|Call of Duty: Black Ops - Achievement Guide|
XboxAchievements.com - Every Point Counts
There are 71 achievements with a total of 1700 points.
|Death to Dictators (15 points)|
|Take down Castro with a headshot.|
This is during the middle of the first mission, "Operation 40". You will be raiding Castro's villa, and your teammate will tell you to stack up on him. This is right after you stack up and raid a room. You will pull out your pistol and you will see Castro hold a woman as a hostage near a bed. Press and hold and aim at Castro's head. Once you shoot him, it will go into a slow motion and hit Castro in the center of the forehead.
|Sacrifice (10 points)|
|Ensure your squad escapes safely from Cuba.|
Story related and cannot be missed. Complete the first mission, "Operation 40".
|Vehicular Slaughter (25 points)|
|Destroy all enemies on vehicles during the prison break.|
During the second mission "Vorkuta", you will be put on a motorcycle to escape the enemies. After a while, you will be put onto the flatbed of a truck with a machine gun on the back of it. You will be shooting at enemies in big transport trucks and on motorcycles. You have to kill all of them before you jump onto the train. If you don't get the achievement before the train, just do not jump onto the train when prompted. You will fail the mission and be taken back to retry the achievement.
|Slingshot Kid (15 points)|
|Destroy all slingshot targets in 3 attempts.|
During the second mission "Vorkuta", you will be taken to the top of a building where you will need to slingshot huge explosives at 3 targets off in the distance toward the Soviet Camp. Aim a bit higher then where you see the objective marker location. This may take a couple tries to get the hang of but if you mess up, you can restart from the check point given to you.
|Give me liberty (10 points)|
Story related and cannot be missed. Complete the second mission, "Vorkuta".
|VIP (10 points)|
|Receive orders from Lancer.|
Story related and cannot be missed. Complete the third mission, "U.S.D.D".
|A safer place (10 points)|
|Sabotage the Soviet space program.|
Story related and cannot be missed. Complete the forth mission, "Executive Order".
|Tough Economy (15 points)|
|Use no more than 6 TOW guided missiles to destroy the tanks in the defense of Khe Sanh.|
During the mission "S.O.G", you will be in a jeep with a TOW missile launcher on it. Your crew will drive around and tell you where the enemy tanks are coming from. Take your time and make sure there aren't any objects between you and the tank that would get in the way. If there are, avoid them as best as possible. There are 6 tanks you need to destroy, giving you one missile per tank. Once you fire with , use to navigate the missile towards the tank and avoid any structures. If you miss, you can simply shoot your own vehicle causing the mission to fail and restart from the latest checkpoint. The achievement unlocks at the moment you get out of the vehicle, so don't panic if it doesn't unlock when you destroy the final vehicle.
|Looks don't count (10 points)|
|Break the siege in the battle of Khe Sanh.|
Story related and cannot be missed. Complete the fifth mission, "S.O.G".
|Raining Pain (15 points)|
|Rack up a body count of 20 NVA using air support in Hue City.|
During the mission "The Defector", you will be told to run up to a soldier that has a radio. He will hand you the radio and you can use this to call in a helicopter for air support. To use the air support, press and it will pull the radio out. Whenever you see enemies in a building, at the end of a street, etc., call in the helicopter to destroy the area. You have an unlimited amount of air supports you can call in and you can call in the next one right after the helicopter previously left.
|The Dragon Within (15 points)|
|Kill 10 NVA with Dragon's Breath rounds.|
During the start of "The Defector" mission, you will see Woods grab an enemy and shoot 2 enemies through a doorway. This shotgun has incineration rounds known as Dragon's Breath in them. Kill ten enemies while going through the corridors.
|SOG Rules (10 points)|
|Retrieve the dossier and the defector from Hue City.|
Story related and cannot be missed. Complete the sixth mission, "The Defector".
