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jackanape

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Everything posted by jackanape

  1. Same issue for me. Pulled my achievements on the day things launched and no updates since - gamerscore and Log haven't changed. I've fully completed Adventure Time since and nothing is showing. A number of other issues that might be just me but maybe impact other people. 1) It says I've unlocked only 985 achievements total and have 15 left to unlock. When in reality I've got over 22k...... 2) Shows me having 100% completion in every Most Popular Genre in my top five - which seems impossible. 3) Same as above for most popular publisher (including a load I don't even own all the games for) - except I also somehow have 100.14% completion for Bethesda Softworks. 4) Same for most popular franchise for achievements - this time I have 100.71% for Dead Rising (not played them all) and 100.26% for Gears of War (not played them all). 5) Also my best streak only shows 11 days from this year, when I've had at least 50 days before. Does this maybe only track the last 12 months? Unrelated but is there someway we can view other peoples stats? As that would be pretty handy - same for being able to easily compare with other people. Assume that's in the works if not.
  2. After doing some reading around it seems that buried in the T&C's somewhere is that your score only counted for a week from the day you registered - rather than for the full duration of the timeframe they stated. That's why a lot of the winners and scores are way lower than anyone expected. It also seems like that particular caveat (for the timescale of the event) was only in the T&Cs for some countries and not others but whoever was running the event has just applied it to every country. This sucks to see, as the number of people that have literally burnt themselves out to do well and been screwed is astounding - one of the UK based winners is also in the US for example (Phnar, I think) which just makes it extra weird. It also seems that MS wasn't running this directly but rather through a third party which may explain the mess.
  3. Just to clarify - TA doesn’t scrape the Xbox servers anymore, as they’re given direct access to the achievement feeds which came about as a result of the app. The reason we were salty about it at the time is that MS used to run a dev programme for third party sites and the old style HTML scraping was explicitly against their TOS. But they for some reason turned a blind eye to TA doing it and let them in that same programme regardless. It wasn’t just us that were effected either, as Mygamercard were essentially shut down by scraping sites (not just TA) and said as much in their closing down post. They’d complained to MS at the time about the uneven playing field and MS did nothing. We had close contacts with people at Xbox at the time who said they could have blocked the TA servers from scraping Xbox.com but that obviously never happened. A site getting big and popular is good news for them, simple as that. Staff at the time took what we thought was the moral high ground by not following suit and it’s fair to say that in hindsight that was a bad call. Then a few years later we priced ourselves out of the app project after being approached and the rest is history. Though I would agree with Pants that the app itself was irrelevant pretty quickly thanks to Snap being ditched by MS. Which was a weird move but I believe they did that, and scrapped some other features, to free up memory space for bigger games. The real prize was/is the achievement feeds. Having said that, I’ve been told we’ve had that exact same access for the last five years - so the fact the update is still pending is baffling. I get wanting to sort bugs and add features but at some point it has to be pushed out the door. There will always be bugs, TA still has bugs, but they can be fixed once things are live as well. Fingers crossed we all live to see it and it’s beautiful. Lol.
  4. I have more good memories than bad, I guess I just fell out of favour with some staff recently - no idea what happened, but I only use the site sporadically now so I guess it’s no big deal.

     

    My daughter recently started school so time really has flown - ironically her being born is what led to me spending less time on the site, then being removed as staff etc. SO THIS IS ALL HER FAULT! Lol.

     

    Have a good one.

  5. Thanks for your comments. I won't bump the thread again. It is what it is, I guess. Hope you're doing well in these trying times.

  6. I feel I have to clarify some points because, as expected, I'm being vilified as the bad guy. I won't quote peoples post as that would just create a wall of text (he says - then writing a wall of text). First of all this claim that I damaged the community or site when I took down my guides in February. The guides were NEVER removed from the front page. So the full achievement guides for every game I'd ever done were still available for every site user. At worst a link to the walkthrough didn't work on four of them and that could have been remedied by simply deleting the link and then the guides would be fine. The copies on the forums were what I removed and I also removed the walkthroughs for the Souls games and Broken Sword 5 - but you could 100% complete all of these games just with my achievement guides, I'd only written the walkthroughs all as a pet project due to my love for each game so they weren't required at all. Now I did ask Pants (wrong person to ask I know) if he would remove the front page guides as well at the time - but he never responded and I just thought "fuck it" and left them up as the front page is probably more useful to the general user than the forums. I never chased their removal and was happy for them to stay there. The only reason I'm now asking for them to be removed from both areas is because of subsequent events which I've already detailed. An overall response to everyone because the common theme seems to be "some staff have treated you badly, but..." and there is a lot of emphasis being placed on that BUT right there. At what point am I allowed to do something? Should I just ignore the behaviour of senior staff and let the site as a whole keep benefiting from my work? Because the consensus here seems to be that no matter what staff do/have done then I should just turn the other cheek so that the "community" can still access my work. If I move my guides from this site they can still be found on the internet, just not on this site and really what other power do I have in this situation? Blakgravys first response says it all "It does not concern me why you did it" - he doesn't care, he didn't reach out, neither did any staff when my access was removed in Feb - but they had time to tell each other what was happening (because bplayak told Pants and presumably other senior staff what he was doing but not me). Literally my only request was to have access to four old boards that are no longer really used, because a lot of my work was stored there. That access gave me zero mod powers in any way and would have been invisible to anyone else on site. We can argue the rights and wrongs all day for both sides, but I have no power here. My only currency is my work and if the site wants to cut ties with me then I'm perplexed why I should happily leave all my work here for their benefit. As I say, they were down for three months before a member noticed and posted a comment - maybe more people noticed and didn't say anything - but I don't think I've done massive harm to the site as the footfall on the forums is tiny now which we can all agree is a massive shame from the sites heyday. Puppys: I'm sorry you wasted a lot of time on your guide, it sucks when that happens (and it's happened to me before) but obviously I could have never known about the amount of work you put in. I have no vendetta against the site at all. If anything it's the opposite and long term members will vouch for the amount of times I've gone to bat for this place, especially when TA were being absolute shits for a long period of time. Pretty much everything I've ever posted or written has been purely for the benefit of this place and I've taken unpaid leave from work to attend events to support the site countless times, at no other benefit to myself. Claiming I have a vendetta against a place that I have poured hours of my personal time into is wide of the mark. I also never went straight to the admins. I first sent a message to Blakgravy and Pants, then I posted this thread. Then I got the aggressive response here so then I went to the sites owner. I never wanted to bother him at all. Deg: I'm glad my guide helped you back in the day and I have great memories of most of my time on this site. I was never a big tournament contestant but when I did enter I always tried to go all out - especially in the completion event. Good times. Spanish: I believe we butted heads when you first joined, but since then I'd like to think we've always gotten on. I'm not really attacking anyone, I tried to reach out to people privately and got nowhere so hence this thread. Did I want this to be the end result? No. As I said, I was happy to leave my front page guides up but now here we are. My only reason for mentioning other staff at all here is to get their feedback, as that's the only way anything gets resolved in the end. As for saying "not that you care" and "I guess you can sleep better" - c'mon now, that's just sheer hyperbole and beneath you. I quite obviously care a lot about this site or I wouldn't have spent so much time here. Like I say, the community here isn't what it was so isn't going to be crushed by the lack of these guides. As for getting what I wanted - I don't think anyone here has got what they wanted and the whole situation is a shame. (Oh, I'm also not blogging - I just moved the guides there so I'd have a record of my work. Keeping up a regular blog is hard work yo). teppy: Pants is a cool dude, and the person I was probably closest to on this site as we shared a fairly similar outlook. I've played games with him, loaned him PAL RPG's, and still chatted with him on his blog here and on twitter. If anything he was the main reason I kept coming back. I know he's busy, he is probably the hardest working guy here, but when I messaged him back in Feb and he told me why my access had been removed we had an amicable conversation about me taking down my guides (again he disagreed with that) and him sending me any content I wanted. But suddenly he stopped responding. I can only assume one of two things: That he disagreed with my approach and decided on his own to just ignore me or that he'd discussed it with other staff and they had told him not to help me or respond. Knowing Pants I'd lean towards the latter explanation but who knows. I don't doubt for a second though that other senior staff here (not all staff - just to clarify) were informed about what we discussed, as that would just be common sense. I will say he supported my access being removed, which is fine, but was prepared to help me get the stuff I'd lost access to. Until suddenly he wasn't. So I dunno. All staff by now have seen this thread so he is free to respond either here or via PM. Again, maybe expecting Pants to deal with this was a mistake on my part - fully agree. So I feel bad, and said so in my messages to him, about putting any and all of this on him and offered to take it to other staff if he wasn't comfortable. I attach no blame to him and don't feel comfortable mentioning him as I'm sure he did his best. Imaginary: I've always written guides both for the pleasure of writing them, especially the walkthroughs, and to help other people enjoy games I've loved playing (except Pure Football - that game was a piece of shit and writing the guide for that felt like slapping a warning sign on it). Removing the guides feels like a last resort really as I have no other avenues other than just walking away and leaving my work behind - which doesn't feel right to me. Hope that explains some points. I understand if people are angry and/or frustrated - me too. This is not a situation I ever thought would come about either and it's pretty much the worst result all around. So sorry for bumming you all out and any potential harm to the community but the site stance is pretty clear so I don't feel in a position to back down either. Have a great weekend all.
  7. I appreciate all of your responses. I’ve spoken to Webb and he has agreed to delete all my guides on the forums and front pages (not sure who is handling each). So I’m glad a reasonable conclusion could be reached. Just one addition - I’ve seen a couple of people saying I’m mad at the lack of updates, individual staff etc, but that is not the case as like most of you I just considered it a running issue. It had no influence on me. Nor have I used this thread to air all my supposed grievances - I’ve talked about this one issue and the events that led to it. (Also, necro I think I must have misspoke as I don’t need help moving the guides anywhere - sorry that was unclear). I wanted my guides removed purely because of the dire communication and fact any questions or criticisms were ignored. I felt unfairly targeted. Maybe I was wrong but this thread and official response is not really persuading me otherwise. If the site staff don’t support users then why should I support the site? It’s easy to take the moral high ground of helping “the community” while insulting me. Frankly even after my first post I’d have been prepared to reconsider but the subsequent posts have put paid to that. As I said it IS petty - but so is the official response. I will say that maybe I shouldn’t have reached out to Webb and Pants, but they are the two people I know best on the site and as I said communication from elsewhere has been lacking. Would my guides have been removed if I messaged the right person? We’ll never know. So I hold my hands up to that. So thanks for those that responded etc and I guess this is resolved. I have no hard feelings for anyone here and hope the upcoming update goes well.
  8. Melting in the UK heat (I’m sure it’s probably mild compared to you) but all good thanks. I have no real malice towards Blakgravy as my only interaction has been this chain of events, and his only attempt to communicate with me his been his post here. No one spoke to me when they axed my access in Feb. I said I was going to remove my guides and wanted them off the front page - no response. I asked for copies of my draft work - no response. I’m now getting told off for not speaking to staff AND for sending a VM asking why my stuff was back up. How do I win? So when he deleted my messages and then spent time checking/editing the guides I removed rather than responding - that rubbed me up the wrong way, but maybe I’m reading too much into it. His response here is probably done by committee, so I have no idea really what everyone’s thoughts are. I appreciate your candor but communication here has been appalling and it seems the staff stance is now to say that they own all volunteers work forever and won’t remove it even with a reasonable request. That bums me out and if I thought that my Souls walkthroughs, which took me weeks of work, would be snatched from me by the site on some TOS ambiguity then I simply wouldn’t have posted them. I appreciate you commenting though, cheers.
