Binary Domain - Achievement Guide
XboxAchievements.com - Every Point Counts

There are 50 achievements with a total of 1000 points.
 
 Completion (5 points)
Earn all other achievements in the game.
 

This will obviously be the last achievement you unlock, just gain every other achievement and this will be yours.

 
 All Members (20 points)
Add each teammate to the party at least once.
 

This is technically missable but is really easy, you can’t get this until chapter four and all you have to do is pick each member at least once to your squad. Story missions where certain members are forced into your squad does not count. You have to actually physically pick them.

 
 Jumper (10 points)
Get onto the Grand Lancer's head.
 

This is story related and can’t be missed.

Though note, when you are fighting the Grand Lancer, do not try to jump onto his head (like I did), Bo will tell you to and an actual prompt will come up.

 
 Spider Killer (15 points)
Destroy all of the Spider's legs.
 

This can be missed as Bo tells you to shoot his belly, instead and this will achieve the same result grab the rocket launcher on your left and shoot his legs, there are 8 in total and by shooting them with a rocket or throwing a KISS grenade you destroy its armour and must shoot the canisters on his legs, best with your assault rifle. No matter how many legs you shoot he still won’t go down until all 8 are destroyed. You will have to run around the area to find more rocket launcher ammo.

 
 Hacker (15 points)
Destroy all enemies with the mobile gun battery.
 

Story related, can't be missed.

 
 Jackpot (15 points)
Hit the jackpot on a vending machine.
 

This is an easy achievement, simply buy something from the vending machine and the machine will spin among a blue, green and red sectors on a circle. If it lands on blue or green you get a free item and this achievement. This will definitely be one of your first achievements.

 
 Transport Takedown (15 points)
Destroy the Iron Whale's four engines.
 

This is missable and you can get this one in Chapter 1-3, you will come to a hill and the Iron Whale will come down, Bo will shout "Transport" and from here all you have to do is shoot the engines/turbines. Don’t be confused the first battle with an aircraft that has 4 engines that you must destroy is NOT an Iron Whale, it is an Iron Raptor and is more of a fighter style aircraft. The Iron Whale looks similar but is just a transport vehicle. It comes out when you are defending Bo and Charlie on the zipline with Cain. Just use your assault rifle on each engine/turbine; they are surprisingly weak so you should get this no problem.

Binary Domain - Transport Takedown Trophy / Achievement Guide - YouTube

 

 
 Smash Master (20 points)
Get 50 smash bonuses in Campaign.
 

This should come naturally, just walk up to a weak enemy and press X and you should get the Smash bonus. If for any reason you are having trouble with this at the end of the 2nd Chapter when you are in the sewage plant after saving your comrades, you wait for an elevator and Crazy monkey bots, the small brown ones will infinite spawn and will keep coming to you. Just walk up to them and press X, they are one hit, you should get this is no time as they clump together and you can get multi-kills. Make sure NOT to get on the elevator until you are done. Run around the elevator if you are hurt too much.

 
 Multi-Kill Master (20 points)
Get 50 multi-kill bonuses in Campaign.
 

Multi-Kill is 4 or more kills at once. You may not get this on your first playthrough, but don’t worry it carries over through each play through. There are several areas that you can attempt this. Chapter 4-5 you take control of the mobile gun battery. After taking control a Iron Whale (transport plane) will come in from the the right. Simply face the hanger door that will open on the side and shoot a shot and destroy all the bots at once, you will get a multi-kill that will flash on the left side of the screen in blue. Now press start and load checkpoint and rinse and repeat until the achievement pops. In Chapter 5-4, when you fight the prototype hollow children (Zombie scrap-heads) you will come to a point where your team opens a door and you must protect them in a narrow hallway, make sure your electric burst capacity and damage, especially damage is upgraded. They will clump together, overcharge your shot and you can score multi-kills. Another method is when you are storming the building near the end of the game, you take control of the big robot with the cannons after Cain hacks into him. Iron Whales will come close to you to drop off some assault robots. Before they drop them off shoot into the side of the iron whale, the door will be open and you get a multi-kill. Killing 4 or more of them, just reload the checkpoint, rinse and repeat.

