven't seen Webb lie yet. He's normally spot on.

Pretty upset by this because I've been looking forward to Brink since it's annoucement. Thankfully it has another year. Let's hope they polish it otherwise i may have to pass :/


Forum Posts: 10
Comment #8 by Gentleman
Wednesday, June 23, 2010 @ 01:22:39 PM
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I'm still going to get it, regardless of your thoughts.


Forum Posts: 322
Comment #9 by zslux
Wednesday, June 23, 2010 @ 01:32:57 PM
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final product is not released. im hoping its better.


Forum Posts: 141
Comment #10 by Rastaman20
Wednesday, June 23, 2010 @ 01:39:54 PM
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i dont follow what sum nerd who goes to game conventions says about video game nor do i listen to game reviews most the time games they say are amazing bore the shit out of me and the game they giv crappy reviews 2 are the 1's that are the most fun

now BRINK will b amazing i was dissapointed to hear they delayed it but i knew it had to b a delay cuz of E3

no title just up and delays overnight they seen the response wasent that great so back to work for them hopefully by next year its even better more guns,more coustimization blah blah blah bobs ur uncle and brink will shitkick CoD and all that for me lol

cuz im sick of cod......

want more fun in a game and to b able to make my character look the way i want him to look

i hate grabbing an LMG loadout in CoD and my charecter 50-70% is black i hate that im mexican i want my guy to look mexican!!!!!


Forum Posts: 8383
Comment #11 by xhunterrrr
Wednesday, June 23, 2010 @ 01:48:24 PM
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I really, really hope they bring it up to par. This is rather lame to hear.


Forum Posts: 125
Comment #12 by BuckfastNI
Wednesday, June 23, 2010 @ 01:49:51 PM
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Oh dear, can't believe Brink has taken a turn for the worst. Let's hope they can make it stand out as a real gem. If it is anything like Borderlands and half as good I will be happy enough to play it if not buy it.

LMFAO at the Mexican guy


Forum Posts: 4153
Comment #13 by VladimirK
Wednesday, June 23, 2010 @ 01:50:50 PM
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I thought this looked good until I heard and seen how much the focus was on the multiplayer team aspect.
I would have been way, way more interested if they had focused on the single player to make a more shooting-based Mirror's Edge. (Haha, still dissapointed that Mirror's Edge 2 wasn't shown at E3).


Forum Posts: 13
Comment #14 by Dniworrom
Wednesday, June 23, 2010 @ 01:51:12 PM
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#10

wait... what the fuck you're talking about??


Forum Posts: 37
Comment #15 by Mr. Strahovski
Wednesday, June 23, 2010 @ 02:23:23 PM
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It sucks that they seem to be messing this game up, because it was one I've had my eye on since it was announced. Hopefully they listen to the complaints and do something about it before launch. We still have Rage to look forward to, which looks pretty awesome.


Forum Posts: 0
Comment #16 by E.M
Wednesday, June 23, 2010 @ 02:25:06 PM
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#10 Learn how to spell n00b, and please make more sense of what your trying to say.


Forum Posts: 4
Comment #17 by Fata1Stryke
Wednesday, June 23, 2010 @ 02:26:51 PM
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This preview makes me very sad. Splash Damage has gotta get it together, because IMO Brink has a lot of potential, and it sounds like they have the means to deliver on it too.

@12 Borderlands is a great game, and I hope Brink will be too, but Brink is not and was never intended to be anything like Borderlands.


Forum Posts: 714
Comment #18 by Bajan Elite
Wednesday, June 23, 2010 @ 02:29:17 PM
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@10 I f you don't care then why did you just sit there and read the article? All you did was make yourself sound like a fool and an ass.


Forum Posts: 233
Comment #19 by Cinderkin
Wednesday, June 23, 2010 @ 02:30:56 PM
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Thanks for the info Webb. I'm hoping this turns around for the better.

@10 lol.


Forum Posts: 0
Comment #20 by CheesyToast111
Wednesday, June 23, 2010 @ 02:47:21 PM
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Bethseda. Think im going to have to get it, they have never steered me wrong before.


Forum Posts: 3
Comment #22 by bradgard
Wednesday, June 23, 2010 @ 03:45:11 PM
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Eh who cares, it will come when it will come!


