F.E.A.R. 3 'Divergent Co-Op' Video Shows Opposites Don't Always Attract
Written Friday, January 14, 2011 By Richard WalkerView author's profile
In FEAR 3, developer Day 1 has made the co-op duo of brothers Point Man and Paxton Fettel deliberately asymmetrical, so that each character has completely different abilities that are useful in certain situations. For instance, Fettel is able to use telekinesis to manipulate or possess enemies, meaning that if a sniper is giving you grief, he can assume control of him and create a flanking ambush-type situation.
Conversely, Point Man is a more traditional FPS character, packing serious heat as well as the ability to move in and out of cover, or use slow-motion to better aim his shots, as in previous FEAR titles. With each character possessing such differing abilities, the notion of the resulting 'divergent' co-op gameplay is explored in this behind the scenes trailer featuring members of the Day 1 dev team.
You and your co-op buddy will work together, but there may also be times where you're working against one another, causing a fractious, uneasy alliance depending upon who you choose to play through the game with. In single-player, you'll play as Point Man by default, so there's inherent replay value in experiencing the campaign in both single and multiplayer modes, playing as Point Man and Fettel respectively.
Check out the video to get more insight into FEAR 3's divergent co-op, then keep an eye out for the game sometime in May 2011.