Deus Ex: Human Revolution's Boss Battles Were Outsourced
Written Monday, September 19, 2011 By Richard WalkerView author's profile
Developers often choose to outsource parts of their games to other studios, whether it's the multiplayer bits or one particular aspect of a game in general, and as it happen, Eidos Montreal outsourced Deus Ex: Human Revolution's boss battles to a studio called GRIP Entertainment.
Eidos Montreal still had some input in creating the boss battles, and made the ultimate decision to incorporate them into the game, but for some players, they simply didn't cut the mustard at all and they were widely criticised. There's a video featuring GRIP Entertainment's President and and Founder, Dr. Paul A. Kruszewski, who talks about the team's approach to creating Human Revolution's boss encounters, with insight into balancing issues and working with Eidos Montreal.
Despite arguably being the weakest part of Deus Ex: Human Revolution, we didn't think that the boss battles were all that bad, although they certainly could have been a lot better than they were. Check out the video to find out more, then once you've watched that, there's a second video [via Ripten] to watch that mashes up Deus Ex with Ghost in the Shell, just for a bit of fun. Enjoy!
[Via Game Informer]