Forum Posts: 279
Comment #23 by TheGoldenReaper
Wednesday, June 23, 2010 @ 03:51:19 PM
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Pbbt. I'm not so sure about this game.


Forum Posts: 239
Comment #24 by SuperWoody64
Wednesday, June 23, 2010 @ 04:01:16 PM
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@10, what difference does it make what your guy looks like, if you want him to look like you then play Rainbow6Vegas.


Forum Posts: 61
Comment #25 by JoyGasmic TACO
Wednesday, June 23, 2010 @ 04:01:27 PM
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I couldn't be bothered to read past the 2nd paragraph, sorry Webb but your preview or hands on of Crackdown 2 was alarming, for me to then get the demo it blew me out of the water, CD2 is awesome & now from the first 2 para's are saying Brink is going to be a let down.

*sigh* If my degree in CG says anything it's not to bother judging a game by the pre builds & especially not to bother listening to people's opinions other than your own, especially those who write reviews etc.

*yawn* I'll be the judge whether I'll get this game or not & shame on you who are so easily swayed by mere jibber jabber.


Forum Posts: 187
Comment #26 by Bear
Wednesday, June 23, 2010 @ 04:13:01 PM
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What 10 was saying is that shit games like let's say gears of war 2 get rated top marks on here and good games like dynasty warriors get rated shit by the people on here so he won't be taking this article serious what was there not to understand

and crackdown 2 is crap they couldn't even be bothered with a new location only difference i could see is that there were a bunch of zombie things walking around instead of gangs and everyone only got the first one for the halo 3 beta so this game won't sell as much copy's


Forum Posts: 14797
Comment #27 by Webb [STAFF]
Wednesday, June 23, 2010 @ 04:16:17 PM
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@#25 - Well, my Crackdown 2 preview essentially said it was Crackdown with 4 player co-op, a few new toys and zombies, which it is. Same world, repetitive mission structure. I never said it was bad. My issue was with the mission structure.

I'm not saying the game is going to be bad or whatever, but rather than me come here and say it's amazing (when it wasn't) and build up your expectations, I'm going to report on my experience with the game and be honest. That's what the majority of people want. That's my job... to remain free from bias and give you a heads up on what to expect. I tell it like it is. Plain and simple.


Forum Posts: 2
Comment #28 by FrozenGearNinja
Wednesday, June 23, 2010 @ 04:20:31 PM
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@ 27 did you even play the demo? obviously not cuz the missions are totally presented in a different way.

Besides that non this guy is spitting,
This game looks like a Joke.


Forum Posts: 187
Comment #29 by Bear
Wednesday, June 23, 2010 @ 04:29:20 PM
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i agree with 27 same as the first one just as shit


Forum Posts: 14797
Comment #30 by Webb [STAFF]
Wednesday, June 23, 2010 @ 04:31:53 PM
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@#28 - I've played the first 3 hours of the retail game thank you very much =P


Forum Posts: 58
Comment #31 by D4RK V1C3
Wednesday, June 23, 2010 @ 04:55:48 PM
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@28 wow really?
have you even READ anything the previeuw said?
if no and you just played the demo it would be wise to keep silent atm ^-^
just a heads up

on topic : hmm and i was so eager to get this game, it's still on my pre-order list, see how it'll turn out in the next couple of months ^-^


Forum Posts: 41
Comment #32 by piedudething
Wednesday, June 23, 2010 @ 04:59:21 PM
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Fucking Bethesda. I should have known this was gonna happen. They fuck everything up that they touch now. Elder Scrolls Morrowwind was amazing and then there is Oblivion.... shit ontop of more shit. Fallout is fun for all of a week and then sucks balls. And now this. I was super excited for it and now I'm sad because Bethesda decided to shove their heads up their asses once again.


Forum Posts: 7
Comment #33 by Den Meister
Wednesday, June 23, 2010 @ 05:45:35 PM
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This was the only game Bethesda is publishing that I cared at all about, and now it might turn out to be crap. Hopefully the extra year will help. At least Rage is now looking epic from what I've seen.


Forum Posts: 244
Comment #34 by Kisushima
Wednesday, June 23, 2010 @ 06:08:28 PM
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@10. Gtfo. What are you even on about. And I hope you weren't being backhandedly racist.

