Borderlands - Achievement Guide
XboxAchievements.com - Every Point Counts

There are 70 achievements with a total of 1500 points.
 
 Paid in Fyrestone (5 points)
Complete 5 missions in the Arid Badlands
 

Story related, can't be missed.
This area is available to you as soon as you start the game. Complete 5 missions that are given to you by NPC's/Bounty Board to receive this achievement.

 
 Made in Fyrestone (15 points)
Complete all missions in the Arid Badlands
 

Simply complete all missions given from NPCs/Bounty-Board within the first area. Clap-trap quests also count towards this achievement. Here is a list of every mission in the Arid Badlands, thanks to KFZ Scrubs.

1. Leaving Fyrestone
2. Claptrap Rescue
3. Get the Flock out of Here
4. Blinding Nine-Toes
5. Nine-Toes: Meet T.K. Baha
6. Nine-Toes: T.K.'s Food
7. Got Grenades?
8. Nine-Toes: Take Him Down
9. Nine-Toes: Time to Collect
10. What Hit the Fan
11. Catch-A-Ride
12. T.K. has more Work
13. The Doctor is In
14. T.K.'s Life and Limb
15. Bone Head's Theft
16. By the Seeds of Your Pants
17. The Piss Wash Hurdle
18. Circle of Death: Round 1
19. Get a Little Blood on the Tires
20. Hidden Journal: The Arid Badlands
21. Shock Crystal Harvest
22. Sledge: Meet Shep
23. Sledge: the Mine Key
24. Fix'er Upper
25. Insult to Injury
26. Sledge: To the Safe House
27. Circle of Death: Meat and Greet
28. The Legend of Moe and Marley
29. Scavenger: Sniper Rifle
30: Return to Zed
31. Circle of Death: Round 2
32. Why are They Here?
33. Product Recall
34. Circle of Death: Final Round
35. Scavenger: Combat Rifle
36. Sledge: Battle for the Badlands
37. Find Bruce McClane
38. Braking Wind
39. Schemin' That Sabotage
40. Fresh off the Bus
41. Job Hunting
42. Skags at the Gate
43. Claptrap Rescue: Safe House
44. Claptrap Rescue: Lost Cave

For a complete Scavenger Quest guide, look HERE. Thanks to KFZ Scrubs for the guide.

 
 Paid in New Haven (10 points)
Complete 5 missions in the Rust Commons
 

Story related, can't be missed.

Complete 5 missions that are given to you by NPCs/Bounty Board upon unlocking this area to receive this achievement.

 

 
 Made in New Haven (20 points)
Complete all missions in the Rust Commons
 

Simply complete all missions given from NPCs/Bounty-Board within the second area. Clap-trap quests also count towards this achievement. Here is a list of every mission in the Rust Commons, thanks to KFZ Scrubs.

1.Scooter's Used Car Parts
2.Claptrap Rescue: New Haven
3.Claptrap Rescue: Tetanus Warren
4.Corrosive Crystal Harvest
5.King Tossing
6.Is T.K. O.K.?
7. Hidden Journal: Rust Commons West
8. Scavenger: Submachine Gun
9. Firepower: All Sales Are Final
10. Firepower: Market Correction
11. Firepower: Plight Of The Middleman
12. Jack's Other Eye
13. Like A Moth To Flame
14. Two Wrongs Make A Right
15. Middle Of Nowhere No More: Investigate
16. Middle Of Nowhere No More: Fuses? Really?
17. Middle Of Nowhere No More: Small Favor
18. Middle Of Nowhere No More: Scoot On Back
19. Power To The People
20. Another Piece Of The Puzzle
21. Not Without My Claptrap
22. Up To Our Ears
23. Claptrap Rescue: Krom's Canyon
24. Earl Needs Food Badly
25. Missing Persons
26. Scavenger: Shotgun
27. Altar Ego: Burning Heresy
28. Today's Lesson: High Explosives
29. Hair Of The Dog
30. Hidden Journal: Rust Commons East
31. The Next Piece
32. Altar Ego: The New Religion
33. Altar Ego: Godless Monsters
34. A Bug Problem
35. Relight The Beacons
36. Green Thumb
37. Jaynistown: Unintended Consequences
38. Jaynistown: Cleaning Up Your Mess
39. Bait And Switch
40. Claptrap Rescue: Trash Coast
41. Claptrap Rescue: Old Haven
42. Bandit Treasure: Three Corpses. Three Keys.
43. Bandit Treasure: X Marks The Spot
44. Jaynistown: Spread The Word
45. Jaynistown: Getting What's Coming To You
46. Circle Of Slaughter: Meat And Greet
47. Circle Of Slaughter: Round 1
48. Circle Of Slaughter: Round 2
49. Circle Of Slaughter: Final Round
50. Seek Out Tannis
51. Meet "Crazy" Earl
52. Claptrap Rescue: Scrapyard
53. Get Off My Lawn!
54. I've Got A Sinking Feeling
55. Wanted: Fresh Fish
56. Earl's Best Friend
57. House Hunting
58. Smoke Signals: Investigate Old Haven
59. Smoke Signals: Shut Them Down