|Heavy Hand (15 points)|
|Use the Grim Reaper to destroy the MG emplacement.|
During the mission "Victor Charlie", you will detonate the explosives with . Once you get around the corner, you will pick up the Grim Reaper to destroy the ZPU on the river. After this, you will be told to go left and to kill a couple enemies in the buildings. While you approach the marker and objective to "Clear out North Village", you will enter a building. Approach the right window with the Grim Reaper equipped and aim out the window. In the middle of the hill at the top you will see a big pile of barrels and trash. Once you reach the edge of the window, all the trash will blow off and a MG will appear. Use the Grim Reaper to shoot and destroy the MG placement with one shot.
|Up close and personal (15 points)|
|Silently take out 3 VC.|
This is completed during the mission, "Victor Charlie". At the start of the level you will be thrown into the water and go up the river into a village. The first kill will be going from under water and killing a man on the boat while your teammate will take out the other. Then, you will go into a building to find two enemies sleeping in a cots, this is your second kill. Right after this, you will see an enemy standing outside of the doorway. This is the third and final kill needed.
|Double Trouble (10 points)|
|Use only dual wield weapons to escape Kowloon.|
This is easiest to do on Recruit difficulty and happens during the mission "Numbers", where you will meet Dr. Clarke and be ambushed by enemies. You must play this entire mission using only dual wield weapons. You cannot pick up or fire other weapons. You will start the mission with the "CZ75 Dual Wield" pistols. Once you have jumped the rooftop, they will move a fridge from the side of a wall to open a weapon stash. Inside in the middle of the wall you will find the "Kiparis Dual Wield" Sub Machine Guns. Many of the enemies have Kiparis so finding ammo while shooting them down should not be an issue, but keep your "CZ75 Dual Wield" pistols on hand. Pressing will fire the weapon in your left hand, and pressing will fire the weapon in your right hand. If you press , both weapons will be reloaded at the same time. During the mission, it is okay to melee/knife with or to kill enemies by throwing a grenade with .
|Broken English (10 points)|
Story related and cannot be missed. Complete the seventh mission, "Rebirth".
|Lord Nelson (25 points)|
|Destroy all targets and structures while making your way up the river.|
This is easiest to do on Recruit difficulty. During the mission "Crash Site", you will be put into a boat with rocket launchers and a machine gun on it. Press to fire the rockets and to use the machine gun, is used to aim the reticule found on your screen. Here are some tips to ensure you don't miss a house:
|Never get off the boat (10 points)|
|Find the Soviet connection in Laos.|
Story related and cannot be missed. Complete the ninth mission, "Crash Site".
|Pathfinder (50 points)|
|Guide the squad through the Soviet outpost without them getting killed.|
This is easiest to do on Recruit difficulty and is done on the level "WMD". You will be in control of the dispatcher in the SR71 plane and a soldier on the ground, switching between them from time to time. To zoom in you press and to zoom out you press . To command your squad on where to go, press on the location. Use to move the cursor around the area. After you find the squad on your screen, you will be given an insertion point that is to the east of you labeled "1602". After you hear that vehicles are coming in from the north, you will be told to put your team into the building labeled "Safe House". Select the Safe House with .
You will be put into the soldier’s scenario to kill the enemies entering the house. After the encounter with the enemies that entered the building, you will be put back into the hands of the dispatcher. Make sure all 4 of your teammates are alive on the screen. After this, select the back of the Safe House building. To the right you will see two enemies next to a barrel. Scroll over these enemies and select them with to have your team attack them. Directly behind them is an objective point. Select the objective point so that your team moves to this location.
After that, you will be given another insertion point just below this one. You will see bushes halfway between your current location and the objective point. Select the bushes with to have your team move there (you should be 500-600 away from the insertion point). Immediately after they have moved, your dispatch will tell you that a large group of enemies is coming around. You will be told to hold down to make your team go into a prone position and not be seen by the enemies.
After you get the all clear, move your team to the objective directly in front of them and you will be given an objective labeled "Barracks". The on screen reticule should turn red, so select the Barracks with to have them move into position. Now you will be put back into the view of the soldier. Eliminate all the enemies found inside of the building and be sure to be in front to take as much of the fire that is shot at you and your teammates.