 
 Headshot Master (20 points)
Get 50 headshot bonuses in Campaign.
 

You will definitely get this early on, even if you aren’t a headshot person be a headshot person. It is a quick way to kill robots but also when you shoot their heads off they start attacking there fellow robots. This is good in that they will shoot one another and while this is happening they aren’t shooting you and can pick them off easier. This achievement coincides with the ‘Tactician’ achievement.

 
 One-Shot Master (20 points)
Get 50 one-shot bonuses in Campaign.
 

As the name suggests you get this medal when you kill an enemy with a single bullet of anything. Melee doesn’t count, this would probably be easier on lower difficulties but since we are playing on survivor this might prove difficult. The best way to go about this is the little electric leech robots. You first encounter them in Chapter 3 when you are trying to reach the rooftop. They are annoying but are easy to kill, if they ever get on you make sure to melee.

 
 Lifesaver (10 points)
Use first-aid kits to revive teammates 10 times.
 

This is technically missable but this does accumulate through playthroughs so don’t worry if you don’t get it at first. Simply keep some first-aid kits on you; some enemies will do a heavy number on your team mates. They will sometimes call for you but usually the case is they will heal themselves if they have a first-aid kit. So best thing to do is not to give them first-aid kits, and let them fight, this can prove difficult though as if you don’t fight much it could lower trust. I managed to do a fair bit of healing against the mobile missile robot in the tunnel and against the Gorilla bot.

 
 A Friend Indeed (15 points)
Purchase nanomachines for a teammate.
 

Should be one of your first achievements, before you come to your first vending machine you will have accumulated a fair bit of credits. I recommend you buy all the nanomachines you can in the vending machine. You will still have plenty of money leftover.

 
 Shop Master (15 points)
Access all shopping terminals.
 

This is missable but is accumulative, once you have accessed a terminal it will be counted as accessed through all playthroughs. Fairly simple, just access all shopping terminals. You don’t have to buy anything just open it up and close it. Make sure whenever you are in a new area to look around, they should be fairly obvious but with a flurry of enemies you may just miss one. You can always come back to a certain chapter, open the terminal and exit. It will still count.

Binary Domain - All Shopping Terminal Locations (Shop Master Trophy / Achievement Guide) - YouTube

 

The video for all shopping terminals will show a little popup box when a collectable nanomachine is nearby. One click on the box and the video for the nanomachines will begin to play at the correct point.

 
 Spendthrift (15 points)
Spend 10,000 credits at vending machines.
 

Easily one of your first few achievements, credits are easy to come by you should have at least 8000 before your first terminal. Just by nanomachines, ammo, first-aid kits or upgrade your weapons. Anything you purchase will count towards it.

 
 Assault Shooter Killer (15 points)
Destroy 100 Assault Shooters in Campaign.
 

These guys are your standard green robots. This will come naturally through the campaign, mine popped while in the tunnel after the chase in chapter 3, an infinite amount will spawn if you want this achievement as soon as possible, get it while in the tunnel as they infinitely respawn.

 
 Tactician (15 points)
Get enemies to kill each other 50 times.
 

This can either work 2 ways. The quickest way is to headshot the robots and they will kill each other, this comes surprisingly quickly. The other way is to use the Chaffe grenade, which confuses the robots. Either way this is a fairly quick and easy achievement.

 
 Weapon Crafter (15 points)
Upgrade a weapon.
 

This should be one of your first achievements. When you first access a vending machine, you will have quite a bit of credits, enough so to buy all the nanomachines and upgrade your weapon. Just go into the ‘upgrade’ option and increase whatever attribute to your weapon you desire.

 
 Craftsman (30 points)
Fully upgrade one weapon category.
 

This will come later on in chapter 3 or 4 depending on how much money you have, simply just keep upgrading an attribute of your weapon until you can’t raise it no more. Some go to level 6 some go to level 7, the attribute I upgraded was accuracy as it only unlocks at level 6. You can’t do this any earlier due to certain levels being locked until you progress deeper into the story.

