Interview: Shift 2 is a "Racing Simulator," Not a "Driving Simulation Experience" Says the Game's Producer
Written Thursday, January 27, 2011 By Dan WebbView author's profile
The original Shift was an interesting game. Loved by some, hated by others, and tolerated by us - it was decent; nothing more, nothing less. So when Shift 2 was announced, those who loved the original were over the moon, those who hated it rolled their eyes, and others, like us, were just glad they at least did the right thing and ditched the Need For Speed moniker.
While down in EA's UK offices recently, we caught up with Shift 2 Unleashed's Producer, Jesse Abney, to see what they had in store for us with the sequel; a game which Abney labels as a "racing simulator," unlike Forza and GT5 which are "driving simulation experiences." There is a difference... apparently. With night-time racing promised, a much more varied career and more, we get the detailed lowdown on what fans can expect this coming March.