Cars - Achievement Guide
XboxAchievements.com - Every Point Counts

There are 15 achievements with a total of 1000 points.
 
 Tractor Tipping (75 points)
Successfully complete all levels of Tractor Tipping
 

Must complete the race "Radiator Cap Circuit" to unlock this event. There are 8 levels in all. The first few everything is in the open, then they become slightly puzzle-like. When you need to move a cart to cover a gap, make sure you don't block off a tractor, as this will restart the level. Watch out for spotlights and steer clear of Frank.

Note: On level 7, you have to drive fast and continue to move forward, as Frank chases you the whole level.

 
 Palm Mile Speedway (75 points)
Win the race by finishing in 1st place
 

Must complete "Doc's Challenge" to unlock this event. Simple 12-lap race, no boosting or powersliding. If you are about to hit the wall or another car, use the tilt function (). The race will be close for most of it, but you will gain a few second with a good pit stop (25 seconds is fine), and for some reason on the last lap if you're close to the lead or leading, you'll gain about 3 seconds of time.

 
 Lizzies Postcard Hunt (100 points)
Collect all available postcards in Postcard Hunt
 

All credit and thanks go to aPerfektFIaw for finding this and the original author for writing it. I used this guide to get the postcards, took about a half hour. Click here for the forum post and locations.

If you're still having a hard time finding them, use these youtube videos by BrianTL5:

Part 1: 

 

 

 Part 2:
 
 
 Motor Speedway of the South (50 points)
Win the race by finishing in 1st place
 

Must complete "Sarge's Off-Road Challenge" to unlock this event. See "Palm Mile Speedway" for tips on coming in first.

 
 Sheriffs Hot Pursuit (50 points)
Successfully complete all levels of Sheriffs Hot Pursuit
 

Must complete "Sheriff's Chase" to unlock this event. This event has 5 levels, 3 cars per level to catch. All you need to do is get behind a car and follow it closely to deplete the meter on the screen. If you get too far away from the car it will get away, and restart the chase for that car, not the whole level, so don't worry too much about it. Try to start the chases when you are on paved road and/or familiar roads, so you don't get lost or run into walls.

 
 Rustbucket Race-O-Rama (50 points)
Win the race by finishing in 1st place
 

Must complete "Sheriff's Chase" to unlock this event. This is a 12-lap race using Mater. Time your boost to hit the dirt jumps and powerslide around the turns. This one is actually sort of difficult because the other cars bash into you and there is a chance to collide with another car in the air, which will cost you a lot of time. Avoid doing that and you should be fine though.

 
 Sun Valley International Raceway (75 points)
Win the race by finishing in 1st place
 

Must complete "Ornament Valley Circuit" to unlock this event. See "Palm Mile Speedway" for tips on coming in first.

 
 Smasherville Motor Speedway (75 points)
Win the race by finishing in 1st place
 

Must complete "Lightning Strikes Back" to unlock this event. See "Palm Mile Speedway" for tips on coming in first.

 
 Monster Truck Mayhem (50 points)
Win the race by finishing in 1st place
 

Must complete "Sally's Wheel Well Sprint" to unlock this event. This is a simple figure-8 track, and it doesn't matter which loop you take. I alternated for fun, but you can take the same one every time. Use your boost over ramps and powerslide around the turns.

 
 Radiator Springs GP (50 points)
Win the race by finishing in 1st place
 

Must complete "Smasherville Motor Speedway" to unlock this event. This is a two-lap outdoor race around Radiator Springs. You should be comfortable with the terrain and how to use boost/powerslides by now, so just follow the course and win the race.

 
 Tailfin Pass GP (50 points)
Win the race by finishing in 1st place
 

Must complete "Radiator Springs GP" to unlock this event. This is a one-lap dash through Tailfin Pass. Make sure when you hit the jump you've got plenty of speed and throw a control-stick jump (back then forward) in there for good measure to clear it.

 
 Ornament Valley GP (50 points)
Win the race by finishing in 1st place
 

Must complete "Tailfin Pass GP" to unlock this event. This is a two-lap race around Ornament Valley. Once again you should be familiar with the layout and controls, so it shouldn't be any trouble.

 
 LA International Speedway (100 points)
Win the race by finishing in 1st place
 

Must complete "Ornament Valley" to complete unlock this event. See "Palm Mile Speedway" for tips on coming in first.

 
 Tailfin Pass (75 points)
Complete necessary activities to unlock Tailfin Pass
 

Must complete all events up to and including "Sally's Wheel Well Sprint" (#20) to unlock this area of the world.

 
 Ornament Valley (75 points)
Complete necessary activities to unlock Ornament Valley
 

Must complete all events up to and including "Sheriff's Chase" (#15) to unlock this area of the world.

Here is the progression of the game:

Chapter 1
1. Radiator Springs Grand Prix
2. Radiator Cap Circuit
*. Lizzie's Postcard Hunt
3. Sally's Sunshine Circuit
4. Tractor Tipping
5. Doc's Lesson: Powerslide
6. Doc's Challenge
7. Palm Mile Speedway
Chapter 2
8. Boostin' with Filmore
9. Luigi to the Rescue
10. North Desert Dash
11. Sarge's Boot Camp
12. Sarge's Off-Road Challenge
13. Motor Speedway of the South
Chapter 3
14. Mater's Backwards Lesson
15. Sheriff's Chase
16. Sheriff's Hot Pursuit
17. Rustbucket Race-O-Rama
18. Ornament Valley Circuit
19. Sun Valley International Raceway
Chapter 4
20. Sally's Wheel Well Sprint
21. Doc's Check-Up
22. Tailfin Pass Circuit
23. Delinquent Road Hazards
24. Monster Truck Mayhem
25. Chick's Challenge
26. High Speed Heist
27. Lightning Strikes Back
28. Smasherville International Speedway
Chapter 5
29. Radiator Springs Grand Prix
30. Tailfin Pass Grand Prix
31. Ornament Valley Grand Prix
32. Los Angeles International Speedway
*I would suggest doing this event last, as it is the most time-consuming and does not need to be done to progress the story. Ignore all cards you see so that when you go looking for them at the end, you're not trying to find one that you already got during the story.

 

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