Castlevania: Lords of Shadow - Achievement Guide
XboxAchievements.com - Every Point Counts

There are 53 achievements with a total of 1270 points.
 
 Master achiever (50 points)
Complete all the trials
 

Every level has a trial but you can't complete the trial until you have completed the level at least once. Trials can be completed on a difficulty. Videos for trials on each level can be found HERE. A text guide for the trials can be found HERE.

 
 Dark collector (20 points)
Gather all the 30 Shadow gems
 

Shadow gems are scattered around throughout each level. These are used to build your shadow magic meter. A text collectibles guide can be found HERE and a video walkthrough (including collectibles) can be found HERE.

 
 Light collector (20 points)
Gather all the 30 Light gems
 

Light gems are scattered around throughout each level. These are used to build your light magic meter. A text collectibles guide can be found HERE and a video walkthrough (including collectibles) can be found HERE.

 
 Green collector (20 points)
Gather all the 30 Life gems
 

Life gems are scattered around throughout each level. These are used to build your life meter, giving you more health. A text collectibles guide can be found HERE and a video walkthrough (including collectibles) can be found HERE.

 
 Master jeweler (25 points)
Gather all hidden magic gems
 

You will get this after collecting all ninety gems. A text collectibles guide can be found HERE and a video walkthrough (including collectibles) can be found HERE.

 
 Master philanthropist (20 points)
Buy all the extra artwork
 

After completing each level you will unlock it's artwork. Artwork can be purchased in the "Extras" menu. It will cost 2390 experience to buy all the artwork. If you don't want to waste that much experience on artwork, just go buy it all at once and then exit to your dashboard after the achievement unlocks.

 
 Skirmish (15 points)
Finish all levels in Esquire difficulty
 

See Epic Victory

 
 Gest (20 points)
Finish all levels in Warrior difficulty
 

See Epic Victory

 
 Crusade (30 points)
Finish all levels in Knight difficulty
 

See Epic Victory

 
 Epic victory (40 points)
Finish all levels in Paladin difficulty
 

In order to unlock Paladin difficulty for a level you will need to beat that level on any other difficulty first. All the difficulty related achievements stack. A video walkthrough for each level can be found HERE.

 
 Welcome to the Club (15 points)
Buy a combo
 

See Master Fight

 
 Brawler (20 points)
Buy 15 combos
 

See Master Fight

 
 Master fighter (25 points)
Buy all combos
 

As you progress through the game, earn experience points, and start buying other combos, new combos will unlock. You will need 107,475 experience points to purchase all the combos. Gain experience by killing enemies, using combos, solving puzzles, etc. I had enough experience points to purchase all the combos after the second chapter of my second playthough. Don't waste your time farming for experience as you will gain plenty before you're done with your second playthrough.

 
 Experienced (10 points)
Acquire 1000 experience points
 

See Veteran

 
 Seasoned (15 points)
Acquire 20000 experience points
 

See Veteran

 
 Veteran (30 points)
Acquire 100000 experience points
 

You gain experience by killing enemies, using combos, completing levels, solving puzzles, etc. I unlocked this achievement about midway through my second playthrough. A good spot to grind experience is "Wygol Village" in Chapter 5. The ghouls grant 50 experience points and will infinite spawn until you close the holes.

 
 Master improver (25 points)
Find all the secret Brotherhood arks
 

Brotherhood arks are a bit more rare than magic gems. Arks will do things like give you the ability to hold more daggers or holy water. A text collectibles guide can be found HERE and a video walkthrough (including collectibles) can be found HERE.

 
 Eleventy party (40 points)
Get 110% completion rate in all levels
 

In order to get 110% for each level you will need to find all of the Shadow gems, Light gems, Life Gems and Arks in that level. You will also need to complete that level on Paladin difficulty and complete the corresponding trial.

A trial guide can be found HERE, a text collectibles guide can be found HERE, and a video walkthrough (including collectibles) can be found HERE.

 
 Skirmish - Chapter XIII (15 points)
Finish the levels from Chapter XIII on Squire difficulty.
 

See “Epic victory – Chapter XIII” for more information.

 
 Gest - Chapter XIII (15 points)
Finish the levels from Chapter XIII on Warrior difficulty.
 

See “Epic victory – Chapter XIII” for more information.

 
 Crusade - Chapter XIII (30 points)
Finish the levels from Chapter XIII on Knight difficulty.
 

