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PowerPyx

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  • Birthday 07/13/1993

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  1. Congratulations!

     

    Your The Evil Within 2 (X1 / JP) guides and roadmaps has been processed and published by Guide Team Staff member BiggD, co-written with LickableLemons7.

     

    Please post any updates within the Updates or Corrections: Guides & Roadmaps thread. We look forward to your future submissions! Thank you!

  2. Are you really, really, really, ridiculously good looking? [Link] :francis: We'd love to see you participate!

  3. If you would like to include a video for the raid and flashpoints, check this Belly Of The Beast 100:1gs: Complete the Leviathan raid. [ame] [/ame] >In-depth step-by-step guide showing every part of the raid from different perspectives so every player group knows what to do. Full raid from start to end. In A Flash 80:1gs: Complete a Flashpoint. [ame] [/ame]
  4. Here's an in-depth step-by-step video guide for the complete Raid (normal difficulty), showing the different perspectives of what each player group must do: [ame] [/ame] Timeline: #1 – Courtyard – 0:05 #2 – Pools of Sol / Royal Pools – 8:36 #3 – Pleasure Gardens – 21:40 #4 – Gauntlet – 38:08 #5 – Emperor Calus (Raid Final Boss) – 52:47
  5. Yup they are popping now. Must have been an issue with XBL.
  6. Is anybody getting the achievements to pop up on-screen in the trial? I see them in my achievement list but they don't pop in the game. Achievement list is live so not sure what's up with that. Didn't have this issue in other EA Access trials. (Of course notifcations are enabled in system settings, I'm playing online and already power cycled the console).
  7. Thanks for the mention, Lemons Guide is looking great!
  8. Yes just the one outcome. Here's how I did it (see spoiler below): [spoiler=1] 1) Pick up CANDLE, walk to cake and listen to Lucas. 2) Open the code lock to get STRAW DOLL. Combination = Chainsaw Man - Raven on Hat - Baby. You can also see the combo by getting the telescope from the toilet, equipping it and running through the water in cake room, then look at screens through telescope and they will show the combination. 3) Get WINDING KEY from keg in cake room. 4) Burn STRAW DOLL at stove to get DUMMY FINGER. 5) Light CANDLE at stove. Burn the rope on the door with the candle. Enter room behind door and pick up BALLOON in the corner. 6) Put BALLOON on gas pipe to get QUILL PEN. 7) Put DUMMY FINGER, QUILL PEN and WINDING KEY on the mannequin where you got CANDLE. 8) It now writes the password "LOSER" on your arm. Enter password on lock in balloon room to get VALVE HANDLE. 9) Put VALVE HANDLE on the pipe in cake room. Light up CANDLE at stove and put it on cake. [ame] [/ame]
  9. This walkthrough shows all Boss Fight on Madhouse Difficulty. Beating the game on Madhouse unlocks the achievement "Who's Your Daddy Now?" and the cheat for infinite ammo. You will also have to collect 33 Antique Coins on madhouse for the Mad Pelicans achievement. Below I have listed simple methods to kill the bosses quickly. This should work for everyone regardless of ammo count. One weapon that I use a lot is the Circular Saw. When pressing L2+R2 it does tremendous damage and kills some bosses within seconds. Even better: it doesn't consume any ammo and can be used infinitely, making it the best choice of melee weapon. It is unlocked after speedrunning the game in 4 hours or less. For speedrunning the game and finding all collectibles you can unlock "The Essence of Defense" and "The Secrets of Defense" which cause you to take less damage from blocking. Put these in your inventory from the item box! Video Walkthrough: [ame] [/ame] Mia #1 (0:05) Block her attack with LB, attack once and repeat. Always block, attack, block, attack and so on. Mia #2 (1:12) One of the trickiest fights in the game. Collect all 4 ammo packs in the attic. Then do headshots on Mia. Ammo is very limited so don't miss a shot. Make manual save before this fight. Use the full available space and let her cut down doors - when she does that you have a moment for easy