X360A Review: Crackdown 2
Written Monday, July 05, 2010 By Dan WebbView author's profile
When you say the word "Crackdown," I think of one thing: orbs. Now I'm not sure if that's a good connection, but it's true and after sinking countless hours into the original - getting every single orb - I will no doubt be doing the same for the sequel - out this week.
Taking place in the same city, Crackdown 2 is about more than just orbs though and after switching hands from Realtime Worlds to Ruffian - although Ruffian is made up of ex-Realtime staff - the Scottish studio has a point to prove. Looking to fix the repetitive mission structure of the original, how did they fare?