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Gears of War 3
E3 2010: Gears of War 3 Interview - Cliff Bleszinski, Design Director (Part 1)
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Whatever you say about Epic’s Design Director, Cliff Bleszinski, you can’t take one thing away from him. No, I’m not talking about the Ferrari... well, actually, there is that as well. I’m saying, you can’t deny that he does make for some of the best interviews.

This is only my second time that I’ve got to chat to Cliff – for interview purposes – but I can say that he’s one of the most enthusiastic and candid people in the industry – he ranks up there with Mr Molyneux – and that almost always makes for an entertaining interview. It was so entertaining that we had to split it into two parts – well, actually, the fact that it went on for nearly 4,500 words is the real reason.

The first part of the interview looks at the upcoming Gears of War 3 (obviously), a few things that they thought went wrong with Gears 2, the announcement snafu, Gears of War Lemmings and so much more.

I’ll add a disclaimer now, there are a few f-bombs throughout – even from us – so if you’re offended by that, I suggest you don’t read on. Check back for part two tomorrow.

Gears of War 1 was quite an intimate experience whereas Gears of War 2 spread the battles out a bit. With Gears 3 having a squad of four people always present, are you keeping the action spread out or do you plan to return to the more intimate combat?

Cliff Bleszinski: Well to be fair, one of the things we probably messed up with Gears 2 was making the game a bit too linear. If you were to look at a top-down view of the maps in Gears 2, there are a lot of these snake-like corridors, whereas the best parts of Gears 1 maybe had some areas like that, which kind of opened up into like a bowl, got narrow again and then opened up into another bowl and that's the thing we really want to get back to with Gears 3.

We think it kind of limited what we wanted to do with Gears 2 you know, there weren't that many flanking opportunities and the combat distances wound up being really long down these tunnels. And so especially with four-player co-op, those bowls make a lot more sense as it's essentially an arena... so you might go up that hill over there and snipe while your guys go around, you guys get the grenades and one might go to the back, get the Boomshot and all take out the enemies that way.

So those great strategies come out and when the levels are too linear you really can't do that. Also, with regard to intimacy, we're keeping the combat distances snug, keeping it in your face and we're not a sniper game. You know, some sniping sections are fine, but then we have some moves like 'bag-tag' where you knock somebody down, take them as a hostage, stick a grenade in their head and kick them into a crowd, which is always fun, right? Then we have the Pendulum-era Lancer – which you can see Anya has here behind me - where you have the charge, you just run towards somebody and now you chainsaw, kick somebody  away and clearly if you're going to chainsaw an explosive enemy, you don't want them exploding on you, so you kick them away into other enemies. So, we're adding more intimate combat moves to ratchet it up a bit.
 
 
Gears has always been a very bombastic game. The kind of game you'd equate to a summer blockbuster movie. Is that something you're looking to crank up, or will there be more subtle dynamics and pacing rather than bigger, better, more bad-ass?

CB: Well, I'm not going to sit here and say this is the bigger, better whatever. I mean, that was very played out by the time Gears 2 shipped. To bring it full circle, one way I like to explain Gears 3 is that it's going to be the best-looking, most enjoyable, most feature rich, but most importantly the most polished Gears game we've ever shipped. The beauty of shipping in April is we can sit there and polish it until it shines. But that said, in regards to storytelling and things like that, one of the things we're doing this time around is having a narrative past in the maps. By narrative I don't mean cinematics. I mean, come into a room and a designer has deliberately placed a guy in the corner with a shotgun in his mouth who's dead, and you're like, what happened here? Or you have propaganda posters on the wall that explain things.

We have the 'Char' level that we debuted in the Ashes to Ashes trailer, where you see a mother huddling a child that just got destroyed by the Hammer of Dawn. Kind of amazing, passive narrative elements where the player absorbs the story because it's more effective, it's cheaper and it's just something gamers can seek out story-wise instead of having it forced upon them. So that's one example of us being a little more soft-handed as opposed to beating people over the head with the chainsaw anvil.

Were there any particular games that you looked at that did a great job with that kind of thing?

CB: BioShock.


