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Halo: Reach
Halo: Reach Firefight Hands On Preview - A Matchmaking In Heaven
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Firefight is arguably the greatest addition to the Halo franchise since Halo 2 added online multiplayer way back in 2004. Who am I kidding? It is the greatest addition since then. Sure, it’s a derivative mode and Bungie quite clearly jumped on the “Horde” bandwagon, but as Bungie usually do, they take something quite novel and give us their take own unique take on it. While in London this week at Microsoft’s “Christmas Showcase,” we got chance to go hands-on with Firefight in its newly upgraded form and as expected, it was everything we wanted from it... and more.

Two key goals for Bungie and Firefight 2.0 revolve around putting more control at your fingertips. That not only means full matchmaking now – although honestly, playing with friends is still recommended – but you can also completely customise your experience this time around. That means you now have the option to set how many waves/rounds you want, which enemies you’ll confront, what skulls are on, which weapons or sets are activated, how many lives you have and even further, you can even set a time limit on it. Of course, the standard Firefight still exists for those just wanting to jump in and play, and also, the new Rocketfight mode – which as you probably guessed is Firefight with unlimited rockets – makes its debut, if carnage is your thing. Couple Rocketfight together with the jetpack and it suddenly ups the intensity of the mode and portrays it in a less tactical and more destructive light – beware friendly fire!

Speaking of the armour abilities, it’s actually them that separate this version of Firefight from the original. The jetpack suddenly makes those Wraiths at the one end of the level easier to get to without spending too far away from your group, although each does have its own specific benefits. Whether you’re using the Armour Lock with the “Catch” skull activated (excessive grenade use from your opponents) to avoid that inevitable grenade spam that’s just around the corner, the Active Camo to sneak round the back of a Hunter to attack his weak spot or the Sprint to get the hell out of there, each has its unique advantages and choosing which to use, not only adds a tactical element to the proceedings, but makes you feel a lot more powerful.

Our hands-on also gave us a chance to check out the new Drop Shield armour ability, which essentially is a bubble shield that has health regenerative capabilities. Nothing too adventurous, in fact, it’s one of the weaker abilities to pick if you ask me, but having someone in your team using this ability will definitely offer a major advantage after you’ve used all the health packs. Unfortunately the Hologram ability wasn’t on hand to test out, but the ever-growing list of armour abilities is going to make for some hard choices this September.

It’s not all about the armour abilities though, Firefight v.2 is also made better with the new enemies as well, and with armoured Grunts walking the field and Skirmishers – cousins of the Jackals – looking to get up close and personal, everything feels that much fresher. Bungie were also keen to highlight the “upgraded AI” before our hands-on, but too often did I see Grunts get stuck trying to walk through a door that was not open, for me to take that as gospel.

All the weapons that you got hands-on time with during the beta were on offer and against endless waves of fodder, they seem much more powerful than they were back then. The newly revealed Target Designator added a new meaning to the word destruction in the Halo universe with its devastating missile barrage. All you need to do is point and click, and you’ll rain missiles down on your intended targets – incidentally it has around a 20-30 second cooldown and comes packed with 3 shots, but it’s more than enough to wipe out a small circle of clueless foes. However, it wasn’t enough to bring down a drop ship – something that Global Product Manager, Mike Stout, tells us is entirely possible in Reach’s version of Firefight. That being said, we weren’t able to bring one down with countless rockets, but it wasn’t through the lack of trying.

The two levels available for us to vent our frustration on were the daytime map, Beachhead, and the evening map, Waterfront. Both of which – like the multiplayer maps – are taken out of the campaign; ultimately that now means that imaginary boundaries exist round a few of the exits, and if you wander over them, you’ve got 10 seconds to get back into the arena before you’re declared out-of-bounds – i.e. you die. The locations do differ slightly from their campaign counterparts though, with lighting changes and such made to keep them feeling fresh.

Beachhead was the more open map of the two, with a large structure taking place as the centrepiece that near enough dissects the level and runs down to the beach. The beach acts as a Covenant drop point for standard enemies and large vehicles, and the bridge that connects the large structure with the beaches makes for a rather nice vantage point to rain down destruction on your enemies. Mix in a jetpack and if they decide to flank you on both sides, you can make a quick getaway.

