Here Are Your F.E.A.R. 3 Multiplayer Modes...
Written Friday, April 15, 2011 By Dan WebbView author's profile
Warner Bros - yes, they've been having a busy day! - today announced the 4 multiplayer modes that will ship with FEAR 3 this May - or should that be F3AR?
Ranging from the tactfully named, Fu**ing Run, where you out run the Wall of Death to the aptly named Soul King, where you host an evening with James Brown - or something like that - each of the four modes are set to test your mettle when you venture online when FEAR 3 ships next month.
Here's the run down of each mode, courtesy of the beloved press release and of course, a delightfully grim and moody trailer:
Chased by Alma’s always-encroaching Wall of Death, the F.E.A.R. squad must push forward through Armacham forces and reach the checkpoints before they are swallowed up. If any team-mate is lost to Alma’s Wall of Death, it is game over for everyone. The only way to survive is to F**king Run! Alma’s Wall of Death was inspired by the cover of John Carpenter’s Prince of Darkness.
Contractions places gamers as members of an isolated F.E.A.R. squad facing off against Alma’s minions. As a team you must work together to collect weapons and build barricades during the calm between Alma’s contractions. Each time a contraction hits, a wave of supernatural and possessed enemies flood into the area. To make matters worse, a paranormal fog rolls in with each wave, getting thicker and deeper as you try to make your last stand. Dangerous things lurk in the fog, including Alma herself. Only by cooperating can the squad survive all twenty waves. Inspired by John Carpenter’s The Fog.
Soul Survivor adds a twist to the cooperative gaming experience. While players are working together as a team to survive attacks from incoming soldiers, Alma will corrupt one of the team, forcing the player to turn against their allies. The Chosen Player has a set amount of time to split up the F.E.A.R. squad and Corrupt them, all while the Armacham soldiers continue assaulting the team. Each player that is picked off joins the Corrupted side and must help to exterminate the remaining squad members. Only the strongest player can make it out alive as the Soul Survivor. Inspired by Steve Niles’ 30 Days of Night where the survivors are taken down one by one and turned against those that remain.
All players start as a Spectre, a ghost with the ability to possess human enemies. Players fight to possess and kill AI combatants, as well as collect the caches of souls that other players release once killed. Picking up souls adds to your points, but if you’re killed you lose half your souls. The player with the highest score at the end of the timed round is the Soul King.
Check out the 16 new multiplayer screens here, as well as the new trailer below.