At the end of all this, you should have all four of your teammates with you. You need to clear the last room, plant and detonate the C4 and make it through the barracks. You will be given a new insertion point once you leave the barracks, so guide your team there. When you have reached the second insertion point outside of the building, you have safely guided the squad without killing them.
Make sure that while you are controlling your team, no vehicles that drive by see you as your team on the ground will be eliminated immediately. If they are eliminated, you will need to restart the whole mission over.
|Mr. Black OP (50 points)|
|Enter the Soviet relay station undetected.|
In the level "WMD", after you have finished rappelling down the mountain and proceed down some stairs, you will need to enter the relay station undetected. Use your crossbow to take out the enemies. Take caution - using your silenced gun on some enemies will give your position away. There are a couple of enemies in pairs; if you take out one, your AI team mates should take out the other. Be careful of shooting barrels or the gas can, as this will set off an explosion and compromise the achievement. The last enemy will be at the bottom of the stairs leading to the waypoint - killing him will pop the achievement right afterwards.
|With extreme prejudice (25 points)|
|Get to the POW compound in the Hind using only rockets.|
During the mission "Payback", you will be put into a helicopter known as a Hind. To use the rockets, only press the button. Do not press the other trigger as it will fire the machine gun found on the Hind. Be sure to shoot when you know you can get a kill since the rockets need to reload after being shot.
|Russian bar-b-q (15 points)|
|Incinerate 10 enemies with the flamethrower attachment in the POW compound.|
During the mission "Payback", you will be fighting through a POW compound found in the caves. Just before you get to the building to open the doors for your comrades, you will find an AK-47 on a crate with the Flamethrower attachment. Once you have the AK-47, press , and press to use the flamethrower. Rush your enemies and burn them. You should more than enough ammo to burn through 10 enemies in the next area.
|Light Foot (30 points)|
|Escape the ship with 2:15 left on the timer in Veteran.|
In the level "Project Nova", after you fight the British and escape, you must set an explosive. Make sure you clear out all the enemies before planting it. There should be a Mosin–Nagant gun after killing the enemies in the first room. This should help you clear out the enemies in the second room, especially the enemies on the higher walkways. You can shoot through the metal gratings.
After setting the explosive, shoot the highlighted beam and make your way out. As you head out, there will be an enemy outside the door on your right and another coming on your left. Kill these two and then sprint down the walkway. There will be a few more enemies climbing onto the ship but you should have no issues killing them and proceeding. A last enemy should be up high so be forewarned. If you die at any time during this run, you may still have enough time to make it, as long as there is 2:15 left on the timer.
|Some wounds never heal (10 points)|
|Escape the Past.|
Story related and cannot be missed. Complete the eighth mission, "Project Nova".
|I hate monkeys (15 points)|
|Kill 7 monkeys in under 10 seconds in the Rebirth labs.|
The mission the monkeys are found on is named "Rebirth". The monkeys are found once Hudson starts talking to you. You will hear loud screeching and find monkeys in cages on the walls stacked on top of one another. Before you enter the big circular room, you will see a corner that is full of cages on your right. Directly before this hallway on the right side, is a AK-74u with a grenade launcher attachment (the room has pigs inside it). Grab the AK-74u and equip the grenade launcher attachment with . Back away from where the monkeys are at and aim so that the grenade will hit the floor. This should kill all the monkeys in the corner.
|No Leaks (50 points)|
|Make it through the NOVA 6 gas without dying on Rebirth Island.|
This is easiest to do on Recruit difficulty. During the mission "Rebirth", you will be put into the shoes of Hudson and his squad. You first take control of some APC's, and once you drive over a bridge, an attack helicopter will knock you out of the APC onto the ground. You will see gas being dispersed in the cut scene, causing you to put your gas mask on. This is when the mission begins, and you cannot be shot enough for your suit to tear/die. They give you an Einfield with an infrared scope on it. This is the weapon you need to use the most to fight through the gas.