  9. So remove the front page guides as well. I asked for that to happen in February. Or if you aren’t prepared to do that then simply remove the links from those guides. The guides are complete without my walkthroughs - simple as that. I never even gave permission for the last two Souls guides to go on the front page - the guide team just put them up on their own. Also your argument makes no sense for the other guides, which aren’t linked to the front page at all. You can hide behind the Terms of Service if you want, I have made a simple request and you can choose to either honour it or double down (which is obviously the route you’ve chosen). My posts were made to serve the community, not you, and if I chose to remove them then that is also my right. You may not need permission but what happened to just being polite? You didn’t even notice they were gone for over three months, so it seems the harm to the site/community was minimal. What doesn’t look good on the site is the super mods and admins using people’s content without their permission. Then having a behind the scenes discussion about how to close down the conversation. Also your last paragraph makes no sense. I DID reach out to you via VM before posting this and you ignored it. Just as Pants ignored my message to him. You had plenty of time to respond. So then I made this post and, again rather than responding, you made a whistle stop your of all my guides you’d replaced to make sure they were edited/locked down. My VM wasn’t inappropriate at all - it asked why you’d put the posts back. You removing them makes it look like you have something to hide as they were totally innocuous. The only inappropriate thing is it made you look bad. Communication is a two way street, so at what point after you knew my guides were down did you reach out to me? As most of the other staff have read this post I’d also be interested to know their thoughts. TL DR - please take them down. Also if any senior staff want to discuss this amicably then hit up my PMs. Thanks.
  10. Well no one is stopping anyone posting the other side of it, as so far three supermods, four mods and an admin have viewed this thread - but haven't yet responded. So it is what it is. As for the terms you posted they are generic to every forum and I would very much doubt my walkthroughs, for example, could be published by this site in a book of some kind without my agreement. It's also worth noting that I'm allowed to be responsible for my posts, and I edited them to remove the content over three months ago and they remained that way for the duration. So presumably there is actually no loss to the site for them being absent. You can argue the legalities forever, as it's a grey area that has never been taken to court. I have no desire to get into legal wranglings, I've simply made a request and it's just a matter of politeness really. I've asked that they be removed and I can't see a valid reason why the site wouldn't do so. I also think it's also fairly clear to see that certain staff members have made every effort to ignore my wishes and erase evidence of my requests so think of that what you will.
  11. The obvious difference is that you are paid for your work and signed a contract to that effect. My posts here were voluntary and don’t belong to this site in perpetuity. The mods here can edit and delete any post they see fit, I’ve no doubt that’s in the rules. However, I’m literally asking, politely, for them to be removed. So I see no reason not to agree other than the fact the site still wants to profit from my unpaid efforts. I don’t expect them to be removed sadly, but maybe I’ll be pleasantly surprised. The irony is that I only noticed because I was using the site for achievement help.
  12. I’ve not been a mod for years, so haven’t suddenly decided to be upset by that. What I did take issue with was losing access to where a lot of my review work (again mainly done for free) was stored - with no communication. I asked a bunch of people about it and was ignored. That access gave me zero mod powers at all. At that point I decided that if the site didn’t want to have any kind of reasonable communication with me then I’d move my voluntarily posted guides elsewhere. Also, saying anything posted here can be used by the site as they see fit is 100% false. I could not delete my posts, not being a mod, so I edited out the material. Blakgravy then took it upon himself to undo those edits without consulting me. The walkthroughs in particular are my work, a lot of it, and do not belong to this site - and as they haven’t even attempted the reasonable step of talking to me then I’d rather they were taken down. I don’t find any of my requests unreasonable and wish nothing but the best for the site and people who still use it going forward.
  13. Lol - blakgravys immediate response is to go into my old guides (starting with CSI Hard Evidence) and put a disclaimer saying “originally posted by jackanape” and assume that covers what you are doing. While still ignoring me/this post. Come on man, that is super shitty. Edit: he has now deleted the messages I posted on his visitor wall asking why he’d put my guides back, and then why he was going back and editing them today. Other super mods and higher will still be able to see the deleted messages if they want to check.
  14. I’ve done a lot of unpaid work for this site, as many people have, in terms of mod work, reviews, previews, guides and roadmaps. When my mod access was removed ages ago due to inactivity, I understood it but was annoyed that no one even reached out to me beforehand for any kind of discussion - it just happened and then I got one PM and no further follow up. However, I was given superficial “front page” access so I could still see and post in four of the older staff boards - mainly where all of my reviews were stored. As I’d often written and saved my drafts directly on the site, and all the editing back and forth was in there, which I found quite helpful and still referenced. So that was fair enough. I had no mod powers as the access literally just let me see/post in those boards. I still popped into the site now and then but the forums are pretty dead, and in February I saw that we were still waiting for the promised site update so made a post in the staff board to see what was happening (referencing an old thread). No one responded at all and then a day later my minor access had been revoked entirely with no kind of message etc. I reached out to Pants and Webb (who I know quite well) and though Pants was sympathetic he has nothing to do with forum stuff, and had been told by bplayak the day before that he was going to remove me (because I wasn’t active enough - which didn’t seem to apply to a bunch of staff that hadn’t been on the site in weeks/months at that point) and Webb just shut me down out of hand. No one on the community team even bothered messaging with any kind of explanation. So I decided to move the guides I’d made, including some walkthroughs for three Dark Souls games (which took me hundreds of hours to write and edit) to my personal blog and remove them from the forums. I also asked Pants to remove my guides from the front pages. Which never happened. He did offer to email me any content I couldn’t access too, but that never happened either. This may seem petty, it is, but I tried to talk to people first. I should also point out that I never even submitted at least two (might be more) of these guides to be published on the front page, they were just “found” on the forums by the guide team and I only got informed they’d been put up after the fact. And the walkthroughs were ONLY on the forums anyway so if I remove them it’s my choice - staff here just sneakily putting them back and locking the threads is theft of my work, simple as. Now it seems no one noticed they were gone/edited for months until at the end of May a user posted on one guide and asked where it had gone. Blackgravy then took it upon himself to restore every guide I had removed and lock the threads to prevent me editing them. Again no attempt was made to contact me in any way. End of the day, this site works (or used to) due to volunteers and my guides are not the property of this place to use as they see fit. So putting them back up behind my back is pretty shitty especially after the other passive aggressive nonsense on top. Perhaps the current staff do not like me, which is fine, but please be reasonable and do as I ask. They are older games anyway and clearly no one noticed the loss for months. Prior to posting this I also sent Blakgravy a message on site - which has been ignored. And Pants another message on Twitter - also ignored. Both have been active on said sites since I sent my messages. So I guess the overall agreed response from staff is just to ignore me, use my content without permission and hope I go away. Which is pretty upsetting. I’m sure this will get locked or I’ll be called names or whatever, clearly I’ve burnt some bridges or people have burnt them for me, but thanks for reading and if you do respond I hope it’s constructive. Hopefully the big update - which my curiosity about started this whole thing - will emerge soon enough and this site will be awesome again. So best of luck to all.