BioShock obviously, but in the period between Gears 2 and the development of Gears 3?

CB: It was largely BioShock and BioShock 2. BioShock 2 I was very sceptical about, but I thought it was a very solid follow-up to the first game. Those were the two big ones that did it recently. You know the other game that surprised me with regards to the way they dealt with narrative was Heavy Rain. Every ounce of my being wanted to dislike that game as a gamer - I was like, “It's just Dragon's Lair!” And then I saw the trailers and I'm like, “I'm not going to play that!” Then I played the demo and I’m like, “I don’t like this,” and everybody at work was like, “No, play it, play it, play it!” and then like two days later I'm burning through it like “This is amazing” and I think it's the birth of a new genre. I think it's great.


Has your experience with Heavy Rain impacted on Gears of War at all then?

CB: Not really. You won't really see us do the amazing branching narrative that they do in that game, which is the core of what they're doing. That said, we're more confident in our abilities as storytellers than ever, and we're taking a little bit of narrative risk here and there. Each character has great personal moments to them. Cole has his moments. Marcus' dad has suddenly contacted him when he thought he was dead - things like that. But we also have parts where in the campaign you suddenly, after the first act, player one is Cole and player two is Baird, and you're entirely new characters. You actually have two plot lines that overlap Pulp Fiction-style and ultimately merge in one great cool point. So we're able to take these kind of risks now that keep it interesting instead of just Marcus' perspective.
 


You mentioned Gears 3 will be the most polished Gears game yet. Is that a response to community feedback regarding Gears of War 2's glitches and online issues?

CB: Well, the first thing is the internet hates a vacuum. You look at the iPad, right? People were dismissing it initially because like, well my iPhone has a bad battery life so I'm going to wait and see. It's like no, that thing lasts for ten hours easy and it's great. But you still have to fight that much harder against that perception. We're not perfect. We make our mistakes. We have made them in the past, but we just continue to support our games.

If you look at Gears 2, the matchmaking upon ship was not the best, it was very very slow and clunky and so we've continued to refine that over the course of the game. Six title updates later - which just came out a few weeks ago - helped put Gears 2 back in the top ten of Xbox Live. It's one thing to release your game, but you can't have abandonware, especially in a world where there are rental games and used games everywhere. So we're continuing to support our products and continuing to refine our online experiences and it's the same thing with Gears 3.


What was the mood of the team following the announcement fuck up where the Gears of War 3 advertisement went up on Xbox Live on the Thursday prior to your Jimmy Fallon appearance and the official Gears 3 reveal on the Monday?

CB: Shit happens, man. You know Murphy's Law: there's always going to be something that goes wrong. It doesn't mean we still didn't get the great impact from the Fallon thing. Originally we were supposed to go on Fallon on the Thursday and it had to get rescheduled to Monday and I was like, “Damn it!” Then I'm like, “Wait a minute, we're stuck in New York for the weekend. Sweet!” That was a silver-lining there - go to museums, go to restaurants and have fun. So you know, you've got to roll with the punches, man. You can't get too hung up on things or it'll wind up driving you to an early grave.


Do you see more of these mainstream announcements on the likes of Jimmy Fallon rather than the usual press release or E3 announcement? 

CB: Once Microsoft was talking about the whole Fallon thing I was at first nervous and excited. I was like, “Sweet! This is going to be cool,” but then I was like, you know this is really brilliant, because if we are going to have a Microsoft press conference and then, “Oh and that's all for today,” and then the lights lower and suddenly I burst out with a double chainsaw or something, and everybody's eyes - you could hear everybody's eyes collectively roll in their head - that would be totally stupid. So I was like, you know, this is a cool way to get news. It's a cool way to announce the game. It's a cool way to spread the word to a more mainstream audience and I hope we do more of it.


The end of Gears of War 2 came in for a lot of criticism from gamers saying it was too easy. Has that in any way affected how you've approached Gears of War 3?