Waterfront on the other hand was a much more contained map that saw the action take place under the cover of night. Whilst a lot of the combat on Beachhead spilled onto the sands and surrounding grass enclosures, Waterfront kept the action mostly on the sprawling multipronged structure that takes up a large proportion of the map. With buildings galore and plenty of interiors to outsmart your foes with using various armour abilities; my only qualm with Waterfront was how bloody hard it was to find a worthwhile weapon. If your teammate picked up the Target Designator drop, great for him, but it was increasingly hard to find a weapon of significant power to meet his devastation. At times, I was a bystander to the weapon’s sheer power.

Admittedly I wasn’t blown away by Halo: Reach’s multiplayer beta – I must not have been alone out of the 2.7 million that did play it – but for me, Firefight is a game changer on its own. While Halo 3 didn’t have the delights of Firefight, it did have its extensive multiplayer to hang its hopes on. ODST on the other hand, if it hadn’t have been for Firefight, the game might have bombed hard with the critics because of its short, yet enjoyable campaign and duplicated multiplayer content. Halo: Reach though not only has the ever popular multiplayer to lean on, as well as a much more robust campaign (or so we’re told), but now Firefight has been added to the package meaning Halo-ites have got the mouth watering prospect of the most feature rich Halo ever.

With armour abilities mixing things up, Firefight customisation, matchmaking, brand new locations, some crazy powerful weapons and new enemy types thrown in for good measure, I have no doubt in my mind that Firefight 2.0 will be a hit when Reach ships this September. I may even enjoy the multiplayer after hearing from Stout that they’ve dialled down the power on those pesky grenades. The future’s bright. The future’s all Firefight though.

Halo: Reach is scheduled for a September 14th release in North America and Europe.



 
 

User Comments

Forum Posts: 72
Comment #1 by AngelsDontKill
Sunday, July 18, 2010 @ 09:34:08 PM
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i cannot wait for reach.
firefight 2.0 is such an improvement


Forum Posts: 23
Comment #2 by i4sak3n
Sunday, July 18, 2010 @ 09:34:30 PM
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Just awesome


Forum Posts: 12
Comment #3 by xxxTwinSnakexxx
Sunday, July 18, 2010 @ 09:36:44 PM
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Firefight was awesome in ODST, I expect the same in Reach and even better as well : )


Forum Posts: 14
Comment #4 by Cdmaster188
Sunday, July 18, 2010 @ 09:39:49 PM
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awesome already preordered it a few months ago picking it up at midnight ^_^


Forum Posts: 881
Comment #5 by BlindxLink
Sunday, July 18, 2010 @ 09:40:40 PM
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I was never a HUGE Halo fan. This has me extremely excited though.


Forum Posts: 128
Comment #6 by mistwhisper117
Sunday, July 18, 2010 @ 09:41:43 PM
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Not too excited about multiplayer but Firefight sounds good. If I end up getting the game it will be for the campaign and Firefight.


Forum Posts: 0
Comment #7 by Titanfighter@hotmail.com
Sunday, July 18, 2010 @ 09:43:28 PM
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Yes everything about it looks great especially now that I can play with people other than friends


Forum Posts: 34
Comment #8 by Lavoaster
Sunday, July 18, 2010 @ 09:44:35 PM
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The Future is orange :)


Forum Posts: 0
Comment #9 by CRIOLLO77
Sunday, July 18, 2010 @ 10:05:43 PM
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love that they will finally put matchmaking in firefight :)


Forum Posts: 769
Comment #10 by The Elite Elite
Sunday, July 18, 2010 @ 10:19:56 PM
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Sounds good. BTW, no Webb, you were not the only one unimpressed by the Reach Beta. I was so not impressed that I plan on waiting a year or two for Reach to go down in price before getting it.


Forum Posts: 5
Comment #11 by Crazyfulla
Sunday, July 18, 2010 @ 10:25:11 PM
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bip bap bam welcome to firefight... again...


Forum Posts: 11
Comment #12 by JuiceboxHero
Sunday, July 18, 2010 @ 10:31:38 PM
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all grunts in a wave. so much death.


Forum Posts: 0
Comment #13 by KnightofWarS097
Sunday, July 18, 2010 @ 11:00:59 PM
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The beta was so far the best I've played. Can't wait for the game to come. Even though I won't have a life for oh maybe a year or so because I'll be blastin' grunts!!!