  15. Ha ha, I've always done a lengthy ramble when I hit each 100k target - so figured why not again? Got to keep up with the traditions. I used to really enjoy reading about other people hitting big targets and that seems to have sadly fallen by the wayside a bit.
  16. Thought I'd keep up with tradition and post now I've hit another milestone. It's been three and a half years since I hit 400k and it would probably have been longer if I didn't decide to finally get to half a million by playing nothing but tat for the last couple of weeks - I got 24k worth of gamerscore in the whole of 2018, and then I've got 25k in gamerscore in the last two weeks - just to give you an idea. I just felt like I wanted to make a mad dash over the threshold, so set my mind to playing all the easiest stuff I'd accrued. Having a small child meant that I've played far fewer games and, when I have time to play, I generally pick things of a higher quality that I know I'm going to enjoy. Having said that I'm one of those people that still looks at all those easy to complete games, all those X1 titles that take less than an hour, and every time there is a big sale I'll buy a bunch of stuff and just let it sit there. I think I currently have close to 500 digital titles installed on my console and harddrive, which doesn't even include all the back compatible 360 stuff I've not bothered to download at all. So it wasn't hard to find twenty odd games to blitz through. Barring that last 25k, I've pretty much stuck to bigger titles in the last few years: The Division, Destiny 2, Dark Souls 3 (and Remastered), Titanfall 2 (and the original which I never played when it first came out - LOVE THIS GAME), Resi 7, Dead Rising 4, Arkham Knight, Ghost Recon Wildlands etc etc. Along with some smaller indie stuff that took my fancy along the way. I really liked The Sexy Brutale, and from my recent splurge Gorogoa was magical (really clever design) and Blackwood Crossing was unexpectedly touching. I've also spent quite a bit of time going back and tidying up older games to push up that completion percentage, as it's really the only measure I use anymore. It's so easy to get pure gamerscore now - even more so than back in the early 360 days - that people could easily rack up 100k in a month if they wanted to. So I'm just trying to max out every game I can and to do that means going back to some stuff I left years ago. I first started Star Wars Clone Wars: Republic Heroes a whopping NINE years ago, and finally finished it last month. It's not even a long/hard game but I started playing it in co-op with my wife and then we probably got bored and never went back. Did the same with Metal Gear Solid V and South Park: The Stick of Truth, both of which had been left to rot for at least a year or so. I even mustered up the courage to plough a lot of time into Arkham Knights and its MANY combat challenges - which I ended up really enjoying, certainly a satisfying completion in the end. I also managed to get all 1 billion Minecraft achievements (360 version only) thanks to a helpful guy with an achievement world - I figured I'd never go back to it, so that was certainly a relief. My greatest achievement in this 100k though was probably doing Mein Leben on Wolfenstein 2. I love the game to bits and all the sneaky little tricks and glitches you can use made it super satisfying to do. When I finally popped that achievement it felt like a real accomplishment unlike so many of the easy stuff that tend to just wash over you (Oh, an achievement for starting the game - wow). Here are how my stats looked at 100k*: 100,012 / 116,870 84/114 Retail games completed 3/10 Arcade games completed 84.06% Completion Then at 200k*: 200,082 / 222,160 178 / 206 Retail games completed 22 / 28 Arcade games completed 89.67% Completion Then at 300k*: 300,032 / 321,725 258 / 292 Retail games completed 42 / 49 Arcade games completed 92.90% Completion Then at 400k*: 400,182 / 418,170 323 / 346 Retail 360 games completed 108 / 118 Arcade games completed 13 / 17 Xbox One 95.00% Completion Now at 500k*: 501,032 / 516,360 442 / 468 Xbox 360 games completed 89 / 96 Xbox One 97.05% Completion *All of these stats include DLC and completion is based on achievements earned. Seems that no one tracks XBLA games on their own anymore and I can't be bothered counting them individually so I lumped them in with all 360 games. Who cares right? I also ended up doing one extra game as my GS on my console glitched by 100 points - so was showing as 499,932. Sure, it would have fixed itself in a day or so but I wanted to cross the line and be done with it - so I did Jump, Jump, Step in less than an hour and got over the line. So I have 15,328 points hanging around my tag - a bunch of which are easier than others. I also have 33 games still to finish off, though a bunch of those I have already written off as either beyond my patience/skill or due to unobtainable achievements (I think I have four games in this category). At this point when I hit 300k I had 37 incomplete games so once again I've knocked a few games off the list. If the Warhammer 40k game gets a patch then I'll get the last achievement I need in that, plus I just need to do the Last Wish raid in Destiny 2 to finish that as well - so I'm actually really close to being at a round 30. I'd love to get that down to 20 by 600k if possible, but I'm not sure I have ten games that are easy enough to make that a reality. Let's see: Lego Dimensions, Vampire Rain, Fairytale Fights, Risen, Supreme Commander, Where's Waldo, Bladestorm, The Division, Sims 3, and maybe Battlefield 2? Doable. I've managed 87 completions in this 100k too which is not too bad. So may games come with a ton of DLC nowadays so it doesn't surprise me that the number here is nowhere near 100 games exactly - just off the top of my head, Sniper Elite 4, FFXV, Dead Rising 4 and GoW 4 all had more than 2k worth of gamerscore. I've tried to do all DLC where possible, pretty much just got Gears 4 left to slog through. Ugh. So much Horde..... Anyway, enough of my dull ramblings. It's great to finally hit 500k and I've probably gotten enough games to smash through 600k fairly easily but I doubt that will happen for some time. Now that I've spent a couple of weeks playing easy stuff to get here I think I'll dip into something a bit more substantial, thinking Kingdom Hearts 3 or Metro Exodus. Then after that I might start chipping away at older games to get up to that vaunted 98% completion. That'd be nice. Thanks for reading.