CB: Well boss battles are a complicated, difficult thing. They're a game development sink hole. You can spend like six man months on one 15-minute encounter as opposed to putting that into 15 new creatures that you can put into a new mode like Beast. But, yeah, to be fair, the end of Gears 2, the final boss battle really wasn't a boss battle as much as it was almost like a just pull the trigger moment. What we were going for was that final Call of Duty moment where you have the gun and you shoot the guy type of thing. In hindsight, gamers want a big fucking monster to slay and they want to spend 15 to 20 minutes doing it and hopefully that's something we'll deliver in Gears 3.
 

Watching the demo you played during Microsoft's press conference, the entire game seems a lot more colourful this time around. Is that a reaction to feedback from players saying Gears of War is just brown and grey?

CB: I go back and forth on that to be honest with you. The defensive side of me is like, “Oh hey, you know what Zack Snyder, you suck! Your sepia tones you used in 300 suck!” And you're like, “What are you talking about? That's the style of the movie, right?” Or The Man Who Wasn't There, the Coen brothers using black and white, like “Who do you think you are? Man, I saw The Road and I didn't like it because it was desaturated,” and you're like, “What the fuck are you talking about?” But at the same time you spend hundreds of hours in these worlds.

When Gears first came out, it largely - not to sound too cocky about it - but in many ways it defined the look of the games for this genre, in regards to that desaturated look, which maybe now is getting a little played out and gamers are having a little bit of fatigue on it. So bit by bit, we did a little bit in Gears 2 - we let a little bit of colour bleed through and in Gears 3 with the updated global illumination we'll have a little bit more colour come through. That's not to say we're anywhere near Uncharted, their rich greens and their super lush colours they have with their blues or waters and what not. We're still Gears, but we've drifted a little bit more colour in there and I think gamers like it, so we've kind of hit a nice medium point.

 
You've said that Gears 3 marks the end of the three-pronged arc of the Gears of War trilogy, which seems very popular in the games industry at the moment. When that third game comes out and is very popular, obviously it's not the end of this series. What does that mean now when you say this is the end of the current Gears trilogy, does it mean we can't have any more games with Marcus Fenix, like Halo games since Halo 3 haven't had Master Chief?

CB: I think sometimes you get to the point where the universe is bigger than the heroes and the lore is large enough that you can tell multiple stories in it, as we have in the comic books, as we have in the books. But that said, when all is said and done you'll look at Gears 1 to 3 and see it as its own bucket of storyline, kind of like the Lord of the Rings trilogy. Will there be a sequel or a Hobbit or something like that? Who knows? But there's potential for other characters in this world. There's potential for other things in the universe to happen, and it just remains to be seen, right?


Who from the Gears cast do you think has the most potential for their own self-contained story for a game?

CB: I think it would be great to make a game like Lemmings with all the Carmine family.


For a second there I thought you were going to be serious!

CB: You never know.
 
Keep your eyes peeled for part 2 of the interview soon.



 
 

User Comments

Forum Posts: 72
Comment #1 by AngelsDontKill
Thursday, July 01, 2010 @ 02:29:52 PM
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cannot wait for this one!!!
first day buy!


Forum Posts: 117
Comment #2 by some Irish guys
Thursday, July 01, 2010 @ 02:30:48 PM
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This is a game that I'm looking forward too, whether or not some of the multiplayer issues are fixed.


Forum Posts: 449
Comment #3 by Sean 94
Thursday, July 01, 2010 @ 02:31:37 PM
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Cool interview


Forum Posts: 378
Comment #4 by Knivesz
Thursday, July 01, 2010 @ 02:34:17 PM
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Gears 3 is gonna be EPIC, lets hope they improve on the some problems Gears 2 had.


Forum Posts: 239
Comment #5 by TheEighthSage
Thursday, July 01, 2010 @ 02:40:22 PM
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lol @ the idea of a Gears themed Lemmings. They could call it "Lemmings of War" xD I'm surprised that no one's done a South Park joke yet. Great interview so far! Am definitely going to buy this!


Forum Posts: 358
Comment #6 by kizwiz
Thursday, July 01, 2010 @ 02:45:55 PM
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cliffy b is a legend.


Forum Posts: 1454
Comment #8 by tripleb2k
Thursday, July 01, 2010 @ 02:51:18 PM
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hahaha abandonware. yeah there is A LOT of that on shelves these days.