Forum Posts: 2086
Comment #14 by StillTIPPIN187
Sunday, July 18, 2010 @ 11:04:11 PM
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.. i really wish they would keep the silenced smg and pistol in the firefight mode atleast=[


Forum Posts: 313
Comment #15 by Kyanite
Sunday, July 18, 2010 @ 11:07:10 PM
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I thought the beta was decent, but to base my opinion of the rest of the game around two maps and a few different multiplayer modes would be doing a disservice to any game, much less an entry into the console's flagship series.

This all sounds really good and makes me want to throw down some money right now. There will be a campaign, improved multiplayer, and an greatly-improved Firefight mode. If the campaign is of significant length and has an ending that for once doesn't leave you hanging, I'll be very happy.


Forum Posts: 4
Comment #16 by DragonFox27
Sunday, July 18, 2010 @ 11:11:01 PM
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Oh Bungie please let there be Firefight on the Blood Gulch remake.


Forum Posts: 38
Comment #17 by Aussie27Legend
Sunday, July 18, 2010 @ 11:12:27 PM
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Firefight + Unlimited Rockets + Jetpacks = WIN WIN WIN


Forum Posts: 151
Comment #18 by Smiles90
Sunday, July 18, 2010 @ 11:16:33 PM
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Very happy to see that Bungie has addressed most, if not all, of my complaints in the beta. :) I wasn't awed by firefight in ODST, but I think once I'm killing covenant as another "devil" I'll be much happier.


Forum Posts: 122
Comment #19 by Hustlinonradio
Sunday, July 18, 2010 @ 11:40:16 PM
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Forge > Firefight

but anyway very happy that firefight can be night and tweaked. i have to admit FF in ODST can be annoying


Forum Posts: 3
Comment #20 by ConsoleGamer24
Sunday, July 18, 2010 @ 11:41:07 PM
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"Firefight is arguably the greatest addition to the Halo franchise since Halo 2 added online multiplayer way back in 2004. Who am I kidding? It is the greatest addition since then." Uhmm.. Ever heard of Forge?
While I found Firefight a fun addition to the Haloverse, I didn't feel that it was as amazing as this article made it out to be (and still find Gears' Horde mode better bar none).
That being said, with all of this new additions it looks to me like Reach may be one of the best Halo games to date-- all this new info isn't only intriguing, it's making the game look Day One buy worthy.


Forum Posts: 363
Comment #21 by seven43861
Sunday, July 18, 2010 @ 11:41:13 PM
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It'll be another great day in the history of video games when Reach is unleashed.


Forum Posts: 64
Comment #22 by Dlark17
Sunday, July 18, 2010 @ 11:45:09 PM
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So... is this gonna end up like Gears 2 where all the leveling/ranking/multiplayer basically subsists upon Firefight and the regular MP gets drained of its popularity? Just curious, and, even though I've yet to play ODST, I'm kinda thinking that HALO can't live on just that feature, alone.

Still excited and expectant!


Forum Posts: 8
Comment #23 by Badseed
Sunday, July 18, 2010 @ 11:47:57 PM
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The best ever game just got better!


Forum Posts: 10
Comment #24 by ccasanova34
Sunday, July 18, 2010 @ 11:52:32 PM
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"they take something quite novel and give us their take own unique take on it."

What?


Forum Posts: 1282
Comment #25 by UCB Disco
Monday, July 19, 2010 @ 01:29:56 AM
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@#24
It simply means that Bungie is really good at taking other people's ideas that work and giving it their own twist, in other words, make it better. Halo wasn't the "origin" or splitscreen multiplayer, but it sure did set the bar. Halo 2 wasn't the "origin" or online multiplayer, but it sure did set the bar. ODST wasn't the "origin" or Horde-mode-style gametypes (That name says it all), but it sure did set the bar for how the gametype should play.

In other words, Bungie is great at taking great ideas and making them better. It's what keeps companies successful in the electronics world.


Forum Posts: 178
Comment #26 by Blue Thunder28
Monday, July 19, 2010 @ 02:05:19 AM
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I cant wait for Halo to once again consume my life for the next couple years.


Forum Posts: 9
Comment #27 by MARCOUXqc
Monday, July 19, 2010 @ 02:06:17 AM
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WOW!! I can't wait


Forum Posts: 56
Comment #28 by queeg
Monday, July 19, 2010 @ 02:17:57 AM
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I'm quite intrigued. I thought firefight was okay but it felt far too much like horde which i prefered. Adding matchmaking is good as i've only got a few friends that play xbox so never managed to have a 4-player game of firefight, maybe why i never enjoyed it that much.


