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Flibbity Floid

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Everything posted by Flibbity Floid

  1. Looking To drop summon sign where needed prior to Lordvessel. Would like to co-op some bosses and boost a bit. Also have AotA dlc but haven't gone back to Darkroot since getting pendant. Level 79 and would love to take on Ornstein and Smough again. GT- Deadpool Psycko
  2. I have said there's a bunch of stuff they should've explained or tutorial'ized. A bunch of them you can figure out in the Inventory/Character screen. Basically for your main query, Firearms is your basic weapon damage. It's mainly the stat for your base shot. DPS revolves around Damage Per Second, meaning the more you consistently lay bullets into a target, the damage is increased. You'd want a higher Firearms for pistols, shotguns and marksman rifles while focusing on DPS for anything that fires off multiple rounds. The one for Initial Bullet (or weapon) Stability was confusing a lot of people. That's for your iron-sight balance. When you pull left trigger, you'll notice some guns have a natural "bounce or wave" to em. This steadies the weapon out. But overall I do agree they just left a lot of it for us to figure out.
  3. We spent a good 35 minutes trying to get through the second wave of shotgunners in the beginning. I was not ready at all haha. I knew these were a beast but yikes!
  4. I found a piece of gear the other day I overlooked that had 90% scavenging!! I've been finding a ton of yellow materials since. http://i.imgur.com/DeeOyem.gif?noredirect Sorry, this is cracking me up lately.
  5. I haven't noticed the stair issue at all. I've jumped-rolled down/up stairs and never seen falling. The weapon audio deal has happened a few times for me. I think there should just be a section-scroll with the right/left on D-pad for clothing. It's still easier to navigate than the beta. It was all just one long list lol.
  6. I figured as much. I'm currently 41 and a half so we'll see what happens in the next week or so. I'm still going to rely on drops as much as possible.
  7. Exactly. I love the experimentation so far and don't want to get that one weapon that's just going to make the others seem like crap. But I DO love that even going back to lower ranked areas (chelsea, etc), items in chests still boost up to your level albeit green/blue. Still interesting just in case. I like being surprised lol. That's why I specifically jumped between main game and DZ every few levels to keep them even until 30. By the time I finished the story and hit 30, I was only DZ rank 21 and my Division tech supply was pretty packed. We kept circling a few areas over and over trying to get tech and hit up named enemies.
  8. Mostly the Vendor people are mentioning but I know they come from (RARE) drops. I got one from the Beta actually and haven't seen one drop since. Only bought from said vendor and the preorder or agent origins bonus.
  9. It's also bc until this game, I really only used specific weapons/loadouts due to limitations. Here, I keep each gun type on backup for individuality and diversity. If I don't feel my LMG is doing the trick, I know my AR is better than it and has it's beneficial perks. I was loving the last 2 LMG's I was running with and when I saw the blueprint, I just had to go for it. It's steadier than most and the ammo capacity is just a treat.
  10. Blueprints were at the Phoenix Credit vendor (forgot the name) in the tech wing last i saw.
  11. Yeah I'm not knocking it. I like to go for things, i would say, that are "underdogs". Also, I hate just getting something, feeling comfortable with it and then getting something way better. It's like my time with the previous was for naught. But that's me. I bought one of the AUG's from the DZ vendor in the base and it was type-beastly. The LMG i would agree with but as said, it's meant just as much for suppression than attack and it would honestly destroy if they tweaked it. Mine haven't given me too much problems on the damage front. I admit it takes forever on higher level enemies shields but it totally snuffs out the life bar faster than most other guns. It's a "feel" preference. I just like having the excess ammo and suppression options. Bc then it's a nice roll-in with the shotgun.
  12. I'm probably the only person avoiding (buying anyway) the Vector. I'm just not that guy that has to have the same weapon as everyone bc it's overly beastly. All of my squad has it.
  13. Yeah I know but I'm just saying, there a bunch of little "hacks" to hasten your navigation options. Didn't know about holding start to go straight to inventory rather than the whole menu. Apparently they have started looking into it. As you said, glad they're jumping on top of these issues ASAP.