Forum Posts: 1454
Comment #9 by tripleb2k
Thursday, July 01, 2010 @ 02:54:51 PM
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p.s. interesting he compared with some big ps3 games like Uncharted and Heavy Rain. just sayin'


Forum Posts: 104
Comment #11 by TSG Dwaggie
Thursday, July 01, 2010 @ 02:57:49 PM
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@3 As long as they don't have any retarded achievements like Seriously (Gears 1/Too time-consuming and majorly glitched), Veteran Gear (Gears 2/Level 100...over 6 million XP, takes months to get, too time-consuming).

If they do? This will NOT be bought. Simple.


Forum Posts: 0
Comment #12 by Denzel 515
Thursday, July 01, 2010 @ 03:03:04 PM
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CLiffy B is awesome, because he's so honest. He admits the fuck ups, and genuinely comes accross like he wants to fix them! Ahh, Gears 3 (like 1 and 2) will BE FUCKING AWESOME. :D


Forum Posts: 104
Comment #13 by TSG Dwaggie
Thursday, July 01, 2010 @ 03:04:57 PM
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Sorry for double-post.

@5 I think they'd probably do a gears of war RTS, like Halo did with Halo Wars...

I think that's most likely. And with the hoard, it would actually work really well IMO.


Forum Posts: 104
Comment #14 by TSG Dwaggie
Thursday, July 01, 2010 @ 03:26:39 PM
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@12 Fix them? Where was the fix for the gears 1 achievements? Nowhere. Where was the fix for the gears 1 PC save game errors? Nowhere. Where was the fix for most of the glitches in gears 1 PC? Nowhere.

He only cares about what lines his back pocket. Which is probably an iphone 4 right now.


Forum Posts: 615
Comment #15 by DTwirler
Thursday, July 01, 2010 @ 03:32:33 PM
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Day 1 buy, yessir.


Forum Posts: 12
Comment #16 by mrhobo
Thursday, July 01, 2010 @ 03:37:16 PM
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#11 and #14... oh wait the same asshole. stop complaining about stuff that really doesnt matter. not buying a game just because it takes time for achievements? really? didnt know people cared that much for something that pointless.

and the fixes to those GoW1 glitches was called GoW2 lol. and if all he cared about was money then there wouldbe a GoW RTS out (which i really hope there is one day) and RPG, one or two more shooters, and maybe even an MMO out or already have a set date.

for every one thing they did wrong would be easy enough to list 3 things they did right


Forum Posts: 97
Comment #17 by Hellhog
Thursday, July 01, 2010 @ 04:03:57 PM
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The only thing that has angered me with Gears is lies and mistreatment. The 6 Title Updates have shown that Epic is supporting their game. That is greatly commendable. The problem is that it has taken over a year and a half to fix all these issues in order to reboot the title. That shouldn't be the case. Not only that, Cliff stressed (in early interviews) that host advantage would be greatly fixed. Not only was it not fixed, it was worse. What probably angers me the most was the newly added XP system (6 months after launch). I'm not mad that I'll never get Rank 100 but I'm mad because the system was embedded through the title update with no backup. That means all points earned within the first 6 months were useless and had no value in the ranking system. Not only that but because there was no server information storage, ranks were easy to lose if you loaded the game and signed in at the same time, or played the game without the title update. Not only that, but price drops occured so fast, many people regretted buying content when released.

Overall, I really enjoyed Gears 2 but it was fundamentally flawed and not properly cared for the way it should have been. I am interested in Gears 3 but the singleplayer gameplay at E3 did not catch my attention at all. It was old and dull for me. However, I am very interested in this new Beast mode.


Forum Posts: 1003
Comment #18 by Dr Popodopolus
Thursday, July 01, 2010 @ 04:06:12 PM
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And then I was like
And then I was like
And then he was like
And then I was like

I demand the abolishment of that god damn word, now! Annoying as hell!


Forum Posts: 175
Comment #19 by Bullhorse
Thursday, July 01, 2010 @ 04:23:07 PM
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gears of war really brings out the whiners, doesn't it?