Forum Posts: 13
Comment #29 by SHADY
Monday, July 19, 2010 @ 02:18:44 AM
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This is going to be SICK!!!


Forum Posts: 0
Comment #30 by General killer1
Monday, July 19, 2010 @ 02:48:39 AM
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omfg I cant freckin i cant wait i just cant wait :) :): )


Forum Posts: 1
Comment #31 by XW3 AR3 L3GION
Monday, July 19, 2010 @ 03:10:54 AM
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I love the Halo series. The first two were perfect games for me - campaign and multiplayer but i think Halo 3 was dragged out the Bad Game pit by its MP. H3's Campaign was so short i had actually thought i had skipped a few levels without realising.
ODST, however, fell into the Bad Game pit head first, despite having a decent campaign. Its Firefight just flopped and i think Bungie knew that so they added the exclusive MP disc and acces to Halo: Reach just to get people to buy the game.
Reach has high expectations if its campaign doesn't live up to even Halo: CE, then it's going to have to rely on its MP and unlike you, Webb, I quite enjoyed MP despite its glitches and overpowered grenades. I just hope Reach's MP follows along the lines of H3's MP, and they've got it sorted. But adding Firefight makes me wonder if its gonna be similar to ODST - where they added more because they knew the game was terrible. Let's hope not.


Forum Posts: 662
Comment #32 by Pieville
Monday, July 19, 2010 @ 03:14:49 AM
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All this stuff looks great, but it makes me think it might be to big to fit all on one disc.
Hopefully they can do it. Honestly after doing Endure, I didn't want to touch firefight again.
But this makes ODST's Firefight look like Borderlands' Underdome. Enough said.


Forum Posts: 0
Comment #33 by Nilfisk2's BloodyTriggers
Monday, July 19, 2010 @ 05:01:34 AM
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#32 LOL!

Firefight is back! Pretty insane!

So.... Where does the chess thing come into the picture?


Forum Posts: 2
Comment #34 by ShadowDragn
Monday, July 19, 2010 @ 05:21:25 AM
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cant w8!


Forum Posts: 30
Comment #35 by Launch
Monday, July 19, 2010 @ 05:23:58 AM
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"Bungie quite clearly jumped on the “Horde” bandwagon"

Bungie had a Survival mode in their Marathon games way before Gears of War came out.


Forum Posts: 26
Comment #36 by Swegabe
Monday, July 19, 2010 @ 05:43:50 AM
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Armour abilities sounds much like Red Faction: Guerrilla's backpacks.


Forum Posts: 12
Comment #37 by INFAMOUSMrChewy
Monday, July 19, 2010 @ 05:58:08 AM
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@#22

Bungie have said that any exp/Cr gained in Firefight is 10 times less or something, to stop people from just playing it to level up faster.

So, yea, it shouldn't reduce the MP population. :P


Forum Posts: 14797
Comment #38 by Webb [STAFF]
Monday, July 19, 2010 @ 06:26:55 AM
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@#20 - The vast majority of gamers out there don't have the time to sink into Forge. It's cool and all, but only really for the die-hards. Firefight though... that shit's for everyone!

@#35 - I'm not saying Epic made the survival mode gametype, but they made it cool again. Bungie had cast it aside and only brought it back when everyone else was doing it, a la bandwagon.


Forum Posts: 72
Comment #39 by gameseeker15
Monday, July 19, 2010 @ 07:14:34 AM
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Hmm, me thinks this just made the legendary edition all the more worth it.


Forum Posts: 25
Comment #40 by KanibalKittN
Monday, July 19, 2010 @ 08:41:21 AM
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I would put Forge ahead of Firefight in the greatest edition since Halo 2 Multiplayer. Even though Halo 2 dwarfs Halo 3, Halo ODST, and probably Reach, I got more time out of forge than firefight easily. It got way too repetitive and turned into being a long and boring grind the whole way up.

And to everyone that just got wet and started touching themselves over this, you might want to wait on the "I'm sure this game is very good, and Firefight 2.0 will make it much better" comments until you play the game. Wouldn't want to be dissapointed, right?


