|Kingdoms of Amalur: Reckoning - Achievement Guide|
XboxAchievements.com - Every Point Counts
There are 61 achievements with a total of 1300 points.
|House of Ballads (20 points)|
|Complete the House of Ballads storyline quests.|
The quest "Building Bridges" will start this quest line. This is the quest obtained by the man standing over the injured Fae in Gorhart at the beginning of the game. You will end up in the Fae court and get the "Song of Sir Sagrell" quest which will put you on the path for the quest chain. Follow the line from there to obtain this achievement:
|House of Sorrows (20 points)|
|Complete the House of Sorrows storyline quests.|
This starts on the second island. Once you progress the main story to unlock the gate of Mel Senshir ("Hero of Mel Senshir" achievement), you will be forced to talk to the person outside who begins this quest line:
|Scholia Arcana (20 points)|
|Complete the Scholia Arcana storyline quests.|
The entrance to the city of Ysa (found in Sidhe, east of Gorhart) houses the NPC Sola who will point you towards the city of Caer Nyralim to the southwest. Again follow the long chain and you will unlock this achievement. To further clarify, once inside Ysa the Scholia Arcana house is the southernmost building. There you will find "Docent Augra;" she will start your chain with the quest "Trial by Fire."
|Travelers (20 points)|
|Complete the Travelers storyline quests.|
To start this you must venture to Star Camp. You can get there by going east from Gorhart to Youlan, south to Webwood, east to Haxhi, and following it northeast to the wood heading towards Sidhe. You will be greeted by a man in leather garb offering you to join the ranks of the Travelers, simply agree and go inside, following the quest. Complete the chain to get this:
|Warsworn (20 points)|
|Complete the Warsworn storyline quests.|
If you talk to Ost Odura in the Gorhart Inn (the northern building by the fountain), he will start you on a chain towards completing this achievement. Simply follow the line to get this one done:
|Reckoning Rampage (20 points)|
|Kill 5 enemies with a single Fateshift.|
The Fateshift ability is unlocked when you meet the Fateweaver on the path towards Gorhart after leaving the tutorial area, the Well of Souls. As you kill enemies, you will gain Fate Essence to use towards Reckoning Mode. You can activate this by holding and simultaneously when the purple bar (the middle one) is full. Simply wait to use your Reckoning until five or more enemies are around, knock them all out so they have over their heads and the achievement will unlock once you've performed the Reckoning.
|Niskaru Slayer (20 points)|
|Kill 25 Niskaru.|
You will get this with natural story progression.
|Out of Your League (20 points)|
|Kill an enemy 4 levels higher than you.|
The levels of enemies can be seen by the color of their name above their head. Yellow is your level, orange is two levels above you, and red is four. Simply venture to unknown areas using your map () to find a red-tagged enemy. To make the fight simple, save a Reckoning ability with which to kill him. The damage from your attacks will help kill any surrounding creatures and easily help you dispatch the mob.
|Cleaning Up the Streets (20 points)|
|Kill 50 bandits.|
One of the easier achievements in the game. Bandits can be found almost everywhere and this achievement should unlock very early for you. It's likely to unlock when you get into the second area east of Gohart.
|Blades of Glory (15 points)|
|Acquire 10 Unique weapons (Special Delivery weapons excluded).|
Unique items are marked by their Purple names. Simply look for all chests and be thorough in searching corpses as you go and you should have this in no time. You can possibly acquire two of them in the starting zone. This achievement only tracks weapons, so if you feel like you've got a ton of Purple items and don't have the achievement, double check if you've counted any armor or accessories by accident.
|Foiled Again! (15 points)|
|Parry 100 times.|
To parry attacks you must have a shield equipped, then press and hold just as the enemy is about to hit you. You will know if you timed it correctly when the game slows down for about a half a second and the enemy is knocked backwards. It is important to note that you do not take damage from a proper execution of the parry defense, and thus you can farm parries on one enemy if you prefer a different style of combat. Simply repeat it 100 times for the achievement.
|Trapper (15 points)|
|Kill 25 enemies with traps.|
The first trap that you will have access to is the Frost Trap on the right side of the Finesse tree. It will take 6 points to get this ability and more for it to start being lethal. The following skill, Icy Explosion, will add to its damage modifiers making this achievement easier to obtain. To use your ability hold and the corresponding button to which you have mapped the trap. These can be laid in combat.
|Riposte! (10 points)|
|Land 25 special attacks out of Parry.|
The Riposte skill will require 50 points spent in one of either the Might or Finesse class specializations to unlock the final Weaponry focus, which will unlock the after-parry attack for the specified weapons. It is the leftmost tree in each of those classes. Note that the Sorcery tree does not have an after-parry special attack! Alternatively, you can put 37 points into each of the three trees to unlock the "Mastery of Arms" perk which will give you every available weapon ability.