Forum Posts: 1105
Comment #20 by Pixo
Thursday, July 01, 2010 @ 04:33:32 PM
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Cliff is always amazing with interviews. Very good.


Forum Posts: 58
Comment #21 by Dokter V
Thursday, July 01, 2010 @ 04:37:16 PM
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Nice interview and nice answers, can't wait for this game!


Forum Posts: 1
Comment #22 by Thevoiceagainst
Thursday, July 01, 2010 @ 05:14:50 PM
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You know what I like about this site? Transcribed interviews instead of videos. I browse this place every day during break at work, and i cant watch all the big time videos on my cell, so i found the best place for my news. Thanks, x360a.


Forum Posts: 41
Comment #23 by ColinLad07
Thursday, July 01, 2010 @ 05:16:53 PM
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Havent seen anyone ask this but WHERE IS THE COLE TRAIN


Forum Posts: 1
Comment #25 by Thevoiceagainst
Thursday, July 01, 2010 @ 07:29:40 PM
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for those complaining about long winded achievements... they were put there to reward the people who truly and thoroughly enjoy the game in question. In other words, doing exactly what achievements were implemented for: for those who put forth time and effort into a title to be rewarded for their time with an otherwise meaningless number that other gamers can see and say, "Whoa, they did that thing in that game." Showcasing accomplishments is the name of the game.


Forum Posts: 11
Comment #26 by JuiceboxHero
Thursday, July 01, 2010 @ 09:19:34 PM
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@ the douche who commented at 11, 13, & 14:
STFU. you are judging a game on some stupid little awards that the developers thought up in 30 minutes, they didn't have a real idea on how long it would take to get 10,000 kills. they only had like 20ish people testing it! me thinks someone is just butthurt because they have no strategical abilities and would rather just spray and pray.


Forum Posts: 214
Comment #27 by NathanVoiles
Thursday, July 01, 2010 @ 09:36:29 PM
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I'd like to give a thanks to Webb for giving some really awesome questions to cliff. Great interview, can't wait for part 2


Forum Posts: 2099
Comment #28 by mjc0961
Thursday, July 01, 2010 @ 09:47:58 PM
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I would preorder Carmine Lemmings no question. Sounds fun. :p

I also get the impression that Cliff is a really fun guy to talk to. Can't wait for part 2.


Forum Posts: 0
Comment #29 by E.M
Thursday, July 01, 2010 @ 11:47:33 PM
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@17 Oh shut up, nobody wants to listen to you whine!


Forum Posts: 205
Comment #30 by F8L Fool
Friday, July 02, 2010 @ 12:57:43 AM
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Gears of War 2 was a gigantic leap backwards in terms of the online gameplay. They've been taking baby steps forward ever since to get the game not just back to the quality of the original, but to surpass it.

Hopefully Gears of War 3 will have the *few* good things present in the GoW 2 MP, the many great things of the GoW 1 MP, and not a whole bunch of random crazy, new, gimmicky bullshit that they heaped into the second for the sake of having something "different" rather than "absolutely awesome".

GoW 1 was a preorder collectors edition, as was GoW 2...which I returned and only re-bought after I rented the game for the TU6. Now I don't know if I should rent GoW 3 first out of fear or not. The fact they put doubt into my mind, a player that spent COUNTLESS hours in GoW 1, is a bad thing.


Forum Posts: 8
Comment #31 by Thundaja
Friday, July 02, 2010 @ 01:36:54 AM
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gd read, look forward to part 2


Forum Posts: 155
Comment #32 by Tommy English
Friday, July 02, 2010 @ 01:50:17 AM
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Cliff, What a Legend!! I cannot wait for this game, so much so that I might strain some muscles!! Carmine Lemming's would be awesome!! ;)


Forum Posts: 0
Comment #33 by Helen Keller HD
Friday, July 02, 2010 @ 02:10:23 AM
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@18. press ctrl+f and search for that. you'll only find it in your post.


Forum Posts: 68
Comment #34 by steadfastlamb
Friday, July 02, 2010 @ 03:35:25 AM
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so... Marcus's dad is still alive? Am I the only the one that read that in there?