  17. Been a long time, so let's recap. To be honest I've not played much at all - which is to say I've done PLENTY of gaming but only on a few titles. I mopped up everything I could on Warhammer barring the one achievement that is still not obtainable (and no idea when it actually will be) though they have since released some new story content with a few easy enough achievements - so I'll be going back and getting those next up. I've also done all of Strange Brigade and the two DLC packs that have been released for it. It's a really solid game, one of those 7/10 titles that I could probably recommend to anyone. Sure it's not massively original or groundbreaking, but it's just a nice fun co-op game, and it's pretty easy for achievements too. Certainly a good change of pace. The rest of my time (i.e. most of it) has been spent with Destiny 2. WHAT. A. GRIND. After the mega grind of the first game I swore I wouldn't play the sequel, but my friends all lured me back in and the achievement list looked easy enough. So obviously the first big DLC would add a bitch of an achievement in Seal the Deal. As the requirements for getting any of the Triumph Seals require you to basically grind in one of the various modes. First things first though, with the boost in power I finally did the original Leviathan raid to get the initial 1k. Then I did all of the new Forsaken story, plus the Osiris and Warmind campaigns I'd not bothered playing (to get up to speed). I opened up the Dreaming City and then set about increasing my level and nabbing exotics. I wrapped up the Ace of Spades quest and then finished a Forsaken Nightfall (this is really easy at high levels and with the new modifiers). After all that was done it was time to get on with the grind. I decided to go after the Wayfarer Triumph Seal, as that seemed more geared towards solo play. I would need to re-complete nearly all of the Lost Sectors in every area and kill the new bosses in each, do five heroic quests on each planet (some of which are only available during a Flashpoint on said planets) and get the Collection badges for the Red War, Osiris/Warmind and Forsaken - which is essentially getting all of the legendary gear in each of them. Yay? My easiest order of business was getting the Red War Collection Badge as that would give me another achievement and count towards the Seal as well. For that you need all five pieces of armour from each vendor on Titan, Io and Nessus. Some of these I already had, plus I had a huge stash of resources I could trade for the others. When I fell short you can buy certain resources from a new vendor and get them from any activities and bounties on those planets. So this was a fairly minor grind, hurrah. After that I started to work on the Mars events. There are two exotic quests - for the Sleeper Simulant and Polaris Lance. So I grabbed those and also started farming the Rasputin Keys and Resonant Stems I needed to progress both. It's here that it becomes obvious why Osiris and Warmind weren't exactly beloved expansions. They are 99% grinds for average gear (barring Sleeper). The Rasputin Keys are needed to make a code to open a chest at the end of the Escalation Protocol event (a kind of open world horde mode with bosses at the end). To get the keys you need to do Heroic Quests (only get 2 though) or they sometimes randomly drop during public events or Strikes. You need 7 keys to make a code, and for some reason you can't hold any more than that. You can only make one code a week too (why?!). Then when you have the code you have to charge it by doing seven waves of Escalation Protocol (no biggie, as you need to do seven waves to spawn the boss to get the gear). Then you need enough people to complete the event, kill the last boss and cause a chest to spawn. Open it with you charged key for ONE piece of armour. Then repeat that process four more times to get the other bits of armour. What the fuck. On the plus side the first five armour drops are fixed. So you will ALWAYS get all five pieces of armour that you need if you complete the event five times, with five charged keys. On the down side you ALSO need to farm the boss to get three unique weapons as well (a Shotgun, Sniper and Submachine Gun) and those drops are super rare. Also the last boss changes each week and each boss will drop different weapons, some can drop them all (but you might get the same one multiple times) while some only have one to drop so are better if you're just after a certain weapon. Mercifully I've been working on this for a few weeks now and I think I got spectacularly lucky. For a start I've got four out five pieces of armour, and have seven keys ready to go this week (hopefully to get my last bit of armour). Then I managed to randomly find a group a few weeks ago that all stuck around and farmed the boss (once you kill it, you can reactivate the event from the previous step and so reach it again much faster) plus it was a boss that dropped all three weapons. I got lucky and managed to get the Shotgun and Submachine gun in about 25 runs of the boss (trust me, that is pretty lucky). Then this last week the boss only dropped the Sniper so I had another go with some randoms I found and got what I needed after only a couple more attempts. So once I have that last bit of armour I am DONE with Escalation Protocol for good. Yay! In amongst that I got far enough in the Nascent Dawn quest to get the Polaris Lance, and a good start on the Slepper Nodes quest too. This is the next big grind on Mars. There are 40 hidden diamond shaped caches on the planet. To open them you need to get four Resonant Stems (these come from public events, high value targets and patrols) to create a code. Again you can only have one code at once and it points you towards one hidden cache. You need to unlock 15 of them to complete the Sleeper quest for the exotic. But opening them MAY also randomly give you a schematic for one of three weapons you can only get from these caches. No guarantees here either - as you might get the same one ten times in a row, assuming you get a schematic at all. I've not really started this quest properly yet (done three caches so far, no schematics have dropped at all) but I have 40+ Stems ready to go and one code I've already made. So it's on the to do list. That quest is going side by side with the other awful grind from Mercury. The Osiris DLC has eleven Lost Prophecy verses that give a weapon for each. To get them though you need specific items, and those items are made from fusing TEN more common items you get from chests, strikes, crucible and heroic quests on the planet. Sounds like a chore? I bloody well is. I've done three of them so far, so eight more to go and it is dull as hell. Especially playing crucible for the Paradox Amplifier items, which are NOT a guaranteed drop either. Ugh! These two planets will account for most of my time if truth be told, as I've almost finished with the Forsaken gear now (just need Scatterhorn boots and the Emblem for doing all of the Ascendant Challenges). I've also got to finish up all of the Lost Sectors but they are so easy it's not overly concerning me too much to do them, and I still need five heroic quests on a few planets too but I have to wait for the Flashpoint to roll back around for those. My only other objective after that is to get ten Forsaken Exotics AND finish off the new Raid. In terms of exotics I'm doing OK. I've got seven so far and just got the quest for Malfeasance last night (so that'll be eight). Hopefully I can get the Halliday Family History quest to drop at some point too (think this comes from Crucible) and doing those two will leave me one away. Then it's just waiting on a lucky drop (missing three weapons and two pieces of armour for my Warlock) as I already have Ace of Spades and Wish Ender. So fingers crossed. Anyway, back to the grind I guess.