Forum Posts: 6
Comment #41 by DreadHeart58
Monday, July 19, 2010 @ 09:01:21 AM
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Looks so freakin awesome! Matchmaking is much better, a new version of firefight, and a campaign that looks insane. What else could a Halo fan boy ask for? Glad i pre-order the legendary edition.


Forum Posts: 166
Comment #42 by ThrustfulSteve
Monday, July 19, 2010 @ 09:03:33 AM
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halo sucks balls, i really dont know why pople go on about it, the only way they could make it better is if they scrap the whole franchise and stop whoring every penny they can out of a gash idea. how about a new game, not more of the same


Forum Posts: 545
Comment #43 by lizard9979
Monday, July 19, 2010 @ 09:20:29 AM
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I love reading the haters on everything that is Halo. You can always count on the people that "hate" the game to put their two cents in.

Funny... I hate pokemon. but you do not see my name or time spent on a pokemon website explaining how retarted the yellow bunny rabit is.

Go away haters. We do not care about your opinion. Go play COD or Gears. Both great games. But I will stick with Halo over them anyday of the week.

Loving the idea of firefight with the new suit abilities. Sounds like crazy fun and versatility.


Forum Posts: 6
Comment #44 by tMelon
Monday, July 19, 2010 @ 09:26:36 AM
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cant wait for reach to come out


Forum Posts: 10
Comment #45 by Village Guy
Monday, July 19, 2010 @ 09:59:48 AM
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I just wanted to point out that about Bungie jumping on the "Horde" bandwagon, Bungie stated some time after ODST's release that they originally wanted to put Firefight in Halo 3, but at the time they didn't have enough time or resources to it.

Oh, and I can't wait for Reach and Firefight 2.0 :D


Forum Posts: 198
Comment #46 by The Betrayer142
Monday, July 19, 2010 @ 10:06:00 AM
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Loved 1 and 2 with a burning passion (2 I played exclusively on the original xbox for about a year), 3 was fun for 2 months and then became very boring. ODST was a decent rent, got boring too. I'm hoping Halo:Reach combines Halo 1's campaign with Halo 2's thrilling MP and Halo 3's graphical style/rendering and interesting story line.


Forum Posts: 2
Comment #47 by Sonixboom
Monday, July 19, 2010 @ 10:08:13 AM
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I going to wait in line for a midnight release fro this game... Horray for halo


Forum Posts: 1162
Comment #48 by Poppygalaxy
Monday, July 19, 2010 @ 10:39:56 AM
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I cant fucking wait :D Just looks Epic


Forum Posts: 1068
Comment #49 by The Bum-Mobile
Monday, July 19, 2010 @ 11:03:31 AM
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Can't wait for this. Doubt i'll enjoy it as much as Halo 2 though. Ah, back when people on the Xbox WEREN'T A-holes...


Forum Posts: 219
Comment #50 by nicky6314
Monday, July 19, 2010 @ 11:33:31 AM
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@33 I need a drop shield! Drop shield!


Forum Posts: 24
Comment #51 by Rogue Gamer 23
Monday, July 19, 2010 @ 12:59:50 PM
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can't wait.


Forum Posts: 200
Comment #52 by Simlaurel
Monday, July 19, 2010 @ 01:10:53 PM
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@42 "I hate Halo!" That's a pretty good Francis imitation you got goin on there, you whiny tool.


Forum Posts: 602
Comment #53 by odysseus123
Monday, July 19, 2010 @ 01:12:20 PM
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very excited can't wait!


Forum Posts: 0
Comment #54 by MikyVengeance
Monday, July 19, 2010 @ 02:14:21 PM
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I can't wait to walk out of EBgames with my Legendary editon in my hands wearing my spartan costume ;D


Forum Posts: 15
Comment #55 by commando 1538
Monday, July 19, 2010 @ 02:51:42 PM
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I can't wait for this game


Forum Posts: 0
Comment #56 by 24murraygnr
Monday, July 19, 2010 @ 03:13:51 PM
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It looks coool:D


Forum Posts: 1386
Comment #57 by Elit3 m0nkey
Monday, July 19, 2010 @ 03:56:41 PM
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Looks cool. I hope I don't have any classes on Sept 14, I wanna be able to play it all day. :D


Forum Posts: 0
Comment #58 by RanX3roX
Monday, July 19, 2010 @ 05:04:17 PM
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I have enjoyed all of the Halo games... I especially like Firefight followed by campaign and multiplayer. I also loved playing the beta for Reach and the fact that it was broken and it was three month old build tells me that the finished Reach will be off the hook. I think Reach will set the bar at a new height for other games. With this level of customization and three components to the game combined with the level of support Halo has for the matchmaking component will be the game of the year. IMHO

CANT WAIT FOR THIS GAME


Forum Posts: 13
Comment #59 by Brandon Holmes
Monday, July 19, 2010 @ 06:21:42 PM
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Armorlockarmorlockarmorlock.