To perform the special attack, follow the method to parry found in the "Foiled Again!" achievement, then simply use a basic attack with whichever Weaponry focus you've obtained during the "slow-mo" time after the successful parry.
|Would You Like Fries with that? (15 points)|
|Land 100 complete attack chains.|
To achieve this simply continue attacking with the same weapon until the attack chain is complete. Usually this will stagger the foe or trigger a weapon effect such as poison or fire damage. You can get this by the time you leave the starting area. Just use basic combos to start, rather than switching between your weapons/magic.
|Shock and Awe (15 points)|
|Kill 100 enemies with abilities.|
See "And Then There Were None" for more info.
|And Then There Were None (20 points)|
|Kill 500 enemies with abilities.|
Abilities are the attacks you will map to your UI, and are used by holding and selecting one of the face buttons. Traps count toward this achievement; however, sustained skills (such as Envenomed Edge or Blade Honing from the Finesse tree) and buffs (such as Relentless Assault from the Might tree) do not! It has to be classed as an "active" skill, as well as being the skill itself that kills the enemy.
|Juggler (20 points)|
|Land 5 consecutive hits on a launched enemy.|
There are countless moves that will launch an enemy into the air, any of which can net you this with ease. This can be done early on with the starting weapons (longsword/bow), described by "yevinorion" - "For juggler, best used with longsword and bow, in the very beginning part. Time two sword attacks with a small pause in between the attacks to launch an enemy in the air, then spam arrows when an enemy is in the air and it should unlock, easy."
|Elixir of Fate (20 points)|
|Make a potion with the Essence of Fate.|
The Essence of Fate potions can all be made once your alchemy reaches level 5. Your character must be at least level 8 to reach this level of skill. Once you have done so, experiment with any of the four base ingredients listed HERE such as Bloodroot, Cohosh, and Embereyes. After you learn the potion, you must actually create it to get the achievement.
|It Didn't Explode! (10 points)|
|Make a stable potion by experimenting.|
The first possible place to mix potions is in Gohart, in the western foremost building opposite the blacksmith. If you take a right when you enter, you'll be in the the basement. There you will find an alchemy mixing station and you can experiment. A few quick examples can be found in this thread HERE. You will also get this if you wait to do "Elixir of Fate."
|Green Thumb (15 points)|
|Harvest 10 of each type of reagent.|
You need to harvest (not just find/loot) ten each of the reagents below. Putting points into Alchemy will increase the chance of harvesting. All harvest points will respawn after some time, so sleep at a bed if you need to use the same spawn points. Names and locations are as follows (note that you have to complete a side quest to rebuild Seawatch before reagents will spawn there):
The only exception to the Harvest rule seems to be Essence of Fate. This can be looted from bodies after using Reckoning and it counts toward your ten. More help with this achievement can be found HERE. If at the end of the game you don't have this achievement, sell all your reagents and then start Prismere Dust, harvesting ten of everything. Do not loot anything other than Essence of Fate! This will help you easily earn the achievement.
|Good as New (10 points)|
|Repair a piece of equipment.|
The earliest you can get this achievement is actually inside the tutorial. You can find your repair kits inside the menu: inventory>items>item. Highlight the repair kit with the left analog stick hit the button and highlight the item you wish to repair, then confirm and you're done.
|Shop Class (10 points)|
|Craft a piece of equipment with Blacksmithing.|
See "Master of the Forge" for more information.
|Master of the Forge (20 points)|
|Craft an item that uses all 5 forge component slots.|
As you get items you can visit the blacksmith/forge and salvage parts from them to make more gear for your character. The higher your level of Blacksmithing, the higher the item quality you can salvage - white, green, blue, purple will each offer better components with which to make new items. You will need to be at a minimum of level 16 and a level 10 in Blacksmithing before you can get this achievement. You'll need to have one of each component types, including gems, available for whichever type of item you're trying to make. Go through your list once you reach level 10 in Blacksmithing and you should have enough for something. If not, keep playing and visit some vendors to fill up your component bag a bit and try again.
