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ThrawnOmega

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Everything posted by ThrawnOmega

  1. From the neverwinter forums: http://nw-forum.perfectworld.com/showthread.php?877861-Are-you-serious-with-the-Kill-1000-Dragons-achievement Assuming that's you? That thread has the kind of replies I was expecting. You'll see that in every MMO thread EVER where someone expresses displeasure over the length of a grind.
  2. My choices were the same as yours, except I DID try to shoot frank. After seeing both, I felt it the better choice to let Frank be pissed... but WE HAVE THE GUN. I feel like "You Saved Kate" is an unofficial achievement. Glad it wasn't an actual one as that would be a massive story spoiler, but man I was happy I was able to pull that off. So many ways that conversation can go wrong and pretty much no room for error.
  3. Just completed episode 2... and I REALLY want to get the rest of my gamer friend playing this to discuss the plot and choices. That 4th story event is split nearly 50/50 worldwide! (The scene with the rain. No spoiler there) HOW IS THE STORY GOING TO BRANCH OFF THAT!?!?!?!
  4. That's the only one I can see benefitting from a video. The others are all so straightforward and easy, that I'd be embarrassed for anyone who says they need a video. Is reading that hard????
  5. You can save and quit at the end of a floor, to continue later. The game has an endless mode too for an extra challenge.
  6. It has an old-school vibe to it, and I really like the randomness. It makes each run feel fresh. The RPG elements are kind of cool. I hope there's a fair amount of account-level progression between games. I haven't played enough to really understand how that works yet.
  7. Floyd! Good start on this one... while I drag my feet on tidying up Hand of Fate. Really need to show that guide some love this weekend. Anyway... For An Army of One, A Lonely Battle, and/or A Select Few, I would recommend specifying as well that you have to choose "Refuse" for SP Support. I tried to cheese these with SP support and they won't unlock that way. Edit: Replaying missions also awards progress for "Mission Master," so people can cheese that one early on by replaying mission 1 if they really wanted to.
  8. Kinda why I have walked away from this guide for about a week. Love this game to death, don't want to get myself in a position where it stops being fun. I have still only cleared the story though Queen of Scales. These dungeons are pretty legit now. I appreciate the card suggestions. I'll give them a closer review on my next editing pass.
  9. Kinda why I have walked away from this guide for about a week. Love this game to death, don't want to get myself in a position where it stops being fun. I have still only cleared the story though Queen of Scales. These dungeons are pretty legit now. I appreciate the card suggestions. I'll give them a closer review on my next editing pass.
  10. Didn't see your message until after checking my achievement guide and seeing your posts. Hope you're enjoying the game! It gets really, really challenging, but it's still a lot of fun. Only 2-3 bosses from done with the game, but taking a mini-break so I don't get burned out, and will still have the drive needed to push through and finish the guide to the level of ambition I have for it.

  11. Examples of encounter cards that are really good for specific achievements would help. I didn't think to take notes on that, then realized deep into the guide that it's annoying to look back at my unlocked cards and remember which once are most helpful for what achievement. I don't want to include EVERY encounter that can help for an achievement, due to many having random permutations, and so there is some room for individual discovery on the road to 1000gs (and because it can be subjective on what cards are good or not). That said, I would like to have a Top 3-5 encounter cards listed for many of the achievements. Any Tips for King of Plague and The Dealer. I have Queen of Scales video done. King of Plague dungeon is making me rage so I'm taking a mini-break from this game for a couple days.
  12. Examples of encounter cards that are really good for specific achievements would help. I didn't think to take notes on that, then realized deep into the guide that it's annoying to look back at my unlocked cards and remember which once are most helpful for what achievement. I don't want to include EVERY encounter that can help for an achievement, due to many having random permutations, and so there is some room for individual discovery on the road to 1000gs (and because it can be subjective on what cards are good or not). That said, I would like to have a Top 3-5 encounter cards listed for many of the achievements. Any Tips for King of Plague and The Dealer. I have Queen of Scales video done. King of Plague dungeon is making me rage so I'm taking a mini-break from this game for a couple days.
  13. :eek: If you're upset about your bitching... stop bitching? I Like the episodic release. We're talking about 1 week apart. That's no big deal. It's not like waiting months between Life is Strange or any Telltale game ever. I have so much other stuff I want to play right now... Hand of Fate, Dragon Ball Xenoverse, Alien Isolation (off the game sale), to name a few. So I actually LIKE having my Resident Evil doled out nicely over the period of a month. It helps keep me interested. In total agreement though that not having online coop for the existing content, and RE.NET support at launch, seems pretty daft.
