Microsoft Confirms Kinect for Windows SDK For Spring 2011
Written Monday, February 21, 2011 By Richard WalkerView author's profile
Microsoft has announced that it is going to release a non-commercial Kinect for Windows software development kit (SDK) in spring 2011, effectively giving app developers a 'starter kit' make it easier for academic research and modding communities to put together potentially fresh and unique experiences using Kinect technology.
Coming from Microsoft Research in collaboration with the Interactive Entertainment Business, the Kinect for Windows SDK will help support a growing community looking to explore the Kinect tech, granting access to "deep Kinect system capabilities" like audio and system APIs as well as direct control of the sensor.
Microsoft is planning to subsequently deliver a commercial version of the SDK at a later date, although there are no details on these plans at present.
Academic researchers and enthusiasts have already turned their hand to hacking Kinect to create their own applications for the motion sensor on the the PC, but in planning to release the Kinect for Windows SDK this spring, Microsoft will give app developers the tools to build new apps utilising Kinect technology.
Essentially, this means that you'll hopefully be able to legitimately play Kinect on your Windows PC with crossover potential for mod-created applications being ported across to Xbox 360. That's what we reckon anyway. We'll just have to see what happens when the non-commercial Kinect for Windows SDK launches this spring.