A nice way to get credits early on is at the end of the 2nd Chapter when you are in the sewage plant after saving your comrades, you wait for an elevator and Crazy monkey bots, the small brown ones will infinite spawn and will keep coming to you. Just walk up to them and shoot/melee, they are one hit with melee. Make sure not to get on the elevator.

 
 Data Collector (30 points)
Collect 20 SECURITY-COM in Campaign.
 

See "Data Retrieval Complete."

 
 Data Retrieval Complete (30 points)
Collect all SECURITY-COM in Campaign.
 

SECURITY-COMS are little hologram note pads you find within the campaign, once you have collected one, it will automatically be saved and will not appear in future playthroughs. They are cumulative, so you can just pop into a chapter, pick up the SECUTIRY-COM and back out, it will save. You can check how many you have and need by going to the Chapter select menu, it will tell you how many you have left in a chapter and also within each act. There are 40 in total. Here is a video thanks to PowerPyx.

Binary Domain - All SECURITY-COM Locations (Data Retrieval Complete Trophy / Achievement Guide) - YouTube

 

 
 Skill Master (30 points)
Get all nanomachines within 1 playthrough in Campaign.
 

This is the only really non cumulative achievement; it must be in one playthrough. This isn’t as hard as it sounds. Most of the nanomachines are bought from vending machines. So what you must do is try and save up as much as possible, whenever you find a vending machine buy all the nanomachines BEFORE purchasing anything else. Only certain ones are found in each chapter. So what might be available in the vending machine in Chapter 2 won’t be available in Chapter 3. If you keep doing this you won’t have a problem. However there are 6 that you must find. (Thanks to DOPE BOI)



  • After you go swimming and use the zipline to go up, it is very hard to miss and is on the ground on your left.
  • This one is in Chapter 1, it is after a Iron Whale drops off some enemies, it is in front of a big barricade, this one is very hard to miss. It is right before you meet the scavengers. (Assault: Bulletproof Skin I)
  • This is in Chapter 2 on some barrels near a vending machine and car, it is right before you fight the grand lancer and jump on its head.
  • This next one requires 500 credits, after you fight and destroy the Spider robot you will be taken to a underground city. Turn around and walk in the opposite direction of a alley. There will a Yakuza with a tattered Red number 18 jersey. Talk and buy this off him.
  • After talking to Mifune and you say goodbye to Yuki and before hopping on the Jet skis in the same location, there is a fenced off area. When you walk in look to your right it should be in the corner.
  • This is in Chapter 2 and is the time when you are by yourself in the Sewage treatment plant, when you are going up to save your team, it will be on the top floor on a table, just look around carefully.

Once you have these, just keep buying Nanomachines from the vending machines and this should pop near the end.

Binary Domain - All Nanomachine Locations (Skill Master Trophy / Achievement Guide) - YouTube

 

 
 Rust Crew (30 points)
Clear all chapters on SURVIVOR Mode.
 

Just finish the campaign on SURVIVOR mode and this is yours.

 
 First Victory (15 points)
Win an online vs. match with any rule set.
 

This is a very simple achievement, when you win your first game this will pop. This is possible to boost, just create a game with any rules, invite your friends as the maximum amount of spots is 10. Just alternate between each team until both teams has won. In Team deathmatch, you play in rounds which ever team wins 2/3 rounds wins the match.

 
 Still Alive (15 points)
Clear a stage in INVASION mode.
 

See "Resistance Hero."

 
 Resistance Hero (30 points)
Clear all stages in INVASION mode.
 

This mode is very similar to horde mode from Gears of War. There are 50 stages of enemies, you have to go through each and everyone to get this achievement. If you fail you will have to start all over again. Now if that didn't sound bad enough. You have to do this with all 3 maps. Beating 50 waves straight is required to complete the "Challenge Master" achievement. This is probably the hardest achievement difficulty wise. It is extremely recommended to even have a fighting chance is that you and your team be above level 40 to have the best nanomachines.

 
 Battlemaster (30 points)
Win an Xbox LIVE vs. match with all rule sets.
 

This achievement requires you to win with all rule sets. Basically just play each mode and win. There are 7 modes you have to play:

  • -Free For All
  • -Team Deathmatch
  • -Team Survival
  • -Operation
  • -Demolition
  • -Data Capture
  • -Domain Control


Simply play each mode and win and this achievement is yours.