headshots. Run in circles around the area and shoot when a good opportunity arises. Go into the room where you picked up the handgun and she will cut through the wall. Now you have more space to run around the area in big circles. Jack Baker Garage (3:43) Get the Lock Pick in the garage and use it on the locked box. Get key from box, use key to start car. Run him over with the car. Easy peasy. Jack Baker Morgue (7:00) Circular Saw is your friend here. It will kill him in a few seconds. He won't even have a chance to attack you. Press LT+RT with saw to do more damage. Marguerite Old House (8:12) She will throw you down a hole and spawn some bugs. Shoot her quickly with a pistol (in the head) before she spawns any bugs. Some flying insects are already there when the fight starts. Repeatedly press the right stick to stand up and crouch and they won't be able to hit you. Marguerite Garden House / Greenhouse (9:57) Circular Saw again. Try to attack the thing on her belly. Hold LT+RT with circular saw for increased damage. She will hardly ever have a chance to attack you and mostly just try to run from your attacks. Barn Fight (12:20) Technically not a real boss fight, but you will encounter two fat enemies here and it's one of the hardest sections on madhouse. Use a grenade launcher with Neuro rounds to stun them. While they are stunned follow up with enhanced pistol ammo headshots. Try to down one of them as quickly as possible. Anything from the grenade launcher is good here. Attacking their body does hardly any damage so do headshots. Enhanced ammo makes a huge difference here. Mutant Jack Baker Megaboss (15:06) Mutated Baker has lots of weakspots all over his body. They look like orange eyes. Swing the circular saw around and block his strikes. The item unlocks "The Essence of Defense" and "The Secret of Defense" make a huge differene as you won't take damage when blocking. They are unlocks from beating the game in under 4 hours and finding all collectibles. Just run around Jack's body on the lower floor and press RT quickly to swing the circular saw at his weakspots. This won't consume any ammo and he can't attack you as long as you're behind him / to his side. After destroying all weakspots he will attack you very quickly which you must block. Then there's a short window to get some hits in. Keep some enhanced pistol ammo or shotgun shells for this last part and attack his eye. Mia Old Ship (21:50) You only get to fight her if you chose to give the serum to Zoe. Pick up the crowbar on the floor. Now do what you did in the very first fight. Block an attack, then counter attack. Block, attack, block, attack... repeat. Endboss (23:19) First Part: Block her shockwaves and run towards her between shockwave attacks. Block when she's about to do a shockwave. Second Part: When her face comes from the wall towards you, shoot everything you've got at her eyes. She should moan two times and then grab you with her tentacles. Run left and right to get in a spot where she can grab you. The fight only continues if she can grab you, otherwise you die. Third Part: Shoot everything you've got at her face as quickly as possible. Try to get a lot of damage done before she lifts you in the air. While in air shoot her eyes and use your strongest weapon, such as grenade launcher or .44 Magnum.
  10. EASY / NORMAL DIFFICULTY [ame] [/ame] Resident Evil 7: Biohazard contains a total of 74 Collectible Locations on easy / normal difficulty (32 Files, 18 Antique Coins, 20 Mr. Everywheres, 4 Videotapes). IMPORTANT: Antique Coins are different on Madhouse difficulty. There are 33 of them on Madhouse and their locations are also different from lower difficulties! There is a separate trophy "Mad Pelicans" for finding all antique coins on Madhouse difficulty. Finding all Collectibles unlocks the following Achievements: - Be Kind, Please Rewind - Pelicans in Your Pocket - Mad Pelicans - The Devil Is in the Details - He’s Here, There, Everywhere! - Mr. Nowhere All of the collectibles are missable. If you progress too far you will be unable to access certain areas. There is no chapter select and you must get everything in one playthrough (with the exception of