|Sunset Overdrive's Awesome Apocalypse, Self-Expression and Bright, Colourful World|
Community Lead, James Stevenson talks all things Sunset Overdrive.
Aug 1, 2014
|Forza Horizon 2's Spectacular Showdowns, Encouraging Exploration and Developing Drivatar|
Talking all things Forza Horizon 2 with Creative Director, Ralph Fulton.
Jul 30, 2014
|Dragon Age: Inquisition - Mounting Unicorns|
Producer Cameron Lee talks about recapturing the magic of Dragon Age.
Jul 23, 2014
|Mortal Kombat X's Fatality Meetings, Crossing the Line and New Characters - Interview|
Mortal Kombat co-creator Ed Boon talks fatality meetings and more.
Jul 10, 2014
|Lords of the Fallen's Challenge, Dark Souls Comparisons and Learning Curve - Interview|
CI Games Tomasz Gop talks all things Lords of the Fallen.
Jul 9, 2014
|The Witcher 3: Wild Hunt's Big Story, Monster Hunting and Developing Geralt - Interview|
CD Projekt RED discusses the next chapter in Geralt's ongoing exploits.
Jul 7, 2014
|Battlefield Hardline - E3 2014 Interview: Lead Multiplayer Designer, Thaddeus Sasser|
Talking cops and robbers with Visceral Games.
Jul 3, 2014
|Batman: Arkham Knight's Batmobile, Open World and Mysterious Super Villain - Interview|
Talking the Dark Knight's trilogy closer with Rocksteady Social Marketing Manager, Gaz Deaves.
Jul 3, 2014
|Rainbow Six: Siege - E3 2014 Interview: Game Designer, Andrew Witts|
Talking destruction, the demise of Rainbow Six: Patriots and rebooting the franchise.
Jul 2, 2014
|Evolve - E3 2014 Interview: Turtle Rock Co-Founder and Art Director, Phil Robb|
Turtle Rock's Phil Robb tells us all about the monsters, environments, hunters and gameplay dynamics of Evolve, coming this October to Xbox One, PS4 and PC.
Jul 1, 2014
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