  14. I'm really enjoying Raid Mode. Anyone else shooting for really high medal scores? My friends list is pretty barren of competition. The Medals leaderboard is a composite of all medals earned by all characters, so scores can get pretty high. By my math: 8 gauntlets x 6 missions per gauntlet x3 difficulties = 144 missions + DLC Gauntlet IX (4 missions x 3 difficulties ) = 12 missions = 160 total missions per character. x8 characters (don't have game up. Please correct me if wrong. Including Hunk and Wesker in the numbers) =1,280 missions x 5 medals per mission = 6,400 medals possible for your leaderboard score. I don't know how many missions are in that "Omega" gauntlet, but that will shift the numbers up a bit. Who loves raid enough to try for that score?
  15. You can only have 1 master at a time. Switching to a new one does not cause you to lose progress with the last one. I think advancing with trainers is a combination of story progression and leveling your character up. (More emphasis on the levels). Once you level up enough, then then will challenge you to a fight to earn their next rank.
  16. Tragedy demons are in the same district as Will Shakespeare. NE section of the map, if I remember right? Build up some noteriety there and they show up from time to time. I think Bro demons are closer to the center of the map. Have not played the game in a few weeks so my memory could be off.
  17. My only real complaint so far is I don't like how they spread the achievements. Freaking 1960 gamescore and Raid mode gets only 3 achievements!?!?! Wish the list had a lot more love for Raid mode, cause I plan to spend a lot of time there, and dominate my friends leaderboard for medals earned.
  18. A Gauntlet is simply this game's term for a cluster of missions. There appear to me nine of them, labeled I-IX, and they come in Normal, Hard, and Very hard difficulties. I don't have the game in front of me, but I think Gauntlet 1 is six missions? All you have to do is finish a set. Does not have to be done with the same character. (I finished 1-5 with Hunk, 1-3 and 6 with Claire). Once a completion has been registered for every mission, the achievement pops. Also, you don't have to have all 30/30 medals. I only went 3/5 on the last mission and got it. ------ On the subject of Barry's medals to shoot in his chapter, I think there are 8, according to the in-game prompts. I collected 2, and saw a 3rd, but could not figure out how to shoot it and moved on.
  19. Yes. The will periodically show up as a monster card the dealer draws for a combat encounter. The same is true for the Lich, the Minotaur, and Mages.
  20. I made another round of updates to many achievements, fleshing them out and make it better. Also started a Story Mode cards guide. Guide still not finished, as I have a lot of ideas yet on what I want to do with it, but I feel a lot better about the status it's in at this point.
  21. I made another round of updates to many achievements, fleshing them out and make it better. Also started a Story Mode cards guide. Guide still not finished, as I have a lot of ideas yet on what I want to do with it, but I feel a lot better about the status it's in at this point.
  22. STORY MODE CARDS GUIDE Most of the commentary below is valuable for Endless Mode as well, but this is focused to Story Mode, as in that mode, players choose which cards they want in the deck, and have limited space. In Endless Mode, everything unlocked is in play. What cards are good? With a card game like this, value is in the eye of the beholder, and highly subjective. Every encounter has a risk / reward element to it, and we're all going to differ in how much risk we're willing to accept in a deck. This guide is my opinion on what to play, and what to avoid. I'm not including every card in the guide here, because there are MANY, and not all of them leave a strong impression. I'm focusing on some key, deck-defining cards here. I do want you to have some fun experimenting with cards and deciding what works best for you. GREEN TIER - Cards that are almost ALWAYS worth a spot in your deck. ORANGE TIER - Use with Caution. Could be fantastic... Could ruin your day. (Orange is easier to read than Yellow) RED TIER - Only play them long enough to earn their tokens, and then NEVER AGAIN. GREEN TIER CARDS The Maiden -This card is whatever you need her to be. She can give you food, gold, a blessing, or a max health increase. The choice is yours each time, based on whatever you need. Always have this card in the deck. Local Peasant - She asks for food, and her ability is worth the cost. I give her 2 food, and for that, the she will usually reveal the whole game board for your current floor. This information is invaluable for avoiding traps and knowing what spaces you want to aim for. Loan - Need gold? Front a merchant some goal up from, and 10 moves later, you will gain 4 Gold Gain cards. The payoff on this investment is almost always