Double Fine Heads To Sesame Street With Kinect
Written Tuesday, February 15, 2011 By Richard WalkerView author's profile
'Sunny days, sweepin our clouds awaaaaay!' Ah, Sesame Street... Imparter of early wisdom, champion of letters and numbers and now teacher of life skills via the power of Kinect. Tim Schafer's Double Fine Studio is becoming increasingly prolific it seems, as it's developing the new Kinect project, Sesame Street: Once Upon a Monster, announced today by Warner Bros. Interactive.
You'll join Cookie Monster, Elmo and a variety of other Sesame Street characters in exploring a living storybook entitled 'Once Upon a Monster', where you can befriend zany monsters and share adventures, solving puzzles, dancing, jumping and learning key life skills along the way. Yes, this one is aimed squarely at the kids.
“It’s great to be working with Warner Bros., especially on a game like Sesame Street: Once Upon a Monster, which brings together so many things we all care about,” said Tim Schafer, President and CEO of Double Fine Productions. “Sesame Street had a profound effect on me, and many members of the Double Fine team, when we were children. So did video games. Now many of us are parents and we want to share with our kids the great experiences we had, but also the completely new ones made possible by cutting-edge technology like Kinect for Xbox 360. So it’s a labour of love on many levels.”
Sesame Street: Once Upon a Monster will be teaching valuable life lessons to the younglings when the game launches in autumn 2011. Check out the first three screens. Cooooookie! etc.