On topic, I was never tremendously interested in this title. It was more of a 'Merr, maybe'. But this has taken it from my mind almost completely. Pity. Guess it was shaping to be good!


Forum Posts: 0
Comment #35 by AUSSiE ViRUS
Wednesday, June 23, 2010 @ 06:15:42 PM
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This sux, i was really looking forward 2 this game, for a long time now.
IM fed up of these game developers telling us lies.
Bring on RAGE


Forum Posts: 0
Comment #36 by Allen Bosscher
Wednesday, June 23, 2010 @ 06:31:11 PM
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@32 you're retarded, even if you personally didn't
like Oblivion you can't say it was shit


Forum Posts: 27
Comment #37 by BuryTheMinish
Wednesday, June 23, 2010 @ 07:18:03 PM
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I've never seen more idiots post in one article before.

I'm with you Webb!

On topic: Bummer. I'm still looking forward to this game, and I'm now more interested in whether or not they can get back on track and up to my expectations.


Forum Posts: 324
Comment #38 by TVC613
Wednesday, June 23, 2010 @ 08:02:49 PM
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Wow, Webb is just making you all sit doooown. Just give up, he has you beat. OT, I still have this preordered.


Forum Posts: 0
Comment #39 by Liek50Ninjas
Wednesday, June 23, 2010 @ 09:02:10 PM
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Okay. That sucks I guess. I was never that interested in this.


Forum Posts: 509
Comment #40 by Facial La Fleur
Wednesday, June 23, 2010 @ 09:29:00 PM
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Maybe this will turn out being similar to the evolution of Borderlands. It started out promising then after tons of delays it wasn't looking so hot but when it finally released it was very good. Let's hope so. I was looking forward to this.


Forum Posts: 47
Comment #41 by ZACK GSF
Wednesday, June 23, 2010 @ 10:28:35 PM
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Dang I was looking forward to this from the first trailer. I will still give it a rent though.


Forum Posts: 17
Comment #42 by Holy Angel26
Wednesday, June 23, 2010 @ 11:13:02 PM
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#10 is just...... no comment on him/her. But Brink is looking quite fine to me. We will have to see in time if it is good or bad.


Forum Posts: 300
Comment #43 by Saracin
Wednesday, June 23, 2010 @ 11:22:01 PM
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Yeah, I'll wait until it gets closer because I have a lot of hope in this game. If it ends up a dud then it will hurt two very good companies who I like.


Forum Posts: 2
Comment #44 by razorblde89
Thursday, June 24, 2010 @ 12:16:03 AM
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@32. I think calling Oblivion as well as Fallout shit is a bit much. Sure Oblivion wasn't up to par with Morrowind, as that game was simply huge. Even though I wasn't a big Oblivion fan it was still a lot better than the other rpg-esque titles to play at the time. Also, Fallout is like a book. If you have the time to sit down and play it for a nice portion of time and truly appreciate all there is (not just the main story) you'll see it is an incredible step in storytelling as well as making a more believable environment.


Forum Posts: 0
Comment #45 by Acid Mother
Thursday, June 24, 2010 @ 12:24:34 AM
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Between this, Rage, Bulletstorm and New Vegas, this was always at the bottom of my list.

ps. I told you one button to run, jump and hurdle cover wasn't going to work!


Forum Posts: 893
Comment #46 by DaChiefOfOwnage
Thursday, June 24, 2010 @ 01:28:56 AM
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@10, please take your faggotry somewhere else, preferably the playstation trophy site. You'd like it, it's where all the fucktards hang out.

On topic, Webb is almost never wrong, and I've learned to trust his judgement. This game didn't exactly give me an erection when it was announced, and now I fear I've lost pretty much all interest in it. The E3 trailer this year was exactly the same as the last trailer... what is up with that?


Forum Posts: 8
Comment #47 by Dudwood Fudwood
Thursday, June 24, 2010 @ 01:50:39 AM
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Hmm. Shame to read that. I was kinda looking forward to this. One to watch I guess.