well worth it. Food Wagon - Be kind to the merchant, and you get a Food Gain card out of it. Mister Lionel - I've only seen good things from this guy, be it a shield, or gold, or to be moved a few spaces down the board. The Lovers - There is a combat encounter here, but you can extort them for two rings to provide them help. ORANGE TIER Field of Poppies - This totally reshuffles the board and flips over all the cards on the current board. It can make it possible to double-dip on helpful cards like The Maiden, but also creates the risk of landing on nasty cards twice. Royal Treasury - The rewards are amazing (100 gold and 4 Equipment Cards), but OMG the RISK. Major pain for failure. Nymphs of the Sweetwoods - They COMPLETELY reset your character if you use their ability. All gold is gone, extra food... gone. Blessings, curses, and all your equipment... ALL GONE. There's no penalty for not doing it, but it's a nuclear option only desirable in extreme circumstances. Their are better options for a card slot in your deck. Maze of Traps - The mazes take practice. They can be easy Gain cards when you have mastered them, but a lot of blood can be shed in the learning. Treasure Chest - Another high risk, high reward card. 2 Success cards needed for the payout, but it's a great way to get gold and equipment. RED TIER The Curse of Davey Jones - If you fail this encounter, you DIE. No reward is worth the threat of an instant GAME OVER. The Crucible - Three combat events to get your reward. I once got ONE GOLD for all my efforts. Not worth it. Old Graveyard - Totally inconsistent, and you're more likely to be cursed than blessed. Metal Ore / Holy Forge - Metal ore is useless on its own, and you have to find it first to get anything for arriving at the Forge. The two-card combo is too inconsistent, and the rewards aren't strong enough to justify two slots in a deck. Devil's Wager - The devil will wipe out almost all of your health before throwing you into a combat encounter. This is dangerously close to an instant GAME OVER. Perfection is required. Tier 4 Boss Guides. Works in Progress - Posted As Completed. Queen of Scales
  23. STORY MODE CARDS GUIDE Most of the commentary below is valuable for Endless Mode as well, but this is focused to Story Mode, as in that mode, players choose which cards they want in the deck, and have limited space. In Endless Mode, everything unlocked is in play. What cards are good? With a card game like this, value is in the eye of the beholder, and highly subjective. Every encounter has a risk / reward element to it, and we're all going to differ in how much risk we're willing to accept in a deck. This guide is my opinion on what to play, and what to avoid. I'm not including every card in the guide here, because there are MANY, and not all of them leave a strong impression. I'm focusing on some key, deck-defining cards here. I do want you to have some fun experimenting with cards and deciding what works best for you. GREEN TIER - Cards that are almost ALWAYS worth a spot in your deck. ORANGE TIER - Use with Caution. Could be fantastic... Could ruin your day. (Orange is easier to read than Yellow) RED TIER - Only play them long enough to earn their tokens, and then NEVER AGAIN. GREEN TIER CARDS The Maiden -This card is whatever you need her to be. She can give you food, gold, a blessing, or a max health increase. The choice is yours each time, based on whatever you need. Always have this card in the deck. Local Peasant - She asks for food, and her ability is worth the cost. I give her 2 food, and for that, the she will usually reveal the whole game board for your current floor. This information is invaluable for avoiding traps and knowing what spaces you want to aim for. Loan - Need gold? Front a merchant some goal up from, and 10 moves later, you will gain 4 Gold Gain cards. The payoff on this investment is almost always well worth it. Food Wagon - Be kind to the merchant, and you get a Food Gain card out of it. Mister Lionel - I've only seen good things from this guy, be it a shield, or gold, or to be moved a few spaces down the board. The Lovers - There is a combat encounter here, but you can extort them for two rings to provide them help. ORANGE TIER Field of Poppies - This totally reshuffles the board and flips over all the cards on the current board. It can make it possible to double-dip on helpful cards like The Maiden, but also creates the risk of landing on nasty cards twice. Royal Treasury - The rewards are amazing (100 gold and 4 Equipment Cards), but OMG the RISK. Major pain for failure. Nymphs of the Sweetwoods - They COMPLETELY reset your character if you use their ability. All gold is gone, extra food... gone. Blessings, curses, and all your equipment... ALL GONE. There's no penalty for not doing it, but it's a nuclear option only desirable in extreme circumstances. Their are better options for a card slot in your deck. Maze of Traps - The mazes take