Forum Posts: 54
Comment #35 by emidas
Friday, July 02, 2010 @ 03:42:24 AM
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@16, and anyone else harping on people commenting about achievements...YOU'RE ON AN ACHIEVEMENT SITE! x360a is, let's go over this, Xbox 360 ACHIEVEMENTS. You want commentary completely unrelated to achievements, go to gamespot or something.

Personally, I can't wait for Gears 3. It'll wrap up the most entertaining shooter trilogy I've ever played, and (hopefully) will be what Halo 3 was supposed to be, and much more.


Forum Posts: 54
Comment #36 by emidas
Friday, July 02, 2010 @ 03:43:33 AM
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@34 That was revealed at the end of the second game, it's nothing new.


Forum Posts: 1262
Comment #37 by Mikey1610
Friday, July 02, 2010 @ 04:46:00 AM
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Say what you like about the issues with Gears 2 but I commend Epic for supporting the game and community since day one. Can't say that about a lot of other games.


Forum Posts: 208
Comment #38 by barbour99
Friday, July 02, 2010 @ 05:48:54 AM
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Not sure why, although I can guess, my last post (number 10) was deleted. Check out http://www.videogamer.com/xbox360/gears_of_war_3/preview-2431.html
for the second part of this exact interview, with strangely similar questions.
It was posted on 17th June.


Forum Posts: 601
Comment #39 by pauly_27
Friday, July 02, 2010 @ 06:57:17 AM
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@#35

Yes this is an achievement site, but what you fail to realise is that not everything on this site is 100% related to achievements, this very article for one. I actually use this site mostly for game news, game discussion and walkthroughs/tips.

To not buy a game you would like because an achievement is hard or takes too long is the height of stupidity, achievement site or not.


Forum Posts: 139
Comment #40 by CRDMUDRUNNER
Friday, July 02, 2010 @ 07:22:25 AM
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Great Interview. Can't wait. Already preordered. Still warming up to the TU6. Bring on the hardcore cheevos!!!


Forum Posts: 12521
Comment #41 by Spanish Assault
Friday, July 02, 2010 @ 07:24:21 AM
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The last boss was pretty easy.


Forum Posts: 32
Comment #42 by h8rednow
Friday, July 02, 2010 @ 07:25:19 AM
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I personally think that that as a whole, the series is getting better. Gears was awesome! Gears 2 was a huge improvement for the most part. And I think gears 3 will just push it further. I can accept a few problems with game play for a great story, and this series has it in spades!!!! Personnally, I'm hoping for a little background with the next game, maybe something during the pendulam wars they keep referring to ???


Forum Posts: 0
Comment #43 by darkvoid15
Friday, July 02, 2010 @ 08:12:25 AM
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just cant freakin wait because there are female soldiers just cant wait to use a girl to kick the locust's ass so freakin hard


Forum Posts: 0
Comment #44 by FreshBread89
Friday, July 02, 2010 @ 09:59:22 AM
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wat is the name of the female solider in the pictures?


Forum Posts: 4
Comment #45 by Fata1Stryke
Friday, July 02, 2010 @ 10:13:29 AM
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They better deliver on a boss like RAAM, the lambent Brumak was a joke! I understand what he meant by the "Call of Duty" moment, but it doesn't work as well for a game like Gears, having a longer fight with a badass alien is much better.

That said, I do love Gears, and I'm sure this game will be great. And Cliff does do really good interviews.


Forum Posts: 146
Comment #46 by DarkJediRPM
Friday, July 02, 2010 @ 11:58:14 AM
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@#44 The blond girl is Anya and I think the dark haired girl is Sam.


Forum Posts: 584
Comment #47 by CodSteaks
Friday, July 02, 2010 @ 01:25:40 PM
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@39 Some people are completionists, and there are quite a few on this site. They may not want to start a game they know they won't want to put in the time required to get 100%. It may sound stupid to you, but that's just how some people are, and it's just pointless and rude to berate them for it.

I definitely like the satisfaction of getting 100% on as many of the games I play as possible, but I have played Gears of War for the fun of the game, even though I'm sure I'll never get the huge achievements. I do think it's one of the best games I've ever played.

