Elder Scrolls V: Skyrim Uses An "All-New" Engine
Written Monday, December 13, 2010 By Richard WalkerView author's profile
With the barnstorming announcement of The Elder Scrolls V: Skyrim at this weekend's VGAs, there's more good news to go alongside the game's confirmation. If the game's confirmation is your big burger, consider this little tidbit your fries.
Bethesda Community Manager, Nick Breckon has confirmed via Twitter that Elder Scrolls V won't be utilising the aging Gamebryo engine from Elder Scrolls IV: Oblivion, Fallout 3 and Fallout: New Vegas, or indeed a heavily modified version of it as once thought. Nor will the game make use of id Tech 5, which is powering Rage.
Instead, Elder Scrolls V is being built using an "all-new" engine, as Breckon announced on his Twitter page: "We can now confirm that the TES V: Skyrim engine is all-new. And it looks fantastic."
Here's hoping that this all-new engine - which is an internally built graphics and gamepay engine - improves substantially upon the old one, and that Elder Scrolls V: Skyrim is a smooth and glitch-free experience. Fingers crossed.