For a complete Scavenger Quest guide, look HERE. Thanks to KFZ Scrubs for the guide.

 
 My Brother is an Italian Plumber (15 points)
Kill an enemy by stomping on its head
 

This is available at the beginning of the game. Simply weaken an enemy and then jump on its head to finish it off. Be aware that midgets may commit suicide and explode when close to death.

 

 
 Speedy McSpeederton (10 points)
Race around the Ludicrous Speedway in under 31 seconds
 

In the Dahl Headlands there is a race track left of where Skagzilla is. You must complete the track in under 31 seconds. Both the driver and the passenger can get this achievement at the same time.

 

-Thanks to Shadow9392 for the video. 

 

 
 You call this archaeology? (20 points)
Apply an elemental artifact
 

These can drop randomly from enemies or can be given as quest rewards later in the story. Once looted, you can equip these from your backpack by selecting them and pressing to equip. You can also change which artifact you have equipped by going to your Skills Tab in the menu by pressing . To change, it move left from your Action Skill and press to change to which ever one you prefer.

 

 
 Ding! Newbie (5 points)
Earn level 5
 

See Ding! Champion for more information.

 
 Ding! Novice (10 points)
Earn level 10
 

See Ding! Champion for more information.

 
 Ding! Expert (20 points)
Earn level 20
 

See Ding! Champion for more information.

 
 Ding! Hardcore (30 points)
Earn level 30
 

See Ding! Champion for more information.

 
 Ding! Sleepless (40 points)
Earn level 40
 

See Ding! Champion for more information.

 
 Discovered Skag Gully (5 points)
Discover Skag Gully
 

Story related, can't be missed.

 
 Discovered Sledge's Safe House (5 points)
Discover Sledge's Safe House
 

Story related, can't be missed.

 
 Discovered Headstone Mine (5 points)
Discover Headstone Mine
 

Story related, can't be missed.

 
 Discovered Trash Coast (5 points)
Discover Trash Coast
 

Story related, can't be missed.

 
 Discovered The Scrapyard (10 points)
Discover The Scrapyard
 

Story related, can't be missed.

 
 Discovered Krom's Canyon (10 points)
Discover Krom's Canyon
 

Story related, can't be missed.

 
 Discovered Crimson Lance Enclave (15 points)
Discover Crimson Lance Enclave
 

Story related, can't be missed.

 
 Discovered Eridian Promontory (15 points)
Discover Eridian Promontory
 

Story related, can't be missed.

 
 Ding! Champion (50 points)
Earn level 50
 

This should come to you as you progress to the final level of your second playthrough. XP can be earned by killing enemies, completing quests, and completing challenges (Challenges can be found by pressing under the quests tab). Re-run the last area of the game on your second playthrough if needed.

Power-leveling can be used to get an early boost this and will definitely help as you progress through the game. To power level, it is required that you have at least 2 players, one who is just starting the game and the other who has completed at least Playthrough 1. The higher level character must teleport to the last level of the game in Playthrough 1 or 2 and rush through and kill all of the enemies. This will allow very large XP boosts to go to the lower-level player. It is possible to get to level 20 during one run and this is very helpful when starting out.

 

 
 Get A Little Blood on the Tires (20 points)
Kill 25 enemies by ramming them with any vehicle
 

As soon as you have access to the first Catch-A-Ride in Fyrestone, you'll receive your first vehicle. Simply run over 25 enemies. Going at a decent speed should instantly kill an enemy. Progress can be tracked in the challenges menu.