Forum Posts: 12521
Comment #60 by Spanish Assault
Monday, July 19, 2010 @ 07:56:58 PM
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Screen shots look AMAZING!!!


Forum Posts: 0
Comment #61 by Acid Mother
Monday, July 19, 2010 @ 08:07:03 PM
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#43 is hilarious and he doesn't even know it. Pokemon's a better game than ALL of those games, bud. Do you know what IVs and EVs are? Natures? Pokerus? Shiny Pokes? No? Thought so. Deceptively simple, outrageously impossible to master.


Forum Posts: 0
Comment #62 by mattroe
Tuesday, July 20, 2010 @ 04:08:54 AM
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Acid Mother, I only registered to say you're an arrogant, bigotted tool. You're acting superior because you think you know more about POKEMON? Seriously?? That's laughably childish. Now who's hilarious without knowing it?

Besides, you can't just say "Pokemon's a better game". Whether a game's good or not is subjective. For example, I too think Pokemon is a rubbish game, but I can understand why people enjoy it. It comes down to different tastes.


Forum Posts: 4
Comment #63 by 2ChopStick
Tuesday, July 20, 2010 @ 10:11:59 AM
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Halo Baby!!!


Forum Posts: 0
Comment #64 by MrBoxMan
Tuesday, July 20, 2010 @ 10:55:17 AM
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Am I the only one who wants them to keep Action Sack in Reach? Regardless, it looks like they really are trying to improve Firefight and if they get it right, I will enjoy Reach a whole lot more.


Forum Posts: 2
Comment #65 by bakerrr
Tuesday, July 20, 2010 @ 11:29:17 AM
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can't wait this game is ganna be pretty amazing


Forum Posts: 12
Comment #66 by Epic Gamer Will
Tuesday, July 20, 2010 @ 05:56:38 PM
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Pokemon being brought up in a Halo article... interesting.


Forum Posts: 0
Comment #67 by Kaspardlov Machine
Tuesday, July 20, 2010 @ 06:55:13 PM
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I personally find the original pokemon game awesome. Anyways, i've always loved the Halo multiplayer and their campaigns, firefight should soon join 'em.


Forum Posts: 1
Comment #68 by Raja95
Wednesday, July 21, 2010 @ 12:39:05 AM
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games gonna be good but i think firefight wont be as good as solo and multiplayer


Forum Posts: 5
Comment #69 by ChaoticGnome
Wednesday, July 21, 2010 @ 01:14:22 AM
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I can't freakin' wait for this game! Every element of the game will be amazing!


Forum Posts: 3
Comment #70 by Majestic-Dawn
Wednesday, July 21, 2010 @ 01:47:41 AM
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Lol, I love how people say the halo series is getting old.... Have do you not know of a game series called Call of Duty



Forum Posts: 156
Comment #71 by Delboy06eu
Wednesday, July 21, 2010 @ 01:54:58 AM
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what is the UK release date? I need to book it off??


Forum Posts: 61
Comment #72 by Metal Metallica
Wednesday, July 21, 2010 @ 12:37:42 PM
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I'm way too damn excited about this game.


Forum Posts: 2
Comment #73 by k1ll8 saurav
Wednesday, July 21, 2010 @ 04:18:49 PM
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@22 I think it'll be more like World at War's Nazi Zombie mode. People will play it, but eventually, it WILL get boring. The matchmaking version has a time limit, unlimited lives, and one set to play on. If you want to go through the real Firefight, you'd need to set a custom games Firefight and alter the rules or play the classic version.


Forum Posts: 5
Comment #74 by GRUx CamMie
Wednesday, July 21, 2010 @ 07:53:30 PM
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YAY cant wait looks AWESOME


Forum Posts: 0
Comment #75 by DPika1849
Wednesday, July 21, 2010 @ 09:03:52 PM
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Pre-Ordered [Yes] Limited [Yes] Wanting to know about MC's survival after legendary scene [Never gonna happen?...] Firefight [OMG!!!Yes!!]