 
 Challenge Master (50 points)
Clear all Xbox LIVE mode challenges.
 

This is the most time consuming achievement in the game, there are weapon challenges for each weapon. This includes buying a weapon and getting a certain amount of kills with them. This also requires you to play each mode and win a certain amount as well. This pretty much requires you to use equipment and get certain amount of kills and heals and multi-kills. You can do this legitimately but it is very difficult. It looks like this will have to be boosted. There is a fantastic guide here thanks to Ayx.

 
 Veteran Soldier (30 points)
Reach Xbox LIVE level 50.
 

It seems that to reach level 50 you will need a score of about 110,000. I played one game and my score is 700. It doesn't seem at the moment leveling will be such a problem. It could be possible to boost if you create a match and revive each other using first-aid kits, with 10 people. An effective method will be made soon enough. If you are boosting for "Challenge Master" it will get your level up fairly high if not at level 50 by the time you are done.

 
 
Secret Achievements
 
 
Seek and Destroy (15 points)
Clear the swimming stage.
 

This is story related and can't be missed.

 
Water Slider (15 points)
Clear the giant slide.
 

This is story related and can't be missed.

 
Aquatic Chase (15 points)
Clear the jet ski chase.
 

This is story related and can't be missed.

 
Fugitive (15 points)
Clear the car chase.
 

This is story related and can't be missed.

 
HIT AND RUN (10 points)
Clear "HIT AND RUN."
 

This will unlock when you complete Chapter 1.

 
YEARN FOR REFUGE (10 points)
Clear "YEARN FOR REFUGE."
 

This will unlock when you complete Chapter 2.

 
BAD GROUND (10 points)
Clear "BAD GROUND."
 

This will unlock when you complete Chapter 3.

 
REFUSE AND RESIST (10 points)
Clear "REFUSE AND RESIST."
 

This will unlock when you complete Chapter 4.

 
INTELLIGENT ARTIFICE (10 points)
Clear "INTELLIGENT ARTIFICE."
 

This will unlock when you complete Chapter 5.

 
DENYING DESTINY (50 points)
Clear "DENYING DESTINY."
 

This will unlock when you complete Chapter 6.

 
Runaway Truck (15 points)
Clear the truck chase.
 

This is story related and can't be missed.

 
A Private Moment (20 points)
See the love scene with Faye.
 

This achievement is missable. This achievement occurs in Chapter 4 after fighting the Gorilla. You will attempt doctor work on Faye and she will kiss you. This only occurs if you have a high trust, bar 4, with Faye.

Refer to "MAX trust: Big Bo" on some tips and methods to gain trust early on.

 
Big Bo Rescue (20 points)
Save Big Bo from the Cerberus.
 

This achievement is missable, during chapter 5 you will fight a Robot named Cerberus, it is a Tiger like robot. You will kill it and will move on to destroy the dish. Cerberus will attack Bo, do not listen to racheal and continue on with the mission. Go back and aim at the head of Cerberus, but you have to avoid shooting Bo, this can prove difficult as Cerberus keep swaying.

Binary Domain - Big Bo Rescue Trophy / Achievement Guide - YouTube

 

 
Comrades in Arms (20 points)
Earn Big Bo's loyalty in "DENYING DESTINY."
 

This achievement is missable, you must have a high trust, bar 4 trust, to get this achievement. This achievement comes up at the end of the game in Chapter 6. Bo will attempt to betray you. You will have time to gain his trust as this occurs at the end of the game. 

Refer to "MAX trust: Big Bo" on some tips and methods to gain trust early on.

 
Big Bo: Max Trust (20 points)
Earn maximum trust with Big Bo.
 