  14. Same complaint with Fallout 4 - A lot of basic "Tutorial" stuff that just slips past players. Changing the distance from Km to Ft Turning on/off the "follow line" for waypoints etc
  15. While that is a nuisance, you should notice that opening crates/chests in lower rank areas (chelsea, hudson yards) still give out stuff to your level. Albeit green or blue but still will show up to level 30. Wait for Incursions and paid DLC packs. Guarantee they add some rewards to sweeten the pot.
  16. He's mainly there for preorder bonuses and future rewards via dlc and whatnot. He only carried the preoder and Ubisoft Club items when acquired. It's also where the DZ keys and other "buyable" items turn up. It doesn't bother me bc of the sheer amount of items to find in the game. I'd rather find em than purchase em in any way.
  17. I'm into plot. It doesn't have to be groundbreaking...but it has to be present. Destiny did NOT deliver on story in any fashion. I can't count the number of times an NPC was ready to drop some backstory, esp the Speaker - "I could tell you of the great battle....but instead I'll send you on a pointless scouting mission." For me? Atmosphere. The city looks amazing and I love jumping into the Dark Zone. While, yes, Destiny had some good co-op shenanigans to hold one over, it still was the same repetitive jargon everyone complains about with every game. It's the camaraderie vs the gameplay elements. What I love about the Division is I'm not tied to 1 of my three characters for specifics. If I want to tank, I change up my weapons/stats. I still enjoy replaying missions and taking friends through them to build them up. At the very least, The Division didn't start off as bland as Destiny did. It lacked so much while promising so much more. Ubisoft/Massive are at least on top of the ball here while testing their playing field (I feel). Incursions are explained as an "in-between" of Strikes and Raids in that it's still only a 4 man fireteam but supposed to dwarf main missions by a big margin. I can't hold much doubt given how much they've put in so far. That's me though. I'm getting tired of the space operas where it's only fun with people. I still have fun roaming The Division on my own and hope that they continue to expand upon it with dlc as Destiny was supposed to.
  18. http://i.imgur.com/GIwPEdk.jpg Bought the Para LMG from the Phoenix Vendor in Tech wing. Has over 1000 and holds 175 in the mag <3
  19. Great news would be if they fixed it together. It's actually glitched for some areas and they were addressing it last I checked.
  20. This. It's a big game given the rise of the Shared World Shooter genre. I don't mind the maintenance as long as it's promised and delivered. So far though, they have blown Destiny's idea out of the water, gutted & skinned it.
  21. That's what I was saying. There's no fast travel whatsoever IN the DZ. Outside though, at least it'll put you in front of the door. I felt the safe houses and completed missions were close enough but no complaints.
  22. I wouldn't say useless but definitely requires more effort on the materials part. Plus Blueprints are scarce unless you're beasting side missions WHICH completing all in a district and going back to the JTF officer will give you a much better blueprint, some are purple geared for the early 20's. Wish I'd known before doing all my sides/encounters at 30.
  23. Glad they're fixing it before I persuaded myself to try it. I like playing the game au naturale. Ever too often I hear people who have boosted exploits and whatnot to complain about how stale games are. It's like filling up on the free bread bc it's just there and wondering why you're no longer hungry. I actually never paid attention to my Phoenix Credits and currently have around 230 just from running around the DZ and doing one Daily. I also got my first 3 High End drops just shortly after hitting 30 and running the DZ for a few hours. Found a shotty within an hour and later that night, a double drop of a gear mod and smg. Never thought I'd see a high end drop until Incursions haha.
  24. I have two pieces that are 9% apiece, another that's a stupid crazy percentage and a 13%. When I checked my character stats, it said I had 127% total. Ran in the Dark Zone and prior to finding the crazy percentage one, I found a High End shotgun at the Blockade. After storming the sports store, Buckshot yielded 2 High End drops - an electronic mod and SMG. Was super shocked as it took forever just to hope for a shitty purple drop in Destiny that was just a Variks shader or whatever. This game absolutely puts their Loot/Materials/etc to shame.
  25. It's not as bad as DZ enemies are still only based on your main game level. DZ rank is mostly for server matching and DZ vendors. Otherwise, we were level 30 and dragging our friend who was 22 and he was fine. No problem.
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