Jump to content

 

darkboy

Members
  • Posts

    113
  • Joined

About darkboy

  • Birthday 05/02/1990

darkboy's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. i was thinking about a system that works with winning percentage. I will describe it quickly on the hand with the halo 3 ranks (never bought and played halo reach because of the ranking system and the stupid running, flying, inviceble things) Halo 3 ranks: non-skill ranks: recruit apprentice (grade 1-2) private (grade 1-2) corporal (grade 1-3) sergeant (grade 1-3) gunnery sergeant (grade 1-4) skill ranks: lieutenant (grade 1-4) captain (grade 1-4) major (grade 1-4) commander (grade 1-4) colonel (grade 1-4) brigadier (grade 1-4) general (grade 1-4) My idea: the non-skill ranks based on games played and the skill ranks based on winning percentage of your games. non-skill ranks: recruit: play 1 game, 0% winning apprentice (grade 1-2): play 3, 0% won/play 5, 0% won private (grade 1-2): play 8, 0% won/play 12, 0% won corporal (grade 1-3): play 16, 0% won/play 20, 0% won/play 25, 0% won sergeant (grade 1-3): play 30, 0% won/play 35, 0% won/play 45, 0% won gunnery sergeant (grade 1-4): play 45, 0% won/play 55, 0% won/play 65, 0% won/play 75, 0% won skill ranks: lieutenant (grade 1-4): play 80, 15% won/play 120, 15% won/play 160, 15% won/play 320, 15% won captain (grade 1-4) play 100, 20% won/play 150, 20% won/play 200, 20% won/play 400, 20% won major (grade 1-4): play 150, 25% won/play 225, 25% won/play 300, 25% won/play 600, 25% won commander (grade 1-4): play 250, 35% won/play 375, 35% won/play 500, 35% won/play 1000, 35% won colonel (grade 1-4): play 500, 45% won/play 750, 45% won/play 1000, 45% won/play 2000, 45% won brigadier (grade 1-4): play 750, 60% won/play 1125, 60% won/play 1500, 60% won/play 3000, 60% won general (grade 1-4): play 1000, 75% won/play 1500, 75% won/play 2000, 75% won/play 4000, 75% won This is a little part of my idea, rest will come later! Let me hear what you think abou this small part of the ranking system! Thanks
  2. Up for sale: MU player: Berbatov - 82 - 4231 Fabio - 75 - 442 Owen - 75 - 442 Kuszczak - 75 - 442 Fletcher - 81 - 5212 Giggs - 83 - 442 Smalling - 77 - 442 Evra - 85 - 532 other players: Mikel - 81 - 451 Johnson (Liverpool) - 80 - 442 PM me if interested GT: TzN van Lamoen
  3. I have a question about this game. are these 2 DLC the full original version same like the N64 games were? or is this smaller game with less levels?? i would really like if someone can give me the answer Grtz Darkboy
  4. hi, i want to start TS4 today, but i can't load the game. because at the loading screen it gives me a warning message ''Discovering downloadable content. Don't turn off your xbox'' and if i get this message the game freezes and i can't play it anymore. try this like 5 times and same happens all the time. someone else mentioned this or anybody who knows what i can do? Grtz Darkboy
  5. want to boost grand slam achievements add me GT: TzN Darkboy
  6. want to boost this achievement ass wel add me. GT: TzN Darkboy
  7. only need 100 matches, 50/50 mixed matches and 4 finals want to boost these to get 1000G. add me my GT: TzN Darkboy
  8. no it isn't true. What do u think using scavenger claymore and if u have a room with 4 corners just move to another corner then u can live a long life. killcam is only saying in what zone someone is not exactly where is.
  9. the valuable of winning should be way higher!! nowadays on MW2 you only see people going for kills and k/d and doesn't give a shit about winning (talking about the objective games) maybe they should make losing would result in 1/2 of the match bonus you normally get from winning. lets say if you got 1000 exp for winning then only get 500 if you lose. and as mentioned above prestiging to max would be rewarded with something big! other things mentioned above i agree with
  10. we can better complain about noobtubers i really hate that. its so no skill and way to strong just remove the danger close.
  11. why not changing the killstreaks from 3 to 2 killstreaks. so then u have to choose better lets say u want a chopper you need 11 kills so then people will take 7/11 if u want pave low 9 kills people will faster choose 5/9. u have less killstreaks in the air during a match and its a little bit harder to get ur killstreaks. also getting a nuke is way harder because u have to choose 11/25 and can't profite from the harrier that makes like 6+ kills if ur lucky on it. or change the kills needed for the streaks. harrier at 7 is very low pave low at 9 also and chopper/AC at 11 is also an easy job. better make them harrier 9, pave low 12, chopper 15
  12. but if you have to work for it ur more proud of it when you have it and less people will have the highest camo wich makes it very nice to have. it will be reward from your work
  13. maybe they can lower the duration time off the stuns and flashes because their effects are very long, but next to that it is fine for me
  14. sorry don't support. since they remove (online) multiplayer campaign i dont like to see that. i really like playing campaign with some friends, but they removed that option i only want to complete the campaign to get 1000G
×
  • Create New...