  18. This was a pretty easy 1k anyway, but with cheats it should be a breeze. You'll still have to play through it twice though as I think the first run is required to unlock the highest difficulty (I may be remembering incorrectly though). Wonder what situations don't apply the invincibility (as it seems to say that specifically)? I recall at least one boss that had a one hit kill move, so might want to be wary and still make saves (especially on the run where you only get seven for the entire game).
  19. Ha ha ha, yeah. I'm a huge collector of games in general and still have a bunch of old consoles like my SNES, PS1, PS2, Xbox etc etc. I sold off a couple like the NES and N64 as I just didn't think the games there held up that well, but in general I keep everything. Including my old Spectrum and Amiga 500, both of which died a death. So when it came to me having my own disposable income to spend on games as I grew up and got a job, I inevitably would buy a LOT of stuff and then never find time for it. Then when I got into achievements that got even worse as I'd choose to play shitty, easy games for points rather than longer (and better) stuff. So I have a huge backlog of Xbox 360 titles to get through. I only just played Lost Odyssey this year too, had that since launch, and I've got both of the Mass Effect sequels to play. Plus, Dragon Age 2 and Inquisition. About three Assassins Creeds still to go back to (last one I played was Black Flag). That's just the tip of the iceberg - probably have something like 300+ games that I've never even touched spread across retail and digital on my consoles. The reason I'm going back to them now is that I've FINALLY stopped buying games when they come out unless I know 100% I'm going to play them straight away. Think only Dark Souls Remastered fell into that category this year. So the build up is slowing down and I'm getting more time to go back to stuff I missed, which is enjoyable as I probably have enough games now to last me until I retire.
  20. Wow - it's been a while since I posted and I never finished up my Wolfenstein walkthrough. To be honest I have no idea if anyone was actually reading it, so I'm not overly hurried about going back and finishing it up - though I do remember pretty much all of my run so it wouldn't be too tricky. So if there is any interest then let me know. Otherwise I'll get back to it at some point. Since mopping up Wolfenstein 2 I've only played four other games - and one of them is kind of a gimme. First of all I finally went and played Mass Effect - the FIRST ONE - as I bought it at launch and it has sat there ever since. I completed my first playthrough and got the hardest ally achievement out of the way along with all of the DLC, so now I just need two more runthroughs and then partial ones to get the biotic/engineer skill achievements. In truth the game was only OK. I didn't skip through dialogue but the story and characters just didn't hit home the same way Dragon Age did. It didn't help that so many of the interiors and environments were just carbon copies of each other and the Mako is a piece of shit. Two more complete playthroughs is going to be a slog but it's next on my list of things to do, just felt I needed a break after blitzing through the whole game in a couple of weeks. Luckily I managed to get a copy of Warhammer 40k Inquisitor Martyr (what a mouthful) which was a pleasant diversion. The game is a Diablo clone set in the 40k universe though sadly it had a bunch of glitches at launch that really hampered my enjoyment. One of the bugs would literally hard reset my Xbox One (this happened four or five times) which CANNOT be a good thing. They released a patch that seems to have fixed the issue (though some people are still reporting the odd problem) but that then broke the ability to revive people in MP - which sucks as there is an achievement directly tied to that. Another patch fixed THAT too. But there is still a problem with the morality system - in that there is no way to currently increase it beyond the set in game events and, you guessed it, there is another achievement tied to that as well. The devs are looking into that, and I hope it gets fixed as it's the last achievement I need but I'm not holding my breath. The rest of the game is decent, especially if you like the setting, but not spectacular. I did enjoy my time with it though so I'd recommend it if it ever goes on sale for a reasonable price. One caveat would be the need to do 50 MP games for an achievement - you need 4 people to start a match, and there are plenty of players right now but I've no idea if that will stay the same for long (it might be boostable though). So until the morality thing gets fixed I'm kind of stuck. After that I spent all of an hour using the admin controls to max out Conan Exiles. StophJ wanted someone to help with the one online achievement so I volunteered - which took us all of two minutes. So after that I figured I may as well do the rest of the game, so about an hour of various admin commands later I had the full 1000 points. Been a while since I did something THAT easy. Good job I picked the game up for about £10 in one of the many recent sales, would have hated to pay full price for it. Now I've moved onto Strange Brigade which is a fun enough third person shooter. Been doing it all in co-op and most of your time is spent finding the ton of collectibles on each map, but I'm enjoying the jaunty British humour and the gameplay is not too bad. It does look like there will be some grinding for gold (to buy all weapons) after I'm done, which sucks a bit. But the rest was easy enough. Then I'll probably either go back to Mass Effect or move onto AC Odyssey depending on how I feel. Think I might leave Bioware hanging a bit longer - at least the sequels only needed one playthrough and some save state wrangling.
  21. Great read. I got into RPG's back on the SNES too, never really had any on the NES but we did get a few over here for the SNES. Had Secret of Mana, Final Fantasy Legends (the easy one?) and I loved Shadowrun too, great game back in the day - still have copies of both. Also played Chrono Trigger eventually but a lot of them never made it to the UK sadly so I had to wait until they hit other formats. As a result of so many SNES RPG's not coming out I think I really got into them fully on the PS1 which really churned them out. Three Final Fantasy games, Breath of Fire, Suikoden, Front Mission 3, Final Fantasy Tactics too. Great times.
  22. Man, those Capcom games are almost as bad as GTA for being on a perpetual loop in terms of sales. Has there been a month when Resi 4 wasn't on sale at this point? Pretty lean pickings this week, so roll on the next batch of ACA games going on sale.