Forum Posts: 2773
Comment #48 by jtr1gg3r
Thursday, June 24, 2010 @ 02:20:14 AM
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Hmmmmmmm, a year is a long time, so Im expecting some DRAMATIC improvement


Forum Posts: 7
Comment #49 by wyliecoyote1973
Thursday, June 24, 2010 @ 02:34:27 AM
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@7 My thoughts exactly was glad it got put back because of how many good shooters were coming out! And something to look forward to in the new year but now i may have to rent 1st before i buy just incase it does disappoint.


Forum Posts: 14797
Comment #50 by Webb [STAFF]
Thursday, June 24, 2010 @ 03:16:40 AM
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@#40 - I hope so, I really do.


Forum Posts: 4152
Comment #51 by jackanape
Thursday, June 24, 2010 @ 03:38:00 AM
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@25 How exactly do you have a degree - you're 18 so clearly haven't been to University. So maybe before trying to make outrageous claims to back up you weak ass arguments you should make sure you've not blatantly lied first.


Forum Posts: 0
Comment #52 by Zinsch
Thursday, June 24, 2010 @ 05:54:08 AM
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I have every faith that Brink will be the game that everyone was hoping for! They have a year to tweak the visuals, and if the gameplay is solid now then it should reach something special when it releases. The fact that it does single player, co-op, and fully online pvp campaign is enough to keep the embers burning for me!


Forum Posts: 219
Comment #53 by miiiguel
Thursday, June 24, 2010 @ 06:05:14 AM
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omg, weirdos like #10 give gaming a bad name. Racist, and most of all f***ing ignorant.


Forum Posts: 219
Comment #54 by miiiguel
Thursday, June 24, 2010 @ 06:09:24 AM
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And, come on - English is not my 1st language (nor even my 2nd one - can't you guys (some) try to write a litle bit better, like, some commas, full stops. Being dumb is not cool anymore.


Forum Posts: 61
Comment #55 by JoyGasmic TACO
Thursday, June 24, 2010 @ 07:21:11 AM
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@ 51 - maybe you should consider that this isn't MY account & my gf has it auto signed in, like I care for keep having to sign in & out. Learn to comprehend.

@ Webb, yeah & in doing so it put some serious doubt, why fix something that isn't broken? How about the reason the environment is set in the same city because oh I don't know, maybe it's story related? Did you ever stop to consider that? How would it make sense? Also if you actually opened your eyes you could see the environment has been impacted by the infestation getting out & that's only in one area so far, yet you & others are so quick to judge when we haven't seen the rest of the game. Congrats. Note your disappoint but how silly of me to... oh wait no I remember it's just a review, your opinion, you're entitled to it, so am I.


Forum Posts: 0
Comment #56 by Serpico09
Thursday, June 24, 2010 @ 08:21:58 AM
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@10 you should be banned from posting another comment on this site.


Forum Posts: 4152
Comment #57 by jackanape
Thursday, June 24, 2010 @ 08:23:36 AM
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@55 Ha ha, I can comprehend. Just because you have no argument to make and try to validate yourself by shouting 'I have a degree' is hardly my fault.

If you cannot grasp that a preview can ONLY describe the elements that have been shown then you are deluded. Sure the final game might be loads better but how can you say that based on a few hours of gameplay that was shown - you can only judge what is in front of you after all. If Crackdown 2 is just the same as the first tehn what progression has been made?


Forum Posts: 4152
Comment #58 by jackanape
Thursday, June 24, 2010 @ 08:31:35 AM
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@55 Wow, so now you are sending me rude messages on Live and then blocking comms so I cannot respond. Feel free to go back to where you came from - though most of our members are actually on both sites and use them equally. Just a few bad eggs like you that spoil the mix.

P.S You're the 'kid' I think seeing as I'm older than you are. Though I realise you were using it in a petty demeaning manner (or trying to) rather than as a fact.


Forum Posts: 41
Comment #59 by DeATh MeLOn
Thursday, June 24, 2010 @ 09:51:09 AM
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@55 seriously... if your such a freaking genius wheres your site thats so much more popular than this one? And why would a CG degree let you know all about games?

OT: i still think this game could be good enough it was delayed so maybe they will bring it up to scratch then.