Mr. Everywheres, those carry over between playthroughs). Antique Coins, Files and Videotapes do not carry over. If you die or restart checkpoints you must find all unsaved collectibles again. In the game stats you can see how many collectibles of each type you have found (it tracks everything except for videotapes). Furthermore, Files have their own overview section and each one is given a specific name for easier tracking. Press Touchpad + L1 to view your files list. In theory you could get the Files, Mr. Everywheres and Videotapes on Madhouse difficulty, too. You will, however, have to do a minimum of two collectible runs. One for all Antique Coins on easy and one to get all on Madhouse. It's best to do all other collectibles on easy as well. TIMELINE: #1 - File 1 - 0:05 #2 - Videotape 1 "Derelict House Footage" - 0:31 #3 - Antique Coin 1 - 1:17 #4 - File 2 - 2:22 #5 - File 3 - 2:22 #6 - File 4 - 2:53 #7 - File 5 - 3:08 #8 - Antique Coin 2 - 3:19 #9 - Mr. Everywhere 1 - 3:35 #10 - Mr. Everywhere 2 - 4:07 #11 - Mr. Everywhere 3 - 4:29 #12 - Antique Coin 3 - 4:47 #13 - File 6 - 4:57 #14 - File 7 - 5:10 #15 - File 8 - 5:41 #16 - Antique Coin 4 - 5:50 #17 - Mr. Everywhere 4 - 5:58 #18 - Videotape 2 "Mia" - 6:04 #19 - Antique Coin 5 - 6:19 #20 - Mr. Everywhere 5 - 6:35 #21 - Antique Coin 6 - 6:52 #22 - File 9 - 7:03 #23 - File 10 - 7:03 #24 - File 11 - 7:31 #25 - Antique Coin 7 - 7:57 #26 - Mr. Everywhere 6 - 8:24 #27 - File 12 - 8:48 #28 - File 13 - 9:22 #29 - Antique Coin 8 - 9:31 #30 - Mr. Everywhere 7 - 9:54 #31 - Antique Coin 9 - 10:10 #32 - File 14 - 10:22 #33 - Mr. Everywhere 8 - 10:29 #34 - Mr. Everywhere 9 - 10:49 #35 - Antique Coin 10 - 11:15 #36 - File 15 - 11:26 #37 - Mr. Everywhere 10 - 11:45 #38 - Antique Coin 11 - 12:10 #39 - File 16 - 12:47 #40 - File 17 - 13:17 #41 - Mr. Everywhere 11 - 13:32 #42 - Antique Coin 12 - 13:46 #43 - File 18 - 13:53 #44 - File 19 - 14:27 #45 - File 20 - 14:55 #46 - Videotape 3 "Happy Birtday" - 15:05 #47 - Mr. Everywhere 12 - 15:30 #48 - File 21 - 15:41 #49 - Antique Coin 13 - 16:06 #50 - Mr. Everywhere 13 - 16:27 #51 - File 22 - 16:45 #52 - Antique Coin 14 - 16:59 #53 - Mr. Everywhere 14 - 17:11 #54 - Mr. Everywhere 15 - 17:35 #55 - Antique Coin 15 - 17:57 #56 - Antique Coin 16 - 18:30 #57 - File 23 - 19:02 #58 - File 24 - 19:30 #59 - Videotape 4 "Old Videotape" - 19:44 #60 - File 25 - 20:17 #61 - Mr. Everywhere 16 - 20:33 #62 - File 26 - 21:12 #63 - Mr. Everywhere 17 - 22:05 #64 - File 27 - 22:53 #65 - Antique Coin 17 - 23:33 #66 - Antique Coin 18 - 23:52 #67 - Mr. Everywhere 18 - 24:53 #68 - Mr. Everywhere 19 - 25:30 #69 - File 28 - 25:49 #70 - File 29 - 26:05 #71 - File 30 - 26:22 #72 - File 31 - 26:40 #73 - File 32 - 26:54 #74 - Mr. Everywhere 20 - 27:12 MADHOUSE DIFFICULTY [ame] [/ame] Resident Evil 7 has 33 Antique Coins on Madhouse Difficulty. Finding all their locations unlocks the "Mad Pelicans" Achievement. The Antique Coins on Madhouse are different from easy / normal difficulty! There are 33 of them on Madhouse (only 18 on easy) and their locations are different. There are two separate collectible trophies for them: "Mad Pelicans" for locating 33 coins on Madhouse and "Pelicans in Your Pocket" for getting 18 coins on easy/normal. All of these collectibles are missable. If you progress too far you will be unable to access certain areas. There is no chapter select and you must get everything in one playthrough. If you die or restart checkpoints you must find all unsaved collectibles again. In the game stats you can see how many collectibles of each type you have found (it tracks everything except for videotapes). Antique Coins can also be used to purchase new items and weapons on your playthrough. Sometimes you come across cages where coins can be inserted. So they actually have some gameplay use and yield good rewards such as the .44 Magnum.
  11. Here are the trophies (achievements should be the same): http://www.powerpyx.com/resident-evil-7-trophy-list-revealed/ There's a 4 hour speedrun trophy, some collectibles, beating it on highest difficulty and getting two different endings. Looks like 2 playthroughs minimum and I would guess 20-25h for 1000GS.
  12. Congratulations!