 

 
 Rootinest, Tootinest, Shootinest (10 points)
Kill 5 Rakk in under 10 seconds
 

Rakks are the bat-like creatures that fly in the air and swarm in groups of about 5. You should find swarms in different areas around the game or during the Rakk Hive fight when it shoots them out of its mouth. Simply shoot them as they swoop down and attack. On the quest "Get the Flock Outta Here" there is a hive near the windmills that you can get a lot to spawn.

Another method is to use the Siren class and use the phasewalk action-skill when they're within a close proximity. Because Rakks have fairly low health, they should die as you enter/exit phasewalk. -Thanks to KFZ Scrubs.

 

 
 Pandora-dog Millionaire (50 points)
Earn $1,000,000
 

This should come naturally as you progress through the first playthrough. Simply collect and sell dropped loot as you complete the main storyline. If you do not have it by the end of the first playthrough, some weapons/class-mods during the second playthrough will sell for around $100,000+. This is cumulative, so you don't have to have it all at once. Progress can be tracked in the challenges menu.

 

 
 Fence (25 points)
Sell 50 guns to a shop
 

This should also be achieved before the end of the first playthrough. Simply collect loot dropped from enemies, found in chests, and rewarded in quests and then sell it to a vendor. Selling med-kits and other loot will contribute to this achievement. Progress can be tracked in the challenges menu.

 

 
 Can't We Get BEYOND Thunderdome? (25 points)
Win an arena match
 

You can do this on splitscreen, system link, or over Xbox-Live. All you need to do is win an arena match. This is easy to boost with friends or by yourself on splitscreen. There is an arena in Fyrestone early on near one of the bandit camps. Only the host can start the arena once you have entered the lobby of the Arena. Nearby Arenas throughout the game will be marked by an "Arena" sign. The one in Fyrestone is near the starting area, and looks like a staircase that leads downward towards the entrance.

 

 
 Duel-icious (15 points)
Win a duel against another player
 

 See Duelinator for more information.

 

 
 Group LF Healer (25 points)
Rescue a groupmate from death in a co-op game
 

You can do this on splitscreen, system link, or over Xbox-Live. Whether your teammate is overwhelmed by enemies and is downed or he purposely downs himself, run over to him and press and hold to begin reviving him. Once he is revived the achievement will pop-up.

 
 There's No "I" In "Team" (30 points)
Complete 15 missions in co-op
 

You can do this on splitscreen, system link, or over Xbox-Live. As you progress through the game with a partner this will unlock.

 

 
 And They'll Tell Two Friends (10 points)
Play in a co-op game with either an employee of Gearbox or someone who has this achievement
 

You can do this on splitscreen, system link, or over Xbox-Live, as long as your partner has the achievement already. This is a viral achievement, so either search for an online game, or play with someone you know has it.

 

 
 Weapon Aficionado (20 points)
Reach proficiency level 10 with any weapon type
 

Weapon proficiency increases as either you or a partner kills enemies. You do not have to kill the enemy to gain proficiency. As long as it's equipped while a partner kills enemies it will continue to increase. This will come to you as you progress through the game. This can be viewed under the first tab in the character-menu.

 

 
 Duelinator (35 points)
Win a duel without taking damage
 

You can do this on splitscreen, system link, or over Xbox-Live. To start a duel, go up to a person in your group and melee them to initiate the duel. For them to accept the duel, they will melee you back. To do this just let one person attack the other while the other person does nothing. Then do the same for the other person. You must not receive "damage" but damage on the shield will not negate this achievement.

 

 
 Facemelter (25 points)
Kill 25 enemies with corrosive weapons
 

See Master Exploder for more information.

 
 1.21 Gigawatts (25 points)
Kill 25 enemies with shock weapons
 

See Master Exploder for more information.

 
 Pyro (25 points)
Kill 25 enemies with incendiary weapons
 

See Master Exploder for more information.

 
 Master Exploder (15 points)
Kill 25 enemies with explosive weapons
 

Weapons and grenade mods in this game have different elemental types. You can tell what they are to the right of the stats on the gun. These can be bought in the store or looted from enemies and chests. Killing the enemies with the specific type of elemental weapon will count towards this achievement. You can check your progress on each elemental type in the challenges menu.