Forum Posts: 34
Comment #60 by Serious Pille
Thursday, June 24, 2010 @ 03:17:30 PM
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I fu**ing love the game XD


Forum Posts: 162
Comment #61 by SN1P3RSTU113
Thursday, June 24, 2010 @ 04:13:30 PM
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Couldn't give a shit about visuals. Gameplay makes the game not the graphics. As long as you can tell what you've got in your hands and what's around you then that's good enough. Can't wait for this :)


Forum Posts: 5
Comment #62 by H0RSE
Thursday, June 24, 2010 @ 04:37:13 PM
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Although the game does look incomplete and the E3 presentation wasn't anything spectacular, the author seems to be complaining about things on a personal level, not as a journalist. He also seems to be a little misinformed or just lacks information altogether and seems to treats Brink as a final product, and not as a game that is almost a year away from release.

Quote
Gone are the top of the draw cel-shaded visuals and the visual flair we all had warmed to, and in comes an almost drab and empty environment that feels like we were seeing a different game to what was previously shown before. Obviously that code was on PC despite being told otherwise./Quote

Despite being told otherwise? When did SD tell anyone that the CC vids were Xbox footage? People on the SD forums have known for months that they were PC footage. I guess he saw it was being played with a 360 controller and just assumed it was xbox gameplay, which is nobody's fault but his own.


Quote
I fail to see how Brink as a single player or co-op experience is going to meet the dizzy heights the British developer set out to do./Quote

Brink will be SD's third title that is based around class-based, objective gameplay, and the second to feature bot support. Seeing as he writes for Xbox 360, what I think he implied was, "I fail to see how Brink as a single player or co-op experience is going to work out on the Xbox 360." He gives no reference to their previous work, that they were/are hit games, no reassurance to the readers that SD is not new to this type of game design, and just words it like SD are a bunch scrubs new to game design. All he needed to do was a little research.

Quote
Too many times did I find myself sauntering around with no enemies to pump lead into and truth be told, most of the time it felt like I was playing alone./Quote

Again, lack or information. The demo displayed at E3 was only setup for 6v6, not the full 8v8 that the final game will feature. Also, the bots were set on easy difficulty (they are probably still being tweaked and balanced) and the only human players to play against are those who were playing at the Brink booth, which 90% are probably totally new to SD-style games and 100% are new to Brink.

Quote
we chose Medic, because we like to help people… No, we’re being serious…. Okay then, apparently the Medic class gushes XP like BP gushes oil into the ocean, so that was our main reason./Quote

This kinda gives a little insight into the type of player the author is, choosing a class based on personal gain - a "power player." they type of players who play countless hours of MW2 and choose the Medic in BC2 just for the XP and the M60 - NOT the type of player that should be reviewing a preview of a highly team-oriented game, especially with his already pointed out, lack of information.

Quote
It’s probably the sporadic action, sparse environments and the disappointing visuals./Quote

First off, the "sporadic" action was due to inexperienced and totally new players, coupled with bots set on easy. A full 8v8 match, will be far from sporadic, with teams working together, executing orders and accomplishing objectives. "Sparse environments," was due to, as already pointed out, only having 6v6 enabled, and could have something to due with easy bots as well, as skilled AI wouldn't be as forgiving, and be much more in your face. "Disappointing visuals," is most likely a result of it being the first console-playable version, and it is far from finished. SD is a PC company. The PC version is probably far more stable and complete (the CC vids are on a PC) and the teams developing for the consoles have some hurdles to overcome - this is a big reason why they hired so many new employees.

Finally, not once did he mention that they are only in alpha. He mentions the date being pushed, complains about a bunch of things, but never contributes anything to the fact that they are still only in alpha.


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Comment #63 by Webb [STAFF]
Thursday, June 24, 2010 @ 05:27:57 PM
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@#62 - Go to the overview page and see where my knowledge of the game is (seen it 3, maybe 4 times now, world's longest interview, etc).

Also... I think I'm fairly experienced in team-based shooters (not this selfish medic like you think though, sorry): http://bfbc2.statsverse.com/stats/360/Webb%20x360a for one. Check my experience with Halo as well (mostly 2 and mostly team based games, over 1,500 games played).

It's obvious they're in alpha (or even pre), the game is 8 months-ish off. I don't make a habit of saying what stage a game is in, because that should be fairly obvious and implied by the release date.