    Deus Ex: Mankind Divided [Guide & Roadmap] has been processed and published by Guide Team Staff member bLaKgRaVy.

    Please post any updates within the Update: Guides & Roadmaps thread. We look forward to your future submissions! Thank you!

  13. The following collectible related trophies require you to find certain items in Dishonored 2: Art Collector - Acquire all collectible paintings. Souvenirs - Collect all the decorative objects for the Dreadful Wale Royal Spymaster - Find all journals and audiographs by Meagan Foster and Anton Sokolov aboard the Dreadful Wale. Well Funded - Find 18,000 money Audiographs & Journals (Royal Spymaster) [ame] [/ame] This requires you to find all text journals and audiographs from Meagan Foster (your female comrade) and Anton Sokolov (the eldery man) aboard the Dreadful Wale. The Dreadful Wale is the ship you visit between missions. It's basically the hub area. Only journals & audiographs located on the ship count for this! You do not have to find any during missions! Collecting them will be super quick as they are all sitting right next to each other. You visit the Dreadful Wale a total of 6 times during the story. At the start of Missions: 2, 4, 5, 6, 8, 9. Use the timeline below to jump to the mission you need. The achievement is highly missable! If you miss a relevant item and move on to the next mission you cannot go back anymore (no mission select). I recommend you create a manual save every time you are on the ship. It doesn't matter if you play as Corvo or Emily for this. Nor does it matter if you do high chaos or low chaos. Furthermore, your story decisions have no impact on this. For example if you rescue Dr. Hypatia in mission 3 she will join the ship and leave behind some notes and audiographs of her own. These don't matter because you only need the ones from Sokolov and Meagan. So kill her or save her, it doesn't matter. The contents of some letters can change depending on what character you choose and what story decisions you make. But this doesn't affect the achievement. The letters will only have different text but spawn in the same location. I never interacted with the blackboard or the journal in my character's room. There is no way to keep track of what you have found. So you must be very careful to not forget anything. I included all the text notes that I picked up on the ship. Some of them are letters from other people and they might not be absolutely necessary. Since there are also letters from Sokolov and Meagan in there it's hard to tell what counts and what doesn't. Better safe than sorry. TIMELINE: #1 - Mission 2 - 0:05 #2 - Mission 4 - 3:07 #3 - Mission 5 - 4:38 #4 - Mission 6 - 6:05 #5 - Mission 8 - 7:11 #6 - Mission 9 - 8:16 Decorative Objects (Souvenirs) [ame] [/ame] Dishonored 2 contains 10 Decorative Objects for the Dreadful Wale. Finding all of them unlocks the "Souvenirs" Achievement. The Decorative Objects are scattered across the 9 main missions. In between missions you will come to the Dreadful Wale (your ship, the hub area). Here in the starting room you can see the decorations that have been found (sitting on the shelf). All of these collectibles are missable because there is no mission select! You are advised to make a manual save at the start of every mission. In case you missed one you can reload that save and replay from there. Without a backup you'd have to restart the entire story if you miss one. Everything can be reached as either Corvo or Emily. It doesn't matter what character you choose. When playing as Corvo you should upgrade the Blink range as soon as possible to reach certain places. The collectible progress is only saved when you trigger an auto-save or manual save. If you die without saving you have to pick them up again. It's best to save after every collectible. Mission 6 has