|Romancing the Gem (15 points)|
|Craft an Epic Gem.|
You will need to be at least a level 8 Sagecrafter and at a minimum level of 16 to craft an epic gem. Simply add shards you've made or found to create a combination that will make an epic gem at an altar. You can see what the output will be before confirming, so don't worry about trying different combinations.
|Diamond in the Rough (10 points)|
|Craft a Pristine Shard.|
This achievement can be obtained by combining two of any quality shard - cloudy, lambent, or pristine to create a pristine shard. You will need to be at least level 3 in Sagecrafting in order to get this achievement. Shards can be picked up from anything, but are most commonly found in chests and warded objects. Visit an altar, such as the one in the building in Gohart, reachable after completing the "Crisis of Faith" quest to craft these gems.
|They Never Saw it Coming (10 points)|
|Backstab 20 enemies.|
The tutorial will teach you how to sneak up on an enemy by pressing to enter stealth mode. Simply sneak up behind them and hit or (depending on where your daggers are equipped) to backstab them. For this achievement, it actually requires that you kill the enemy with the backstab. You'll know ahead of time if they'll die or not because the icon will have a red tint around the edges. If the attack will not kill, it will be a normal circle.
|Cartographer (20 points)|
|Discover 100 locations.|
As you explore the world, locations will be discovered and appear on the map screen's world screen (hit at the map screen to switch between local and world). Any named location you've discovered counts towards the 100 needed.
|The Great Detective (10 points)|
|Detect 25 hidden things.|
Detect Hidden is a skill that will allow you to see hidden rooms and places where you can find unique and helpful goodies to help you in the adventure (logs, rock piles, wells, etc). Take a few points in this early on and you will have this after a little bit of natural exploring - loot spots will show as orange dots on your mini-map. Maxing this skill will also help with "Loremaster" as the Lorestones will show up on the map as well.
|Loremaster (20 points)|
|Discover all Lorestones.|
Lorestones are obelisk-like structures found throughout the world that offer bonus XP per stone found and insight to history and lore behind the game's story, culture, and lives of the people in the game. All Lorestone locations can be found at the IGN site HERE. Another easy way to do this is to make sure you put enough points in Detect Hidden to be maxed out, this will show you all locations of Lorestones on the local map.
|Bookworm (15 points)|
|Read 50 books.|
Books can be found on shelves in buildings just about anywhere, look for highlighted bookcases to find books for you to read. You can also hit to inspect the book then again to read it to avoid having to steal it.
|Big Spender (15 points)|
|Spend 200,000 gold.|
Spend cash as you get it. You will likely have a few million with the game's completion so this achievement should come with ease. Just buy things you like when you feel comfortable doing so. Spending money on bribes, Fateweaving and training also counts towards this achievement.
|Five Finger Discount (10 points)|
|Steal and fence an item.|
The first place you'll likely come across to sell fenced goods is Star Camp. See "Travelers" for its location. The only shop owner there is the fence. Still works if the stolen item is in your Junk folder.
|Where's My Wallet? (15 points)|
|Pickpocket 20 times.|
When in stealth you have the option to pickpocket any individual by pressing the button while near them. Stealing an item, stopping, and stealing another item from the same individual also counts as separate thefts. Repeat 20 times.
|Jailbreak (10 points)|
|Break out of jail.|
If you are caught committing a crime, you're given the choice to pay off the bounty with a fee (which you will use toward "Crime Doesn't Pay") or to serve time in jail. If you choose to not breakout while in jail you will lose XP; if you do break out you will gain value in bounty and risk being caught again. Gohart is a great place to do this. You can also make a save to commit crimes and get the achievement before reverting back to your pious and righteous save when you are done if you so choose.
|A Life of Crime (15 points)|
|Get caught committing a crime 25 times.|
Any crime you commit must be seen; this can be assault (damaging a person), murder, theft, etc. Simply get caught for crimes 25 times and you're set. If you pickpocket a character then attack them and run away out of the village for a day or two of in-game time, it will leave them alive and give you the credit you need. Or if you have the money, simply commit the crime and pay the bribe to try and knock out the bribe money as well for "Crime Doesn't Pay."