See “Epic victory – Chapter XIII” for more information.

 
 Epic Victory - Chapter XIII (30 points)
Finish the levels from Chapter XIII on Paladin difficulty.
 
The achievements for completing the chapter on lower difficulties will unlock when you complete the DLC on Paladin difficulty.

As the achievements say, you must complete Chapter XIII on Paladin difficulty which shouldn’t be too bad. You might find difficult to kill the ghouls while playing as Laura but it shouldn’t be too hard either. Here’s a very useful walkthrough guide found on PST HERE.

 
 Master of the reliquary (30 points)
Gather all the fingers of Frankenstein
 

There are 6 Frankenstein fingers to find in the chapter.

Chapter 13-1 (Castle Hall)

  • When you get in the giant chess room, the finger is in the upper-left corner of the room.

Chapter 13-2 (Abandoned Wing)

  • After you drop down some columns, you will run on the water to reach a platform. You will then have to run to the second platform, but the finger will be waiting in between these on your right.
  • After you kill some ghouls while playing as Laura, you will be able to reach her back. The finger is hidden behind a wall of ice in the circular room. To reach it, use your Shadow Magic and then press + Forward with the .
  • This one is a pain to reach. In the circular blades room (you can’t miss it), when you pass the wheel that increases and decreases speed, go down instead of going to the left to find the finger. Please note that if you pick up the finger and then die afterwards, you DO NOT need to pick it up again.

Chapter 13-3 (Founder’s Quarters)

  • When you complete the puzzle on the floor (align the circles), go down the stairs and then to the left to find the finger.
  • When you must collect the three blood orbs, you will reach a hall with three different paths. Take the left one and the finger is hidden behind a breakable wall on the right.

I made a clear video to show their locations.

 

 
 Trials - Chapter XIII (30 points)
Complete all the trials for Chapter XIII
 

In order to be able to complete the trials, you must first complete Chapter XIII on any difficulty. Also, if you fail, simply restart to the last checkpoint instead of going through the whole level again.

Castle Hall

Requirements: Finish the level without Laura killing anyone.

First, I suggest having a dark crystal in hand for this and I also suggest playing on Warrior difficulty because it’s too easy for Laura to kill someone on Squire difficulty. The only place where Laura can kill someone is at the beginning of the level where the ghouls come out of the floor. Kill the first wave of ghouls and then as soon as more of them respawn, use your Dark Crystal to instantly kill all of them.

Abandoned Wing

Requirements:
Finish the level and cross the deadly blade wall without dying, keeping the mechanism at its maximum speed at all times.

This is one of the hardest trials in the game and the most boring without any doubt. You must reach the other side of the room without getting hit by the blades while they’re at full speed. So press twice before passing the first blade and use to carefully make your way through. You can also jump at some places ( in any direction + simultaneously). I would recommend to carefully follow the video that follows to ease your pain.


Founder’s Quarter

Requirements:
Finish the level by filling the three pots of the Blood Orbs puzzle at the same time.

At the end of the level, there will a puzzle and you must fill the three blood orbs at the same time. It is very easy if you do as follows (rows will go top to bottom and squares will go left to right):

Middle row – Right Square
Middle row – Center square , , ,
Bottom Row – Center Square ,

 
 Skirmish - Chapter XIV (15 points)
Finish the levels from Chapter XIV in Squire difficulty
 

See the “Epic victory - Chapter XIV” achievement for more information

 
 Gest - Chapter XIV (15 points)
Finish the levels from Chapter XIV in Warrior difficulty
 

See the “Epic victory - Chapter XIV” achievement for more information

 
 Crusade - Chapter XIV (30 points)
Finish the levels from Chapter XIV in Knight difficulty
 

See the “Epic victory - Chapter XIV” achievement for more information

 
 Epic victory - Chapter XIV (30 points)
Finish the levels from Chapter XIV in Paladin difficulty
 

The achievements for completing the chapter on lower difficulties will unlock when you complete the DLC on Paladin difficulty.

There are two levels in the chapter in which you’ll be fighting a boss called the Forgotten One. He is not to be underestimated as he is one of the hardest boss in the game.

It is highly recommended to fully upgrade your Light and Shadow magic gauges (by finding all the gems in the game) and to have a full health bar before attempting both levels (load Chapter 5-2 to quickly refill you magic gauges and your health bar). For the best tips on how to win your fight against the Forgotten One, please follow this great guide found on PST HERE.