The trust system works in that if you support your team mates they will get a liking towards you. Something that is frustrating is if you shoot your team mates they lose trust in you. No matter how careful you are they will walk into your line of fire. Just take extra precautions, and move away from your team. You support your team mates in that when they talk to you, you don’t walk away, I did this to Charlie and I lost trust. Just sit back and listen to what they say. You kind of have an idea of each characters personality, so if Bo talks about picking up Hookers you go for it. If Faye talks about you being a player even if you are, just say no. Support them and always agree usually. Make sure to read carefully. I agreed with Bo that Faye had a nice body and I lost trust in her. So if one member talks about someone behind their back and that person is not around agree. You will gradually get the hang of it. The times that you walk slowly and your team stands around and this is usually all members, go talk to each, they will either have a conversation and this will build trust or will just say one line. This is when you enter the underground city after fighting the spider and also once you come out of the sewer into the upper city. When you go to chapter select and do a mission, your trust level will be at the base point.

It is best to stick with the same people to build up their trust. I chose Bo and Faye. Now this is a little trick to build up other people’s trust. This is in chapter 2 so you won’t have Cain or Shindo. As I had Faye and Bo in the sewage treatment plant, Charlie and Rachel did their own thing. You have to go save them once you do and you get to the elevator DO NOT hop on. An infinite amount of Crazy monkey bots will spawn. Just keep shooting the monkey bots and melee when they get to close. You get heaps of doubles, triple and even multi-kills. Just keep killing them, Charlie and Rachel will be very impressed by your awesome killing. I never picked Charlie or Rachel so I had the lowest trust levels with them and I got their trust almost all the way up (I ran out of ammo, so I recommend you fully stock up). This doesn’t have to be Charlie and Rachel, it can be anyone. It will all depend before you enter the sewage treatment plant as your 2 team members go off and you save the other 2. This is A LOT easier on lower difficulties so you can come back to chapter 2.

Please see "MAX trust:Cain" and "MAX trust: Shindo" for another method.

 
Faye: Max Trust (20 points)
Earn maximum trust with Faye.
 

See "Max Trust: Big Bo."

 
Charlie: Max Trust (20 points)
Earn maximum trust with Charlie.
 

See "Max Trust: Big Bo."

 
Rachael: Max Trust (20 points)
Earn maximum trust with Rachael.
 

See "Max Trust: Big Bo."

 
Cain: Max Trust (20 points)
Earn maximum trust with Cain.
 

There is no best method at the moment for Cain. All the other characters have their own seperate methods. I recommend to keep Cain on your team once you get him from Chapter 3. He is an awesome team mate and can take a ton of punishment. All you have to do is be nice to him and impress him. If you continue keeping him throughout the game until he leaves you should get this.

 
Shindo: Max Trust (20 points)
Earn maximum trust with Shindo.
 

This method is great, I never had Shindo on my team and it works so well that I even got Kurawara, the cop to max trust. Simply you will meet Amada and will be knocked out by Cain, you will awake in a trash area and this will be the first time you encounter zombie scrap heads. Just go through the level killing them, always try for headshots. You will come to a point where there is a door with red handles one on each side. Shindo and Kurawara will turn them to open the door, at this point you will have to defend them as zombie scrap heads will come and attack you. It is a narrow hall way and they will keep coming. A lot will come, just go for headshots and try to kill as many as possible. If you have upgraded your electric shock and its capacity you can use this to kill multiple of them at one time. This is great because they drop a lot of electric shock recharges. I feel it is still better to go for headshots and doing so quickly. You can keep doing this even after the door is open. The enemies will eventually stop and you can continue on. Soon you will again come to another door exactly the same as the one mentioned above. Only this time the enemies are infinitely spawning and there is 4 ammo boxes. Just sit back and keep going for headshots and quick kills. You will Max trust Shindo in no time.

 
Survivor (50 points)
Clear all chapters on NO MERCY Mode.
 

This difficulty is unlocked by completing the campaign on Survivor difficulty. This playthough will be slightly harder but since you played the campaign on survivor, you would already have a feel for the game and the way the go and also how to defeat certain enemies. Some areas will cause you hardship but just use your cover wisely and use first-aid kits. Always try for headshots. Don't underestimate the power of upgrading your team mates weapons. They can be fairly helpful with the right commands. You should already have the 'skill master' achievement and can spend credits on actual nanomachines you would use and to further upgrade your weapons. Doing the 2nd chapter monkey trick will help in gathering credits, remember to get to the elevator with a lot of ammo.

 

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