|PES 2015 - Glory Days, Addressing Negatives and Throwing the Gauntlet Down to FIFA|
How PES is returning to its halcyon days.
Sep 18, 2014
|Far Cry 4 - Changing the Tone, Weaponised Elephants and the Best Far Cry Open World Yet|
We chat about Far Cry 4 with Creative Director, Alex Hutchinson.
Aug 30, 2014
|Assassin's Creed: Unity's Multiple Mission Approaches, Solo Play and Custom Gear|
Discussing Arno's Parisian adventure with Senior Producer, Vincent Pontbriand.
Aug 29, 2014
|Dead Island 2's Californian Paradise, Awesome Improvised Weapons and Character Cars|
Talking all things undead with Senior Producer, Carston Lindner.
Aug 28, 2014
|Destiny's Infinite Capacity to Surprise, Punching Holes in the World and a Beta Retrospective|
Looking back at the Destiny beta with Bungie's David Dague.
Aug 27, 2014
|Microsoft - Turning ID@Xbox Into the "Spiritual Successor to XBLA"|
ID@Xbox Director Chris Charla talks all things indie.
Aug 8, 2014
|Fable Legends' Focus on Social, Addressing Sceptical Fans & What Still Makes It A Fable Game|
Lionhead's Game Director discusses the dawn of a heroic age.
Aug 6, 2014
|Sunset Overdrive's Awesome Apocalypse, Self-Expression and Bright, Colourful World|
Community Lead, James Stevenson talks all things Sunset Overdrive.
Aug 1, 2014
|Forza Horizon 2's Spectacular Showdowns, Encouraging Exploration and Developing Drivatar|
Talking all things Forza Horizon 2 with Creative Director, Ralph Fulton.
Jul 30, 2014
|Dragon Age: Inquisition - Mounting Unicorns|
Producer Cameron Lee talks about recapturing the magic of Dragon Age.
Jul 23, 2014
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