First you want to use the prone ability as best you can and always try to be in cover (press and hold to go prone). While moving up the streets, stick to the sides. If your team starts shooting, there are bound to be enemies. A majority of the enemies spawn in front of you, so always be ready. Once you reach the clearing with your team and see the facility in site. You will take off your mask and the achievement should unlock. Here are some tips to make it through without a problem:
|Clarity (10 points)|
|Crack the code.|
Story related and cannot be missed. Complete the 14th mission, "Revelations".
|Double Whammy (15 points)|
|Destroy both helicopters with one Valkyrie rocket from the deck of the ship.|
In the level "Redemption", during the objective to destroy the helicopters with the Valkyrie Rocket Launcher, you have to wait until the two helicopters converge near each other and then fire the rocket. You want to aim between the two and then detonate the rocket by holding down . If you are playing on a higher difficulty, you may have to run for cover inside an alcove. You can determine where the two helicopters are by the yellow markers on your HUD/screen.
|Stand Down (35 points)|
|Complete the campaign on any difficulty.|
Story related and cannot be missed. Complete the 15 levels of the campaign on any difficulty and this will unlock.
|BLACK OP MASTER (100 points)|
|Complete the campaign on Hardened or Veteran difficulty.|
You must complete the following levels on Hardened or Veteran difficulty:
Here are some tips to help you get past the levels on Hardened or Veteran difficulty:
|Frag Master (15 points)|
|Kill 5 enemies with a single frag grenade in the campaign.|
During the first mission "Operation 40", you will infiltrate Castro's room. Afterward, you will be put into a large hall and made to fight your way out. Once outside, you will see a large circular open area with a fountain in the middle and with Convo Trucks coming in from the far right side. You will hear Bowman say, "Take out that .50 cal!". Let the enemies cluster up in the middle of the area and then throw a grenade in the center of the fountain just over the first barrier. There should be plenty of enemies with explosive barrels all around them. Use these barrels to your advantage as it counts the explosion caused by the grenade. Throw the grenade with and watch the giant explosion. If it doesn't unlock, hold down to cook a grenade and kill yourself to put you at your last checkpoint.
Alternately, you can also try for the achievement during the mission, "The Defector". When you reach the objective to destroy the ZSU gun emplacement, you will head upstairs with Woods. After clearing out some enemies, you should see a few enemies crowded by a car. If you toss a frag grenade through the window of the car, the resulting blast will kill the enemies and the achievement will pop. If you mess up or you didn't kill 5, cook a grenade to kill yourself and retry the checkpoint.
|Sally Likes Blood (15 points)|
|Demonstrate killer economic sensibilities by taking down 3 enemies with a single bullet.|
You can do this in various ways. You can play Dead Ops Arcade (see "Insert Coin" achievement), and kill 3 zombies there with a single bullet. (Credit to 'pougalbear' for confirming) Or you can try to line up 3 zombies by playing the Zombie mode. If you prefer to try it during the single-player campaign, I have detailed information below.
In the mission "Numbers", when you are escaping with Dr. Clarke, he should open up his weapons cache. Grab the PSG1 gun from his wall, and as he opens the door, aim down the hallway and you will see an enemy running towards you. If you time it correctly, there will also be 2 other enemies right in-line behind him. If you shoot them all, the achievement will pop up immediately. If you need to retry, just kill yourself with a grenade to restart the checkpoint. You have flashbangs in this level as well, if you need to stun enemies in place.
|Unconventional Warfare (15 points)|
|Use the explosive bolts to kill 30 enemies in the campaign.|
During the mission "Executive Order", you will be given the crossbow with explosive bolts to kill off enemies attacking you from below. Aim at the vehicles. Once you have eliminated these enemies, you zip line down to the building and you will start facing even more enemies. To use the explosive bolts you must press . There are plenty of enemies to kill during the level, so you shouldn't have any trouble doing this in one go. You don't directly have to stick each enemy. If an enemy dies from the explosion, it counts as a kill.
|Cold Warrior (25 points)|
|Complete "Operation 40," "Vorkuta," and "Executive Order" on Veteran difficulty.|
You must complete “Operation 40”, “Vortuka” and “Executive Order“ on Veteran difficulty. Please refer to "Black Op Master" for tips.
