Contre Jour - Achievement Guide
XboxAchievements.com - Every Point Counts

There are 14 achievements with a total of 200 points.
 
 Speedy Racer (10 points)
Reach speed 500 pixels per second on the ground
 

This achievement will most likely come without even trying, but is easily obtainable on Level 1-17. Just attach the only tentacle on the level to your creature immediately at the start without doing anything else. See THIS video for the set-up if your are somehow confused.

 
 The Mighty Bird (10 points)
Reach speed 1000 pixels per second in the air
 

This achievement will likely come without even trying, but is quite easily obtainable on Level 2-7. Attach yourself to both tentacles, then release simultaneously to enter the two portals infinitely and gain immense speed, unlocking this achievement. See THIS video for the set-up.

 
 Rush Hour (10 points)
Complete any level in 5 seconds
 

See "Fast and Perfect."

 
 Fast and Perfect (15 points)
Complete any level with 3 lights in 10 seconds
 

This achievement, as well as "Rush Hour," are most easily obtained on the very first level, Level 1-1. With a few quick alterations to the ground, the level can be easily completed, collecting all three lights in 3 seconds or so. This may take a few tries.

 
 Spider (10 points)
Link 6 tentacles at the same time
 

This achievement is simple and can first (and possibly only) be obtained in Level 1-12. Just attach the bottom 2 tentacles to your creature, then the next 2 further up, then the final 2 at the top of the screen. Once all 6 are simultaneously attached, the achievement will unlock.

 
 Blue Lantern (10 points)
Collect 180 lights
 

See "Sunrise."

 
 Sunrise (25 points)
Collect 300 lights
 

These achievements will unlock along your path to collecting all three lights on every level in the game. There are a total of 360 lights to collect, so there is a buffer of 60 lights built into obtaining these achievements, likely only a result of the exclusive Windows Phone 6th Chapter. See "Ch.6 'Mango' Perfect" for information on collecting lights.

 
 Little Prince (20 points)
Save the Rose
 

This is the achievement related to completing the game. You must complete all levels of the first 5 Chapters of the game. Completing levels only requires that you get to the exit portal. You don't have to collect any lights (except the required amount to unlock subsequent chapters). Once you have done this, a rose icon will appear within the Chapter 5 level select screen. Click on it and complete this very simple final level (just get to the portal, there are no lights to collect). The achievement unlocks and then the credits roll. Thanks to PlexShaw for the tip.

 
 Ch.1 "Monsters" Perfect (15 points)
Get three lights in all levels of chapter 1
 

See "Ch.6 'Mango' Perfect."

 
 Ch.2 "The Night" Perfect (15 points)
Get three lights in all levels of chapter 2
 

See "Ch.6 'Mango' Perfect?."

 
 Ch.3 "Machine" Perfect (15 points)
Get three lights in all levels of chapter 3
 

See "Ch.6 'Mango' Perfect?."

 
 Ch.4 "Moonlight" Perfect (15 points)
Get three lights in all levels of chapter 4
 

See "Ch.6 'Mango' Perfect?."

 
 Ch.5 "Jungle" Perfect (15 points)
Get three lights in all levels of chapter 5
 

See "Ch.6 'Mango' Perfect?."

 
 Ch.6 "Mango" Perfect (15 points)
Get three lights in all levels of chapter 6
 

These achievements are all obtained by collecting three lights on all 6 Chapters (1 achievement per Chapter). In order for the three lights to count, you must reach the exit portal after collecting ALL the lights. They must be collected at the same time, not individually on separate plays of the level. Each Chapter has 20 levels, meaning in total you will have to collect 360 lights. 

NOTE: Some of the levels in the Windows Phone version of the game differ from the iOS version of the game (usually only slightly, but often make the level more challenging), and in many cases are numbered a little differently. For example, Level 1-17 in the Windows Phone version is numbered as 1-18 in the iOS version, and actually has an added enemy to avoid that the iOS version does not.

 

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