Bethesda: Skyrim Will Have Mammoths; Will Show at E3
Written Thursday, April 21, 2011 By Dan WebbView author's profile
Creating a living and breathing world is something that’s become a possibility in this day and age of games and as gamers, we expect things like an ecology now – or even the illusion of one – especially after Rockstar did such a fantastic job with Red Dead Redemption. Naturally, the topic of Skyrim’s ecology was brought up last week at Bethesda’s BFG Showcase and Todd Howard, Bethesda Game Studios’ Game Director, said that there will be one and that they have a surprise to show at E3.
“Some of our designers, we have a couple of them that are just in charge of what we call world interaction... or random things,” said Howard.
“This guy setup just making wolves go out in hunting packs, so we have these wolves that go out to hunt and if they kill something... we have mammoths, which you’ll see at E3, and they can hunt a mammoth and kill it, and then they’ll hang out by it for a while,” he continued.
“It’s like their kill... and then they’ll go back on their route. I mean, like honestly, something like that takes 15 minutes for our designers.”
“It’s actually something we didn’t realise people wanted... we give people bows, you give them deers, they want to hunt. We didn’t realise that initially, so we’re trying to add that. It’s a common question... we’re trying to add more.”
An ecology? Mammoths? It’s all sounding too good to be true now... I wonder whether they’ll be woolly... I mean, they must be, Skyrim looks a little chilly at the best of times!
Skyrim has been a hot topic this week, so if you’ve missed out, check out our detailed preview, some new screens, Todd Howard on the new engine & class streamlining and news on whether the horses will make the cut.