“Executive Order” on Veteran is one of the most difficult missions, since there is a point where you must fight against infinite respawns. Below is a video to help.
|Down and Dirty (25 points)|
|Complete "SOG" and "The Defector" on Veteran difficulty.|
You must complete “SOG” and “The Defector” on Veteran difficulty. Please refer to "Black Op Master" for tips.
“SOG” on Veteran is one of the most difficult missions, since there is a point where you must fight against infinite respawns. Below is a video to help.
|It's your funeral (25 points)|
|Complete "Numbers," "Project Nova," and "Victor Charlie" on Veteran difficulty.|
You must complete “Numbers”, “Project Nova” and “Victor Charlie” on Veteran difficulty. Please refer to "Black Op Master" for tips.
|Not Today (25 points)|
|Complete "Crash Site," "WMD," and "Payback" on Veteran difficulty.|
You must complete “Crash Site”, “WMD” and “Payback” on Veteran difficulty. Please refer to "Black Op Master" for tips.
|Burn Notice (25 points)|
|Complete "Rebirth" and "Redemption" on Veteran difficulty.|
You must complete “Rebirth” and “Redemption” on Veteran difficulty. Please refer to "Black Op Master" for tips.
|Closer Analysis (15 points)|
|Find all the hidden intel.|
Intel is displayed as yellow recorders found throughout levels. To pick up a piece of hidden intel, press and hold until you have picked it up. There are a total of 42 pieces of intel to find, 3 being in each level. To check how much intel you have found for each level, go to the Main Menu > Campaign > Intel. It will show you how many pieces of intel you have found for each level that you have completed. Once you have picked up a piece of intel in a level, you can save and quit, you do not need to finish up the mission for them to count.
Here is a video to all the Intel locations:
|Date Night (15 points)|
|Watch a film or clip with a friend.|
Go to Multiplayer>Xbox Live>Theater>My Recent Games. Pick a "recent game" and allow it to download from Xbox live. Now press and invite a friend who is going to join. Start up the movie up and achievement will pop.
|In The Money (20 points)|
|Finish 5 Wager Matches "in the money."|
You will need to have earned some CoD Points before attempting this. You can earn these points by jumping online into a Player match and having a game. Win or lose. No kills or 30 kills you should get around 100 - 1000 points in a game.
You must come in first, second, or third place to be "in the money." You can check the leaderboard during the game by pressing . You will also hear the announcer say "In the Money" if you are in the money, or "Out of the money" if you are not in the money (fourth through sixth place).
To set this up got to Multiplayer> Xbox Live> Wager Match. Then you can pick either:
|Ready For Deployment (15 points)|
|Reach rank 10 in Combat Training.|
Go to Multiplayer> Xbox Live> Combat Training. Then put the game to the following settings:
Now start the game up and it will be you vs 9 enemy bots. Simply run around and kill the enemies. by the time you reach 30,000 points which is equivalent of 300 kills in Team Deathmatch, you will be around rank 7-8; maybe higher depending on your skill level. Rinse and repeat until you reach rank 10.
|The Collector (20 points)|
|Buy every weapon off the walls in a single Zombies game.|
This is easiest done on the level "Kino Der Toten" found in the Zombies game mode. You need to buy every weapon that is found on the walls in a single game and can prove to be quite tedious as you need to earn a total of 13,150 points to buy everything. That point total does not include the opening of doors/etc.
The weapons to find on Kino Der Toten are:
For a great strategy that will help you a lot, refer to the: Kino Der Toten Strategy Guide
|Hands Off the Merchandise (20 points)|
|Kill the Pentagon thief before it can steal your load-out.|
This is accomplished in the Zombie game type playing solo on the level "Five". You must first complete the campaign on any difficulty to unlock the level "Five" in Zombies.