Oh, and 1 quick thing, before I wander off to my other duties =P The levels should be designed for 6v6 or 8v8, if not, that's a level design issue. You don't stick 4v4 on Valparaiso.

Sorry I didn't have time to address all your points - busy busy. But just take a look at my preview (linked in text) if you think I have some sort of vendetta against the game =P


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Comment #64 by H0RSE
Thursday, June 24, 2010 @ 07:43:59 PM
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@#63 - I already read all those articles in the Overview when they were written. I may not be a journalist, but the only thing you have on me in terms of info on Brink, is actually seeing it and playing it in person. I do my home work also.
http://forums.bethsoft.com/index.php?/topic/1082745-brink-info-compendium/

"It's obvious they're in alpha (or even pre), the game is 8 months-ish off. I don't make a habit of saying what stage a game is in, because that should be fairly obvious and implied by the release date. "

Do you really think the readers are sitting here thinking, "Looks like Webb has some issues with the game - but it's still in alpha, so no big deal..." Don't be so naive. Some people don't even know what alpha is, and it's probably not even on their mind when they're reading this.

"Oh, and 1 quick thing, before I wander off to my other duties =P The levels should be designed for 6v6 or 8v8, if not, that's a level design issue. You don't stick 4v4 on Valparaiso. "

So based on a demo showcased at E3, of a non-finished build of a game, where the only human players are players that are standing near you (if they even join with you) and bots that may or may not be finished, this is what you use to judge the game and come to the conclusion that it is sparse...perhaps you should have gave reasons as to why it may have felt sparse (like the reasons I listed above) instead of just saying "it felt sparse." When readers see that, with no explanation they take it much more negative then it really is. If you were playing an actual organized game with 2 teams, chances are the game would feel fine.

And the default setting for the game 8v8 - Although they said it will support less than that, that majority of those games will be for competition and not the standard for pub games. And using 4v4 on Valparaiso - a map designed for up to 24 players (32 on PC) and supports vehicle combat, is a little different than playing 6v6 in a game that supports up to 8v8.

Oh, and listing Halo as a reference for your "team based experience," lol - that made me chuckle...









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Comment #65 by Webb [STAFF]
Friday, June 25, 2010 @ 03:56:17 AM
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@#64 - Previews are impressions on non-finished builds of the game. Plain and simple. You've obviously got some obsession with a game you've not seen/played, so I'm done "debating" with you. Oh, FYI, I listed Halo because they're one of few that store stats. You've obviously not played BTB if you don't think it's a team game either ;)


Forum Posts: 219
Comment #66 by miiiguel
Friday, June 25, 2010 @ 05:12:14 AM
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"but the only thing you have on me in terms of info on Brink, is actually seeing it and playing it in person"

That "only" made me chuckle. Anyhow, can't realy understand why people get so emotional about a game they haven't tried yet. Why? Oh, Why?


Forum Posts: 4152
Comment #67 by jackanape
Friday, June 25, 2010 @ 05:31:22 AM
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I do find it hilarious that H0RSE is basing all of his 'facts' on information from the developer itself and readily admits to not seeing/playing the game at all. Seriously, do you really think SD or Bethesda are going to say they are unhappy with their own game or downplay what it can do? Of course not.

I saw Brink at Gamescom last year and it looked awesome. I was also there when we interviewed Richard Ham and based on his enthusiasm I'm confident the game will shine when the final product comes out. However, just because some says otherwise at the moment why take it as a personal affront. Constructive criticism is neccessary to get good games. If we all just wax lyrical over everything, regardless of quality, then where would the excitement and innovation come from?


Forum Posts: 7
Comment #68 by Drjimbo32
Friday, June 25, 2010 @ 12:57:44 PM
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Jesus Christ it's his opinion. Stop typing paragraphs and just buy the game if you think it's going to be so great.


Forum Posts: 5
Comment #69 by H0RSE
Friday, June 25, 2010 @ 01:14:59 PM
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"I do find it hilarious that H0RSE is basing all of his 'facts' on information from the developer itself and readily admits to not seeing/playing the game at all."

No, I did not admit that - I admitted to not seeing/playing the game IN PERSON - I have seen countless videos, both developer and user made. Reading is fundamental...