practice. They can be easy Gain cards when you have mastered them, but a lot of blood can be shed in the learning. Treasure Chest - Another high risk, high reward card. 2 Success cards needed for the payout, but it's a great way to get gold and equipment. RED TIER The Curse of Davey Jones - If you fail this encounter, you DIE. No reward is worth the threat of an instant GAME OVER. The Crucible - Three combat events to get your reward. I once got ONE GOLD for all my efforts. Not worth it. Old Graveyard - Totally inconsistent, and you're more likely to be cursed than blessed. Metal Ore / Holy Forge - Metal ore is useless on its own, and you have to find it first to get anything for arriving at the Forge. The two-card combo is too inconsistent, and the rewards aren't strong enough to justify two slots in a deck. Devil's Wager - The devil will wipe out almost all of your health before throwing you into a combat encounter. This is dangerously close to an instant GAME OVER. Perfection is required. Tier 4 Boss Guides. Works in Progress - Posted As Completed. Queen of Scales
  24. http://www.xboxachievements.com/images/achievements/3392/98529-lo.jpg Dragon Slayer 50:gsicon: Equip all the Dragon Relic items at once. Can be done in Story or Endless mode. All of the following need to be equipped at once. They can either be gained by encounter cards or purchased from shops. This is probably one of the hardest achievements to get because of how many things you need to find. Weapon - Dragon Tongue Unlock: Complete Petward the Monk. Value: $60 Damage: 40 Abilities: Fire, Finishers Each hit ignites the target. Press (LB) to shoot fire from this sword. Dragon Shield Unlock: Complete Petward the Monk. Value: $40 Traits: Fire, Reflect, Counter Press () to shield bash a target, setting it on fire. Press (Y) to reflect projectiles. Dragon Armor Unlock: Complete Petward the Monk. Value: $45 Defence: Medium During combat, you leave behind a trail of flame that damages any who pass through it. Dragon Helm Unlock: Complete Petward the Monk. Value: $50 While worn this helmet causes melee strikes to cause double damage against enemies who are on fire. Gauntlet -Dragon Claws Unlock: Complete Petward the Monk. Value: $30 These items reduce all weapon and artifact cooldowns. Artefact - Dragon Breath Unlock: Complete Petward the Monk. Value: $35 During combat, press (right bumper) to shoot a cone of fire. Dragon Ring Unlock: Complete Demon Trader While all Dragon Relics are equipped, receive +50% Max health and are fully healed after every combat. http://www.xboxachievements.com/images/achievements/3392/98530-lo.jpg King of the Undead 30:gsicon: Equip all the Skeleton King items at once. The Skeleton King set is 3 items. All are unlocked by defeating the King of Skulls in Story Mode. Skeleton King Sword Skeleton King Shield Skeleton King Helm http://www.xboxachievements.com/images/achievements/3392/98531-lo.jpg Arch Mage 30:gsicon: Equip all the Mage items at once. This set is only 2 items. They are unlocked after beating the mage encounter for the first time. Mage's Gloves Mage's Scorn (a Helm) http://www.xboxachievements.com/images/achievements/3392/98532-lo.jpg Bling 20:gsicon: Have 10 rings in your inventory at once. Possible in Story or Endless mode. This may be easier to attempt in story mode as you can control what cards are in the equipment deck. In Story Mode, load your equipment deck with every ring you have, cutting out all other types of equipment to make room. Try to get as much gold as possible to buy out rings every time you encounter a shop. Include "The Lovers" encounter in your deck. By demanding payment to assist, there is a chance the couple will provide rings as payment. http://www.xboxachievements.com/images/achievements/3392/98533-lo.jpg Combat Ready 5:gsicon: Have at least 1 of each type of equipment in your inventory. You need to have a helm, shield, artefact, ring, gloves, armor, and a weapon. http://www.xboxachievements.com/images/achievements/3392/98534-lo.jpg Dungeon Master 100:gsicon: Defeat the Dealer. He is the final boss of story mode. Encountered after defeating the 12 bosses that make up his cabinet. http://www.xboxachievements.com/images/achievements/3392/98535-lo.jpg Release the Lava Golems! 10:gsicon: Complete the Fire in the Deep encounter. As you advance in the story mode, you will eventually unlock the Lava Golem encounter. Beating Lava Golems for the first time nets this achievement. The golems have 3 attacks - A weak swing that can be blocked, and two unblockable attacks. It is best to roll away after every few hits to dodge their attacks, then roll back in for a few ore hits. Repeat until they are dead. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98536-lo.jpg Release the Mages! 10:gsicon: Complete the Mages encounter. As you advance in the story mode, you will eventually unlock the Mages encounter. Win the encounter to unlock the achievement. Mages have low defense and like to attack from a distance. They have a shield to block melee attacks. Use the shield bash (B) as an opener to lower their defense, then swing away. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98537-lo.jpg Release the Lich! 10:gsicon: Complete the Lich encounter. The Lich has a powerful ranged attack, and won't stay in one place for long. When she teleports, she leaves behind a dangerous fire attack where she once stood, that should be dodged immediately. The Lich will siphon off life from other monsters to heal herself, so either: A - Focus on her relentlessly to kill her ASAP or B - Kill everything else first, so the Lich can no longer use her healing ability. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98538-lo.jpg Release the Minotaur! 10:gsicon: Complete the Minotaur encounter. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98539-lo.jpg Humbled 20:gsicon: Complete all 6 Charity encounters. Completing one Charity encounter replaces the card with the next one up, from I to VII. The achievement will unlock after earning and completing Charity VII. The Charity encounters offer a sacrifice of food for a chance at getting Gain cards. http://www.xboxachievements.com/images/achievements/3392/98540-lo.jpg Corrupted 20:gsicon: Complete all 6 Demon Trader encounters. Completing one Demon Trader encounter replaces the card with the next one up, from I to VII. The achievement will unlock after earning and completing Demon Trader VII. In Demon Trader I, the demon wants players to sacrifice 1 blessing to get a magical item. Demon Trader II-VI require 2 blessings to be exchanged. Demon Trader VII requires 3 blessings to be exchanged for one item. http://www.xboxachievements.com/images/achievements/3392/98541-lo.jpg Drained 20:gsicon: Complete all 6 Blood Auction encounters. Completing one Blood Auction encounter replaces the card with the next one up, from I to VII. The achievement will unlock after earning and completing Blood Auction VII. Blood Auction requires players to bid a minimum amount of life, and then take a chance card draw to see if they win. More life bid = more success chances. The life bid is lost whether you are successful or not. Bid 60 Health = 1x Success Card Bid 120 Health = 2x Success Card Bid 180 health = 3x Success Card If possible, best to have the "Guardian Angel" blessing when attempting these, as it grants to ability to re-draw a chance card if you don't like your first pick. http://www.xboxachievements.com/images/achievements/3392/98542-lo.jpg Pure Enlightenment 20:gsicon: Possess 10 Blessings at once. Blessings can be purchased from shops, or won from encounter cards, such as The Maiden. If you can gather up 10 at once, the achievement will unlock. http://www.xboxachievements.com/images/achievements/3392/98543-lo.jpg Wretched Soul 50:gsicon: Possess 10 Curses at once. Easiest in Endless mode. After descending each floor, there is a chance of gaining another curse. There is a curse that will give players another curse every time an item is purchased from a shop. If you get that curse, you can accelerate the process of getting this achievement by buying cheap items from shops. http://www.xboxachievements.com/images/achievements/3392/98544-lo.jpg Juggernaut 30:gsicon: Possess 150 or more health. Currently Glitched - Going over 150 health causes the game to crash. The Maiden can provide a max health boost. The Lonely Bard can provide a max health boost in exchange for 10 gold. http://www.xboxachievements.com/images/achievements/3392/98545-lo.jpg Well Supplied 50:gsicon: Possess 120 or more food. Buy food from shops wherever possible. If attempting in story mode, load up your deck with encounters that can provide food. Examples include "The Maiden" and "Food Cart" The encounter "Wheel of the Gods" has a chance of giving you food equal to your health. http://www.xboxachievements.com/images/achievements/3392/98546-lo.jpg Wealthy Lord 75:gsicon: Possess 200 or more gold. This is probably the easiest of the resource achievements. Many encounters offer gold rewards. The Maiden, Treasure Chest, and Loan are great encounter cards to rake in a lot of gold in a hurry. http://www.xboxachievements.com/images/achievements/3392/98547-lo.jpg Squire 15:gsicon: Complete the first level of a play session, without taking any damage. Most easily earned during the first tier of Story Mode, but can be done at any time. Make it from the start of a game to the first set of stairs (or other floor exit card), without taking damage. This is easy if you get a board state without any combat encounters on the first floor. http://www.xboxachievements.com/images/achievements/3392/98548-lo.jpg Adventurer 75:gsicon: Complete the first 3 levels of a play session, without taking any damage. Similar to "Squire" but for the first three levels of a game. If you struggle with the game's combat, try to avoid every combat encounter on your way down a dungeon until this achievement unlocks.