Forum Posts: 4
Comment #76 by Wateringcan2
Thursday, July 22, 2010 @ 07:14:00 AM
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thank christ theyve nerfed the nades


Forum Posts: 36
Comment #77 by partydudes
Thursday, July 22, 2010 @ 08:50:38 AM
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halo is gay. the series went downhill after halo 2,halo 3 multiplayer is terrible and ODST shouldn't even be called a game.The only good recent halo game is halo wars.


Forum Posts: 5
Comment #78 by cuberCAT13
Thursday, July 22, 2010 @ 10:56:59 AM
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I can't wait for the campaign and firefight, but I'm still not sure about the online. I'm getting it, regardless.


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Comment #79 by Drahcir Wolf
Thursday, July 22, 2010 @ 11:15:07 AM
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I'm really glad to see Firefight is going to be customizable. That was my one complaint I had about ff in ODST.


Forum Posts: 242
Comment #80 by Twerps
Thursday, July 22, 2010 @ 03:31:55 PM
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So looking forward to this, Fire Fights were epic.


Forum Posts: 0
Comment #81 by jaklans
Thursday, July 22, 2010 @ 03:33:51 PM
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I am a huge fan of halo but some pepole are saying that you should be able to costomise armor AND guns. When guns are costomised it makes the no lifers win! NO COSTOMISABLE GUNS!!!


Forum Posts: 6
Comment #82 by BC SG9er
Thursday, July 22, 2010 @ 10:54:05 PM
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can't wait for this!


Forum Posts: 307
Comment #83 by luffy
Friday, July 23, 2010 @ 04:46:01 AM
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great game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

im pissing my pants already!!!!


Forum Posts: 1
Comment #84 by Mikel100
Friday, July 23, 2010 @ 10:09:51 PM
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online not so good? my ass


Forum Posts: 258
Comment #85 by NachoNabz
Saturday, July 24, 2010 @ 08:23:40 AM
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Can't wait for this! The Halo franchise will kind of rise from the grave with Reach! Not many people play Halo 3 or any other Halos so Reach will definitely add that newness and epicness back into Halo! Woo!


Forum Posts: 154
Comment #86 by JackJumpsCandle
Saturday, July 24, 2010 @ 05:35:09 PM
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Man, going to be spectacular! I thought that the ODST Firefight was amazing, but if this is as great as the review leads you to believe, I'm super excited!


Forum Posts: 3
Comment #87 by Sarubi
Sunday, July 25, 2010 @ 12:47:28 AM
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Firefight 2.0 will be the best ever and i hope some other games will become like this ^^


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Comment #88 by Cmatt10123
Monday, July 26, 2010 @ 12:52:23 AM
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No firefight isnt going to be whats so amazing. Forgeworld is what is going to make Reach the best Halo game ever.


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Comment #89 by Dean2305
Monday, July 26, 2010 @ 11:50:06 AM
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It looks Phenomonal. Bungie should be proud with what they have made that we have seen


Forum Posts: 0
Comment #90 by halo6vegas
Monday, July 26, 2010 @ 07:51:27 PM
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I'll admit I'm not too fussed about Firefight. What I'm really looking forward to, as mentioned before, is the new and improved Forge. If anything, FORGE is going to be 'the game changer.'


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Comment #91 by Mirdala
Tuesday, July 27, 2010 @ 12:54:51 AM
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@#88 agreed Forge World is going to be amazing


Forum Posts: 16
Comment #92 by Dandan217
Tuesday, July 27, 2010 @ 04:00:18 AM
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In reply to #42's comment, saying that Halo is whoring every penny out of a gash idea is wrong. Besides, have you never heard of a franchise called, hmmm, I don't know, Call of Duty?

On a positive note, Halo Reach is looking epic, deffo and pre order for me :D


Forum Posts: 0
Comment #93 by Capt Rex 501st
Tuesday, July 27, 2010 @ 03:14:43 PM
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Pre ordered my Halo Reach XBOX 360 Console! I can't wait. This game will keep me occupied for MONTHS!


Forum Posts: 11
Comment #94 by RedPwnerRanger
Tuesday, July 27, 2010 @ 09:23:02 PM
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This looks pretty good, yeah, but in agreement with @88 and @91, the new Forgeworld plus Forge 2.0 will make this game unending, and forever, the best.