Tips before playing:
Between Round 1 and 2:
Between Round 2 and 3:
Between Round 3 and 4:
Protect yourself as much as possible, and move as quickly as you can. What you need to do is leave one crawler in that round. At the end of the fourth round when the crawler is left, you need a total of at least 4500 points. Do not kill him until you need to which is after of all this:
|Sacrificial Lamb (15 points)|
|Shoot at or be shot by an ally with a Pack-a-Punch crossbow and kill six zombies with the explosion.|
This strategy is written specifically for the map 'Kino der Toten'. The method applies to all maps, as long as you know where the Pack-a-Punch machine and Mystery Box locations are.
Firstly, this achievement requires at least two people playing in Zombie mode. Next, you or the other player needs to obtain a crossbow, which can only be found in the Mystery Box which is randomly placed on the map. You can either open up the areas randomly, or you can head towards the auditorium to turn the power ON. Turning the power ON allows you to view various blackboards that have a chalk outline of the map area with light bulbs attached. The light bulb which is lit is the location of the Mystery Box on the map. Head towards there, and use the Mystery Box, which costs 950 points. The weapon you get from the Box is random, so you may have to try several times. After you have obtained the crossbow, you need to head to the 'Pack-a-Punch' machine, which can only be accessed by turning the power ON. The 'Pack-a-Punch' machine costs 5000 points.
In 'Kino der Toten', the machine is located in the projector room. In order to get into the projector room, you will need to unlock the doors to the auditorium and then step on the teleporter pad to activate the link by holding . Then you need to run back to the main room foyer where you started in, and initiate the link there. Finally, you will need to head back to the auditorium and back to the teleporter to get to the projector room. You only have a limited time in this room, so don't sit idle. Make sure you have your crossbow weapon as your main weapon and make a purchase from the 'Pack-a-Punch' machine (5000 pts).
After you have the 'Pack-a-Punch' Crossbow, the other player will need to be shot at with the weapon and the resulting explosion has to kill at least 6 zombies. The best way is to have the person with the crossbow shoot the other player, and have that player run into a group of 6 or more zombies.
|"Insert Coin" (5 points)|
|Access the terminal and battle the forces of the Cosmic Silverback in Dead Ops Arcade.|
To unlock Dead Ops Arcade, you must first get out of the chair by continuously pressing and . Then go to the computer that is in the far back of the room, and enter "DOA", then press enter on the far right of the keyboard. This will unlock Dead Ops Arcade.
|Easy Rhino (10 points)|
|In Dead Ops Arcade, use a Speed Boost to blast through 20 or more enemies at one time.|
To unlock Dead Ops Arcade, you must first get out of the chair by continuously pressing and . Then go to the computer that is in the far back of the room, and enter "DOA", then press enter on the far right of the keyboard. This will unlock Dead Ops Arcade.
Once in Dead Ops, run around the island portion on the outer edge letting all the zombies to bunch up. When a green Speed Boost power up appears, grab it and save it. Once there is a huge cluster of zombies, turn around towards the zombies and press to use the Speed Boost. This will make you fly across the screen killing tons of zombies.
|The eagle has landers (35 points)|
|In Ascension, escape on all 3 lunar landers.|
To unlock this, you first need to find all three of the landers. The easiest way to do this is to just make your priority opening all the doors you need to open in the early rounds so that the zombies do not cause you to many problems.
|They are going THROUGH! (35 points)|
|In Ascension, kill at least 5 zombies with 1 Gersh Device.|
This achievement is very luck-dependent. Just use your points to keep playing the mystery box until you get a Gersch Device. Then wait until there are five or more zombies fairly close together and throw a Device in front of them. It should drag all of them in and you should get the achievement.
|Space Race (45 points)|
|In Ascension, Pack-a-Punch a weapon by round 8.|
To open up the area with the Pack-a-Punch, you first need to find and ride all three lunar landers. After you have ridden them all, go up to the power switch. Beside the power switch is a console with the image of a rocket above it. If you have used all the landers, the rocket should be completely green. Activate the launch sequence at the console, and a rocket will launch from the station. Once the rocket has finished launching, go to the outside area below where the rocket used to be and the Pack-a-Punch is in the room, which is now open below the launch site.