Cliff B is pretty awesome. He sounds like a great guy to talk to, and he's been behind some ground breaking games pretty much his whole career. Definitely one of the A-list game developers.


Forum Posts: 156
Comment #48 by porkfriedtar
Friday, July 02, 2010 @ 03:43:29 PM
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CLiffy B and his smartass remarks! sounds like a real fun guy to hang around.


Forum Posts: 0
Comment #49 by Acid Mother
Friday, July 02, 2010 @ 07:56:36 PM
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"In hindsight, gamers want a big fucking monster to slay and they want to spend 15 to 20 minutes doing it and hopefully that's something we'll deliver in Gears 3."

+ 4-player co-op.
:D
/batshit


Forum Posts: 4449
Comment #50 by KillerBEA
Saturday, July 03, 2010 @ 04:40:42 AM
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Good interview, Cliffy seems cool!

@the achievement argument
The whole argument is double edged and a pointless argument. People don't only come here for achievements, I wish people would stop making the argument this is an achievement site cause its so much MORE than that. People come here for gaming help in general or just to talk about games, not necessarily achievements. The point for achievements like seriously and seriously 2.0 is for the fans not for achievement hunters, people really need to get a grip when it comes to this Developers make games so people can enjoy them not to enlarge your penis. Im gonna stop here before I blow a gasket.


Forum Posts: 12
Comment #51 by FailboatSkipper
Saturday, July 03, 2010 @ 07:41:41 AM
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I usually dislike Cliffy cos of his unbelievable arrogance when he's on stage, but this was a good interview, albeit with his 'and I was like, awesome' all over the place. Looking forward to Gears 3, I thought Gears 2 just went all Hollywood over-the-top and left behind the dark aspect of the first game, but it's looking like they're going back to basics with this one, which I like the look of.


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Comment #52 by Unterofficer
Sunday, July 04, 2010 @ 02:41:43 AM
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Ok, so Epic does notice that their maps are linear. Well why don't they do anything to them?

Well at least there is some hope for them to fix it as they at least notice their flaws unlike some developers.


Forum Posts: 13
Comment #53 by Royal Caliber50
Sunday, July 04, 2010 @ 11:48:32 PM
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More badass? But......how?


Forum Posts: 2
Comment #54 by Corky Romano
Monday, July 05, 2010 @ 05:39:46 AM
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cant wait for beast mode this game is gonna rock


Forum Posts: 7108
Comment #55 by Opiate42
Monday, July 05, 2010 @ 01:36:28 PM
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Carmine Lemmings FTW


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Comment #56 by VIZARD65
Wednesday, July 07, 2010 @ 10:42:57 PM
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Can't wait to play it


Forum Posts: 46
Comment #57 by Hayabusa66
Saturday, July 10, 2010 @ 03:32:40 AM
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Lol Lemmings with the Carmine s would be sooo damm cool haha


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Comment #58 by Emperor Rosko
Saturday, July 10, 2010 @ 02:42:22 PM
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@11, why buy a game based on its achievement list, who cares if you cant get 100,000 kills, just play the game have fun and be done with it. You sound like a complete sad freak!! I like collecting achievements but i dont plan my purchases by the cheevy list, if i can get them cool, but i accept that some are too time consuming and thats just that!


Forum Posts: 5
Comment #59 by Jleek123
Sunday, July 11, 2010 @ 09:58:04 AM
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This game looks awsome i am getting Gears Of War 1 & 2 back i just hope this ain't the last one i want more Gears Of War and the likes of Halo ect hope they release DLC's and it has good multiplayer, I am buying this on the day of release.


Forum Posts: 1
Comment #60 by Psycho Gato
Monday, July 12, 2010 @ 05:31:16 PM
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this is one of the best interviews ever.


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Comment #61 by Balthazar66
Tuesday, July 13, 2010 @ 08:42:11 PM
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Any interview with Cliff Bleszinski will be an awesome one. What a great guy, who makes epic games, hence the name "Epic Games" :)


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Game Info
Developer:
Epic Games
Genre:

Release:

US September 20, 2011
Europe September 20, 2011
Japan September 22, 2011

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