|Crime Doesn't Pay (10 points)|
|Spend over 10,000 gold in crime bribes.|
See "A Life of Crime" for more info. Just keep choosing the option to bribe instead of going to jail.
|Some of This, Some of That (10 points)|
|Unlock a two-class hybrid destiny.|
See "Jack of all Trades" for more info.
|It is Your Destiny (50 points)|
|Unlock a top tier destiny.|
See "Jack of all Trades" for more info.
|Jack of All Trades (10 points)|
|Unlock a Jack of All Trades destiny.|
You will unlock destiny cards for the first time after meeting the Fateweaver on the way to Gohart. As you level you will be given points to spend as you see fit in the three trees: finesse, sorcery and might. The more points you put into each tree, the higher the tiered destiny cards you will unlock. There are single class, dual class, and triple class specializations. Single revolves around putting points in just one tree, dual are a choice of two, and triple is of course all three. The requirements for each card can be found in the parentheses at the top. You must have that many points in that allotted tree to use that specific destiny card. By level 2 you can have the Jack of All Trades destinies (putting one point in each finesse, might and sorcery), by level 5 you can have the dual class card, and by level 37 you will have the top tier card if you put all the rest of your points into only one tree - I believe one more level would net you what you need for top tier if you did the dual or tri-spec.
|Breaking and Entering (15 points)|
|Pick 50 locks.|
Simply pick 50 locked chests. This will come in no time if you are searching for chests. A post with lockpicking help can be found HERE.
|Open Sesame (15 points)|
|Dispel 50 wards.|
Wards can be found throughout the world. They are found as glowing purple objects. You will play a mini-game where a cursor will loop around a ring and you must time hitting the button as the cursor goes over the top of the runes in places. As the runes get more difficult you must time your rune activation to be in flow as some runes offer less time until they deactivate. You'll also have to avoid the red runes or it will fail. Invest a few points into the Dispelling skill to make this a bit easier.
|A Wink and a Smile (15 points)|
|Succeed at 50 Persuasion attempts.|
In conversations with NPCs there will occasionally be options that arise where you can persuade the NPC for items, gold, help, etc. These are highlighted in green text and can be found on the radial wheel, inside of dialogue. There will be a percentage next to it which shows your chance of success. It will be wise to invest points in, and seek out trainers for, Persuasion to maximize the number of outcomes towards this 50. Save often so that you may revert, if need be, to pass all attempts.
|Bull in a China Shop (15 points)|
|Smash 1,000 objects.|
Boxes, Urns, and objects of other storing varieties can be found throughout the world. Let it be noted that all objects will respawn inside of towns and other places after you have left for some time.
|Message in a Bottle (25 points)|
|Locate all eight message bottles in Gallows End.|
The eight bottles can be found in the following locations:
The bottles do not show up on your map (unless you have the Dowsing Rod pre-order item), nor do they have any type of "glow" like normal lootable objects. The achievement will unlock as soon as you hit to take the eighth bottle.
|Keep on Rising (50 points)|
|Fully restore Gravehal Keep.|
As soon as you get to Cape Solace, speak with the gnome to begin this quest line. You will want to watch for any item labeled "Bundle of" while looting, as these are the materials he will ask for to upgrade. Each section of the keep will require a 15-20 minute wait in real time (or just sleep for 24 hours game time) before the upgrade is complete and you can turn in the next set of materials, so start this early and keep checking back while you do the main quest line. The final quest will not be available until you've stolen The Requiem during the main quest.
|Exterminator (25 points)|
|Kill 50 Scavs.|
Scavs look similar to Niskaru, but also have a projectile acid they spit at you. You won't have 50 just by completing the main quest, so once you're done with that you can get about a dozen kills from just killing the ones in Undersea Fasting, Cliffbreak Fasting and Souldeep Fasting, then sleep at Gravehal Keep for 48 hours to respawn them and repeat until it unlocks.