With the already amazing multiplayer (yet vamped up with armor abilities/customization, new weapons, and more), Firefight 2.0, a whole new campaign, and Forge 2.0/Forgeworld, there is literally soooooo much this game offers.

This will be perfection.


Forum Posts: 0
Comment #95 by The JDK
Tuesday, July 27, 2010 @ 10:18:32 PM
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I was never really impressed with the old firefight, although it was new i never thought it was anything special but THIS looks amazing. I cant wait!


Forum Posts: 65
Comment #96 by t04glovern
Wednesday, July 28, 2010 @ 10:56:10 AM
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eh, its halo, which means must buy for anyone with a 360


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Comment #97 by Rawrka
Thursday, July 29, 2010 @ 07:01:43 PM
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Halo: Reach is going to be the greatest game this gen; if GTA IV received a 10. Then I expect nothing less for Reach.


Forum Posts: 204
Comment #98 by Explodius
Friday, July 30, 2010 @ 04:37:57 AM
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Reach looks like it may be the greatest game ever released on 360.


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Comment #99 by a dying animal
Friday, July 30, 2010 @ 09:14:24 AM
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I can't wait for reach, it's going to be awesome. However i never cared for ODST's firefight.


Forum Posts: 10
Comment #100 by spartan9899
Friday, July 30, 2010 @ 02:09:11 PM
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I've already pre-ordered the Legendary edition. I can't wait for it it is going to be the greatest game EVER!


Forum Posts: 9
Comment #101 by stoneskin rebo
Friday, July 30, 2010 @ 02:48:39 PM
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This is easily going to be the best Halo game so far. Halo was awesome, Halo 2 was alright, Halo 3 was pretty good, Halo ODST was awful, I was a huge fan of the forge in 3, they've really upgraded it for Reach.


Forum Posts: 9
Comment #102 by menity men
Tuesday, August 03, 2010 @ 04:43:45 AM
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Halo shall consume much more of life once this game comes out ... im interested in Firefight mode to be honest ... Halo 2 was amazing i had extremely good times wit it, halo 3 was great (forge ftw), ODST was such an epic fail i wish the campaign was longer ... and now it comes down to this game it think its goin 2 b amazing. will b pickin this game up DAY 1 baby :) :) ;)


Forum Posts: 28
Comment #103 by Radon11209
Tuesday, August 03, 2010 @ 11:46:35 PM
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I hope it is......That is what disappointment me about Halo 3: ODST.


Forum Posts: 0
Comment #104 by razor24nl
Wednesday, August 04, 2010 @ 03:55:39 PM
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what is that gun on the last picture


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Comment #105 by MikyVengeance
Saturday, August 07, 2010 @ 03:02:58 PM
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@104, laser designator :3


Forum Posts: 0
Comment #106 by kurusaki619
Monday, August 09, 2010 @ 09:41:21 AM
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playing other players in firefight is gonna fail


Forum Posts: 0
Comment #107 by Shawnc292
Wednesday, August 11, 2010 @ 10:45:04 AM
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woot 1000 more g-score to add to my colection and this time it will be fun to get


Forum Posts: 0
Comment #108 by drummer88
Thursday, August 12, 2010 @ 05:54:10 AM
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comment 23 is right the best game ever has just got better check out the halo reach pannel at comic con and the forge world vidoc on halo waypoint AMAZING!!!!!!! the halo series is my favourite ive played them all and this looks even better is it possible ?


Forum Posts: 0
Comment #109 by drummer88
Thursday, August 12, 2010 @ 05:57:01 AM
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so true comment 98,97 and 96


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Comment #110 by mr.killem all
Sunday, August 15, 2010 @ 04:18:04 PM
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halo reach best game ever but hard achievements to unlock


Forum Posts: 5
Comment #111 by isaabelllaa
Monday, August 16, 2010 @ 03:16:52 PM
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I can't wait to try the jetpacks! :D


Forum Posts: 3
Comment #112 by LiL Bon jovi
Wednesday, August 18, 2010 @ 12:06:18 PM
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The online is probably almost the same thing as halo 3 exept for the firefight. So ill stick with halo 3 online.


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Game Info
Developer:
Bungie Software
Genre:

Release:

US September 14, 2010
Europe September 14, 2010
Japan September 15, 2010

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