Tom Clancy's HAWX

Ubisoft Announce Tom Clancy's HAWX

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Sometimes I fear for the safety of Tom Clancy. I'm under the impression that he's been locked away somewhere in the Ubisoft HQ, maybe in an underground facility or something and they only get him out for days like this. Of course, I'm talking about Ubisoft announcing yet another Tom Clancy franchise, Tom Clancy’s HAWX. We are informed that HAWX stands for high-altitude warfare, now forgive my delusions, but where does the X come from in that?

The game is set to land in fall 2008 and is being developed by Ubisoft's Bucharest studio. It is the first time we'll see a Tom Clancy game taking the battle to the skies and we are informed it "delivers an intense and authentic aerial combat experience by fully leveraging the benefits of the next-generation platform."

“Tom Clancy’s HAWX marks the next evolution of high altitude warfare in the Tom Clancy video game universe,” said John Parkes, EMEA Marketing Director at Ubisoft. “We are thrilled to take to the skies and provide a new environment along with an extension of a familiar storyline from our other successful Tom Clancy franchises such as Ghost Recon Advanced Warfighter.”

"The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are apparent, growing concerns surrounding giving them too much power begin to mount."

Key Features of Tom Clancy’s HAWX:

• ENHANCED REALITY SYSTEM (E.R.S.) - E.R.S. is in-game technology that helps turn novice aviators into elite pilots of the future. The Enhanced Reality System is the backbone of the HAWX flight experience: radars and incoming missile detection, anti-crash system, damage control system, tactical map and information relay, and weapons trajectory control. E.R.S. also allows players to issue orders to their squadron, making this system as iconic to HAWX as the Cross-Com system is to Tom Clancy’s Ghost Recon Advanced Warfighter!

• ASSISTANCE MODE – Players can ease into their flight missions and gain a level of comfort with the use of the assistance mode. Once employed, players can take full advantage of their technological support through the E.R.S and gain maximum piloting security. If the situation calls for the player to unleash the full potential of the aircraft, the assistance mode can be switched off and all safety features will be deactivated. This comes with increased risks, but allows the player advanced dogfighting maneuvers and stunning third-person views.

• REVOLUTIONARY MULTIPLAYER - For the first time ever in the air-combat genre, players will be able to experience the entire solo campaign in four-player JUMP IN co-op mode. In PVP mode, players can challenge up to 15 friends in intense dogfighting sessions and find out who's the top gun. Winning players are rewarded with experience points and money to unlock more weapons.

• REALISM AND AUTHENTICITY – Players have the opportunity to take the throttle of over 50 of the world’s famous aircrafts, as well as being able to dogfight over realistic modern landscapes that have endured years of post-war trauma.

For more information on Tom Clancy’s HAWX, please visit

Of course, like any game announcement, we have a couple of screens to accompany it and they certainly look very detailed. Let's hope that the Tom Clancy's tradition of solid combat continues in HAWX.


See the full gallery here for their true resolution.


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Game Info
Ubisoft Romania


Europe March 06, 2009

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