two Decorative Objects, every other mission has exactly one. Some of them require you to kill certain enemies while others are physical collectibles that you need to pick up. Each mission features an open world design. This means you can free roam as you like and reach any place at any time, but only if you don't finish the mission. Once you leave the mission you cannot go back. This also makes it easy to work on multiple collectible types at once (for trophies you need all Decorative Objects, All Paintings, All Journals and Audiographs on the Dreadful Wale). For example: go after the one Decorative Object and then collect the Paintings. The other collectibles are on the Dreadful Wale in between missions. TIMELINE: #1 - Mission 1 - 0:05 #2 - Mission 2 - 0:37 #3 - Mission 3 - 1:10 #4 - Mission 4 - 2:47 #5 - Mission 5 - 3:48 #6 - Mission 6 - 4:30 #7 - Mission 6 - 5:15 #8 - Mission 7 - 6:04 #9 - Mission 8 - 6:45 #10 - Mission 9 - 7:14 Paintings (Art Collector) [ame] [/ame] There are 27 Collectible Paintings in Dishonored 2. Finding all of them unlocks the "Art Collector" Achievement. The Paintings are scattered across the 9 main missions. At the end of every mission you can see how many you've found. Always double check that you got all of them before proceeding. All of these collectibles are missable because there is no mission select! You are advised to make a manual save at the start of every mission. In case you missed one you can reload that save and replay from there. Without a backup you'd have to restart the entire story if you miss one. Everything can be reached as either Corvo or Emily. It doesn't matter what character you choose. When playing as Corvo you should upgrade the Blink range as soon as possible to reach certain places. The collectible progress is only saved when you trigger an auto-save or manual save. If you die without saving you have to pick them up again. It's best to save after every collectible. The Paintings also give you 200 coins each which counts towards the achievement "Well Funded" (get 18,000 money in one playthrough). The 27 paintings give you 5400 coins in total. Each mission features an open world design. This means you can free roam as you like and reach any place at any time, but only if you don't finish the mission. Once you leave the mission you cannot go back. This also makes it easy to work on multiple collectible types at once (for trophies you need all Decorative Objects, All Paintings, All Journals and Audiographs on the Dreadful Wale). For example: go after the one Decorative Object and then collect the Paintings. The other collectibles are on the Dreadful Wale in between missions. TIMELINE: #1 - Mission 1 - 0:05 #2 - Mission 1 - 0:23 #3 - Mission 2 - 0:58 #4 - Mission 2 - 1:27 #5 - Mission 2 - 1:45 #6 - Mission 2 - 2:08 #7 - Mission 3 - 2:38 #8 - Mission 3 - 3:00 #9 - Mission 3 - 3:28 #10 - Mission 4 - 3:46 #11 - Mission 4 - 4:11 #12 - Mission 4 - 4:44 #13 - Mission 4 - 5:11 #14 - Mission 4 - 5:36 #15 - Mission 4 - 6:07 #16 - Mission 5 - 6:26 #17 - Mission 5 - 7:02 #18 - Mission 5 - 7:38 #19 - Mission 6 - 8:18 #20 - Mission 6 - 9:20 #21 - Mission 6 - 9:29 #22 - Mission 7 - 10:08 #23 - Mission 7 - 11:18 #24 - Mission 8 - 12:36 #25 - Mission 8 - 13:17 #26 - Mission 8 - 14:07 #27 - Mission 9 - 14:23 Well Funded (60% of all loot) This achievement will unlock upon earning 18,000 money in a playthrough. This is best done on a high chaos run. You can kill all enemies and loot their corpses. Also collect everything else you find, especially paintings as they give a lot of money. Go into all buildings and explore carefully.
  14. I only have the trophy list but assume achievements will be the same (as usual): http://www.powerpyx.com/watch-dogs-2-trophy-list-revealed/ It looks pretty easy.
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