The rocket on your vehicle counts as an explosive weapon and will count towards this achievement. Adding elemental artifacts to your action skill will also count toward these achievements. -Thanks to KFZ Scrubs

 

 
 There are some who call me...Tim (25 points)
Equip a class mod for your character
 

This is unlocked fairly early in the game and can be done before you leave Fyrestone. One of the missions will require you to complete the objective and come back to Dr. Zed, he will then reward you with a class mod. Simply equip it as you would a grenade mod in the inventory.

 

 
 Fully Loaded (10 points)
Rescue enough Claptraps to earn 42 inventory slots
 

You need to rescue claptraps in the various locations to be rewarded with 3 more inventory slots.

For a complete guide on the Clatptrap locations, look HERE. Thanks to Fizzmatix for the guide.

 
 Truly Outrageous (15 points)
Kill an enemy with the Siren's action skill
 

Once you reach level 5 with your Siren, you will unlock her action skill. Going in/out of phasewalk will send out a shockwave that will damage your enemies. Adding artifacts to this can also contribute to the elemental weapon kills achievements. To use the Siren's action skill, use . To exit immediately push in .

 

 
 Careful, He Bites (15 points)
Kill 15 enemies with the Hunter's action skill
 

 Once you reach level 5 with your Hunter, you will unlock his action skill. You can send his bloodwing to attack by pressing . After he attacks someone, he will return to you and you must wait the appropriate cooldown time before using him again. Spending points in the "Bloodwing" tree will reduce the cooldown and increase the damage and speed of Bloodwing. To be on the safe side, weaken your enemies before using the Bloodwing.

 

 
 Reckless Abandon (15 points)
Kill 15 enemies with the Berserker's action skill
 

Once you reach level 5 with your Beserker, you will unlock his action skill. Simply press and go into Beserk. Use the for a upper-cut and the to jab enemies. Pressing the to kill enemies is faster because you can throw more punches than when using the .

 

 
 Down in Front! (15 points)
Kill 15 enemies with the Soldier's action skill
 

Once you reach level 5 with your Soldier, you will unlock his action skill, which is a turret. Use to place the turret. Weakening enemies before you deploy it will be helpful. 

 

 
 House of the Ned (25 points)
Completed the "House of the Ned" mission
 

This achievement will unlock once you have completed the first mission.

Note: This will generate a lot of brains but do not pick them up until you have spoken to TK. (see Braaaains for more info).

 
 Jakobs Fodder (25 points)
Completed the "Jakobs Fodder" mission
 

Story related and cannot be missed.

 
 Braaaaaaaaaaaaains! (25 points)
Completed the "Braaaaaaaaaaaaains!" mission
 

This achievement will take the longest to complete but can be done whilst completing other missions. Also if you have more than one player all players can collect towards the total this will make it far easier and quicker.

To activate this misson you have to take TK's wooden leg to his new "zombiefied self" His leg is located on a porch at the south west of the map in Hallows End once you have this in your possesion go into the buiding you found the leg on and give it to zombie TK.
He will then give you the missions to collect zombie brains to feed TK.

  1. Collect 10 Brains
  2. Collect 25 Brains
  3. Collect 50 Brains
  4. Collect 100 Brains
  5. Collect 250 Brains

To get the zombies to drop a brain upon death try to kill them by a head shot. I found using a shotgun and aiming point blank in their face worked best, as opposed to using a sniper rifle.
After collecting each stage you have to return to TK who will eat the brains in front of you and then puke up a collectable as a reward.

Make sure that you collect the set amount for the mission. Return to TK then start the next mission. You cannot collect 200 brains and turn them all in at once.

 
 Small Tournament (10 points)
Completed the Prove Yourself mission
 

Complete the quest "Prove Yourself." This is the first quest from the bounty board once entering the Underdome. Complete all 5 rounds in Hell-Burbia, The Angelic Ruins, and The Gully. Each arena should take roughly 25 - 40 minutes.

 
 Hell-Burbia (25 points)
Reached the end of the larger challenge in the Hell-Burbia coliseum
 

See "The Gully"

 
 The Angelic Ruins (25 points)
Reached the end of the larger challenge in The Angelic Ruins coliseum
 

See "The Gully"

 
 The Gully (25 points)
Reached the end of the larger challenge in The Gully coliseum
 

Complete the larger challenge for the specific arena. The larger challenge consists of 20 rounds that are split into 5 waves: Starter, Gun, Hoarde, Bad Ass, and a Boss round. Each arena should take roughly 3+ hours.