  23. Level 13 - Panzerhund ride and Warehouse As soon as you spawn on the Panzerhund move it forward to the small hut on the right and put it next to the car here so it's blocking the door to the hut but you can still get inside. Then hop off and grab the health packs in this little area. Walk over to where this area leads onto the main street (and crouch by the left hand gate post so you can lean out to your right and shoot down the street. We are just going to camp here and kill EVERYONE until the commander is dead and the streets are clear. Don't lean out far enough that you can see all along the left hand wall of this street, as sometimes enemies will stand along this side and can shoot you before you can spot them. You may have to move forward onto the street itself to get the first few enemies to start moving - then retreat to the gate and camp. Best choice of weapon is a single rifle (go to duels if any heavies get too close). From where you are leaning and looking left down the street there will be a car on the corner to the right, most enemies will stand behind this (just off to the right) for easy headshots but some will move past it and right along the street then make a beeline for you. So pick them off if they try that. Other than that just pick of enemies as they come, there will be two heavies as well but they both come around that same corner behind the car on the right so are easy to pick off from range with no problems. If you ever feel overwhelmed just retreat back to the room you blocked with your panzerhund. A guy may also man the turret which is on the left side of the street, so if no one else is coming then carefully edge out to kill him. Once all enemies and reinforcements are dead the commander will start moving towards you (very rarely he will turn up earlier and killing him will cut down the number of enemies BUT also makes it harder to know they are all dead) so kill him too. Then grab your panzerhund and move down the street (DO NOT BLOW UP THE CARS IF YOU ARE NEXT TO THEM). Go right at the first big corner (where the huge transport pulls up, but no enemies get out of it so it can be ignored) and forward down the street. At the end will be an alley going off to your right but don't go down there yet. Hop off the panzerhund and go into the last building on your left as you came up the street - grab any ammo, health etc - and out of the back right door to find a Weapon Upgrade behind a box, then backtrack and get on your panzerhund.
  24. Level 12 - New Orleans Wall and Streets This first section is super quick if you do it right, have duel pistols equipped, then go left and forward from where you start (so you have the buildings on the left next to you). Move forward until you see a broken down tram in the water and go to the right of that and there is a building just here - inside is some health on the shelves then go to the front of the building and climb on the blue dumpster. Battle Walker up to the roof then forwards and Battle Walker up to the yellow ledge above you, turn right and go forward until you can Battle Walker up again. Up here is a breakable bit of floor, so face the big building ahead and then jump and smash though it. Walk forward when you land and climb over the fence ahead and drop to the left slightly to land on a round metal container THEN CROUCH RIGHT AWAY. A heavy is patrolling below you, so drop down behind him (stay crouched) and run into the door ahead to grab another Weapon Upgrade, then go back outside and follow the heavy and slice his fuel line. Use the pistols to ignite him and kill him. Move past where he was into the area ahead then up the stairs on the left (the alarm may be raised at this point but just ignore it) then up the next set of stairs ahead. Before interacting with the door ahead switch to the rifle in one hand and the laser in the other. Then open the door (this will kill the alarm behind you). IMMEDIATELY charge the laser to full, then crouch and move forward and blast the panzerhund below, it may take a second half charge to finish off. Then equip duel rifles and run and jump off here into the water on the right side. Swim forward and up onto land in the room ahead, then camp in the right hand corner (from where you exited the water, same wall as the door out of this room) facing towards the door/out of the windows. The number of enemies here can depend on how fast you killed the panzerhund and whether you were spotted - it can literally be 4-5 guys or about 20+, so be ready for either. They will funnel into this room soon enough or run behind the box you can see out of the window and pop their heads out (easy headshots). If no one comes then just fire a few rounds to attract them, then stay here and deal with them. You can always edge to get a better view of the street, as some guys will stand off to the right just out of sight, or through the door (as they sometimes just stop out there). There is more ammo be the fallen couch in this room and armour/health/ammo upstairs (you can Battle Walker up there from this area rather than going up the actual stairs). Take you time and make sure EVERYONE is dead. Then go out into the street (carefully) and into the flaming buildings directly opposite. Head right in here and grab any ammo and gear you may need, the last room has shotgun rounds. Then go out of the far door to face another building. On the right side of this building is a door next to another broken tram, this is where we'll funnel the next few guys. Go duel shotguns and edge through this door and you'll see another door up ahead on the right leading to the next street, move forward and shoot out of this door them immediately drop back to the last door (by the broken tram) and stay facing into this room. Guys will run in for you to kill, there are usually 5-6 nd sometimes they won't all rush at once so feel free to carefully look out into the street with a rifle to pick off the rest. Once they are all dead backtrack to where the shotgun ammo was to refill. Now equip duel pistols and go into the area they came from, go left and jump into the water and swim to the bus. Climb inside and crouch, then head forward. At the end you'll see a firing squad so use the pistols to take out as many as you can (there are 5 guys) but be quick as there is a heavy. Once the heavy sees you, just retreat back out of sight and pull out your laser, charge it up and edge forward to kill him in one shot. Then pick off any stragglers from the firing squad - you'll know it's clear when BJ starts talking. Head forward out of the bus and grab one of the heavies flame guns, shoot the yellow door in the building up ahead and then charge the gun to the right of this door. Then drop it in the doorway. Grab the other heavy gun and charge it too, then drop it in the same spot. Recharge your laser from the point on the left wall out here too. Then head into the building and go into the room on the left downstairs, all the way at the end is another Weapon Upgrade on a desk. The next bit is optional. I equipped duel pistols and went back by the door and crouch walked upstairs (at the top there may be a guard coming from the right hand door so kill him quickly). Then look inside the first room on the left, there is a commander and dog in here. I try to kill both but ALWAYS kill the dog as the priority. Once That is done, run back downstairs to where you left the heavy guns and grab one. Crouch and camp into the door facing into this room, so the stairs are on your right and you can see you top of them just on the right of your screen. Fire at the wall ahead and the alarm will be raised and guys will just rush down here in ones and twos to their death. Just use the heavy gun to kill them in one shot (two for some of the tougher dudes) and walk over the other heavy gun to top off your ammo when needed, There will be a LOT of guys. When they stop coming but the commander hasn't moved fire another shot to be sure, then refill your gun outside. Go inside and onto the bottom part of the stairs (so you can see the next bit of ramp on your left, then the third bit directly ahead) and fire at the wall up to your right to attract the last few guys. Just aim up at the ramp in front of you and kill them as they run down, the commanders may follow. If not edge