Note: If you kill a Scav with one hit (such as with a powerful Meteor spell), the kill for some reason will not count. Use normal weapon attacks to be safe.
|Murder Most Fowl (25 points)|
|Kill 50 Pteryx.|
Pteryx are bird like creatures that you'll encounter throughout the DLC. There's at least 21 of these enemies during the main quest alone. There are a bunch more of them in the sewers and undersewers. They'll respawn at the Eryie Peak location as well.
|Reborn (10 points)|
|You were reborn from the Well of Souls, and have escaped Allestar Tower.|
Story related achievement, can't be missed.
|No Destiny, All Determination (15 points)|
|You have met High King Titarion, and have been confronted with the true scope of your powers.|
Story-related achievement, can't be missed.
|Turning the Tide (20 points)|
|A ruse has baited Octienne into betraying the necromantic nature of his experiments.|
Story-related achievement, can't be missed.
|Hero of Mel Senshir (75 points)|
|You have defeated the great Balor.|
Story-related achievement, can't be missed.
|Destiny Defiant (75 points)|
|You have defeated Tirnoch, and defied destiny.|
Story-related achievement, can't be missed.
|Destiny Dominated (100 points)|
|You have won the game on Hard difficulty.|
Simply play through the game on the hard difficulty to get this achievement. Switching the difficulty via the menu before the final battle will not unlock the achievement, so you must play through the whole game on hard. You can choose your difficulty when you start a new game.
|Streaker (10 points)|
|You spoke to someone while not wearing clothes.|
To get this achievement simply talk to any individual wearing no clothes. You can do this by going to to your inventory menu, select armor, and then select each piece you may be wearing and remove the item. Rings, necklaces, and shields all need to be removed as well. Talk to a shop owner or NPC to unlock once you're down to your underwear.
|Give Her a Hand (25 points)|
|Found Aubrey Gilcrest's severed hand.|
Before you can actually acquire the hand, you'll need to complete the quest "Scattered Fragments" that she gives you. It consists of four separate treasure hunts. She will give you the first piece of each treasure map before each segment of the quest, while you'll need to find the other two in the locations below. You may as well collect all the map pieces first, then just dig all the treasures and turn them in successively.
Once you have all three pieces of a map, "use" one of them from your inventory to combine the three pieces and reveal the location of the treasure. After you dig up the first treasure, return to Aubrey and repeat the process for the other three. After finding all four treasures using the map locations, follow the video below to kill and loot a crab who has apparently eaten her hand!
|Manic Pixie Dream Elf (25 points)|
|Wooed Rast Brattigan.|
When speaking with Rast Brattigan during the main quest, be sure to always choose the "nice" options (top right on the dialogue wheel). Once you have defeated Dead Kel in the main quest and returned to Cape Solace, speak with Rast to unlock the achievement. You can speak with her at any time, so don't fret if you forget for a while after finishing the main quest.
|The Harder They Fall (20 points)|
|You've bested Kahrunk without killing his attendants.|
This is a missable achievement. Near the beginning of the DLC, you'll have to kill a Jottun Warlord named Kahrunk. He will be assisted by 2 Kobolds during the fight. Simply kill Kahrunk before you kill the Kobolds.
|We Built this City (50 points)|
|You helped the Kollossae in the Teeth of Naros break free from their fate.|
This achievement is story-related and can't be missed. This achievement is awarded upon completion of the main quest line.
|Mistaken Identity (25 points)|
|You've found a strange Almain who has been hiding in the sewers of Idylla.|
You will need to go into the Undersewers for the main quest "Shapen in Iniquity." You'll be going here to retrieve an item from a coffin. Once you've done this, instead of going back out the way you came, continue down the path through the Undersewers. You'll eventually be able to jump down a hole to where this Almain is living. He's really the only NPC in the area, so you can track him on your map by searching for the white arrow.
|Beam Me Up (25 points)|
|Used the Henge to enter Idylla.|
You'll get this achievement during the "Rites of Passage" quest. As soon as you use the Henge to travel to Idylla, the achievement will pop.
|I Regret Nothing (5 points)|
|Fell to your death from the Idylla Concourse.|
You can do this as soon as you first get to Idylla. When in Idylla, there's a huge pit in the middle of the city. Simply walk up to the edge, and press the command to jump off. You'll die and the achievement will pop. Save beforehand of course. This may seem missable because at a certain point during the main quest, the city becomes inaccessible. After completion of the main quest line however, you'll gain access to the city again and can jump to your death as you please.
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