 
 Trials - Chapter XIV (30 points)
Complete all the trials for Chapter XIV
 

In order to be able to complete the trials, you must first complete Chapter XIV on any difficulty. Also, if you fail, simply restart to the last checkpoint instead of going through the whole level again.

Dimensional Prison

Requirements:
Defeat the Forgotten One after absorbing 100 Neutral Elemental Orbs during the fight against him.

As mentioned above, this should be approached on Squire the difficulty as the Forgotten One deals much less damage than on higher difficulties. It is also recommended to fill your Health Bar and Magic Gauges before attempting the trial.
In order to absorb 100 Neutral Elemental Orbs, you must fill your Focus Meter by doing combos without being hit and then press or to absorb them. There are two rounds in the fight and it is much harder to collect orbs on the second round. Though, if you purposely fail to deflect the energy ball that the Forgotten One sends on you at the end of the first round, you won’t be able to reach the second round which gives you more time to collect the required amount of Neutral Elemental Orbs.

The Underworld

Requirements:
Finish the level after destroying all the Flaming Skeleton Warriors.

As mentioned above, this should be approached on the Squire difficulty as the Forgotten One deals much less damage than on higher difficulties. It is also recommended to fill your Health Bar and Magic Gauges and having a Dark Crystal before attempting the trial.
After crossing the lava by jumping from platforms to platforms, there will be 16 skeletons that you need to kill. They aren’t very difficult, but try to take as less damage as possible so you can approach the Forgotten One with as much health as possible. If you have a Dark Crystal, use it to instantly kill four or five of them. Carefully dodge or counter the skeletons and use heavy attacks on them. Don’t forget that they have the ability to rebuild themselves so use any ground attack to finish them off while they are dismembered.

 
 
Secret Achievements
 
 
Chapter 1 (10 points)
Defeat the Ice Titan
 

See Chapter XII

 
Chapter II (10 points)
Get the Dark Gauntlet
 

See Chapter XII

 
Chapter III (15 points)
Acquire the power of the first Dark Lord
 

See Chapter XII

 
Chapter IV (15 points)
Kill the Crow Witch
 

See Chapter XII

 
Chapter V (20 points)
Gain access to the Vampire Castle
 

See Chapter XII

 
Chapter VI (20 points)
Leave the Refectory with the Butcher's Key
 

See Chapter XII

 
Chapter VII (25 points)
Survive the encounter with Laura
 

See Chapter XII

 
Chapter VIII (25 points)
Acquire the power of the second Dark Lord
 

See Chapter XII

 
Chapter IX (25 points)
Persuade Baba Yaga to open a portal to the Necromancer area
 

See Chapter XII

 
Chapter X (30 points)
Vanquish the Gravedigger
 

See Chapter XII

 
Chapter XI (30 points)
Acquire the power of the third Dark Lord
 

See Chapter XII

 
Chapter XII (35 points)
Defeat Satan and save the world
 

All of these chapter achievements are unlocked by completing each chapter. Nothing special required just complete the chapter, difficulty DOES NOT matter. A video walkthrough for each level can be found HERE.

 
Trials - Chapter I (25 points)
Complete all the trials for Chapter I
 

See Master Achiever

 
Trials - Chapter II (25 points)
Complete all the trials for Chapter II
 

See Master Achiever

 
Trials - Chapter III (25 points)
Complete all the trials for Chapter III
 

See Master Achiever

 
Trials - Chapter IV (25 points)
Complete all the trials for Chapter IV
 

See Master Achiever

 
Trials - Chapter V (25 points)
Complete all the trials for Chapter V
 

See Master Achiever

 
Trials - Chapter VI (25 points)
Complete all the trials for Chapter VI
 

See Master Achiever

 
Trials - Chapter VII (25 points)
Complete all the trials for Chapter VII
 

See Master Achiever

 
Trials - Chapter VIII (25 points)
Complete all the trials for Chapter VIII
 

See Master Achiever

 
Trials - Chapter IX (25 points)
Complete all the trials for Chapter IX
 

See Master Achiever

 
Trials - Chapter X (25 points)
Complete all the trials for Chapter X
 

See Master Achiever

 
Trials - Chapter XI (25 points)
Complete all the trials for Chapter XI
 

See Master Achiever

 
Trials - Chapter XII (25 points)
Complete all the trials for Chapter XII
 

See Master Achiever

 

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