Just be sure to launch the rocket before Round 8, and save enough points to purchase a Pack-a-Punch upgrade before Round 7 ends. The achievement will unlock when you take the upgraded weapon from the Machine.
|Chimp on the barbie (35 points)|
|In Ascension, kill a space monkey with a fire trap.|
This one could require some luck, but it is mostly timing and positioning. There is a fire trap in the doorway connecting the Pack-a-Punch machine to the outside area just below the power switch. Just wait around the trap and when a monkey comes towards you, make sure you are on the opposite side and turn the trap on. The monkey should run through and get burnt to a crisp. This can be made easier if you have purchased Speed Cola as the monkeys will be headed to that machine to steal your perk.
|Stand-in (35 points)|
|In Call of the Dead, send the crew to Paradise in solo or co-op.|
This is the easter egg achievement for the Escalation DLC and it stacks with Ensemble Cast, but can also be done separately. If you do this by itself, it has significantly fewer steps than Ensemble Cast, though. The steps for doing this solo are shown in this video:
|Ensemble Cast (45 points)|
|In Call of the Dead, send the crew to Paradise in co-op.|
This is the multiplayer version of the Escalation DLC's easter egg. While similar to Stand-in, there are many more steps involved and multiple players must be playing to unlock this achievement. The steps are as follows, or you can refer to the video at the end:
Step 4: Fuse Box
Step 6: Vodka
Step 7: Put the Vodka in the Tube
If you mess it up, just start from step 1 on the dials again.
Step 10: Wheel & Levers
Step 12: Green Light
|Stuntman (20 points)|
|In Call of the Dead, make a zombie explode using the V-R11.|
The V-R11 is a new gun in the series, it can only be obtained through the mystery box. Normally, it will turn a zombie into a human. You must Pack-A-Punch the V-R11 for the achievement, which turns it into the V-R11 Lazarus. The Pack-a-Punched version is for co-op only. If you shoot your teammate with it, it gives them invincibility for 10-15 seconds. Your goal, however, is to shoot a zombie with the V-R11 Lazarus 2-3 times. It will explode and the person who shot the zombie will get the achievement.
|Shooting on Location (20 points)|
|In Call of the Dead, kill 10 zombies with one Scavenger shot from over 100 feet away.|
The Scavenger is a new weapon introduced in Call Of The Dead. Pack-a-Punched this gun is renamed Hyena Infra-Dead. It comes with extra ammunition, a bigger magazine size, bigger blast radius, and an infrared scope. It is recommended you do pack a punch this gun when going for this achievement as the blast radius is bigger.
|Quiet on the Set (30 points)|
|In Call of the Dead, cut the lights on the Director.|
Note: You can make George go away by shooting him with the Pack-a-Punched VR11, but this will not earn you the achievement.
|Time Travel Will Tell (75 points)|
|In Shangri-La, acquire the focusing stone.|
If done correctly, you will return to the present, and a crystal ball will appear on top of the MPL boulder. Note that you have around 4-5 minutes to complete this or you will return to the present and you will have to start over again.
|Blinded By the Fright (30 points)|
|In Shangri-La, kill a Shrieker zombie while blinded by it.|
A shrieker zombie will have a blue glow. They move very quickly and they will shriek at you. When they shriek at you, your screen will blur and that is when you have to kill them. I would compare the blur to a stun grenade blur.
|Zomb Disposal (30 points)|
|In Shangri-La, dispose of a Napalm zombie without it harming any players.|
A napalm zombie will be covered in fire. It will require a few more shots than regular zombies to kill. When you kill it, make sure no one is around the zombie because it will explode and shoot napalm. If you get to close, it will down you, even if you have juggernog on. They are very slow so that should make it easier for you to get a good distance away from them. Everyone in the party will unlock the achievement.