 
 Big Tournament (40 points)
Reached the end of each of the 3 larger challenges with one character
 

Complete Hell-Burbia, The Angelic Ruins, and The Gully using one character/account. Each challenge must be completed by the same character.

If you are playing with three friends everyone will be rewarded the achievement as just as long as they have been playing through all the same missions.

 
 Making a Monster (10 points)
Built the New Car: Monster
 

Awarded for completing the quest in T-Bone Junction entitled "Greasemonkey." You get this quest from Scooter as soon as you complete the DLC's second quest, "Boost the Monster." That quest requires you to find three parts for the new vehicle.

- The supercharger can be found in the lowest portion of the level closest to the far right semicircle as seen on the map. It's almost dead center of the map and behind a small shack.
- The nitrous oxide tank can be found in the middle of the right semicircle of the map in a trash pile Near Marcus' place. NOTE: Going near this part will begin the quest "Wanted: Dead!"
- The exhaust pipe can be found at the bottom of top left semicircle attached to a car that's crashed into a pole. It's right next to Zed's place.

With all three parts in hand, return to Scooter's and put the pieces on the Monster. After installing the parts, hit the switch and watch the scene. Once the Monster disappears, turn the quest into Scooter for the achievement.

 
 Athena, Out (25 points)
Rescued Athena
 

After you complete the quest "Prison Break: Over the Wall" you will enter Lockdown Palace and receive the quest "Prison Break: Try Not to Get Shanked." Your goal here is to Kill Mr. Shank, grab the PTD and free Athena. First you must make your way through the prison until you see the shower scene and begin fighting Mr. Shank. The key to fighting him is to stay far away (he's a melee fighter) and take his shield down with an electric elemental weapon. Once his shield's down, you can shoot him with a fire weapon and he'll be dead in no time. After he falls, pick up the PTD next to his body and fight your way to Athena's cell. The achievement unlocks the moment you hand the PTD over to Athena.

 
 Depot Demolition (25 points)
Destroyed the Lance Depot
 

After you complete the quest "Bridge the Gap" you will enter Road's End and receive the quest "Armory Assault." Your goal here is to kill General Knoxx, enter the code to the Armory (Blue, Yellow, Cyan, Orange) and blow up the Armory. The only difficult part of this for some may be killing General Knoxx. The easiest way to defeat him is to use a highly corrosive weapon on him. Also, be sure to kill any medics that appear right away. They love to drop their healing turrets which heal Knoxx very quickly. After Knoxx is dead, the rest of the mission is self explanatory.

GLITCH WARNING: In order to avoid your game glitching and making the Armory permanently closed, you must do the following:
- Do not quit out of the game once you enter the elevator shaft. Wait until the Armory explodes and the credits are done to quit out.
- Don't have the quests "Super Marcus Sweep" or "It's Like Christmas" in your quest log.

 
 Vincible (50 points)
Killed Crawmerax the Invincible
 

This is probably the hardest achievement in the DLC to do solo since he is level 64 on both playthroughs. Crawmerax is a giant lobster type monster that you fight during the quest "You. Will. Die." The hardest part about him is that both he and the little minions he has running around him can take almost all your health in just one hit. This means that you need to use a lot of teamwork with your partners to ensure that no one is concentrated on by the enemy. The way to actually injure Crawmerax is to shoot the purple soft spots on his body. He has six in total - one in his eye, one on each of his four claws and one on his back. Once the final purple spot is destroyed, Crawmerax will fall and drop a LOT of loot (very rarely pearlescents though).

In addition to the above, there are a couple of other little tips that may help you defeat this giant lobster.
- For his minions that annoy the heck out of you, the Green Craw Worms are weak against fire, the Armored Craw Worms are weak against corrosive, and Craw Maggots are weak against shock.
- There is a spot you can get Crawmerax stuck in that can really help you kill him fast. Read HERE for more info. Thanks to Powerman1469 for the help.