He may have Halo experience, (which is irrelevant here) but I have years of W:ET and QW experience (Splash Damage's previous titles) I played hours and hours of both pub and comp matches. I am also a dedicated poster on both the SD and Bethesda forums. My countless research on the game, coupled with years of experience and exposure to SD's games and community, is more than just me "blowing smoke," and is just as legit as some xbox guy who played the game a little bit, and probably never steeped foot on the battlefield in a SD game prior to this. But I know - he's the respected, x360a journalist and I'm just a nobody, so I will leave you to close-minded, console gaming state of mind, and I will go back to where people actually see more than one side of a story/opinion.


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Comment #70 by Webb [STAFF]
Friday, June 25, 2010 @ 02:36:48 PM
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@#69 - You're talking about SD's experience with PC, but that goes out the window when they get onto consoles. It's a different market. A different infrastructure with a different audience and different limitations. I personally have no love for the PC - I work on it, I don't want to play on it as well - so I judge the game from a console perspective, after all, we're a console network - PS3 and X360 sites. Looking at it from a PC perspective won't benefit our readers at all. I respect your opinion, but you're talking about a PC version of a game that the vast majority of people here won't buy. I only care about the PS3/X360 versions, like you only care about the PC version no doubt. You're definitely entitled to your opinion, I respect that, but you have to see it from our perspective: our audience are console gamers, so are we, so we must write for them.

Just look at QW:ET as an example of a game (SD as well) that worked on PC but didn't on consoles.


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Comment #71 by H0RSE
Friday, June 25, 2010 @ 03:08:20 PM
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"like you only care about the PC version no doubt. "
I'm getting it for xbox.... My point for pointing out the things I did was to let people know that although I may not be a journalist, I have just as much if not more experience with Splash Damage - most likely more, since they are a PC company, the platform you have "no love for," and Brink, so I'm not just some scrub making baseless comments. Seeing it from your perspective is irrelevant in the original point I was making, which was your article was poorly written and misleading.

"Looking at it from a PC perspective won't benefit our readers at all."
I wasn't looking at it from a "PC perspective," I was looking at it from an informed, open minded perspective, instead of just pointing out "flaws" without giving readers any insight as to why they may be present.


"Just look at QW:ET as an example of a game (SD as well) that worked on PC but didn't on consoles."
The console version also had practically no press and wasn't developed by Splash Damage...


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Comment #72 by 2ChopStick
Friday, June 25, 2010 @ 10:43:01 PM
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Str8 Sick


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Comment #73 by Webb [STAFF]
Sunday, June 27, 2010 @ 04:08:42 PM
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@#71 - Having experience with Splash Damage means nothing... I base my opinion on the game that I play and not games they made years ago. How can an opinion piece of my bad experience be misleading? It seems to have got your back up, which means that I got my point across.

Okay... whatever anyway. In my eyes you're another drone blinded by hype who has no experience with the game, but still reckons he can claim that someone else has made "baseless comments." If anything, your comments are baseless. You're making assumptions... like I played on easy, when I'm more than aware what setting I played on.

You've gone from being articulate to a bitter fanboy in the space of a couple of comments. *washes hands and moves on*


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Comment #74 by H0RSE
Sunday, June 27, 2010 @ 09:07:34 PM
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lol, whatever dude. I knew it was pointless trying to have a discussion with a console player - the most stubborn, one sided form of gamers, but I could really care less. I know I'm going to have fun with Brink regardless. It's just seems a shame that when it releases, you'll be pissin and moanin because it doesn't play like COD or Halo.


Forum Posts: 0
Comment #75 by kemj25
Monday, June 28, 2010 @ 03:07:24 AM
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I'm dissapointed to see this game raped like this. I've been learning all I can about this game and this is the only article I've read that paints it in a negative light. I'm not trying to spark an argument here, but it feels like they sent an "RTS guy" to play an RPG. Brink is supposed to be radically different from the traditional FPS format. Battlefield BC2 isn't even as focused on teamplay as much as this game.
I don't think there should be an article on a preview for any game. The preview, of all things, should be open for each person to judge. Just throw up a video of the full E3 demo and let people watch it. For example, someone could say that the sound quality of a game is bad, but you could watch it and see that it's not bad, or in fact good.