up the ramp when you're sure everyone is dead and the commanders are usually in the room directly ahead of you at the top of the ramp OR the door ahead and to the left. So take them out carefully and, when that's done, this area is fully clear. You can now move forward into the room directly ahead from the top of the death ramp and into the small hut to your left in the next area (either blast the door or BW onto the roof and drop down) then hit the switch in here and make your way to the crane to cross over. Grab any and all items you need as this area is fully stocked. Once you've crossed the crane drop down and head right through the door, then equip a rifle in one hand and laser in the other. Follow the path to some stairs down and at the bottom move slowly forward to the door while charging the laser. Look at the top of the tram in the distance as a heavy will drop on it, kill him in one hit and then back track to the pillar at the bottom of the stairs. Hide behind it and peek into the room with duel rifles and pick off the guys as they come at you. They will sometimes climb on cover in the room ahead, or hand around in there - so be patient. They can toss grenades at you so be careful, and run back up the stairs if needed. Also, if you miss the heavy you can run back up the stairs and camp in the room at the top - as a bunch of guys and the heavy will follow you up there so duel shotguns/rifles while waiting for them will do wonders. Once everyone in here is dead (maybe 7/8 guys and the heavy) then you can grab anything you need and make your way to the far end. Down the stairs and chuck a grenade at the big fuel tank and then run back up the stairs before it blows up. Go back down here and follow the path up some stairs but DO NOT drop out into the area at the end. There area lot of enemies here but we can skip pretty much all of them very easily. So here is what you do. Drop down and immediately run right and past the first big open container, once past that you'll see a grey wall on your right side. Get close to this wall and use the Battle Walker to hop up and over it (this works better on the left hand section of that grey bit of wall I found). Once on the other side run left until you just clear this alley and then look left to see a small dumpster to climb on. DO so and Battle Walker onto the roof in front of you, then head left (you may get stuck on bits of the roof so just do a small jump to break free) and go up the fire escape you see ahead. After the first set of steps turn around and break through the wood covering the window ahead and to your right. Once inside this room drop down the hole ahead, and then immediately drop down the next hole too. Equip duel shotguns and then go to your right to see s tone ramp heading up to your left. DON'T GO UP IT, just stay here and all the infantry enemies will be gradually killed by the resistance. Once the gunfire stops (there is still some background firing) then carefully go up this ramp and step out into the street through the door ahead. IMMEDIATELY turn around and run back down that ramp and go right at the bottom, then go right again and back up so you are facing the ramp from the side if it (within shotgun range but not super close). Two heavies will drop in, they are triggered by you going through that door, and will walk down this ramp to get you - the shotguns should shred them. Once they are dead (along with everyone else) the resistance will make a comment about you introducing yourself. Grab any ammo you want and then climb on the car and up the ladder to end the level.
  25. Level 11 - Manhattan Bunker As soon as you appear quickly equip duel pistols and grab the health right in front of you - it will constantly deplete until you get inside the bunker so lets be quick. Crouch and drop down the hole, then down the next one and look right - stealth kill the guy in front of you. Then go around the corner and stealth kill the next guy leaning against the wall. Go to the left from where he was and look down to see another guy with his back to you, so drop behind him and stealth kill him too. Then immediately head left to find the last guy either looking out of a window or walking away from it - either sneak and stealth kill him, hatchet him or use your pistols. Then drop down the hole here. At the bottom there are two boxes behind you with health/armour so grab those, then grab the rest of the health in this area to get up to 200 health total. Then go forward and to the right from where you dropped down to find another hole. Drop down again. You'll see a commander up ahead so use the pistols to kill him and the two dogs as quickly as possible WITHOUT moving past the wall on your right. Once they are dead, move forward and look right to see a guy coming up the stairs so QUICKLY kill him. Don't go down those stairs though, go to the left to the other stairs (health at the top) and head down and stealth kill the guy at the bottom. Look right after he dies as sometimes there is a second guard you can pistol to death - not always. If not look through the fence to the room below and pistol the two enemies you can see (you have to do this quickly or they will move inside the trains). If you miss or get spotted then be ready as a dog will rush you. Regardless go right from the stairs you came down (more health in the small room here) and kill any guards that may be lingering. Go down the steps at the end carefully if you didn't kill the last dog and/or guards below. Once you've killed four guards and a dog in this lower area (one commander, two dogs and the guy coming up the stairs in the last one) then it's clear. At the bottom of the stairs use the Battle Walker to get on the crates ahead, then again to reach the vent. Go inside and drop down, then head down the ramp and open the door. Once in the next room your health will stop dropping. Once the next door opens you can go right around the first corner to grab some more health/ammo if you like then move ahead to grab pistol ammo from a big metal trolley. To the right of the trolley is a ledge you can use the Battle Walker to climb up to. Use it on the left side (as you face the ledge) and crouch to the side of the box, so that just part of it is taking up the left of your screen (maybe one eighth) then press forward and double jump to slide over it and use the BW. You should glitch up into the roof. If you are unsure how this works then watch a video as that will save you getting it wrong and let you skip this entire level - trust me it's worth it. Once up there turn around 180 degrees and walk forward following the grates, then head left at the T-junction, stick to the left side and walk forward to drop off the edge. You'll land on another roof to keep walking forward until you see red section below, you need to jump the gap to the beams above this. Then walk forward again and drop down, drop down the next ledge too and walk forward to near the end. Look right to see a big grey pillar off the side, walk towards it then crouch and slowly drop down in front of it. Turn around 180 degrees and walk forward slightly. Look up and to the left to see a rebreather unit floating in the air, keep edging forward until a prompt appears to interact with it. Hit the button and the level is almost done. How easy was that? Grab any health/armour you need from the area by the left of the door here and equip duel rifles. Walk ahead and press the switch, then immediately turn around and drop into the small trench (left or right side, doesn't matter) and go under the floor behind you. Camp here as the lift goes up and, when it reaches the top just edge out and kill the robots while they can't even shoot at you. Once they are all dead you'll get a message from Bombate. Equip duel shotguns BEFORE interacting with the helicopter. After some scenes a robot will be in front of you, one or two blasts will kill it - then step back and another will drop down slightly to the left of where the last one was. Kill that one quickly too then interact with Bombate to end the level for real. At this point make sure to go to the armoury to grab all the ammo you need, plus head to the flight deck to fully charge your laser too. Then head to Grace to go to New Orleans.
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