|Halo 5: Guardians "Uses Spartan Locke as a Lens to Examine Master Chief," Says Josh Holmes - Interview|
343 Industries' Executive Producer on Halo 5's heroes and more.
Aug 27, 2015
|Homefront: The Revolution's Guerrilla Warfare, Freedom and "Omnipresent Pressure" - Interview|
Deep Silver on resetting Homefront's timeline.
Aug 26, 2015
|Unravel: Walking "The Red Thread of Destiny" - Interview|
Unravelling Unravel's mysteries.
Aug 24, 2015
|Forza Motorsport 6 Is a Game 10 Years In The Making, Says Dan Greenawalt - Interview|
Turn 10's big cheese talks about Forza's ongoing journey.
Aug 22, 2015
|Rainbow Six: Siege - Rockin' Guns and Having Fun - Interview|
Ubisoft Montreal talks Spectator Mode, tactics and more.
Aug 21, 2015
|Why Dying Light: The Following is an Expansion and Not a Full Sequel - Interview|
Techland's Maciej Binkowski on Dying Light's massive expansion.
Aug 19, 2015
|Charles Cecil: "We Lost a Huge Amount of Money on Broken Sword 3 While The Publisher Made Millions"|
The Revolution Software Founder on Broken Sword and beyond.
Aug 12, 2015
|"There's Nothing We Can't Do" in Just Cause 3 "...But We Don't Do Dinosaurs" - Interview|
Avalanche Studios loves to go crazy with Just Cause. But there's a limit.
Jul 12, 2015
|Hitman is Bringing to Life the Largest Sandbox IO Has Ever Built - Interview|
It's all about the hit, all of the time.
Jul 11, 2015
|"The Team Scared the Crap out of Me" with Call of Duty: Black Ops III - Mark Lamia Interview|
Treyarch's Studio Head talks about taking risks with Black Ops III.
Jul 10, 2015
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