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Comment #76 by jackanape
Tuesday, June 29, 2010 @ 07:49:58 AM
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I think the fact the release date on this game has been pushed back numerous times now makes the point on its own - obviously the dev wasn't happy with it or why would they spend practically an extra year polishing it up?

Seriously, fanboys need to stop hating - not every game can be perfect and this is just a preview of a game that is tsill months away. Who knows what might change in that time.


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Comment #77 by H0RSE
Friday, July 02, 2010 @ 02:08:23 AM
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Here is a forum post by a developer:

"Something to remember is that this was a specifically targeted demo; even at the time of E3 there were several significant differences between the proper game that we've continued to work on and the E3 demo.

Unsurprisingly, some assumptions are correct and others are not... I can only say that we've not ignored any of the points raised here in our development processes."


http://www.splashdamage.com/forums/showpost.php?p=230587&postcount=64


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Comment #78 by Webb [STAFF]
Friday, July 02, 2010 @ 09:36:30 PM
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@#74 - I love how you have to label someone a type of gamer - NEWSFLASH - Gamers are gamers, whether they play on a console or a PC... the same with the PS3 and 360 garbage. Video games are video games. End of.

Just a quick FYI as well, I've been gaming on PCs all the way up until the 360 hit (still do on the big titles that are PC exclusives), but feel free to label me if that makes you feel better.

Also, you make out I have some vendetta against Brink/Splash Damage. Just re-read my last paragraph. I report my experience so that not only the readers can hear our updated opinions, but so that if the developers are looking for genuine candid feedback, they can have it. I'm a gamer as well as a journalist and I want all the games I play to be good, so I root for all developers to create the best games possible.

@#75 - We're not allowed to record otherwise we would ;) But I play all types of game, from team-based shooters, normal shooters, RTS titles, RPGs (western and Japanese), racing games, sports games, strategy games, music games, action-adventure, survival-horror. You name it, I probably play it, so I'm more than "qualified" to write a preview on any genre. Oh, it is open for you to judge as well. It should be, but I have to have a sentiment and overall feeling at the end to wrap up. Horse is obviously skipping over all the positive elements of the preview and focusing on what I thought was wrong. All I can say is, we'll see. Next time around it could be drastically different and I truly hope so! Truly!


Forum Posts: 172
Comment #79 by SnowSHOWERS
Tuesday, August 10, 2010 @ 12:12:25 PM
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I love when Webb gets in heated arguements cause i have yet to see him make a bad point. Objectivity is the way to get your point across H0RSE, not getting pissed off and attacking the individual it just makes you seem like an ignorant 4 year old...


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Comment #80 by Blizlake
Thursday, August 19, 2010 @ 12:28:02 PM
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"Horse is obviously skipping over all the positive elements of the preview"

Seriously, this preview of yours had none... Just basic x360 badmouthing ps3 and telling your narrow point of view without stating any facts. For example, writing "Brink will be out sometime in 2011" in the end when the release has been comfirmed to set in the first quarter of '11. Having a bit more positive tone in ment-to-be-positive sentences and writing from a notch wider perspective, and giving a few facts about the title (like telling the current time of release, spring '11) would make this preview sound more professional and give a better view of the game for those perhaps not familiar with the title(and no, I don't mean that you're a newbie in writing about games, I know who you are so no point to spread self-love). As kemj25 (post 75) stated, this is the only preview that I've read (and believe me, I've read a lot of them) and pushed the game to a negative light. Of course a game in Alpha wont look as good as a specified trailer shown on PC (by originally a PC-studio) and the cons of the current version were exaggerated and more negative than they should have been. Yea, the game didnt look as good as in the E3 demo, but it still did look like a good, playable game (I played the demo in QuakeCon so I know what I'm talking about)

I think H0RSE made a clear point and didn't provoke you (as you did in every post, plus spreading your self-love). I know this guy (H0RSE) has done his homework and knows what he's talking about, having read his compendium and read his posts in like half a dozen forums (or maybe more?) :)

I do agree with you that they have a load of polishing to do before the release ;)

Peace!


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US May 10, 2011
Europe May 13, 2011

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