 
 Sneaky Little Buggers (25 points)
Killed each of the loot midgets
 

Loot midgets are fairly tough little buggers that jump out of various loot containers. They come in five varieties and can sometimes be found in multiple locations. Below is a list of the types of loot midgets and at least one of their locations:

Meat Popsicle: Hides in refrigerators. Can be found in the lowest portion of T-Bone Junction or in the midget village in Sunken Sea

Dumpster Diver: Found in the dumpster in the area where you kill Motorhead

Truxican Wrestler: Found in one of the lockers at the beginning of Lockdown Palace

Mini Steve: Found inside normal red weapons chests. Can be found in one in Lockdown Palace

Crimson Shorty: Found in one of the Crimson Lance Chests at the end of the Road's End map (just before the Armory)

 
 Speed Kills (25 points)
Destroyed a Lancer while in a Racer
 

Racers are the vehicle you drive around from the original game. They are the weakest of the three vehicles you can choose from. Lancers are the APCs that the Crimson Lance drive around. They essentially look like a tank with wheels. The racers become available for you to drive after you talk with Moxxi for the first time.

Once you are able to drive a racer, head on up to "The Ridgeway." If you haven't already, grab a racer and head down the ramp. At the bottom there should be a Lancer. The easiest way to kill it is to stay as far away as you can and shoot rockets at it. If you are being shot at, simply swerve back and forth. The weapon on the Lancer is direct fire, so if you move around they can't hit you. Once the Lancer is destroyed, the achievement will pop.

 
 Ding! Overleveled (15 points)
Reached Level 51
 

This achievement should come fairly early on into the DLC. You should be on playthrough two at this point and I suggest that you play the DLC on it to maximize the amount of experience you can gain. If you're like me, you may not have finished playthrough two of the original game. If this is true, I suggest you do those quests to get yourself to about level 52/53 before you even start the DLC. The reason for this is that playthrough two quests for this DLC start at level 51. If you're under that, you may have a tough time surviving.

See "Ding! Overleveled to 11" for more info.

 
 Ding! Overleveled to 11 (40 points)
Reached Level 61
 

This is the highest you can get your level to legitimately. Getting there will require you to accumulate 5985083 total experience. Though this may sound like a lot, there's more than enough experience available in this DLC to make it there. Any experience earned from the original game or other DLCs count towards you experience total. Therefore if you haven't completed missions from those stories feel free to do so once download this DLC. With completing missions and killing enemies, you should level up very quickly. If you want to really expedite the process though, you could try to join a group killing Crawmerax as that boss and his minions give boat loads of XP.

 
 Completionist (25 points)
Completed all missions in Secret Armory
 

Below is a list of all missions available in this DLC. They are separated by area you receive them with the quest giver in parentheses. You must complete all of these missions in the same playthrough in order to get the achievement. In other words, playing all but one mission in playthrough 2 and the other in playthrough 1 will not net you the achievement.

T-Bone Junction
Scooter? But I Don't Even Know Her. (Main Story)
Boost the Monster (Main Story)
Greasemonkey (Main Story)
You've Got Moxxi: Roadblock (Main Story)
Code Breaker:Analysis (Main Story, Athena)
Bridging the Gap (Main Story, Athena)

Big Crimson Brother is Watching (Bounty Board)
Road Rage (Bounty Board)
Power Leech (Bounty Board)
Drifter Lifter (Bounty Board)
Bugged (Bounty Board)
You. Will. Die. (Bounty Board)
Circle of Duty: New Recruit (Bounty Board)
OMG APC (Scooter)
Wanted: Dead! (Triggered automatically near Marcus' shop)
Core Collection (Marcus)
Mop Up (Marcus)
Super-Marcus Sweep (Marcus)
Local Trouble (Marcus)
It's Like Christmas! (Marcus)
This Bitch is Payback (Athena)
This Bitch is Payback, pt. 2 (Athena)
Knoxxed Out (Athena)

The Crimson Tollway
You've Got Moxxi: Moxxi's Red Light (Main Story)

Deep Fathoms
Armory Assault (Main Story)

Moxxi's Red Light
Prison Break: Road Warrior (Main Story)
Thrown for a Loop (Moxxi)
Stain Removal (Moxxi)

The Ridgeway
Prison Break: Over the Wall (Main Story)
Code Breaker: Time is Bullets (Main Story)

Sunken Sea
Prison Break: Try Not to Get Shanked (Main Story)
Athena Set Up Us the Bomb (Main Story)