|Monkey See, Monkey Don't (5 points)|
|In Shangri-La, get something from the monkeys.|
When a zombie drops a bonus like insta kill, leave it and one of the zombie monkeys will come by and grab it. After they grab it, kill them and collect the bonus. Everyone in the party will unlock the achievement.
|Small Consolation (10 points)|
|In Shangri-La, use the 31-79 JGb215 on each type of zombie.|
This gun can only be purchased out of the mystery box and it will cost you 950 points. Their are 4 types of zombies that you have to kill with this gun. The four types of zombies are normal zombies, shrieker zombies, napalm zombies, and monkey zombies. Each type of zombie will go down in one hit with this gun. After you shrink them you have to run up to the zombies and kick them. You just need to walk over them and you will kick them. The zombie monkeys will be on the stairs to the pack-a-punch machine, if you can't find any.
|Cryogenic Slumber Party (75 points)|
|In Moon, complete Richtofen's grand scheme.|
See Big Bang Theory.
|One Small Hack for a Man... (5 points)|
|In Moon, hack something.|
This achievement is very simple. All you have to do is acquire the hacker and use it on any hackable object. The hacker is located in the labs on one of the desks on top of a blueprint.
|One Giant Leap (5 points)|
|In Moon, become trapped in the Receiving Area and free yourself through resurrection in co-op.|
First of all "resurrection" is just the process of someone bleeding out and respawning.
|Perks in Spaaaaace! (30 points)|
|In Moon, purchase every perk in one game.|
This achievement is much easier than it sounds. You must buy all 8 perks in one game.
Juggernog – 2500 – Area 51
|Fully Armed and Operational (25 points)|
|In Moon, acquire 3 pack-a-punched weapons at the same time.|
First of all to have 3 guns you must purchase the new perk Mule Kick, which is located outside the biodome and costs 4000 Points.
|Ground Control (10 points)|
|In Moon, prevent each excavator from breaching the base in one game.|
This achievement may be tricky as the excavators becoming active is random.
|See Me, Stab Me, Heal Me (15 points)|
|Fire a Pack-a-Punched Ballistic Knife at a downed ally to revive them from a distance.|
This is unlocked in the Zombies Game Mode, and must be done with 2 or more players. First you'll need to obtain a ballistics knife from a weapons box which can take awhile considering it's random. Once you have the knife, feed it through the "Pack-A-Punch" machine to have it upgraded to "The Krause Refibrillator". Have your teammate get downed by a zombie and from about 15 meters away, shoot the Ballistic Knife at your teammate to revive them.
|Just ask me nicely (15 points)|
|Break free from the torture chair.|
While in the Main Menu where all the TV's are around you, keep pressing and until you are free from the chair.
|Eaten by a Grue (15 points)|
|Play Zork on the terminal.|
To unlock Dead Ops Arcade, you must first get out of the chair by continuously pressing and . Then go to the computer that is in the far back of the room. Go up to the computer and press to enter the terminal. Type "Zork" into the command prompt and press enter found on the far right of the keyboard. Then to leave Zork, you must type in "QUIT" and once again hit enter on the far right.
|Big Bang Theory (100 points)|
|In Moon, gain sweet, sweet, revenge.|
First off, to get this achievement at least the host needs the previous easter egg achievements. To play it safe, it is suggested (but not required) that everyone in the party should have them, as lots of people have had different experiences of it not unlocking due to not everyone having the achievements.
Tip: As you can complete steps from the Cryogenic Slumber Party egg and the Big Bang Theory egg simultaneously you can use the 90 second death guns to help you. After filling the first soul tube DO NOT pull the switch on the wall that opens the pyramid. Instead, continue the egg until you should be filling all soul tubes. Get to the pyramid, pull the switch and use the death machines to help fill the four soul tubes. We had more than half the tubes filled before they ran out.
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