  25. http://www.xboxachievements.com/images/achievements/3392/98529-lo.jpg Dragon Slayer 50:gsicon: Equip all the Dragon Relic items at once. Can be done in Story or Endless mode. All of the following need to be equipped at once. They can either be gained by encounter cards or purchased from shops. This is probably one of the hardest achievements to get because of how many things you need to find. Weapon - Dragon Tongue Unlock: Complete Petward the Monk. Value: $60 Damage: 40 Abilities: Fire, Finishers Each hit ignites the target. Press (LB) to shoot fire from this sword. Dragon Shield Unlock: Complete Petward the Monk. Value: $40 Traits: Fire, Reflect, Counter Press () to shield bash a target, setting it on fire. Press (Y) to reflect projectiles. Dragon Armor Unlock: Complete Petward the Monk. Value: $45 Defence: Medium During combat, you leave behind a trail of flame that damages any who pass through it. Dragon Helm Unlock: Complete Petward the Monk. Value: $50 While worn this helmet causes melee strikes to cause double damage against enemies who are on fire. Gauntlet -Dragon Claws Unlock: Complete Petward the Monk. Value: $30 These items reduce all weapon and artifact cooldowns. Artefact - Dragon Breath Unlock: Complete Petward the Monk. Value: $35 During combat, press (right bumper) to shoot a cone of fire. Dragon Ring Unlock: Complete Demon Trader While all Dragon Relics are equipped, receive +50% Max health and are fully healed after every combat. http://www.xboxachievements.com/images/achievements/3392/98530-lo.jpg King of the Undead 30:gsicon: Equip all the Skeleton King items at once. The Skeleton King set is 3 items. All are unlocked by defeating the King of Skulls in Story Mode. Skeleton King Sword Skeleton King Shield Skeleton King Helm http://www.xboxachievements.com/images/achievements/3392/98531-lo.jpg Arch Mage 30:gsicon: Equip all the Mage items at once. This set is only 2 items. They are unlocked after beating the mage encounter for the first time. Mage's Gloves Mage's Scorn (a Helm) http://www.xboxachievements.com/images/achievements/3392/98532-lo.jpg Bling 20:gsicon: Have 10 rings in your inventory at once. Possible in Story or Endless mode. This may be easier to attempt in story mode as you can control what cards are in the equipment deck. In Story Mode, load your equipment deck with every ring you have, cutting out all other types of equipment to make room. Try to get as much gold as possible to buy out rings every time you encounter a shop. Include "The Lovers" encounter in your deck. By demanding payment to assist, there is a chance the couple will provide rings as payment. http://www.xboxachievements.com/images/achievements/3392/98533-lo.jpg Combat Ready 5:gsicon: Have at least 1 of each type of equipment in your inventory. You need to have a helm, shield, artefact, ring, gloves, armor, and a weapon. http://www.xboxachievements.com/images/achievements/3392/98534-lo.jpg Dungeon Master 100:gsicon: Defeat the Dealer. He is the final boss of story mode. Encountered after defeating the 12 bosses that make up his cabinet. http://www.xboxachievements.com/images/achievements/3392/98535-lo.jpg Release the Lava Golems! 10:gsicon: Complete the Fire in the Deep encounter. As you advance in the story mode, you will eventually unlock the Lava Golem encounter. Beating Lava Golems for the first time nets this achievement. The golems have 3 attacks - A weak swing that can be blocked, and two unblockable attacks. It is best to roll away after every few hits to dodge their attacks, then roll back in for a few ore hits. Repeat until they are dead. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98536-lo.jpg Release the Mages! 10:gsicon: Complete the Mages encounter. As you advance in the story mode, you will eventually unlock the Mages encounter. Win the encounter to unlock the achievement. Mages have low defense and like to attack from a distance. They have a shield to block melee attacks. Use the shield bash (B) as an opener to lower their defense, then swing away. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98537-lo.jpg Release the Lich! 10:gsicon: Complete the Lich encounter. The Lich has a powerful ranged attack, and won't stay in one place for long. When she teleports, she leaves behind a dangerous fire attack where she once stood, that should be dodged immediately. The Lich will siphon off life from other monsters to heal herself, so either: A - Focus on her relentlessly to kill her ASAP or B - Kill everything else first, so the Lich can no longer use her healing ability. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98538-lo.jpg Release the Minotaur! 10:gsicon: Complete the Minotaur encounter. (I intend to use Game DVR to make a video for tips on this enemy. This is forthcoming.) http://www.xboxachievements.com/images/achievements/3392/98539-lo.jpg Humbled 20:gsicon: Complete all 6 Charity encounters. Completing one Charity encounter replaces the card with the next one up, from I to VII. The achievement will unlock after earning and completing Charity VII. The Charity encounters offer a sacrifice of food for a chance at getting Gain cards. http://www.xboxachievements.com/images/achievements/3392/98540-lo.jpg Corrupted 20:gsicon: Complete all 6 Demon Trader encounters. Completing one Demon Trader encounter replaces the card with the next one up, from I to VII. The achievement will unlock after earning and completing Demon Trader VII. In Demon Trader I, the demon wants players to sacrifice 1 blessing to get a magical item. Demon Trader II-VI require 2 blessings to be exchanged. Demon Trader VII requires 3 blessings to be exchanged for one item. http://www.xboxachievements.com/images/achievements/3392/98541-lo.jpg Drained 20:gsicon: Complete all 6 Blood Auction encounters. Completing one Blood Auction encounter replaces the card with the next one up, from I to VII. The achievement will unlock after earning and completing Blood Auction VII. Blood Auction requires players to bid a minimum amount of life, and then take a chance card draw to see if they win. More life bid = more success chances. The life bid is lost whether you are successful or not. Bid 60 Health = 1x Success Card Bid 120 Health = 2x Success Card Bid 180 health = 3x Success Card If possible, best to have the "Guardian Angel" blessing when attempting these, as it grants to ability to re-draw a chance card if you don't like your first pick. http://www.xboxachievements.com/images/achievements/3392/98542-lo.jpg Pure Enlightenment 20:gsicon: Possess 10 Blessings at once. Blessings can be purchased from shops, or won from encounter cards, such as The Maiden. If you can gather up 10 at once, the achievement will unlock. http://www.xboxachievements.com/images/achievements/3392/98543-lo.jpg Wretched Soul 50:gsicon: Possess 10 Curses at once. Easiest in Endless mode. After descending each floor, there is a chance of gaining another curse. There is a curse that will give players another curse every time an item is purchased from a shop. If you get that curse, you can accelerate the process of getting this achievement by buying cheap items from shops. http://www.xboxachievements.com/images/achievements/3392/98544-lo.jpg Juggernaut 30:gsicon: Possess 150 or more health. Currently Glitched - Going over 150 health causes the game to crash. The Maiden can provide a max health boost. The Lonely Bard can provide a max health boost in exchange for 10 gold. http://www.xboxachievements.com/images/achievements/3392/98545-lo.jpg Well Supplied 50:gsicon: Possess 120 or more food. Buy food from shops wherever possible. If attempting in story mode, load up your deck with encounters that can provide food. Examples include "The Maiden" and "Food Cart" The encounter "Wheel of the Gods" has a chance of giving you food equal to your health. http://www.xboxachievements.com/images/achievements/3392/98546-lo.jpg Wealthy Lord 75:gsicon: Possess 200 or more gold. This is probably the easiest of the resource achievements. Many encounters offer gold rewards. The Maiden, Treasure Chest, and Loan are great encounter cards to rake in a lot of gold in a hurry. http://www.xboxachievements.com/images/achievements/3392/98547-lo.jpg Squire 15:gsicon: Complete the first level of a play session, without taking any damage. Most easily earned during the first tier of Story Mode, but can be done at any time. Make it from the start of a game to the first set of stairs (or other floor exit card), without taking damage. This is easy if you get a board state without any combat encounters on the first floor. http://www.xboxachievements.com/images/achievements/3392/98548-lo.jpg Adventurer 75:gsicon: Complete the first 3 levels of a play session, without taking any damage. Similar to "Squire" but for the first three levels of a game. If you struggle with the game's combat, try to avoid every combat encounter on your way down a dungeon until this achievement unlocks.
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