Purple Juice! (Thirsty the Midget by the pond shack)
Little People, Big Experiments (Thirsty the Midget by the pond shack)

Lockdown Palace
Rendezvous (Main Story)

Claptrap Rescue: Lockdown Palace (Claptrap)

Circle of Duty
Circle of Duty: Cadet (Zach)
Circle of Duty: Private (Zach)
Circle of Duty: Corporal (Zach)
Circle of Duty: Sergeant (Zach)
Circle of Duty: Medal of Duty (Zach)

Road's End
Lost Lewts (Radar Device)

Crimson Armory
Loot Larceny (Main Story)

 
 
Secret Achievements
 
 
12 Days of Pandora (30 points)
Mastered the technology of Pandora
 

For this achievement you must complete the challenge "12 Days of Pandora".
(12 Assault Rifle Kills. 11 Pistol Kills. 10 Shotgun Kills. 9 SMG Kills. 8 Sniper Rifle Kills. 7 Melee Kills. 6 Critical Hit Kills. 5 Explosive Kills. 4 Shock Kills. 3 Incendiary Kills, 2 Corrosive Kills, 1 Grenade Kill.)
Progress can be checked in the challenges menu.

 

 
Wanted: Sledge (10 points)
Killed Sledge
 

Story related, can't be missed.
Sledge is a close-quarters combat boss so try and keep your distance from him and aim for his head. Because of Sledge's powerful hammer, it is recommended that you do this with a partner, getting one teammate to distract Sledge while the other continues to attack him.

 

 
Wanted: Krom (20 points)
Killed Krom
 

Story related, can't be missed.
Taking Krom on from the walkways is irritating because you are an easy target and can be killed quickly from his turret. Make your way up to him and strafe back and forth as you slowly lower his health.

 

 
Wanted: Flynt (30 points)
Killed Flynt
 

Story related, can't be missed.

Stock up on med-kits prior to the fight because Flynt is surrounded with plenty of henchmen at the start. After wiping them out, proceed up the ramp that rises to your right coming off of the elevator and finish him off.

 

 
Destroyed the Hive (40 points)
Killed the Rakk Hive
 

Story related, can't be missed.
Simply shooting the Rakk Hive in any of its many eyes will result in a critical hit, aim for these.

 

 
Destroyed The Destroyer (50 points)
Killed the Vault Boss
 

Story related, can't be missed.
When fighting the final boss, aim for the large eye at the top to deal a critical hit with each successive shot. Keep your distance to avoid its tentacle, but be aware that its shockwave cannot be dodged. If you're a hunter, however, a health-regen class mod will help against this. Best to be done with multiple players on the second playthrough.

 

 
United We Stand (35 points)
Defeated the Rakk Hive, the Vault Boss, Sledge, Krom, or Flynt in a co-op game
 

Simply play a co-op game over system-link, Xbox-Live, or splitscreen and defeat one of these bosses. Difficulty will increase, but that shouldn't matter with more than one person.

 

 
You're on a boat! (15 points)
I bet you never thought you'd be here.
 

When you enter the area Treachers Landing, open up your map. If you zoom out and look on the right side of the map, you can see a single dock all by itself. Just head over to the dock and jump on the boat holding a chest for the achievement.

 

-Thanks to NumbArtist for the video.  

 

 
Night of the Living Ned (1 points)
Killed Ned...sort of
 

Story related and cannot be missed.

 
Ned's Undead, Baby (49 points)
Killed Ned. Again.
 

Story related and cannot be missed.

 
Sucker born every minute (10 points)
Paid for a worthless tour of the world's largest bullet
 

This achievement can be obtained while doing the mission "Code Breaker: Time is Bullets." Since the mission will give you a waypoint to the place where you take the tour. In the map, Sunken Sea, there is a little outlaw village near the bottom left hand corner of the map. It has a Vehicle Station and a Shop located in it. At the entrance of the village you'll see a light-up sign that says "World's Largest Bullet." Upon entering the village, head straight inside towards the shack in front of you. Use the cash box on the side of the shack that has the arrows pointing at it. Once you press , enjoy your errr....tour. The achievement should pop right away. Lastly, you should know that the tour itself costs $8 million, so if you don't have that much you can't get the achievement.

 

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